تدريب Shadowing: The business of eSports - 6 Minute English - تعلم التحدث بالإنجليزية مع YouTube

B1
6 Minute English from BBC Learning English Hello and welcome to 6 Minute English.
⏸ متوقف مؤقتاً
109 جمل
إذا كانت الجمل قصيرة أو طويلة جدًا، انقر على Edit لتعديلها.
1
6 Minute English from BBC Learning English Hello and welcome to 6 Minute English.
2
I'm Neil.
3
And I'm Sam.
4
Now, Sam, how would you define e-sports?
5
E-sports?
6
Well, this is essentially competitive video gaming.
7
Individuals and teams take part in competitions where they play video games.
8
Ah, so just like me and my kids at the weekend.
9
Well, no. Esports is enormous.
10
Tens of thousands of people turn up to watch these events.
11
The players are professional and get paid huge salaries.
12
The best ones are millionaires.
13
Well, maybe I'm not quite in that league yet,
14
but the business of esports is our topic for this programme.
15
Before we press play on the subject, though, a question.
16
Approximately how much was generated by esports and video games in the last year?
17
Was it a. $130 million, b. $13 billion, or c. $130 billion?
18
What do you think then, Sam?
19
I'm going to say $130 billion.
20
It's a huge amount, but I think it's that successful at the moment.
21
OK, we'll find out if you're right at the end of the programme.
22
Not so long ago, the idea of making a living playing computer games would have seemed impossible.
23
However, times have changed as technology has improved.
24
Esports are even going to be included in the 2022 Asian Games,
25
so it might not be long before they make an appearance at the Olympics.
26
Gabriel Rao is a pro e-sportsman.
27
He was interviewed for the BBC programme In Business.
28
He thinks e-sports are going to grow and grow.
29
But does he think that's a bad thing?
30
It's becoming more of a normal sports thing.
31
With this generation about to have children and moving forward,
32
I feel like it might even become a staple.
33
Might become as normal as sports sports are right now.
34
I don't think it necessarily has to be a bad thing.
35
It is time consuming though so I feel like if you do want to introduce anybody,
36
especially children into video games,
37
discipline is the way to go.
38
So is the growth of eSports a bad thing?
39
Not according to Gabriel.
40
He thinks that people having children now have grown up with computer games
41
and these are beginning to be seen in the same way as traditional sports.
42
In fact, thinks they will become a staple.
43
And what does he mean by that?
44
Something that is a staple is a basic element, something we expect.
45
For example, in the UK,
46
we talk about potatoes being a staple food and football being a staple of the school curriculum.
47
Ah, but he does mention a disadvantage, doesn't he?
48
Yes.
49
He speaks quite quickly, but he says that but it is time-consuming.
50
It eats up a lot of time.
51
Ah yes, I know that from my own experience.
52
I can start playing a game and then find that many hours have passed and it's the middle of the night.
53
And that's why Gabriel goes on to talk about the need for discipline.
54
This is having strict controls and restrictions and importantly, sticking to them.
55
So for example, if you say you're only going to play for an hour every day,
56
you have to stop playing after an hour,
57
even if you want to carry on.
58
That's discipline.
59
And he makes the point that this is important if you're introducing children to video games.
60
Not everyone involved in eSports wants to be a player.
61
It's now possible to study the business of eSports at university,
62
where you can learn how to manage eSports events.
63
These are the thoughts of a student on one of those courses,
64
talking about her response to seeing a big eSports event.
65
When you look at the background of how it all comes together
66
and the people that spend all that time getting into it,
67
for me I would love to put something like that together,
68
not so much play it,
69
but to put that together and create that experience for other people.
70
and that was just my main aspiration really.
71
So she doesn't want to play, does she?
72
No, she doesn't.
73
She seems more interested in putting together an event,
74
which means setting up and managing an event for others to take part in.
75
That, she said, was her aspiration, her ambition.
76
Right, before we review the vocabulary,
77
let's have the answer to our quiz question.
78
Approximately how much was generated by e-sports
79
and video games in the last year? a. $130 million b. $13 billion or c. $130 billion What did you say, Sam?
80
I thought $130 billion.
81
And for once, you're right, so well done.
82
The actual figure was approximately $137 billion,
83
which was more than the music industry when you include music sales and concerts.
84
Right, on now to remind ourselves of some words and phrases from today's programme.
85
Yes, we've been looking at eSports,
86
the world of competitive video gaming.
87
We heard that it was becoming so normal that it it might become a staple – an expected basic activity,
88
in the same way sports like football are.
89
But be warned, playing video games is very time-consuming.
90
It eats up a lot of time.
91
So you need to have discipline.
92
That means you need to have and keep to restrictions,
93
such as the length of time you play or the time of day you play.
94
That is particularly important for children.
95
If you organise an event,
96
you can say that you put it together.
97
And your ambition, your hope for the future, is an aspiration.
98
And my aspiration is to beat my high score on my favourite game.
99
So are we done now, Neil?
100
Yes, it's game over for today.
101
We'll see you again soon and don't forget to look out for more from the BBC Learning English team online,
102
on social media and on our app.
103
Bye for now.
104
Bye everyone.
105
6 Minute English from BBC Learning English Thank you so much for watching this video.
106
I hope you enjoyed it.
107
We have many more exciting videos to help you improve your English.
108
So be sure to subscribe to our channel to get the full experience of our YouTube channel.
109
See you there!

تنزيل التطبيق

تقييم بالذكاء الاصطناعي لكل جملة تنطقها

TRENDING

الأكثر شعبية

لماذا من المهم ممارسة المحادثة مع هذا الفيديو؟

إن ممارسة التحدث من خلال هذا الفيديو تساعدك على فهم كيفية استخدام اللغة بشكل طبيعي في سياقات مختلفة، مثل مناقشة موضوع الرياضات الإلكترونية. الحديث في الفيديو يركز على الصراعات اليومية والمنافسات، مما يتيح لك فرصة تعلم كيفية التعبير عن آرائك ومشاعرك حول موضوعات مثيرة. بالإضافة إلى ذلك، يمكنك تحسين مهاراتك في التواصل من خلال تقليد الأسلوب الذي يتحدث به مقدمو البرنامج. يجب أن تفكر في استخدام طريقة التظليل في الإنجليزية كأداة فعالة لتحسين النطق باللغة الإنجليزية والقدرة على الانخراط في المحادثات.

القواعد والتعبيرات في السياق

  • عبارة "is going to": تُستخدم للتعبير عن حدوث شيء في المستقبل، كما ورد في "e-sports are going to grow and grow".
  • التعبير "think that": يُستخدم للتعبير عن الرأي، مثل في الجملة "he thinks that people having children now have grown up with computer games".
  • صيغ المقارنة: تم استخدام صيغ المقارنة للإشارة إلى الفرق بين الرياضات التقليدية والرياضات الإلكترونية، مثل "as normal as sports".

استخدام هذه الهياكل النحوية يساعدك على الانخراط في محادثات فعالة مع الآخرين، خاصة عند طرح آرائك عن مواضيع مشابهة.

فخاخ النطق الشائعة

هناك بعض الكلمات والتعبيرات في الفيديو التي قد تكون صعبة النطق، مثل:

  • e-sports: التركيز على النطق الصحيح للصوتين /s/ و /p/ في الكلمة قد يكون تحديًا.
  • technology: تأكد من نطق المقاطع بشكل صحيح لتجنب الخلط بين الحروف.
  • discipline: تأكد من عدم تناول الحروف اللينة بشكل مفرط. يمكنك استخدام تحسين النطق باللغة الإنجليزية من خلال الاستماع المتكرر لأساليب النطق المختلفة.

يمكن أن يساعدك فهم هذه الفخاخ والتدرب على النطق الصحيح في تعزيز مهاراتك في shadowspeak وجعل محادثاتك أكثر سلاسة. كن واعيًا أيضًا للاختلافات بين اللهجات المختلفة، حيث يمكن أن تؤثر على طريقة نطق الكلمات.

ما هي تقنية التظليل الصوتي؟

التظليل الصوتي (Shadowing) تقنية تعلم لغة مدعومة علمياً، طُورت أصلاً لتدريب المترجمين الفوريين المحترفين. الطريقة بسيطة لكنها قوية: تستمع لصوت إنجليزي أصلي وتكرره فوراً بصوت عالٍ — كظل يتبع المتحدث بتأخير 1-2 ثانية. تُظهر الأبحاث تحسناً كبيراً في دقة النطق والتنغيم والإيقاع وربط الأصوات والاستماع والطلاقة.

اشترِ لنا قهوة