تدريب Shadowing: This is 0 Elo Chess - تعلم التحدث بالإنجليزية عبر الفيديو

جارٍ إنشاء الدرس...
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Ladies and gentlemen, did you know that there are more possible chess games than there are atoms in the entire observable universe?
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There are 10 to the 80th power atoms in the total observable universe,
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and apparently there are 10 to the 120th power number of chess games.
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I wouldn't know because I haven't counted.
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Now this is both good and bad news.
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It's good news because we can create
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so many incredible games from start to finish and it's bad news because you can create so many horrible games.
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I have an inbox on this channel where you all send me games that you play against humans, bots, your friends, enemies, cheaters and so on.
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And today I'll be showing you yet another game from this inbox, from the viewer submission list that made me question everything about my life.
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On that note, here we go.
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Maybe I'll send both of these players my next book, and maybe the first one, and maybe my book called Chess for Babies because they need it.
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This was a rampant game played between two 300 level players.
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Now, 300s are obviously just beginners, and the disclaimer is that we are not laughing at these people.
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We are laughing with these people at them.
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So, white opened the game with E4, and black played the move D5.
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We have an interesting matchup, Japan and Mexico.
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I'm not sure we've had Japan versus Mexico from the viewer game playlist on this channel.
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It's also a potential World Cup matchup, right?
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So, a Scandinavian defense from black, who it's a dangerous opening to play as a 400.
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because you have to bring your queen out.
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And the rule of thumb is, if you bring your queen out early in the Scandinavian and move it to the outskirts of the board, you better not lose it, right?
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You better not lose the queen.
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White plays knight c3.
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The nice thing about the Scandinavian defense is that this position is expected in about 90% of the games that you play.
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So it's a very predictable opening.
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People will develop a knight and attack your queen, and then you're gonna move the queen over here.
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And now white will generally develop the knight, the bishop, and then castle.
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So with black, you also have a very easy plan of action.
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And that is exactly what white does.
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White spends six seconds, plays knight of three.
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For the record, for the record, like this game, make no mistake, is going to be awful in its own way.
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But then it is going to be actually, not then, it's also going to be pretty decent at the same time.
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Four hundreds nowadays are much better than they were ever before.
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And 400s are only getting better than what they were in the past.
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So if you're watching this as a 2-3-400 and you can't get out of your rating range, it's normal.
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A lot of people are entering the world of chess every day.
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Like, look, we have a bishop being developed pinning a knight to a queen.
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Five years ago, a 400 would have swallowed a bishop by now.
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White plays bishop e2.
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So white has developed a knight and a bishop.
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Black should now develop a knight or put something in the middle.
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I would not take this.
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Like, just because you can doesn't mean you should.
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Black develops a knight, like very good opening principle play.
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White plays pawn to h3, attacking the bishop.
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And again, here you would think a lot of people would just chop down the knight because they're beginners and like, you know, then develop some pieces, you know, some other pieces.
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And in the Scandinavian, you could give up your light squared bishop, and then you should put other pawns on light squares.
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Because when you leave only one light squared bishop on the board, it's kind of like having the elder wand.
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That might not mean anything to you.
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Do kids nowadays even watch Harry Potter?
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That series in those books were like my whole childhood.
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Bishop f5 back.
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Okay, fine.
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You wasted a little time, but it's not the end of the world.
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Normally, these games get really idiotic already, but this one actually develops quite nicely.
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White plays castles.
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Black plays knight c6.
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Excellent.
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Now we begin the comedy.
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White plays d3.
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Now, d3 is a reasonable move you just want to get your dark squared bishop into the game.
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That's following very good principles.
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Black can castle long, but black here plays a pawn in the middle.
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I mean, very good.
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Very good.
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By the way, there's a positive conclusion to this game.
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And white now decides not to develop the bishop.
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White decides, well, I move d3, but I really want to move d4.
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Now, this is chess at a much higher level than 394.
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If you look at the move d4 and you go d4, pawn takes, knight takes, knight takes, queen takes, my queen is really strong.
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You're probably correct.
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This sequence of moves is actually very reasonable for white.
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The queen stops the king from castling.
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The queen is close to attacking.
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Obviously, don't hang your queen.
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The bishop is going to come out.
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The rooks are going to come out.
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But if they don't do that, then you might be in trouble.
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And in this game, black actually castled long, which is a great move.
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Long castle, and now the rook hits the pawn, and there's a queen on the other side.
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And we don't have to go very long in the game of a 390-rated player for a queen to be blundered.
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White has given away one pawn.
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It was taken on the second move in an exchange.
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And the second piece that white ends up giving away is the queen.
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White spent six seconds on the move pawn takes pawn.
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The only idea in the whole position was to long castle and put a rook opposite the queen.
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And the queen has been taken. And white takes back.
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Rook takes d1.
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now at this point i would like to activate the rule
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of keep it simple stupid black can take knight takes pawn
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because it's protected that is what you should do
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and you should not think about it
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that pawn is attacking your knight just take the just take the pawn because
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if you can engage in a trade white is going to
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lose a lot of pieces white's going to lose a knight
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then they're going to lose a bishop they're not going to be able to create any sort of counterplay
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and that is what you should do.
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This next move I don't like.
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Black spent 33 seconds, and let me tell you, if a 375 rated player spends 33 seconds, nothing good is going to happen.
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You're going to overthink it.
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Black plays bishop takes c2.
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That's just not a good move.
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It's not a good move because white, first of all, if you do the math, will get a knight and a bishop for a rook.
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Just generally the bishop and the knight are going to be better than the rook.
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But furthermore, white could just go here.
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Now you still have a hanging knight, and now you have a hanging bishop.
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So if black were to take this, you would just lose the bishop, a full bishop.
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And the more pieces white wins, the better the comeback is going to get.
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So please, if you're 370, just don't think for 34 seconds.
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Just do us all a favor and stop.
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Okay?
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In the game, obviously, white did not do that.
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In fact, white played a move here that's so impressive.
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It's...
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I couldn't even begin to explain it to you.
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Like, you could take the knight or you could move the rook, right?
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Those are the two choices, obviously.
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White goes bishop g5.
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Why?
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I don't know.
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Black takes the rook.
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So, black has now won a queen and a rook.
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I mean, that's pretty freaking good.
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White plays pawn takes f6 now.
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So white plays pawn takes f6, which means this bishop can just take another piece.
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The bishop can eliminate a rook and a bishop.
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Just keep eliminating pieces.
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His bishop is just there.
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You don't have to take anything here.
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Of course, black does not play that.
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Black responds with pawn takes pawn.
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Because when you're 300, you have to understand, when something takes you, if you can take it back, you must.
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I mean, that's the rule of the universe.
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It's like checkers.
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Like, I understand this pawn took this, and if it takes this, there's this.
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Totally.
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Like, you can take a piece worth much more than a pawn, but you have to take the pawn.
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Now, white can take the pawn, of course, and the rook is hanging, and the bishop is hanging, right?
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Like, the bishop is here, the rook is here.
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Credit to black, because black actually takes the bishop now.
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So now black plays a great move.
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White can take a rook.
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I'm not sure either player saw this.
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Instead, white takes this.
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and if you count the material, it is a queen for a knight.
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That is the balance of material.
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Black has a six-point material advantage, who now moves the rook out of the way, and you really just wonder,
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like, how can I make a video out of this?
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Like, this doesn't make any sense.
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Okay.
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Well, let's proceed.
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White plays rook d1.
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Good move.
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Honestly, if this knight wasn't even there, this would be a checkmate threat.
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Here's the thought process with black.
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You see this, you go, is that, no. Okay, so what about bishop to e7 or bishop g7?
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Let's just trade the bishop.
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If you want to take some pawns, you can also do that.
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Bishop e7, I love this move.
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Bishop e7, excellent move.
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And now white retreats the bishop, which is a good move, and attacks the queen.
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Unfortunately, the queen is just going to take the pawn on a2.
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Now, if I gave you 20 guesses in this position for Black's next move, you wouldn't be able to guess it.
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Wouldn't be able to guess it.
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And there's like 40 legal moves probably.
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Once again, the player playing with the Black pieces thought, which was a mistake, for 26 and a half seconds
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and played the move f6 um i can't even explain like i don't know what
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that does i don't know i don't know what
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that does like for once i'm completely defeated like did black want to go here?
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Was black like, I'm defending the square?
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I don't know.
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Did black not want the bishop seeing?
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I don't know.
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There are two ways you can avoid a move like f6 in the future.
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And if you're wondering, yes, white took the queen in three seconds.
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So, first of all, you avoid a move like this in the future.
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When the move bishop c3 appears, you do a scan.
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Does the bishop see anything?
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Well, the good thing about a bishop is that it only looks on diagonals, right?
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And you have two diagonal attackers, which are staring just about as close as possible to each other.
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And then you would move your queen or you would block the attack.
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The second way that you avoid a move like f6 is more philosophical.
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And that is, hey, I'm a queen.
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I have a queen and they don't.
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So I should probably do something with that.
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I shouldn't just forget about my queen.
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Like, You can play queen a6 just attacking the knight.
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You could take the pawn.
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You could go here.
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You could go here.
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There.
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You know, hey, what if I made a battery with my queen and my rook, and I went for checkmate?
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Like, you just have to...
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Anyway, the queen is lost.
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So it's game on again.
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The position's equal.
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Black plays knight takes a5, and we have an equal endgame.
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Of course, at this level, this is anything but equal.
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How do you play an endgame if you are rated 300?
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Well, you lose a pawn immediately.
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You just...
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You can't have the position be equal.
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you have to just blunder upon.
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And this is part of the thought, you know, the move process.
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I want to push and attack the knight.
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Can they take me?
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The one mover concept, like the one mover, which is like they can just take you in one move.
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There is no calculation.
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Has to be something you get to develop before you get to 1,000.
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Black plays knight c4.
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Black sees that the knight is hanging, does not process they can take it.
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You know, now I expect another move to attack the knight, like Rook to d4 or Rook c1.
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White just plays Knight f4 here.
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This is not a bad move.
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Black responds with a one mover.
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Knight to b2.
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I love chess at 300 level, man.
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Like, chess at 300 is literally, maybe they won't see it.
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That's it.
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That is the extent of the thought process that you have developed.
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It's, oh crap, I didn't see that move.
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And hey, maybe they won't see that move.
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It's amazing.
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You guys are like playing water polo, but you can't swim.
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This is just a 300.
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The knight attacks the rook.
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The rook goes to d4.
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Okay, fantastic.
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Now black is like, I don't know what to do here.
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Let's just trade the rooks.
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That's a fair trade.
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White is like, I don't know what to do here.
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Let's just take the rook.
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I don't know.
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All right, now there's no rooks on the board.
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Now you have five pawns each, two knights, and knight and bishop.
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So allow me to explain.
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Every endgame is either relatively balanced or relatively imbalanced.
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This is a very imbalanced endgame.
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The imbalances lie in the positioning of the kings, which are on opposite sides, which is not about safety, but about stopping the enemy pawns from walking up the board.
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So kings are on opposite sides.
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Knight and bishop versus two knights, very different.
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The knights are close quarters fighters.
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The pawn majorities, you have a three on two and three on two.
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So it's really going to become a race.
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It's equal, but it's balanced in an imbalanced fashion.
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You both create threats.
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Okay, knight to e6.
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Of course, we're going to try to trade the bishop.
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Black just pushes a pawn.
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Fine.
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White is, I mean, not even going to hesitate, is obviously just going to take something.
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But at some point, you're going to run out of natural capturing moves, right?
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Or are you?
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Maybe you can just go knight to d4 or g4.
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Okay.
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Black now should enable the movement of these pawns by chasing down pawns with the knight.
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That is what black should do.
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Knight d3 is an excellent move.
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White should play pawn to a3.
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White plays pawn to g5.
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That simply loses a pawn.
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Because, well, honestly, I guess it kind of doesn't.
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Because I was going to say if knight takes, well, if knight takes, pawn takes pawn, knight takes pawn.
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If pawn takes, knight takes, this pawn is hanging.
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So I kind of understand.
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All right.
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Of course, black with four minutes and 57 seconds is like, pawn me take.
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Yeah, that's just not, I mean, the knight comes in and now your pawn is hanging.
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Of course, with black, you take this pawn.
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and white takes, of course, h7 and you take a2.
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And suddenly there has been an apocalypse on both sides of the board
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and it's just a two on three and it's simply a race.
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Now, you know who wins a race generally?
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The person that has a head start.
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And black right now has a head start.
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They are four squares away from queening.
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If you count one, two, three, four, this is the square, right?
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So the white king needs to run to the left to stop the pawn and get in the square.
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If you don't do that, the square immediately gets smaller and your king can't do hopscotch two at a time.
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The knight can come back and try to help, but that means that these pawns can't move.
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And when you have three pawns together, they're very difficult to stop.
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Also, if you have pawns on opposite sides of the board, they're sometimes difficult to stop.
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Anyway, now we're going to have a pawn race.
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H4.
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A5.
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So instead of moving the pawn that has already moved, and you are guaranteed to promote here.
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Guaranteed.
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B4, it's guaranteed.
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This knight cannot get back effectively in time.
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Look, knight F6, B3.
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Knight E4, B2.
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Knight D2, it's not effective because knight C3.
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So I'm going to at least force you to give away the knight.
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And if H5, you can't just race me here.
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You can't just race me here.
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Here's a very nice way that you could lose the game.
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So the black king does have to walk over The white king can no longer walk over
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because he's completely boxed out by the black knight Okay, h4 a5 two three hundreds play an endgame.
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Here we go h4 a5 h5 b4 h6 b3 and I think the players have realized It's over.
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I Think the players have now realized
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that this is the end of the game knight f8 you try your best b2 h7
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b1 is a queen with check check, king g2, and queen b2.
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And if white wanted to try something here, they could try to come back to g6 and then queen,
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but still, black would give away the queen and then promote this pawn, probably.
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Instead of that, white went h8 queen, which doesn't work because it gets taken.
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Knight e6 check, King d7.
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Knight g5.
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And black started pushing pawn to a4.
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And the game is finished.
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Here also with black, you can try to pin the knight, etc. a4, f4, a3, knight f7.
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You don't blunder the queen here.
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Excellent move.
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You keep trying with white.
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You don't resign.
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Okay, well, you lost the knight and you lost the pawn.
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And now you try to win with the king, which is obviously impossible.
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Black now can...
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Look, you know what? the easiest way to win this is to promote a second queen, move the knight out of the way, promote the second queen, and deliver ladder mate.
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Two queens.
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Easy.
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What you don't want to do is just start pushing the other pawn.
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Okay, fine.
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King g3.
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And now, queen g5, or here, your queens slide perfectly along a rank together.
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They guard each other.
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It's mate and two.
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Black decides that two queens is not enough.
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Fine, I completely understand.
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You need a third queen.
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Now the game is over.
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King g4, queen g1 check.
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King to h5.
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And you have no less than 1 2 3 4 5,
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6 7 mates in 1.
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But you know what they say?
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When you have mate in 1,
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you should spend .9 seconds and end the game with a stalemate up 30 points of material.

لماذا ممارسة التحدث مع هذا الفيديو؟

ممارسة المحادثة الإنجليزية من خلال هذا الفيديو يتيح لك فرصة فريدة لفهم عالم الشطرنج بشكل أفضل، فضلاً عن تحسين مهارات التواصل لديك. عند التفاعل مع محتوى الفيديو، ستتعلم كيف تتحدث عن أفكار معقدة بطريقة بسيطة. هذا الفيديو يدعوك للضحك ومشاركة التجارب، مما يجعل عملية التعلم ممتعة وتفاعلية.

التحدث عن الشطرنج، كما هو الحال في هذا الفيديو، يعكس سياقًا متنوعًا يمكن أن يساعدك في تحسين النطق باللغة الإنجليزية وثقتك بنفسك في المحادثات اليومية.

القواعد والتعابير في السياق

  • فتح اللعبة: تبدأ العبارة بفتح الشطرنج "E4"، وهذا يعطي نموذجاً لأسلوب تقديم الأفكار بأحرف معينة.
  • سؤال مباشر: استخدام "Did you know that…" يساعد في جذب انتباه المستمعين ويحفزهم على التفاعل.
  • التعبيرات الوصفية: مثل "laughing with these people at them" تعطي حيوية للمحادثة وتظهر التعاطف مع المبتدئين.
  • بناء الجمل التفسيرية: مثل "white has developed a knight and a bishop" يُظهر كيفية وصف الأحداث وتوضيحها بشكل دقيق.

فخاخ اللفظ الشائعة

قد تواجه بعض الكلمات الصعبة أو اللكنات التي قد تشكل تحديًا، مثل:

  • Scandinavian: تأكد من النطق الصحيح لهذا المصطلح المتعلق بالشطرنج، حيث يمكن أن يكون محيرًا.
  • Bishop: لفظ هذه الكلمة يمكن أن يؤدي إلى لبس؛ لذا يجب أن تكون حريصًا على نطقها بوضوح.
  • Queen: استخدام هذا المصطلح في سياق الشطرنج يتطلب فهم معانيه العميقة وكيف يتم استخدامه في الجمل.

باستخدام هذه النصائح والتركيز على تحسين النطق باللغة الإنجليزية، يمكنك تعزيز مهاراتك بلغة التعلم والممارسة من خلال فهم اللفظ والنحو بشكل أفضل. ابدأ بتطبيق تقنية shadowspeak في دراستك لتصبح أكثر إلمامًا بالنطق ومفردات اللغة الإنجليزية.

ما هي تقنية التظليل الصوتي؟

التظليل الصوتي (Shadowing) تقنية تعلم لغة مدعومة علمياً، طُورت أصلاً لتدريب المترجمين الفوريين المحترفين. الطريقة بسيطة لكنها قوية: تستمع لصوت إنجليزي أصلي وتكرره فوراً بصوت عالٍ — كظل يتبع المتحدث بتأخير 1-2 ثانية. تُظهر الأبحاث تحسناً كبيراً في دقة النطق والتنغيم والإيقاع وربط الأصوات والاستماع والطلاقة.