シャドーイング練習: How to Make Viral Stickman Animation With Fable 5.2 (Full Breakdown) - 動画で英語スピーキングを学ぶ

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Automated shorts like this are completely taking over YouTube, pulling millions of views and building massive channels in weeks.
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Accounts posting this exact format are pulling thousands of dollars every single month,
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purely from short -sized revenue and high -paying sponsorship deals without ever showing their faces.
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Now, most people think you need either Blender or Cloud Code to build these,
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but today I'm breaking down the exact workload to make these viral animations from scratch using just a chat window in Cloud.
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Hi, I'm Karima, and welcome back to my creative space.
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By the end of this video, you'll have the only step -by -step workflow you need to build and monetize your viral AI animations in minutes,
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even if you have zero editing or 3D experience.
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On the surface, these stickman videos look like simple little animations people post for laughs.
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But here is what is actually happening behind the scenes.
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Creators are building faceless channels around this exact format and getting paid in three different ways at once.
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That's YouTube Shorts ad revenue, big sponsorships from AI companies that are actively paying creators who post animated stories,
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and three, that's making these high -retention videos for other creators and brands.
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Before filming this breakdown, I watched a ton of tutorials on YouTube and tested the workflows everyone else is teaching.
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Honestly, they were slow, confusing, and burned through my money.
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So here's why this tutorial is the only one you need.
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You don't need Blender, you don't need ClockCode, and you definitely don't need any editing software.
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All we're using today is the regular Claude chat window.
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And yes, it is actually that simple.
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Now here's a twist that makes this whole workflow possible.
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Claude Fable 5 .2 just dropped and everyone online has been going crazy over what it can do.
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Fable 5 .2 is Claude's newest model built specifically for visual understanding, animations, 3D spatial logic, and building full videos with sound.
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Even better, today you don't even need to know how to write prompts.
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There are zero prompts you have to write in this entire workflow
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and i'm honestly still shocked at how simple i managed to make
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this along the way i'll show you the exact ready cost for every test
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make sure you stick around until the very end
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because i'm giving away the custom ai skills i built
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that automates this whole pipeline completely for free grab your drink open your laptop
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and let's get into it before
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we jump into a step -by -step build in just a minute
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you need to understand why beginners quit before they even start i watched a bunch of youtube tutorials
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and found out there are three main ways people make stickman animations like this
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and i tested all three of them so
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that you don't waste your own time
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and money way number one is connecting claude to blender
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so claude builds the 3d animations inside blender for you i tried working this way first
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and here is what nobody tells you
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if you don't already know blender the interface is super confusing
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and it just takes so much time for claw to build
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and export each scene even worse
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it eats up an insane amount of tokens building a single short video
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this way can easily burn through 200 000 to 300 000 claw tokens
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which hits your usage limits very fast
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and take a look at the result i got i mean it looks okay
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but it's still not what i wanted
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so next i tested method number two
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that's building the animation using cloud code only
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now the talking cost here was relatively okay compared to the blender setup but
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when i opened the video it made
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i was still not satisfied enough look at what clock code gave me
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i mean the animations look kind of basic i expected way more from it
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and the video outputs they just don't look good enough in my opinion
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because both of those methods were either too slow too expensive
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or gave mid results i decided to test a third way that's using the new fable 5 .2 model inside the regular
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Cloud Chat and connecting it to HiggsField MCP.
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Quick definition for my beginners, if you haven't heard of MCP before, don't be worried at all.
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It just acts like a bridge that lets
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Cloud Chat generate image and videos using HiggsField models automatically behind the scenes.
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And if you've never opened the HiggsField website and felt confused by all the different tools and buttons in the top bar,
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I have great news for you.
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With this workflow, you don't have to use the website at all.
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The only time when you actually have to open it is at the very start to sign up
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and connect Hicksfield MCP to Cloud.
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I'll leave the link in the description below.
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Once you do that 30 -second setup, you can literally forget about Hicksfield, and now every single thing we do from here happens inside a normal
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Cloud chat window with Fable 5 .2.
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Okay, the prep work is officially left behind, and now we get to the part you've all been waiting for, that's generating the actual animation.
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Now don't bother taking notes because I put the whole workflow
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and my custom AI skill in the free guide at the end of the video.
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Now let's jump to step 1.
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Now first I open
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Cloud, select Fable 5 .2 from the model drop down
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and set the effort to high and drop in my custom AI animation skill.
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Now people are going to ask, where did I get this skill from?
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So after spending days testing this format and making a bunch of these animated videos myself, To make your life easier, I collected all my rules,
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layout structures, and editing instructions into a custom AI skill file, and I'm giving it away for free at the end of the video,
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so make sure to stick until the very end.
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Next, I read a short funny script about Leonardo da Vinci
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getting hired in the Silicon Valley where he rides into a modern tech campus.
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On a horse, holding his parchment scroll resume, he meets a tech recruiter and tests out their high -tech AI lab.
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This script is what the video model is going to make the animation about, so your script can be literally on any other topic.
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After that, I type my first brief in a very simple way.
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So I just say, I'll give you the script, and you will generate and assemble the video.
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Run a test generation using Gemini Omni Flash 1 .2 at 1080p with this script about DaVinci.
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Generate every scene in order.
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Start by making character sheets in the Sigma style first.
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And make sure the opening hook is super catchy.
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Now pay close attention to the video generation model I chose.
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That's Gemini Omni Flash 1 .2.
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If you follow my channel, you know I usually use CDN 2 .5 for hyper -realistic films and commercials.
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But as someone who has generated hundreds of AI videos over the last year,
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I always tell you guys that there is no single best model for everything.
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You pick the right paintbrush for the right job.
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After testing multiple video models on this specific Stickman style, I realized that Gemini Omni Flash is hands down the best model for this format.
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It nails the contrast between a flat 2D cartoon Stickman and a 3D environment without making the character look weird,
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and here is the massive budget hack to save your credits it is actually incredibly cheap.
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Take a look at the cost comparison right here.
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Generating a 15 second sequence with Gemini Omni Flash costs only 48 credits in 1080p and just 33 credits in 720p.
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Whereas, running that same duration on Seedense costs 240 and 105 credits relatively.
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That is a massive price difference.
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Also, if you have the opportunity to spend a little more credits, Gemini Omni flash is available in 4k
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but honestly I think 1080p works just fine for video formats like this
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so before generating any video Fable creates a three panel 2d character sheet for Leonardo da Vinci
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and look at how clean
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that sheet is he has the round white egghead symbol dot eyes his long gray beard and the exact
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Renaissance hat and tunic okay after that cloud finished working
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and dropped the video file right here let's open it up
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and check it out when Leonardo da Vinci applied for an engineering job in Silicon Valley.
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At first glance, I really like what it does for me.
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So the humor lands, the pacing is super fast, and seeing a 2D character like da Vinci walking around a modern tech office looks super cool.
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But listen up, I noticed three specific things that actually bother me.
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First, that's the art style.
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It shifts slightly between a couple of scenes instead of staying locked to one exact look.
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Second, it didn't check carefully enough for the AI slot, Like, in the photo scene with the recruiter,
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a random third hand literally just appears on him.
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Wait, what?
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What the hell is this?
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And third, right at the very beginning, it isn't obvious enough in the opening hook that he is in the Silicon Valley.
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Now, the best part is that I don't have to start over to fix this.
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I just typed a two -sentence request straight back to Claude.
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Claude went back to work, replaced the flawed clips, put the edit back together, and gave me the new file.
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When Leonardo da Vinci applied for an engineering job in Silicon Valley.. okay wow look at this version right here
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i love everything about how it turned out first look at how locked
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or character sheet is across every single scene
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and listen to the audio narration it's just
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so cool second look at the background details in the opening hook
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you immediately see him riding his horse through a sunny silicon valley parking lot with sleek glass buildings
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palm trees
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and wife's self -driving cars the recruiter in the blue hoodie okay he's sitting at his desk with his laptop
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and ice drink and
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when da vinci stands outside the glass lap door you can clearly see the glowing red card reader
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so the white drone hanging from the ceiling
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and the robotic arm on the workbench side
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now let's check the scoreboard for step one building
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this entire 2d animated short with fable 5 .2 including the character sheets all the video scenes the iteration
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and the final assembled edit cost me roughly 336 credits quick thing before we move to step two,
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only 10 % of you watching right now are actually subscribed.
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So to stay up to date with the latest trends and be the first to watch my tutorials,
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hit that subscribe button and notification bell right now.
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Also, don't bother writing any of these steps down.
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The full setup is in the free guide
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and i'm sharing it with you at the end of the video now
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that 2d stickman look is what everyone on youtube shorts is posting right now
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but in step two i want to test how far
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we could push fable 5 .2 by taking this exact same story
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and leveling it up into a full 3d animation
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now step two is how you make your channel stand out
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from every other creator in your niche having made hundreds of viral videos
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that brought me over a million followers in just six months.
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Here is the lesson that changed everything for me.
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Once a format is proven to go viral on the algorithm, you don't need to reinvent the wheel.
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You just upgrade the idea by 20 % so nobody can scroll past yours.
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Now most stickman channels make videos in 2D
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and since Fable 5 .2 was built specifically with 3D spatial reasoning and animation in mind,
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I thought what if we keep our exact same funny stickman proportions, the round white head, the simple eyes, the thin sick legs
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but turned the whole video into a stylized 3d animation normally
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turning a 2d project into 3d would mean starting over from zero
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but with claude and hicksville mcp watch how easy this is
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so first i tell claude to regenerate the 2d character sheets of her stickman leonardo da vinci into 3d
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so we have the same portrait the same full body view with the thin sick legs side profile
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but now with 3d volume
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and shading then i stayed right inside clod with fable 5 .2 set it to hot effort attached
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that 3d character sheet alongside my script
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and my custom skill and typed one simple sentence with these assets the exact same story
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but let's make the full video in 3d animation now
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while we wait here's what people get wrong about ai they hear clod can build a whole video from scratch
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and think the creator doesn't matter anymore.
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It's the exact opposite.
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Yeah, it is just the digital paintbrush while you're still the director calling the shots.
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Okay, Claude just replied with our 3D video file and honestly, I love how this turned out.
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Let's watch it.
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Look at how much more interesting and dynamic the 3D style feels.
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Like, every single detail from our 3D character sheet is preserved across the scenes.
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Even better, look at how he fits into backgrounds now.
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I don't know, I personally love watching these kind of videos especially
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if they cover interesting sci -pop topics
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and again in case you're testing this personally
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and you feel like you want to change something just write your iteration to claude
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and ask to regenerate the video for you take a look at our total cost for step two generating
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and assembling this entire 3d version with fable 5 .2 cost me just 290 credits
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so after testing all three methods what's the real bottom line
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here by pairing the new fable 5 .2 model with peaceful mcp gemini omni flash
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and my custom skill we built both a 2d
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and a full 3d animated short in minutes without touching blender without opening a code terminal
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and without writing a single technical prompt for a total of just roughly 625 credits
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now speaking of god a 20 dollar monthly subscription is more than enough
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but before you go you need to understand one thing nobody explains
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and it's the real reason i made this video today right now animated shorts
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and cartoon talking head videos are pulling millions of views across different social media platforms
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and you don't even have to stick to stickman characters with this exact workflow
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you can swap in any character sheet you want
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and create your own signature 2d
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or 3d cartoon style you can use this to build a faithless youtube channel
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and monetize through ad revenue you can use it to grow your own personal brand
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or you can sell these animated videos to other creators
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and companies who want viral shorts without paying thousands of dollars to an animation studio on top of
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that big ai companies are constantly sliding into dms of creators
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who post clean animated stories like this to pay for sponsored collaborations
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now you have the exact same tools on your laptop right now
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and you have everything it takes to pull this off too like i promised at the start everything from today's video.
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The full setup guide, the character issues,
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the scripts, and my custom Stickman Shorts AI skill is packed in the free guide linked in the description below.
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Open it up, drop the skill to claw, and test it out today.
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Tell me in the comments, which version do you like better, the 2D Stickman animation or the 3D version?
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Smash that like button, subscribe to my creative space, and tag me, Kai Creators,
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when you post your works because I really want to see what you create.
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Believe in yourself, go make some art, and I'll see you in the next one.
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Bye.

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このレッスンの語彙とスピーキングのポイント

このスピーキングレッスンは、動画「How to Make Viral Stickman Animation With Fable 5.2」を教材にしています。 繰り返し出てくる語は次のとおりです:animation, fable, exact, character, stickman。 この動画には、シャドーイング用の文が209文、単語が2657語あります。 音声の長さは14:35です。 話す速さは速く、1分あたり約182語です。音のつながりや弱く発音される音が多くなります。 英語の頻出3,000語に含まれる単語は79%だけなので、語彙は難しめです。

この動画の重要語彙

動画に出てくる覚えておきたい単語15語を、発音と意味つきで紹介します。

単語発音意味
animation 名詞/ˌæn.ɪˈmeɪ.ʃən/アニメーション, アニメ
cloud 名詞/ˈklaʊ̯d/雲, 雲霞
sheet 名詞/ʃit/枚, シート
skill 名詞/skɪl/腕, 技
generate 動詞/ˈd͡ʒɛn.ə.ɹeɪt/生む, 生み出す
creator 名詞/kɹiːˈeɪ̯təː/造物主, 作り主
custom 名詞/ˈkʌstəm/習慣, 風俗
script 名詞/skɹɪpt/文書, 文章
format 名詞/ˈfɔːɹ.mæt/書式, フォーマット
edit 動詞/ˈɛdɪt/編集する
silicon 名詞/ˈsɪləˌkɑn/ケイ素, 珪素
tutorial 名詞/ˌtjuːˈtɔːɹɪəl/学習用, チュートリアル
connect 動詞/kəˈnɛkt/繋げる
hook 名詞/hʊk/鉤, フック
laptop 名詞/ˈlæp.tɑp/ノートパソコン, ラップトップ

動画に出てくる句動詞

単語意味
eat up 動詞平らげる
find out 動詞見出す, 調べる
leave behind 動詞置き忘れる
take over 動詞引き受ける

この動画の文法

話し手がよく使っている文型を、動画の実際の表現とともに紹介します。

文型動画での表現
受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てるis officially left · are actually subscribed · is proven
現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係しているhaven't heard · you've never opened · has generated

注意したい発音

話し手はdon't, I'm, I'llなど、短縮形や弱形を35回使っています。聞こえたとおりの短い形で発音しましょう。

  • 「th」の音: bother /ˈbɑðɚ/, thin /ˈθɪn/, algorithm /ˈælɡəɹɪðm̩/
  • 「sh」と「zh」の音: animation /ˌæn.ɪˈmeɪ.ʃən/, sheet /ʃit/, flash /flæʃ/, spatial /ˈspeɪ.ʃəl/, contrast /kənˈt(ʃ)ɹæst/
  • 長い単語(アクセントの位置に注意): animation /ˌæn.ɪˈmeɪ.ʃən/, incredibly /ɪŋˈkɹɛdɪbli/, collaboration /kəˌlæbəˈɹeɪʃən/, notification /ˌnoʊtɪfɪˈkeɪʃn̩/, iteration /ˌɪt.əˈɹeɪ.ʃən/

日本語話者が苦手な音:

  • /r/ と /l/ の区別 — /l/ は舌先を歯茎につけ、/r/ はどこにもつけない: viral /ˈvaɪɹəl/, tutorial /ˌtjuːˈtɔːɹɪəl/, roughly /ˈɹʌf.li/, scroll /skɹoʊl/, carefully /ˈkɛɹf(ə)li/
  • /v/ — /b/ にならないように、上の歯を下唇に当てる: viral /ˈvaɪɹəl/, actively /ˈæktɪvli/, preserve /pɹəˈzɝv/, reinvent /ɹiːɪnˈvɛnt/
  • /f/ — 「フ」ではなく、上の歯と下唇で出す: format /ˈfɔːɹ.mæt/, flash /flæʃ/, roughly /ˈɹʌf.li/, confuse /kənˈfjuːz/, confused /kənˈfjuːzd/

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  1. まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
  2. まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
  3. 自分の声を録音して元の音声と比べます。animation, cloud, sheetなどの単語に特に注意しましょう。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

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