シャドーイング練習: How To Play Dota 2: Start Here - 動画で英語スピーキングを学ぶ

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Thank you so much for attending my PowerPoint presentation on how to play Dota.
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Start here.
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This five-part video series is intended for people who are brand new to Dota.
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The idea is to give someone a grasp of the game's
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mechanics in less time than it takes to queue up for a couple of games.
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These five videos won't make you a pro player, but they'll give you a much better starting point compared to going in blind.
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So for one reason or another, you've decided you want to learn Dota.
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First, welcome.
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Second, there's a lot to learn, but the vast majority of that information doesn't really matter to you right now.
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The goal of this series is to explain what Dota is, how to play your first match, and what you can do to improve as a beginner.
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I will pretend that you have never played a mobile before, and the only things I will assume is
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that you have downloaded the game and know how to use a mouse and keyboard.
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If you come from a game like League of Legends or Deadlock, you have a massive advantage over other noobs, but you still need to learn the basics.
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Lastly, if you are an experienced player watching this, you will notice that I glance over some things or fail to list exceptions.
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That is the point.
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So without further ado, let's get into it.
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The goal of a Dota match is to destroy the Ancient, a big building in the center of the enemy team's base.
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When this building's HP drops to zero, you instantly win.
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There is no other way to win the match.
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The word Dota is sort of kind of an acronym for Defense of the Ancients.
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Be sure to tell your Boomer friends you know that if you want to impress them.
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If you want a single piece of advice that will help you learn the match without watching all of this, it is the following.
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Everything in Dota is designed to help you destroy the enemy Ancient.
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No exceptions.
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Thus spake Dota 2 Power Points.
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However, you cannot spawn in and immediately begin attacking the enemy Ancient.
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It's all the way over there, and it's being defended by a ton of other buildings and heroes.
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In order to kill it, you must first destroy its surroundings, and in order to do that, you must usually win fights with the enemy team.
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For that to happen, you must be stronger than There are two primary ways to get stronger in Dota.
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Experience and Gold.
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Experience adds to your hero's level.
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Levels mean stronger spells, more stats, and access to more powerful abilities.
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Levels in Dota start at 1 and go all the way up to 30, but the two most important are 6 when you get access to an ultimate, and 25 when you get access to a crazy hero upgrade.
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You'll hit level 6 in pretty much every game, but many matches will end before you get to 25.
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This is okay.
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The more XP you have, the easier it will be to destroy the enemy Ancient.
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The other important resource is gold.
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This is the game's currency system, and you can exchange it for items at the shop.
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Every hero wants as much experience as possible, but gold is a bit different.
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Some heroes dedicate almost all of their time to getting as much gold as possible.
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Other heroes don't care nearly as much.
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The milestones for gold are very different for each hero, so don't worry about that right now.
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Just know that the more gold you have, the easier it will be to destroy the enemy Ancient.
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Luckily for you, you actually get gold and experience in very similar ways.
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Experience is earned by being near things when they die.
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If those weird things that endlessly spawn in your base and fight each other die near you, you get XP.
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If you're near those strange bear things when they die, you get XP.
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And if you help kill an enemy hero, you get XP.
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Notably, you do not gain XP from your friends dying.
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That applies to both friendly heroes and NPCs.
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Gold is similar, but in its case, you have to be the person actually doing the killing to get it.
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Lane creeps, those little suicide drones that spawn in your base, give gold to whoever gets the last hit on them.
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Notably, when enemy heroes die, they also grant gold to anyone who helped, but the majority goes to whoever got the last hit.
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There are other ways to get gold, such as destroying enemy wards and buildings.
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You even get a little bit of gold naturally over time.
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While the win condition of Dota is to destroy the enemy Ancient, your main goal for most of the match will be accumulating golden experience.
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The big numbers at the top of the screen are kills, and it's easy to mistake them for points like in basketball or baseball.
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While the bigger number often correlates with the team that is currently winning, the true measure of a team's power is their golden experience.
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If you have more, you are winning.
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Still, those numbers only mean that you are more likely to destroy the enemy Ancient before they destroy yours.
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It is totally possible to lose a game despite having more gold, XP, and kills.
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Remember the golden rule.
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Everything in Dota is designed to help you destroy the enemy Ancient.
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No exceptions.
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Thus fake Dota 2 PowerPoints.
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So now you know the most important and central ideas of Dota, but the Ancient is far from the only objective on the map.
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There are a few more, so let's do a quick rundown.
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First are towers.
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These are the buildings that protect the Ancient.
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The map has three lanes, and each lane has three towers.
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These outer towers are called Tier 1s.
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The ones behind them are Tier 2s, and the ones behind them are Tier 3s.
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In order to attack towers, you have to kill the ones in front of them first.
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You can't smack a tier 3 until you kill the tier 2 in front of it, and the tier 1 before that.
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Note that this is designated per lane, so you can take a tier 2 even if a different lane still has a tier 1.
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To destroy towers, you want to help your lane creeps get close to them, then attack them.
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Towers become very difficult to kill if you don't have any friendly creeps near them.
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They also hit hard and help protect friendly heroes in their area.
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Don't bother attacking towers if friendly creeps aren't there to help.
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each tier 3 tower are a set of barracks.
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These are special buildings, and they are very, very important.
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If you kill them, your team's creeps that spawn in that specific lane become stronger.
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This is a very good thing.
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Barracks don't respawn, and losing them is a big deal.
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Before you attack the enemy Ancient, you should probably kill their barracks first.
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There's also three other objectives that I want to mention.
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The first is Roshan.
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This is Dota's equivalent of a raid boss.
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He lives in a strange cave, either in the bottom or top half of the river that separates the map, moving between them depending on whether it's day or night.
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You can always see where he is on the minimap.
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Killing Roshan normally requires several members of your team to work together.
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When he dies, he drops a special item called the Aegis.
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If you have it in your inventory when you die, you pop right back up in mint condition.
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Aegis only lasts for 5 minutes, but Rosh respawns after a while, so you can get it multiple times in a single game.
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There's also the Tormentor, or Torm for short.
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This thing teleports between the far corners of the map opposite of wherever Roshan is.
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It's not as strong as Rosh, but it still takes some teamwork to kill.
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When it dies, it grants a special upgrade called an Aghanim Shard to someone on your team.
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Don't worry about what those do for now, just know that it's a good thing to have.
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Just like Roshan, it also respawns after a while.
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Lastly, there's the Wisdom Shrine.
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This strange machine activates every 7 minutes and grants experience to whichever hero sits inside of it for a few seconds.
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Each team has one on their side of the map, but heroes from either team can take them.
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They're one of the few ways to get experience without killing anything, and they grant a Do you see what all three of these objectives have in common?
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They help you destroy the enemy Ancient.
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Because everything in Dota is designed to help you destroy the enemy Ancient.
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No exceptions.
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Thus spake Dota 2 PowerPoints.
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So now you know about Gold, Experience, Towers, Barracks, Roshan, Tormentor, and the Wisdom Shrine.
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That's already a lot of information, so good job keeping up with it all.
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Still, there's a lot more to learn.
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Do your best to remember these for the next video, where we will be taking a tour of the map.
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Thank you very much for watching Part 1 of How to Play Dota.
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Assuming you're watching from the future, there should be a little pop-up link to Part 2.
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Also, it would feel weird to interrupt the video to advertise my Patreon, but there is a link in the description if you'd like to check it out.
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Thank you very much again for watching, and peace on planet Earth.
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Thank you.

この動画でスピーキング練習をする理由は?

この動画は、Dota 2の基本的なマッチプレイを学ぶための初めてのステップとして最適です。英語で進行するこのプレゼンテーションを通じて、新しい単語やフレーズを聞き取り、スピーキング力を向上させることができます。ゲームのメカニクスが紹介され、実際の用例で語彙を増やすことができるため、IELTS スピーキング対策としても効果的です。また、動画を通じて得た知識を実際の会話で活かすことで、shadow speakの技術を磨くことができます。

文法と表現の文脈

  • 命令形: “Start here.” のような簡潔な命令形は、聞き手に直接的に行動を促す効果があります。
  • 受動態: “...you will notice that I glance over some things...” は、行為の主体を明示せずに、情報を受け取る立場を強調しています。
  • 比較級: “you have a massive advantage over other noobs” では、他者との比較によって、自身の利点を明確に示す表現技術を用いています。
  • フレーズ動詞: “come from a game like...” この表現を使うことで、背景情報や経験を共有することができ、より親近感を持たせます。
  • 不定詞: “to explain what Dota is...” は目的を示し、文を明確にする役割を果たしています。

一般的な発音の落とし穴

この動画では、一部の単語やフレーズが速く発音されるため、注意が必要です。特に「Dota」や「Ancient」といった専門用語は、英語以外の言語話者には難易度が高いかもしれません。また、「experience」や「hero」などの音節も注意が必要です。発音練習をする際は、shadow speaksによって繰り返すことで、自然なイントネーションとリズムを習得できます。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。