シャドーイング練習: If I Had to Become a Software Engineer Again in 2026, I’d Do This - YouTubeで英語スピーキングを学ぶ

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All right, guys, so I want to talk about what I would do
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All right, guys, so I want to talk about what I would do
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if I was starting over as a developer in 2026.
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I started coding over a decade ago,
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and the game has changed significantly.
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Back then, there was nowhere near as much learning material as there is now,
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so becoming a developer was more difficult,
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and thus, it was easier to get a job,
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right, and start making money.
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Like, I put a year of work in,
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released an app to the App Store,
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and I think I had a job making six figures within a year.
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So tech companies were just throwing money at developers because they were so hard to come by.
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Now in 2026, it's just a completely different ballgame.
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So you have people that have been coding for years at this point,
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might have a couple apps in the app store and they're still struggling to get jobs.
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You have people with experience that are still struggling to get jobs.
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So what would I do if I was starting over in 2026?
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Well, the first thing I'd do is I would be building apps, right?
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You're seeing stories every single day.
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If you check out YouTube channels like Starter Story
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or Super Bowl of people building
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and launching apps almost purely with AI some of these people have zero coding experience
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and they're building apps that can make money
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and some of them are making crazy amounts of money right
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like you look at something like calai that's worth they got
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bought for tens of millions of dollars at this point
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and stupid apps like screen blockers
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that force you to do push-ups before you can start using instagram are making 30 40 50 k a month
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so if i was a developer right now today i would be focusing purely on building things
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and that gives you two advantages one your it builds your portfolio
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so you can show off to potential employers
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or clients to get contract work that you have apps live in the app store
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and they don't even have to be making money it doesn't
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have to be the next instagram you just need to get something out in the app store
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and honestly with tools like codex claude code cursor whatever it
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is you can put something decent together in a matter of weeks at this point
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so i would come up with a couple app ideas
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that i thought were profitable and you could literally just copy ideas
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that are already making money and i would start building
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that releasing them to the app store baking in in a subscription model for revenue generation
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and seeing if you can start generating revenue for yourself that way.
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And people are doing that,
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like I said, every single day.
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And the reason that's a twofold advantage is because not only can you build apps to start making you money,
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but they can help land you contracts.
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They can help land you actual jobs.
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And that's essentially what I would be focusing all of my time on in 2026.
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Obviously, if you really just want to lean into getting a job and having a stable income,
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that makes sense too.
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Here at AppStuff, we have interview courses to help you do that.
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We also have a ton of courses
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that will help you just level up your skills as an iOS developer
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because the reality is you can't rely purely on AI to do this stuff.
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I've stepped into projects that were purely vibe coded and I can't begin to tell you how bad the code bases were.
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So the developers that are going to win in 2026 are people
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that have enough of an understanding of how to code
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and how software works at a high level to be able
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to guide some sort of AI code generation into actually building you a quality product.
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So that's what I'd be focusing on.
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Now, in terms of the blueprint for how to actually build these things,
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it's easy to go out on the internet
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and just find blueprints of what people have done with their build stories to get started with this stuff.
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So come up with a couple ideas,
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start putting pen to paper,
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and actually getting these apps built out and launched in the app store.
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And you could build two to three out in a matter of months, man.
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It's like the new world is crazy.
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And I'm actually doing that on a day-to-day basis.
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Like I have about five,
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six apps that I want to release this year myself,
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I'm sort of leaning away from the education side of my business
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and starting to focus on actually building things because it's becoming so easy.
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For example, I just started an AI company where I'm actually going to be,
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I've already landed contracts, helping businesses automate their processes and reducing overhead with having to hire people by introducing AI.
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Now, I don't know a lot about AI.
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I don't know a lot about web development,
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but I know enough about software engineering to be able to actually start putting these things together.
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I have this app I'm building for this company and it's about 20,000 lines of code right now.
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I didn't write a single one of those lines of code,
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but I know enough to be able to read the code,
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read the output that the AI is giving me and tell it what it's doing wrong and what it's doing well.
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And because I have that knowledge of 10 years of experience,
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I'm able to do that and actually put a quality piece of software together.
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So that's what I'd be leaning into in 2026.
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And the next thing I would lean into is documenting your journey.
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I can't tell you guys how many contracts I've landed from just having a network on social media.
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And you're seeing a lot of YouTube content do extremely well right now,
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centered around people building things.
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And that not only helps build your following,
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but it gets you exposure for your product.
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So a style of content that I'm leaning into with this type of stuff
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that we're doing now and stuff I plan on doing in the near future is gonna be focused on build stories.
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And that way, like I said, you accomplish two things.
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You get exposure for your product and you start to build a following,
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which you will undoubtedly get follow-up work from.
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I think I mentioned this a little bit before,
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but I landed a $30,000 app contract from working in a coffee shop that we were just at.
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And it was just from introducing myself to people,
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telling them what I do,
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using my credentials as like an ex-meta engineer.
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I know not everybody has that to actually land this contract.
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And it was a piece of cake, man.
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So expanding your network as a developer in 2026 is massive.
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Making content is almost necessary.
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And it doesn't have to be you in front of a camera.
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Not everyone's good in front of a camera,
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but you should be documenting this stuff on LinkedIn X, and maybe Instagram.
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So that's another great way to start getting exposure for yourself as a developer and the products that you're building.
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And lastly, guys, I would make sure that you're not just going from tutorial project to tutorial project.
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You need to focus on building one thing really, really well.
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So a problem I see with a lot of my students
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when they send me their resumes for review is that they just have a bunch of like toy projects in their portfolio.
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And ultimately, that makes people not take you seriously.
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Like if you have a project that's not completely polished from top to bottom.
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The UI, the UX, the functionality,
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what it does, the monetization of it, the marketing behind it.
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People aren't going to take you seriously.
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And you just look like another person that treated coding as this sort of hobby, right?
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If you're really trying to make a living off this stuff,
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you need to treat yourself like a professional.
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Compare yourself to an athlete.
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Are you a hobbyist or are you actually trying to go pro at this?
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It's the same type of concept.
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If you look at the guy who just plays soccer or softball on the weekends,
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he's not that good.
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People don't take him seriously to actually do this for a living.
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But if you look at the guy who's making sure that he's on his diet,
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training every day, taking it seriously,
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and actually moving towards an end goal of trying to make money at this thing,
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that's the guy who's going to beat you out.
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So there's a difference between being a hobbyist and actually going pro at this.
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And if you want to go pro,
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you need to make sure that the products
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that you put out to the public are high quality products
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that are a reflection of what you'll actually build for that person.
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So for someone, you essentially need credentials behind what you're doing.
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Like for me, it's easier because I worked at Meta.
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So people know what I'm doing.
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If you didn't work at a company like Meta,
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or you just, maybe you've had a job at a startup here and there,
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people don't know if you're actually good at what you do.
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If you can have an app in the app store that they can go download right then and there and say,
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hey, this is what I've built.
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And it communicates that you know how to build a high quality product.
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That's how you're going to like separate yourself from competition in this space.
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But overall, man, those are the top three things that I think I would be doing as a developer in 2026.
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If I was starting over,
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these are actually things that I do in my day-to-day life
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when it comes to building software and making sure that I have recurring revenue from my apps,
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my education business, and the new clients that I'm trying to acquire with this AI business that I've started.
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Documenting the journey and taking advantage of social media platforms
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and making sure that you build high quality products is essentially the advice I'm giving you is what I'm taking myself.
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That's what I'm currently doing right now as a developer with over 10 years of experience.
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And I have the credentials of working at Meta and stuff.
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So I don't even really need to do all this,
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but it just gives me an advantage over people that aren't.
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So if you guys want more content like this,
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make sure you like and subscribe to the channel.
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We're going to be bringing you stuff like this probably once or twice a month.
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Comment below with what you want to see more of.
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Make sure you follow me on Instagram.
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Links in the description.
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Thanks for watching this one, guys.
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We'll see you later.
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Peace.

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コンテキストと背景

このビデオでは、ソフトウェアエンジニアとして2026年に再出発する場合、どのように行動するべきかを講演者が語ります。彼は10年以上前にコーディングを始め、当時とは異なる技術の進化とその影響を説明しています。特に、アプリを作成することの重要性や、AIを用いたアプリ開発のトレンドについて詳しく述べています。この情報は、英語の発音を良くするための素材としても有効で、発音練習やスピーキング対策に役立ちます。

日常会話のためのトップ5フレーズ

  • “I would be building apps.”(アプリを作成するでしょう。)
  • “You need to get something out in the app store.”(アプリストアに何かリリースする必要があります。)
  • “You can literally just copy ideas.”(アイデアをそのままコピーすることができます。)
  • “They can help land you actual jobs.”(それらは実際の仕事を得るのに役立ちます。)
  • “I would focus purely on building things.”(私は物を作ることに専念するでしょう。)

段階的なシャドーイングガイド

この動画の内容を効果的に学ぶために、以下の手順に従ってください。これは、英語スピーキング練習やIELTSスピーキング対策に役立ちます。

  1. ビデオを観る:初めて視聴する際は、全体の流れを理解するために一度通して観ましょう。
  2. フレーズをメモする:日常会話に役立つフレーズをメモします。上記のリストも参照して、重要な表現を拾いましょう。
  3. 繰り返し聴く:特に理解が難しい部分は、何度も繰り返し聴いてみてください。このプロセスが英語の発音を良くする鍵です。
  4. シャドーイングを実践:音声を聞きながら、講演者の後ろについて発音を真似てみましょう。この技術を用いることで、自然な発話を習得できます。
  5. YouTubeで英語学習:様々なビデオを利用して、日常会話のスキルを向上させましょう。様々なトピックにチャレンジすることが効果的です。

これらの手法を通じて、自信を持って英語を話せるようになるでしょう。必要なのは、続けることと練習を重ねることです。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

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