跟读练习: How to teach yourself UX Design (no bootcamps, no courses) - 通过YouTube学习英语口语

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Meet Dan.
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Meet Dan.
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Dan the UX designer.
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Well, not really.
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Not yet.
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He's learned a thing or two on YouTube and he's decided he wants to learn UX design and become a UX designer.
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But he doesn't have the money to spend on a fancy boot camp or college degree.
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He doesn't know any UX designers,
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he doesn't have a portfolio,
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and he doesn't really know where to start.
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In today's video, we'll go through seven simple steps that will help you and Dan become a self-taught,
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self-made UX designer.
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All you have to do is like this video.
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Seriously, that's it.
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So, before we get started,
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we gotta define what being self-taught means.
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It means learning through your own initiatives rather than through formal instruction or training.
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You will ultimately decide how,
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when, and what you learn.
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And to be honest, being self-taught can be kind of risky.
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You can simply end up wasting tons of time watching random YouTube videos like this one.
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But hopefully, in this video,
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I'll guide you on the right path so you won't waste much time.
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Alright, so step one, informational interviews with UX or product designers.
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When I say informational interviews,
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I mean an informal conversation you have with someone to learn about their career,
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their background, and ultimately build a relationship with them.
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The goal is not to ask for a job or an opportunity to work at their company.
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The goal is to know what you don't know,
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or in other words, to begin understanding what you need to learn to become a successful UX or product designer.
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And that's half the battle.
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Imagine talking to a senior product designer at your dream company.
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Imagine learning the exact skill set needed to work as a UX designer at that company specifically.
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Imagine getting the inside scoop on the interviewing process.
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But most importantly, imagine building a friendship with this senior product designer.
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When you look back at your career,
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the most important thing is not the projects or the companies that you've worked at,
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but the human beings that you've connected with and all the users,
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aka people, that you've helped through your work.
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This by far is one of the most important steps of your self-taught journey because these relationships only compound over time.
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Start this as early as you can,
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but I know what you're thinking.
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I don't know anyone who's a UX or product designer.
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Who am I going to interview?
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Well, not yet.
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Check this out.
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I'm about to share a LinkedIn outreach template that has helped me connect and build relationships with product designers at Google,
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TikTok, Twitter, and more.
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On LinkedIn, I searched for a product designer filtered for people,
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then filtered by some sort of mutual connection that I can mention in a message.
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For me, I searched for anyone who went to my university,
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San Jose State University, but this can be different for you.
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Then, I clicked on as many profiles as I could,
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especially at companies I'd love to work for.
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Then, I connected, added a note that said something along the lines of,
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hey, first name, I'm glad to see a fellow SJSU alumni at Current Company.
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I'm super impressed by your career journey and I'd love to learn more about your experience at Current Company.
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I'm trying to learn from the best.
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Let me know if you would be open for a 15 to 30 minute chat sometime next week.
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Cheers, Andres.
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Can this message be refined?
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Yes, but it's a start,
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and it's worked wonders for me so far,
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and I hope this template works for you, so use it wisely.
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Also, if you're a Latino like me,
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there are awesome websites like latinxwhodesign.com,
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so go out there and build those relationships.
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Step 2.
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Learn what good UX design portfolios actually look like.
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It's important that when you learn UX design that you understand the end and result of your work.
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So by reverse engineering UX design portfolios from designers who work at your favorite companies,
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you'll understand exactly what you're working towards.
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Similar to step one, you can search for UX or product designers at your favorite company,
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and they usually have their portfolios available on their profiles.
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I would open them up,
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then save or bookmark them for later.
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This will come in handy when it's time to build your own portfolio.
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But what does a good UX design portfolio even look like?
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That's a great question, maybe for another video.
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Here are some quick qualities of a good UX portfolio that I've personally seen.
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A strong outline of user research.
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A validated problem statement.
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A clear outline of the specific contribution made by that designer.
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An explanation of why certain design decisions were made.
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An outline of limitations and project challenges.
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Sharing what went wrong during the project.
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Sharing what went right.
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User testing and user surveys.
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And finally, business impact.
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Outcomes.
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How did your designs help the business?
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Step 3.
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Start a self-initiated UX design project of your own.
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Now that you have some idea of what a good UX design case study actually looks like,
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you'll be better prepared to start a project of your own.
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I'm personally a strong believer in the learn by doing philosophy.
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There are things you'll learn by doing your own projects that an online course might not teach you.
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But what type of UX design projects should you start anyway?
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Well, think about the last time you've used an app,
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website, or software product that frustrated you.
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Why did it frustrate you?
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Was it a bad design?
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If so, is it possible that other users feel the same way?
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Maybe you can interview people who use the app or website
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and try to find out if there are others who share your frustration.
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And if interviewing people might not be possible,
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you can always Google the app or website name and outline your frustration as a question.
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Then you might find a forum of users that have had the same frustrations as you.
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This is user research.
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Then you can use this research to redesign and reimagine how the app or website could solve this user pain point,
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aka your frustration.
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I would strongly recommend designing a prototype.
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Bonus points if you then share your prototype with users and get their feedback.
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And bonus bonus points if you improve your designs based on their feedback.
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Now imagine creating a case study on that project redesign
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and sending the link to that perspective company design manager or recruiter who knows what type of opportunities that might lead to.
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But the goal of this step is simply to think about
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and choose what type of UX design project you'd like to start.
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You should give yourself a good timeline.
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Quality is better than quantity here.
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I recommend one to three months.
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Then, outline specific milestones and due dates.
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By the end of month one,
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maybe you want to finish all your user research.
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Month two, maybe you want to finish that design and prototype.
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In month three, maybe you want to get user feedback and update that prototype.
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Alright, these are some fire tips.
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You gotta like the video,
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show some love, and help get these tips out to other aspiring designers just like you.
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Step 4.
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Choose and learn a design tool.
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Now that you've connected with some UX or product designers and you've chosen a UX design project to start,
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you're ready to make a decision on what design tool you'd like to use.
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I personally use Adobe XD,
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however, I've heard great things about Figma.
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Either way, as a UX or product designer,
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you're going to have to learn many tools,
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and so the tool is not as important as the design thinking.
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Don't overthink this.
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If you're a current UX or product designer though,
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I'd love to hear from you.
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Are you team Adobe or team Figma?
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Let me know.
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Step five, find and save UX design resources.
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It's important to start building your library of UX design resources as soon as possible.
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This will speed up your workflows and save you so much time long term.
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So here are some resources to get you started.
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Apple's Human Interface Guidelines.
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Apple sets a great standard for how software should work.
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They have a beautifully organized guide to help you design better on mobile.
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Don't sleep on this one.
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Google's Material Design.
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Google also has a great guide for how software should work.
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If you're designing for Android applications specifically,
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you'll want to read this one.
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Page Flows.
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I love Page Flows.
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This one isn't free, but I think it's super worth it.
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It's a place where you can learn the design patterns and user flows of your favorite products like Spotify,
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Slack, or Notion.
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It's especially useful when you're still unfamiliar with how some of these products should work.
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So when you're doing something like a competitive analysis or research,
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this comes in handy and saves you tons of time.
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So if you're interested in using PageFlows,
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I actually have a coupon code in the description down below that you can use when signing up for your account.
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YouTube channels.
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All right, I have to give some love to the YouTube channels that have helped me throughout my UX design journey.
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You've got to subscribe to the future.
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AJ and Smart, Femke, Mizko,
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Rachel Howe, VA Experience, Jesse Showalter.
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And there's so much others that will help you learn UX design for free.
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So the next resource I know a lot of you will love are template libraries.
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Now templates are really great for speeding up your user interface design.
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Figma has an amazing library of community resources that you've got to check out,
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but there's also some paid resources as well on Creative Market, ThemeForest.net, and UI8.net.
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Check them out, definitely helpful.
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Step 6.
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Start publishing your work and your journey on places like Dribbble or Pants.
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Although it might feel scary and overwhelming in the beginning,
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publishing your work online will bring you so much opportunities.
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You'll learn and get inspired by other designers.
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And one day, if you share your work consistently,
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you might even get your first paying client project.
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Imagine that.
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And if you're scared, do it scared.
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And if you're overwhelmed, do it while overwhelmed.
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And if no one has told you this, I will.
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Your work is worth sharing.
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Your story is worth sharing.
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You are capable of being the UX designer you want to be.
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Step seven, don't lose hope, keep going.
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I don't want to sugarcoat this for you.
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This might take you a long time before you get any client work or get a UX design job.
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It might take you six months,
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it might take you a year.
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If you really want to become a UX or product designer, don't give up.
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Don't lose hope.
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Just keep at it day by day.
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And if no one believes in you, I believe in you.
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You can do it friend.
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So I'm planning to create and share a free PDF of the seven steps in this video.
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So if you're interested in having it as a reference in your UX design self-taught journey,
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sign up using the link in the description down below.
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Until next time, adios.

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关于本课

在本课中,学习者将通过一段关于如何自学用户体验设计(UX Design)的访谈视频,提高他们的英语口语练习能力。信息访谈是本视频的重要主题,在这段视频中,您将了解到与用户体验设计师进行信息访谈的重要性,如何建立联系,以及在自学过程中应该关注哪些技能。这不仅有助于提升您的听力理解能力,还有助于增强您在职业发展中的沟通能力。

关键词汇与短语

  • 用户体验设计 (UX Design) - 一种设计理念,旨在改善用户与产品的互动体验。
  • 信息访谈 (Informational Interviews) - 一种非正式的交谈方式,旨在了解某职业背景及建立人际关系。
  • 职业生涯 (Career) - 一个专业的工作生涯路径。
  • 技能组合 (Skill Set) - 为达到特定职位所需的技能列表。
  • 朋辈关系 (Relationships) - 在职场中建立的职业网络。
  • 行业内幕 (Inside Scoop) - 对特定行业或公司的内幕信息。
  • 自学 (Self-Taught) - 自我发起的学习,而非通过正式的指导或培训。
  • 面试过程 (Interview Process) - 求职过程中面临的招聘阶段。

练习建议

在进行英语口语练习时,采用影子跟读 (shadowspeak)的方法是非常有效的。请在观看视频时,尝试逐句模仿其说话的方式与语调。这不仅能提升您的语音语调,还能帮助您掌握日常用语和职业相关术语。在练习时,保持注意力集中,可以选择将速度调整为稍微慢一点,以便跟上说话人的节奏。通过这样的英语影子跟读,您能加深对内容的理解,并提升自信,进而更好地进行雅思口语练习

此外,建议您在练习后尝试向同伴或者朋友复述视频内容,利用您从信息访谈中学到的知识,增强记忆和表达能力。坚持进行这样的练习,您将能够在自己的职业道路上走得更远,获得更多人际联系和实用经验。

什么是跟读法?

跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。

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