跟读练习: startup diaries ep. 9 - taking on quizlet and duolingo - 通过视频学习英语口语
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Welcome to episode 9 of Startup Diaries.
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My brother and I are building our first app, Lutus, and we're trying to replace Quizlet and Duolingo.
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Last episode, I talked about how AI has changed education.
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This episode, we're planning the next stage of Lutus and building out the Lutus universe.
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If you haven't joined the Discord yet, check it out, and I hope you enjoy the video.
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Guess who's back?
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Back again. Did you shower?
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Yeah.
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Did you miss me?
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No. That's the welcome home I get.
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Can you sleep with your app?
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Nope.
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I stepped on the plane.
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Mom said you marinated chicken, but I wasn't sure if I should eat that or
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if I should cook my own food Because I don't know if you want to eat your own chicken.
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I need a haircut.
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I feel like I just got a haircut,
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so I did I got a lot guess what I've been craving No,
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not food No, I said it's not food.
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It's gonna make you really happy Yeah When you left,
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you left all of your dishes out everywhere.
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I would be enough.
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Whoa, whoa, whoa.
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The past is in the past.
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We're moving forward into the future now.
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Our way to love is to let go.
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Look how nice this weather is though.
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It's finally warm.
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People say that it doesn't get cold in California, but that's not true.
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It gets really cold, but thankfully, it's sunny now.
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I just sprayed the inside of the pan with avocado oil.
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We have an avocado oil spray.
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It is high key fire.
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Meeting it with burrata today because we need to finish this burrata before it goes bad.
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When I was gone, Matias was working on a lot of sound effects.
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So he used 11 labs, and a lot of GarageBand too, so he's making a lot of custom sound effects for us.
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You want to show us some of them?
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sidebar navigation here it's kind of quiet it's like subtle
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and then we got the stack and then the close also has
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that and save list also has that and then by default everything has a simple tap sound
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so there's basically three different markets
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that we're addressing one is is business to students one is business to consumer and then one is business to business
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this is three different markets that we're trying to tackle
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and this is like super spread out
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if you're trying to create your own business this is not
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a smart strategy right you do not want to go after
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three different markets you want to go after one market who you know is willing to go for your product
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and again another one of the downfalls of building an education product
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and this is another the reason why investors hate education products.
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But basically, Khan Academy is mostly tackling the business to student market.
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Is a normal person gonna use Khan Academy?
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Probably not.
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Is a normal person going to use Duolingo?
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Yes.
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Is a student going to use Duolingo?
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No. So our platform eventually is going to cater to all three markets
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and right now our platform best caters to business to students.
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But the thing is are these features that we have right now enough to get students to pay?
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Not necessarily.
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Yeah.
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This is a really hard customer to target.
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The easiest customer to target is consumers.
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If we had a curriculum in our app, you can just walk up to any person and be like, hey, you trying to learn another language?
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I got you.
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There's no friction between studying.
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Like right now, you have to know what you want to study.
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You have to know all the words that you need for whatever exam or test, and then you have to add them to a list.
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Versus if we had curriculums like Duolingo, there's already a structured path that we have that's laid out for anybody to kind of come here, no matter what level, right?
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On a scale of difficulty of acquiring users.
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So this is the easiest.
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This is like the second easiest I would say.
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Not necessarily to market to, but to acquire paying users.
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Sure.
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And then this is the hardest, right?
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So we're currently...
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We are currently here.
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And this chart helps us clarify maybe what direction we want to go to in terms of this next month.
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Right.
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And it sounds like building curriculums is really where we're going to need to focus our attention.
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So I think building out the Ludus universe visually, I think, is is something that you should do while I'm developing the curriculum.
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What do we want it to really feel like when you're entering the world?
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Not that we would open a store one day, but if we had a store, you know, like what would it feel like walking into that store?
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What would, you know, like even our stickers look like, things like that.
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Just figuring out our design language.
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I think we need a little bit more of that so that when people use it, they really feel like they're entering a universe.
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One of the questions
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that all startup founders have to navigate is like what is going to make someone use your product
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if someone else comes out with something exactly the same that's cheaper
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and the only answer to that is having a strong personal brand
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or a corporate brand so
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that is what Matias's job really lies in it's just building a really nice experience
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and brand for us so
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that we have some defensibility against other companies who want to knock us off
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or whatever so I think that if you really create a nice storyboard or whatever for us, that will be really important.
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Okay, Matisse is doing a lot of art stuff right now
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and putting together a lot of reference images and we're looking for an art book that we have, The Art of Steven Universe.
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And we don't know where it is, so we're gonna go downstairs to go look at the hotel.
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Come on, wait for me.
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Why didn't we turn on the lights?
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Bruh.
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Moist.
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I guess it's not that.
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I feel like I saw it in your room.
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The modality.
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Okay, so Matthias has put together a lot of reference images, inspiration for our platform to think about the design assets that we want to build.
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If you don't know already, we already have three characters, Lucifin, Marmunch, and Drivet, but building out a universe requires a lot more than just designing characters.
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I think makes the difference for a platform where the mascot
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or whatever just feels like added on versus a real part of the program.
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So we spent a lot of time gathering references in terms of like environments, props, everything.
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So here we have some environment studies, and then we have some general environment and like web assets that we can utilize.
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And then here we have icons and badges so that we can integrate that with our leaderboard system that we have.
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And then one thing we were kind of working on for
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a little bit is figuring out how we can integrate a merchant
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or a shop page later down the line where users can spend their credits
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or coins and buy skins for their creatures or cosmetics.
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So we have a nice background image that we're planning on creating, and then we'll have some UI, UX elements over top that people can interact with.
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But if you look at this, right, it looks fun, it's super cool, but it feels too gamey, and then it doesn't feel like a serious learning tool anymore.
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So we have to find the right balance, and Matthias did this mockup here where he put in these icons, these are just sample icons from somewhere else,
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and you can see that it doesn't feel right anymore.
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He put them into our platform, and this doesn't look good.
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He has to figure out a right way to get
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that balance to make it feel still like a learning tool but fun.
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So Matthias made some sketches here of different versions.
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So this, I think he just put containers on top of this drawing from somewhere else.
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But these are actual sketches that I designed just trying to integrate certain aspects of our app.
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I was thinking it could be fun to have like creature tails
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or creature heads pop up every now and then if you're on the page, that could make it feel a little bit more alive we would have like our coins
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and like ludus elements help sell the world a little bit more.
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And so Matthias really loves sketching and he likes figuring things out on paper.
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And then he gets really excited about that.
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But sometimes I have to remind him like we got to step back
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and make sure that we're getting the big picture things first.
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So this sketch is very useful, but he was sketching a whole lot of other things too.
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So I was looking over him and I was like, Matthias, what are you sketching?
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Yeah, he started sketching these different buttons here.
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Or just like card elements.
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Yeah, these illustrations for buttons and I see him doing all this stuff and like, okay, this is very important to figuring out style, but like you can really get sucked in on this
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and like want to start drawing all the icons for every single button.
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And then so I saw him doing that and I was like, okay, Matthias, pause.
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Like, let's take a step back, make sure we're having our eye on the prize.
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Because, you know, that's kind of what we did in our app when we did the redesign.
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We just got into all the details.
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And then obviously we're really proud of everything that we put out so far.
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But we want to stay smart about our effort because, you know, everything is high effort.
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Are we gonna say that we're kinda...
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...Pokkabon?
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Oh yeah, alright.
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Basically, when you build a universe, you have to think not just about things like characters, but physics, laws of nature,
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etc. And that can get really complicated really fast.
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So if you've ever watched anime, Marvel, DC, Star Wars, any kind of fantasy universe,
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you'll know that the best ones are ones where the universe is really well thought out.
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And it's actually really complicated and really difficult to make a really compelling universe.
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And in my opinion, the reason why anime isn't as mainstream as like Marvel,
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DC, or whatever, is because they don't have as good universe building or it's too complicated.
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Right now my brother and I were watching Jujutsu Kaisen
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and there's a lot of scenes where they pause
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and have a voiceover and explain to you what's going on or how things are working.
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And in my opinion, that's because their universe building is way too complicated.
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And you know, Matthias really is into universe building, but I think it's easy to get carried away with like the magic and stuff.
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So I told him like, we know Pokemon works, very simple,
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like let's not overcomplicate it uh i'm really tired i think i adjusted to new york time already
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and new york is three hours ahead so i'm feeling extra sleepy
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and i think i'm gonna get a really good night's rest
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lately whenever i feel really tired i'm just really grateful
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because you know i've had insomnia in the past i mean i still have insomnia sometimes
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because i just think about all the things
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that i need to do you know
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when i have things to do i just want to do them right away
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but um recently i'm just like okay i'm gonna try to sleep when I'm tired.
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It's hard because waking up early doesn't necessarily fit with my schedule.
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Like, I need to edit the videos to post the next morning, you know?
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So waking up early doesn't necessarily work for our schedule.
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I'm also really grateful for my brother and his ability to do all this design stuff because it's so hard.
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It is really, really hard to do and it's not just art ability but critical thinking.
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You really have to think a lot about the universe that you want to build, the kind of experience you want to create.
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It might seem straightforward, but if you sit down and try to figure it out yourself, it's actually really difficult.
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So I'm so glad that I have someone like him who can do all of these things because he's also, you know, drawing everything manually.
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We're not using AI too.
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And I really respect that about him that like he knows exactly what, how he wants things done and he's good enough to do it, you know?
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I think there's a decent amount of people who kind of know what they want, but then don't have the skills to do it,
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but my brother actually has the skills to do what he wants when it comes to design and art.
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So this is the partnership we have.
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He'll design the thing and then I'll make it work basically.
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It really feels like my parents gave me the best startup co-founder, so I'm super grateful.
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Every day working with my brother is just like another day that I experience so much
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gratitude because literally I cannot imagine anyone better for for me and the company.
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All right I'm gonna go to sleep now I will see you tomorrow for another adventure.
背景与语境
在本集的《创业日记》中,讲述者和他的兄弟正在开发一款名为Lutus的应用程序,意在取代Quizlet和Duolingo。这一集的主要内容是探讨他们的计划和如何扩展Lutus的功能。通过轻松的对话,讲述者还如实反映了他们日常生活中的点滴,这也为学习英语的同学提供了丰富的语言素材和生活场景。
日常交流的五个关键短语
- 欢迎回来 - "Guess who's back?"
- 你觉得我怎么样? - "Did you miss me?"
- 我有点饿 - "Guess what I've been craving."
- 我们向前看 - "The past is in the past."
- 天气真不错 - "Look how nice this weather is though."
这些短语在日常对话中经常使用,掌握它们能够有效提高你的英语口语练习能力,增强与他人沟通的自信心。
逐步跟读指南
为有效学习、提高口语表达能力,尤其是进行雅思口语练习,可遵循以下步骤进行影子跟读(shadow speak):
- 聆听与理解:首先,反复观看视频,理解上下文及每句对话的含义。
- 分段模仿:将视频内容分成若干小段,逐段练习。可以先模仿语调,再模仿发音。
- 直至流利:每段内容练习至完全流利为止,再继续下一段。这有助于提高你的英语影子跟读技巧。
- 记录与反馈:录制自己的跟读声音,回放并和原音比对,寻找改进之处。
- 持之以恒:定期练习,逐渐增加难度,可以尝试不同的语境和对话模式,增强语言适应能力。
这种shadowspeak方法不仅能提高口音,还能帮助记忆常用表达,从而增强英语口语能力。坚持使用这样的练习方式,能够让你在真实对话中更加自信和流利。
什么是跟读法?
跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。