쉐도잉 연습: NEW Agent Tier List PATCH 13.06! - INSANE Patch Update! - 영상으로 영어 말하기 배우기
레슨 만드는 중...
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We've got an insanely large 13 .06 patch with lots of new features for Valorant.
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Make sure to let us know if you want some content around the new game mode.
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But we're not here to put socks on caterpillars, so let's get straight into the tier list.
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And if you haven't been here before, this is our full agent tier list where we go through every map individually, roll by roll, because some agents are insanely bad on some maps,
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but insanely good on others.
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Today, we have travelled to a far and distant land,
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in the hopes of catching a magnificent creature in its natural habitat.
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Oh, there's one right now.
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That my friends, is a Valorant player.
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But this is not just any kind of Valorant player, this one is unfortunately riddled with hard stuck disease.
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To the untrained eye, a hard stuck Valorant player looks near identical to a regular Valorant player, but when you know what to look for,
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you can examine several key differences.
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Hard stuck disease degrades a Valorant player's eyesight, and due to this, you will often see them looking at the ground in front of them to traverse around the map.
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This is just one of the many reasons a hard stuck Valorant player might have an unsuccessful hunt, as they are unable to focus on their prey.
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And without the proper support, this hardstock Valorant player will unfortunately starve.
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So we're going to be taking this one back to the skill -capped hardstock rehabilitation center,
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where we will cure this Valorant player from this hardstock disease by introducing it to our world -class training courses,
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which will target the problem areas that is affecting the hardstock player the most,
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and climb their way to the top of the food chain in the ranked environment.
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This is just another in the long line of Valorant players that we have cured from hard stuck disease.
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If you know a Valorant player with hard stuck disease,
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you can send them the link in the description below to give them an exclusive discount to access our rehabilitation facilities.
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And if they try to tell you that they don't need your help, Assure them that they can try it all risk -free with our money -back guarantee.
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Because we've cured thousands and thousands of Valorant players from Hardstock disease, whenever we fail to cure a Valorant player,
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as long as they have been actively partaking in our course, they can have their money back guaranteed with no questions asked.
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Hardstock is an awful awful disease, and we're looking to eradicate it from this earth, one Valorant player at a time.
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So let's get into the first map of the pool, Abyss.
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Abyss is home of the high flyers, and that's why we're moving Weylai up into S tier this patch.
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Along with her popularity in the pro scene, she's also risen to be the third most picked duelist, only behind Jet and Rayna, who are effectively the most picked duelists on any map.
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She's also performing really well in mid to high elo, but lower elo players, you might want to stay away from her.
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For initiators, Sova is still the best pick on Abyss.
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His ability to have impact at long distance is just unmatched in the Initiator class right now.
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For controllers, I want to steer you away from Omen.
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Now, I'm a big Omen believer and enjoyer, but this is his worst map in the pool, especially when it comes to Ranked.
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I would honestly rather you play Harbour.
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In fact, Harbour's win rate is higher than Omen's on this map.
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That's how poor Omen is on Abyss.
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For Sentinels, we're moving Vice up into the S tier.
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She's been performing really well and hovering around breaking into the S tier alongside Cypher and Chamber.
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She's able to fit into any team really well, be able to play for yourself with her Flash, and is great at anchoring both sites.
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So coming over to the tier list screen now, you can see in our Jewelers slot we've got the High Flyers Jet and Weylae in that S tier,
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followed by Iso, Neon, and Rayna in A tier.
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Without the ability to go vertical, Neon's just a step behind Jet and Weylae.
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And Iso and Rayna are incredibly strong on Abyss, but much better in that second Duelist category, which is why they top the Flex tier.
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Still, their ability to counter Ops and take space is very strong, even if you do have to solo Duelist with them, but you're never going to be in that position in rank now, are you?
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For Initiators, we have two in the top spot, Sova and Gekko.
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Gekko is purely up here because he's dominating in low to mid -Elo.
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Not quite all the way up through mid -Elo, he kind of falls off at about Diamond level.
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And that's where you see Sova really starting to take over with the win rate progression.
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For controllers, you can see Omen is doing terribly on Abyss.
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Please don't play him.
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If you want to play Dome Smokes, play literally any other character.
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Ployve is just a great ranked character.
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Astra, if you know how to play her, is probably the best controller that you can be playing on this map.
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This is definitely her strongest map in the pool, and Mix is doing well as another option too.
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As for Sentinels, like I said, we're moving Vice up into the S tier, and Sage is coming down to the A tier.
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Sage still an incredibly strong pick, especially as that secondary Sentinel, but in higher ELO, she's fallen off a bit too much for my liking to be able to remain in S tier,
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whereas Vice is bringing a more complete.. package and is better at dealing with jet waylay diving, whereas with Sage, once they're past your wall and you're slow, you don't really have much else to do.
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All right, that's it for Abyss.
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Let's move on to Ascent.
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The most fundamental map in the game with the least changing
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meta from patch to patch is actually seeing a couple of changes.
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Duelists are still very much looking the same.
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Phoenix continues to be an absolute menace on Ascent, being able to use his flashes in the tight corners, as well as that wall being actually helpful to stall and exec with.
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And because the map is so small, when you commit to it, it's actually easier to farm up those ult orbs, especially on the attack side, so that you can actually have a number of ults cycling through.
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For initiators, Fade has been underperforming, and we're going to be moving her down to B tier.
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In a vacuum, you can argue that she's A tier quite comfortably, but when Sover exists and is doing her role just so much better than her on this map, it's hard to put her up there.
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Maybe I'm being a bit harsh, and maybe you can let me know in the comments.
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This performance dip could also be a little bit of an anomaly and she might return to her expected performance next patch.
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For controllers, picking who you're comfortable with on Ascent is always going to be the best play.
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If you want to be a little bit more of a playmaker for your team, go with Omen.
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If you want to play a little bit more selfish, play Clove.
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And if you play too many rounds where you think, oh, if I just had a lineup here, we'd secure it, Brimstone's the guy for you.
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For Sentinels, Vito is stepping up into the S tier as he continues to outperform.
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The changes that were from quite a few patches ago now really help him solidify himself on the map.
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You can so quickly rotate across the map to help on defense.
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And on attack, you can use your crosscuts to create pseudo chamber -like setups where, for example, you put your crosscut down in B main, and then you play around in lane, play for a jiggle, play to stall,
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crosscut out, and now you've got that main control back, and you can rewrap, re -push back into site.
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Lots of cool stuff that you can do with Vito.
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And as we come into the tier list screen, you can see a pretty healthy meta with a lot of agents up the top, but also quite a few down the bottom as well.
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Like we mentioned, Jet and Phoenix leading the way in the duelist category.
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Lots of players still trying to pick Reina, but I promise you she's bad on Ascent.
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Always has, always will be, and Reina's in one of the weakest states she's ever been in the history of the game.
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For initiators, it really is Sova's kingdom.
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All of the initiators get pushed out because of it, and partly because of Phoenix's dominance on this map as well.
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Teya remains in A tier.
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He continues to perform all the way through the elo brackets, but particularly in low to mid elo, Teo helps simplify Ascent.
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You can stun around corners, you can clear them with your salvos, and your ult can be a free win button when you really need it.
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Like we mentioned in the clips section, picking the controller that is right for you is the best way to go.
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Ascent is a relatively simple map with all things considered, so as long as you're able to play in the playstyle that you like doing, being able to play and support your team and smoke at the right time,
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you can pick any one of the dome smokers for the most part.
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Astra does struggle a little bit more than the rest of them.
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And obviously Viper and Harbour are in a bit of a different category when it comes to controllers.
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And for the strongest role on the map, we have Sentinels.
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Four of them in STR, Killjoy, Sage, Cypher, and now Vito.
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All four of them work in solo and double Sentinel comps.
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And double Sentinel is arguably the best way to be playing Ascent right now.
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That's all we've got for Ascent for this patch.
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Let's move on to the next map, Haven.
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Welcome to the first three site map of the map pool right now.
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And kicking off with duelists, we have a sleeper pick.
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Well, only sleeper if you haven't been watching our tier lists for the last few months, and that's Raze.
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Raze has the second lowest pick rate amongst all duelists in high elo, but has the second highest win rate.
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As you move down the ranked ladder, win rates generally tend to soften.
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They get more sharp towards the tip of the ranked ladder as there's more defined metas, but it just goes to show that mastering your agents can be a path to climbing the ladder.
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For initiators, it's sover, sover, and more sover.
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It's just a sover map.
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It always has, always will be, with the exception of low elo, where it's actually Breach who comes out on top.
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Breach obviously able to stun those long -range fights and get a real advantage rolling, so if you're in low elo and you're struggling against Breach, all you need to do is slow down a little bit,
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let him use his util, and then you can counter -attack.
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For controllers, we have another sleeper pick this patch.
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Viper has been performing incredibly well.
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Even in low to mid elo, she's been putting up some numbers, and in high elo is completely dominating on a very, very low pick rate.
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Viper obviously can't effectively be a solo controller, so she's best when you pair her with Clove, and is also performing incredibly well with Cypher.
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Little side note here, because I do want to share the Viper and Cypher win rate stat, but it does come with the caveat that I want to emphasize
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that this is too low of a sample size than I would ever use to give credibility.
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Together over the last patch, they played less than 100 matches together, and had an 80 % win rate.
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Now obviously, that is a very low number of matches.
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I normally need like 500 matches before I even consider certain stats.
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But an 80 % win rate?
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That is crazy.
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Which is also boasting a 70 % win rate across 150 matches when paired with Flow.
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So Viper mains, keep doing what you're doing.
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You're doing the good work.
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And lastly, we've got Sentinels, and this is a Sentinels dream map.
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They love.. playing on it.
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Pretty much every Sentinel outperforms their general average.
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The biggest performer though is Killjoy right now.
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She's very much liking her place in the current meta, able to deal with all of the different duelist threats that are running around.
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And that brings us to the Haven tier list screen.
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You can see in our duelist category, Neon, Jet, and Raze.
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Jet and Raze able to maximize their use of verticality on Haven, whilst Neon can use her fast lane to slice up sites and sprint around and get those fast rotates happening.
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For initiators, we have brought Breach up into A tier simply because of how dominant he is in lower elo brackets, but if you are above Silver, I would avoid picking him.
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And I would redirect you back towards Sova, the trusted and true initiator of Valorant.
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Now we've just glazed Viper on Haven a little bit and you can see she's in C tier.
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I want to remind you that she is in S tier on the Flexer roll.
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Playing Viper solo is not going to be a good time.
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I can guarantee you that and learning to play secondary controller Leviathan is a skill in itself.
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So be wary of that before you try and pick her up.
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And for Sentinels, Cypher and Killjoy remain as the only ST agents in this role on Haven.
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Haven has the most starting lanes of any map in the Valorant pool, and Killjoy and Cypher are the only ones who are able to effectively get information
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and spread across the whole map and contain it at a reasonable level.
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That's going to be all we've got for Haven for this patch.
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Let's move on to the next three -sided map in the pool, Lotus.
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Lotus is always an interesting map to evaluate
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when looking at the raw data because high and low elo play the map so differently.
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There's a much more structured approach in high elo
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which mirrors pro play a little more closely fighting around A main quite heavily
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which makes certain characters stronger than others
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and has a knock -on effect on the meta whereas in lower elos where
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that structure doesn't exist you'll see different agents thriving.
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But the one agent who's particularly good everywhere is Raze.
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With Raze even without the structure of your team throwing a
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nade down into A main can be really strong on defense
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solo as you can pick up some free chip damage and get a couple of kills.
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It's also an incredibly strong tool for clearing C, either using it to break util or clear quad or back pillar.
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And for initiators, there's a standout performer in Fade.
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She not only pairs incredibly good with Raze, there's also this insane tech that you can use in A main, blocking her haunt behind the neon wall,
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which is just absolute spaghetti code levels have broken.
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If you're looking to get max value out of Fade, make sure you learn a couple of very easy to throw lineups, which are very hard to shoot out and will consistently ping your enemies.
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For controllers, last patch we moved Viper down into the A tier in the flex roll, and I did caution that it might have just been a glitch in the matrix, which it was.
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Her performance has been right back up to par, so we're moving her right back up into S tier where she belongs in that flex roll.
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For Sentinels, we have a class that is affected by elo rankings quite a lot, and that's where you'll see things like Cypher performing really, really strongly in high elo, and being just average in the other brackets.
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To get the most out of Cypher on Lotus, you need to have good game sense so you know when to be patient and when to be aggressive.
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And And moving into the tier list screen, as you can see, Raze and Neon dominating in the jewelist category.
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Just the two best jewelists for being explosive and fighting out of A main.
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Other jewelists in the category can absolutely challenge Raze and Neon, but Raze and Neon need the least amount of support to have a successful take.
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For initiators, Sky is just holding on to Fade in S tier.
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This is mainly due to the fact that in high elo, she's able to keep up with Fade by supporting double jewelist high burst comps with her fast flashes
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and fast clearing with trailblazer.
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But in mid to low elo, Fade is the vastly superior pick.
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And it does make me wonder in mid to low elo if too many Skies are flashing their own teammates.
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For controllers, Clove is still the best performing agent in the class, no matter how bad they might feel when you play them, the numbers don't lie.
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And for Sentinels, you've still got lots of good options.
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Cypher jumping up into S tier, Deadlock struggling to perform a little bit, especially at high elo.
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And Cypher's thriving at high elo where he's able to shut
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down Neon a lot better than any of the other Sentinels in the class.
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In mid to low elo, where you'll see less Neons and less good Neons, Vice and Killjoy are generally the better picks.
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Better at anchoring and easier to play.
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And that's all we've got for Lotus this patch.
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Let's move on to our next map, Split.
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For the duelists on Split, Jet's taken a bit of a backseat behind Raze and Neon over the last patch.
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Still a very popular pick, but not performing as well, not able to keep up with their more explosive play style.
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For initiators, Teo has actually emerged as the highest win rate initiator in high elo, which is incredibly surprising.
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I'm not sure if he's ever been there except for when he was on release.
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The driving factor of this is how well he pairs up with Neon in high elo.
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Players have worked out, especially on B site, that you can absolutely flood the site with salvos and Neon stun, slice your way in with her wall, and effectively make the site unplayable.
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He also has his stealth drone, which is an incredibly strong tool for scaling up mid on attack or for re -clearing mains on defense.
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For controllers, if you're feeling the pinch against some of these faster comps, try giving Brimstone a go on Split.
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He's not the most traditional pick on Split, but if you just need to absolutely shut down and beat a hard anchor,
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nothing better than a 20 -second smoke and a really damaging Molly to prevent the attackers from running through onto you.
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Pair him up with the best Sentinel on Split, which is Sage, and you've got a beautiful full speed.
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B control strategy.
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Sage is more able to comfortably focus on controlling mid with her wall
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and her slows and rotating into sites with her slows knowing that she has brimstone as a strong anchor to work with.
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Okay and coming into the split tier list screen now let's have a look at the jewelist
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and like we said Jet's been struggling a little bit more
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on split in the recent patch not able to keep up with Raze
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and Neon in their respective primary jewel slots but she's still fantastic as that secondary jewelist.
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Raze and Neon being the clear standout at different elos with Neon skewed towards that higher elo bracket.
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Teo moves up into A tier, showing that he can be a strong solo initiator, even if it is only, particularly at high elo for a specific strategy.
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He joins Breach, who is his low elo counterpart, performing very strongly in low elo, and Gecko, performing pretty well across the board,
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but for overall flexibility, Fade and Sky are still the best initiators on the map.
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And while there are plenty of good Sentinels on Split to pick from, Sage continues to stand out, just that wall around the mid control,
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even being able to use it on the edges of the map for some extreme stall is very very strong
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and it's going to take something drastic to remove her from the S tier on this map.
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That's all we've got for split in this video.
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Let's move on to the next map, Summit.
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On to our newest map in the pool, Summit.
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Kicking off with duelists and ISO is completing his arc of being the new phoenix reborn.
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He's performing extremely well on Summit with contingency allowing you to enter through the larger spaces while isolating some of those angles.
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He pairs incredibly well as that secondary duelist to the two favored duelists on the map, Yoru and Neon.
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Initiators on Summit have been struggling quite a bit, still a lot of them trying to find their place in the rhythm as the meta continues to develop,
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but this is another map where Teo has been outperforming himself, especially in mid to high elo.
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One of his best pairings is ISO, where you can combine the vulnerable effect from Undercut with Teo's salvos for some cheeky kills.
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For controllers, Clove continues to be the most dominant agent on the map by far, even extending their gap to the other controllers on the map.
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And for Sentinels, Sage is proving very hard to go past.
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Not only is her wall very hard to deal with, you then have to deal with her slow orb, which gets massive value in the wide open spaces.
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She has the added benefit of her wall actually being fairly helpful on attack as well, reshaping those retake situations.
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So as we move into the tier list screen, you can see we've got a little bit of movement on the duelist side, ISO stepping up over Rayna, and also making his debut in the flex slot S tier.
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Neon and Yoru continue to be the two best duelists, especially as Solo, but they are both skewed towards high elo.
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If you're still floating around in low to mid elo, then you might want to be looking at Razor Jet as a more comfort pick.
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For initiators, Fade continues to be the most consistent and comfortable pick on the map, being able to adapt to the different spaces with ease.
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But by no means is this a settled meta.
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There's lots of things that you can do to get value out of different initiators on Summit, and we're going to see how this develops through champs.
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Like I said, Clove being that dominant S tier agent on Summit, Smokes being less vital to the overall map structure means Clove is going to succeed more.
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Viper is also able to play solo controller on Summit.
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It is the one map in the current pool where it is viable and it is quite strong.
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She's also very strong in that second controller spot as well, but it's not very viable at all elo ranks.
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So we're actually going to step it back down to A tier.
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And for Sentinels, you can't really go wrong with any of the picks on Summit.
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They're all viable.
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They're all good in their own way.
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Vito seems to be struggling a little bit more than the others, but he's still a fine pick.
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That's all we've got for Summit for this video.
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Let's move on to the final map, Sunset.
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Sunset has become a very Neon -centric meta with her pick rates spiky in all Elo brackets, and her performance being very strong across all Elo brackets as well, especially low Elo where she normally struggles.
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In low Elo, she's performing just fine, but as soon as you get into Gold and above, her win rate just spikes.
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Players are knowing what to do and how to abuse it, or at least not knowing how to counter it.
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And although Neon loves being paired with Fade and Sky, the initiator that you really want when you're playing Neon on Sunset is Sova, who can take care of all of the different trips,
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especially the Cypher trips, so that you don't run into them and waste all of your hard work getting into site.
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There's a few different bits of tech with Sova on Sunset as well, like being able to see from the top of mid all the way into mid by using some drone propulsion tech.
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For controllers, getting onto the Omen when you have a Neon and Sova in your comp can be extremely strong.
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Being able to paranoia one half of the site
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while Neon takes the other
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and Sova darts back site scanning everyone they can't shoot it out
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because they're nearsighted is pretty strong but it's a team focused support role
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so make sure that you're playing with the team and not going on your own little lurks.
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Leave that to Cypher who can control the map with his trips
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and also go for those late flanks especially up through mid where you can shortcut into the back of site.
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Very deadly attacking strategy.
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And for our last tier list screen of this video you can see we've done a massive downshift of all the duelists.
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This is to account for how dominant Neon has been on the map over the course of the last patch.
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For initiators, as has been the case, you've got lots of options, but focused around that hybrid, flexible recon style is what is most favored,
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with Sova being there, for his special util destruction as well.
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Clover continues to dominate in the controller space.
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This is what I think is their best map in the pool.
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The other controllers can do just fine, especially because of Sunset's smaller, more tightly knit map layout, you can be more flexible with your positioning, which can make it difficult for some agents on other maps.
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For Sentinels, with Neon's prevalence on the map, all you care about is being able to stop her, everything else is secondary.
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Cypher is the best counter to Neon when there's no Sova around, so it kind of forces your opponents to have Sova, or at least some kind of util destruction.
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But Sage, Deadlock, and Vice all prevent Sova from being able to completely free the gates for Neon to be able to run through, either with indestructible util or util
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that you can place flexibly on site that's going to make it very inconsistent for Sova to be able to destroy.
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And that is the final map for this patch.
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Thank you so much for watching guys, I hope this video was helpful.
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If you're still here, please leave a like and a comment below and make sure to check that you are subscribed.
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We're super excited to be watching champs, so let us know who you're cheering for.
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I personally will be cheering for GE, so join me in supporting them.
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I used to work with their assistant coach, Amix, briefly coached Javi and Patman, and of course, Autumn is a fellow Aussie.
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Hashtag GE fighting.
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And if you want to make sure that you're ranking up in the best and easiest way possible, make sure you head over to skill cap .com forward slash Valorant
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or click the link in the description below for a one -time exclusive discount code
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and sign up today with our risk -free money back guarantee.
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If you don't rank up at least five divisions while actively using our service, you'll get your money back.
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No questions asked.
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That's it from us guys.
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Have a good one.
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We'll see you in the next video.
이 레슨에 대해
"NEW Agent Tier List PATCH 13.06! - INSANE Patch Update!"으로 쉐도잉 기법을 사용해 영어를 연습합니다.
매일 15~30분 꾸준히 연습하면 IELTS 스피킹에 대한 자신감이 길러집니다.
쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법
쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.