쉐도잉 연습: The Greatest Item Guide in Mobile Legends History | Part 03 | Magic Item | Build like a Pro - YouTube로 영어 말하기 배우기

B2
Genius Wand or Divine Glaive?
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Genius Wand or Divine Glaive?
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Winter Truncheon or Wishing Lantern?
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Should you build Glowing Wand in every match?
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There are lot more confusions you may face while choosing a magic item for your hero.
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Well, I have been playing this game for six years,
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and I have around 20,000 matches of experience.
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Among them, I played over 7,000 of them as a mage.
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At times I found it confusing.
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Which item is best in different situations?
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So I studied all the items and tested them
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and applied my test results in real matches to find out the best magic items in every situation.
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You might not yet have the answers,
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but after watching this whole video,
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you will have a clear idea of which item to build in different situations.
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The Magic Item Before choosing a magic item for your hero,
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you have to understand few things that are important.
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Magic Power, Magic Penetration, CD Reduction, Mana Regan, and Lifesteal.
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These are the main stats that determines the usefulness of a magic item for your hero,
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depending on the match situation.
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You have to make a good balance of all these stats to get the best out of items.
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and in this guide we will consider all of these facts so that you can learn the proper way of itemization.
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First, I will cover some items that will greatly boost your damage.
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Genius Wand and Divine Glaive,
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both of them counters magic defense of enemies,
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but the way they counters magic defense isn't same.
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While Genius Wand gives you raw penetration which can reduce your opponent's magic defense even to negative stats,
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which means even if an enemy has no magic defense,
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you will still be benefited by it.
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On the other hand, Divine Glaive gives you percentage-based penetration.
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So the higher the defense stats of enemy,
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the higher will be your penetration.
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By knowing these two facts,
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that's a common sense that Genius Wand will work better against squishy heroes and Divine Glaive will work better against tanky heroes.
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But do you know exactly when Divine Glaive takes over Genius Wand?
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Let's find it out.
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Which one do you think will perform better when your enemy has Athena's shield?
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In this example, the opponent's magic defense was reduced from 48 to 36
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because of Genius Wand's passive and Divine Glaive did lower damage than Genius Wand.
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But it's not that practical because you opponent will have some base defense stat too in real match.
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So if we increase the defense stat even a little more,
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you will see Divine Glaive will deal more damage than Genius Wand when your opponent buys magic defense.
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So what did you take from here?
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Genius Wand will work better in early game,
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and as the game progresses,
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Divine Glaive will be a better option for you.
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Then, should you have both of them in your build at the same time?
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Well, that's not the best option.
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Because the percentage-based reduction of Divine Glaive will be applied after the initial reduction of Defense of Genius Wand.
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In these examples you can see,
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it's better to combine each of them with another available option rather than combining them together.
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So should you not build Genius Wand as it will be taken over by Divine Glade later?
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Well, this is not how this game works.
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You see it's all about momentum.
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When you are playing a burst mage,
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no other item will increase your damage output like Genius Wand in the early game.
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and can highly enhance your capability to one-shot, squishy heroes.
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So, a wise option for you is to buy Genius Wand in early game,
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and sell it in mid to late game and buy Divine Glaive instead,
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because in late game squishy heroes will have higher base magic defense even if they don't buy any magic defense items.
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Glowing Wand, an item that if you buy your teammates will love you,
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and if you don't buy it,
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sometimes you may even experience trash talk.
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Why is that?
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The main reason is it's an anti-heal item.
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When you face opponents with high heal and shield effects,
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you should definitely prioritize this item as it will reduce heal and shield effects.
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But what if your opponent don't have heal and shield effects?
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Should you still buy it?
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Well, this item is not just an anti-heal item,
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it is also a tank killer.
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It's unique.
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Passive allows you to deal extra damage based on opponent's max HP.
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Especially when you are playing utility type of mage who relies on spam skills to deal damage,
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it works best to melt down high HP heroes.
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But what if you are a one-shot type mage?
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When you are playing one-shot type mage,
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your main goal is to kill enemy squishy heroes,
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and they usually have lower HP.
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I have tested it on squishy heroes to compare with other items.
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Squishy heroes usually have around this amount of base HP and magic defense in late game,
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even if they don't buy any defense item.
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Here I am comparing Glowing Wand and Bloodwing's damage in late game against squishy heroes.
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Even though Bloodwing has more magic power than Glowing Wand,
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it's dealing less damage.
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It's because in late game,
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even the squishy heroes get more HP,
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which increases the damage of Glowing Wand.
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So, even if you are playing an one-shot mage,
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you can still buy Glowing Wand.
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But buy it in late game if the enemy doesn't have heal.
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But when they have heal, buy in early mid-game.
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Lightning Truncheon and Wishing Lantern,
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both of them have exactly same base stats.
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They are damage focused item with CD reduction stats and commonly used in burst magic builds,
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but the unique passive of these items are different,
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which makes one slightly better than the other one depending on the situation.
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Lightning Truncheon's passive allows you to deal extra damage to multiple hero in range
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if you just hit one enemy with a skill.
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On the other hand,
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Wishing Lantern deals extra damage based on enemies' current HP for every 800 damage you deal to an enemy.
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The question is, which one works better?
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Let's find it out by this example.
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I have given the enemies here the amount of base defense and HP they will usually have in mid-late game.
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With Lightning Truncheon, I dealt 2,749 damage,
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while with Wishing Lantern I dealt 2,783 damage.
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I showed you this example to make you understand
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that after mid-game Wishing Lantern will deal more damage than Lightning Truncheon even to squishy heroes.
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But remember, it deals damage based on current HP,
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not max HP, so it will help you make enemies low faster when they are at their full HP.
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So, if you are going to buy Lightning Truncheon,
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buy it in early game and buy Wishing Lantern in mid
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or late game as enemies will have more HP during this time.
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Buying Lightning Truncheon in early game will also allow you to clear wave faster and thus rotate faster,
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so use the items according to their perks.
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Next one is Holy Crystal.
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This is the most expensive magic item in this game,
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and it will give you the highest amount of magic power.
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But its usefulness is maximized in late game,
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as it gives you bonus magic power based on your total magic power,
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and the bonus percentage also increases with your level.
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In a word, this item is your magic power enhancer.
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Beside damage booster items, there are other items to enhance the utility and sustain of magic heroes.
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If you are playing a mage that relies on spamming skills,
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you will run out of mana soon and you will also require fast cooldown of skills.
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For mages like this, Enchanted Talisman is one of the core items.
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Luo Yi is one of those mages who rely on spam skills,
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and the more yin-yang reaction you will occur,
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the more damage and CC output you will get.
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So without Enchanted Talisman, you will run out of mana soon,
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and your skill loading time will be slower too.
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But after you buy Talisman,
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your mana problem will be solved and your skills will be available faster.
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By the way, this item also has a special feature which increases your CD reduction limit to 45% from 40%,
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so it is one of the core items of those utility mages.
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Starlium Scythe, an item which will give you magic power,
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CD reduction, hybrid lifesteal, and mana regen.
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Its unique passive grants you an enhanced basic attack after casting a skill which has 5 second cooldown.
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This enhanced basic attack deals true damage.
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This item is suited for mage like Harith,
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whose mechanism relies on basic attack to deal damage.
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This item is mostly used by magic assassins who cast basic attacks in between skills.
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Feather of Heaven, an item that will give you attack speed,
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and your basic attacks will deal magic damage based on your magic power.
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It has a stacking system.
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Each basic attack gives you a stack up to 5 stacks.
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5 stacks.
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Each stack will increase your attack speed by 6%.
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Again, this magic item is also suited for mages and magic assassins who rely on basic attack for dealing damage.
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Concentrated Energy and Blood Wings.
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Both of them will increase your survivability.
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Concentrated Energy will give you hybrid lifesteal and Blood Wings will give you shield effect.
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But many of you might not be aware of the magic power bonus
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that Concentrated Energy It is specially useful for the mages who deals continuous magic damage.
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Each time you deal damage,
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you gain a stack which increases your magic power by 5 up to 6 stacks.
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It doesn't stop here.
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At max stack, you gain 12% extra magic damage for 5 seconds.
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So this item can be very useful for sustained magic damage dealers.
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On the other hand, Blood Wings will give you a shield which will give you extra movement speed.
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And immediately after losing the shield,
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you will gain 150 huge movement speed for one second,
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which will help you to escape from bad situations.
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So any magic hero can buy this item,
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which will give you decent magic power bonus and a life-saving shield.
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Next up is Clock of Destiny, a defensive magic item.
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This item gives you hit points,
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mana, cooldown reduction, and magic power.
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Its unique passives further boost your defense.
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Dealing magic damage to enemies,
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you gain stacks up to six times times.
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Each stack grants you extra hybrid defense means both physical and magic defense.
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It has another passive.
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When your HP drops below 50%,
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you restore 15% of max HP.
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Similarly, when your mana drops below 50%,
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you restore 15% of max mana.
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This effect has a 60 second cooldown.
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So, this is a good item for heroes who needs more mana and can be benefited by extra defense stats.
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Ice Queen Wand, an item which will give you magic power,
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spell vamp, HP, and movement speed bonus.
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But the main reason why we buy this item is for its ability to slow down the enemy.
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Its unique passive reduce the movement speed of enemy when you hit them with magic power.
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This item works well with heroes with constant poke abilities.
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Fleeting Time, an item which can be used by any roll.
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This item's unique passive allows you to reduce the cooldown of your ultimate by 30% every time you kill or assist.
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But it's mainly effective for heroes who have very high cooldown of ultimate like Faramis,
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Kaja and few other tank heroes.
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Next up is Flask of Oasis,
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an item that enhanced the healing power.
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Here in this example, Angela is healing 197 hit points normally,
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but with Flask of Oasis,
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she is healing 274 hit points.
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so this item is one of the core item of Healer Supports.
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Now the time has come to show you the special item switch trick that if you are not using yet,
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you are missing out on Clutch Plays.
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I have shown the similar trick in Attack Item Guide 2.
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Here is the trick.
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In late game when your build is fully completed,
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go to the shop and there you will find Reorder Option,
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press it and cancel every item you see there.
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Then select the items that you want to switch into and press Save.
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Now you are ready to do the trick.
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When you will sell an item,
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it will automatically suggest you the item you set in order.
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Here when I sold Winter Crown, it suggested me Immortality.
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And when I sold Immortality,
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it suggested me Blood Wings.
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With this, you can quickly switch items.
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This trick can annoy the hell out of your opponent.
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Finally, I want to congratulate everyone who watched the Defense,
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Attack, and today the Magic Item Guide.
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I hope you absorbed everything that I showed you in these guides.
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You will eventually realize how your knowledge about items can make the difference in rank games.
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If you have absorbed everything,
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it will not just help you to choose the right item for your hero.
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It will also help you to utilize the items at their maximum potential.
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Best of luck on your journey to master itemization.
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And if you found this video helpful, consider hyping this video.
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It might inspire me to bring more in-depth guides.
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Also, share your thoughts on comment and ask me questions if you are still confused about any items.
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See you in the next one.

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이번 영상은 인기 모바일 게임의 마법 아이템에 대한 심층적인 가이드를 제공합니다. 게임을 6년 동안 플레이해온 전문가가 다양한 상황에서의 최고의 마법 아이템을 찾아낸 과정과, 이 아이템들이 어떻게 서로 다른 상황에서 효과적으로 사용될 수 있는지를 설명합니다. 특히, 피해량 증대와 방어력 관통에 대한 깊이 있는 분석이 포함되어 있어, 게임 내에서의 전략적 사고를 증진시키는 데 도움을 줍니다. 영어 회화 연습과 쉐도잉을 통해 이러한 게임 관련 대화의 맥락을 익히는 것은 언어 능력 향상에 매우 유익합니다.

일상적인 의사소통을 위한 5가지 주요 문구

  • Genius Wand와 Divine Glaive 선택 - "어떤 아이템을 선택해야 할까요?"
  • 상황에 따른 조정 - "게임 상황에 따라 아이템을 어떻게 조정하나요?"
  • 피해량 계산 - "이 아이템이 얼마나 많은 피해를 줄 수 있을까요?"
  • 전략적 선택 - "이 상황에서 어떤 아이템이 더 나을까요?"
  • 아이템 조합 - "이 두 개의 아이템을 함께 사용할 수 있을까요?"

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  1. 듣기 - 영상을 처음 듣고 전체적인 내용을 이해합니다.
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이러한 과정을 통해 자신감을 얻고, 게임에 대한 이해를 높이며, 자연스럽게 영어 의사소통 능력을 배양할 수 있습니다. 영어 회화 연습과 shadowspeaks를 통해 재밌고 유익한 학습이 될 것입니다.

쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법

쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.

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