跟讀練習: I Learned ANIMATION in 1 WEEK... 🎨👀 (ft. Skynix) - 通過影片學習英語口語
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This video is brought to you by Skillshare.
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If you couldn't tell from the theme of my drawings over the last couple months, I've been watching a lot of anime.
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Okay, that did not sound as cool as it did in my head.
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But in that time, I've come across some shows with some of the best, most beautiful, detailed and cool animation my eyes have ever seen.
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And I've never been more inspired in my life.
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So as an artist who's been drawing traditionally for over 7 years now, I thought to myself, how hard can animating be?
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Spoiler alert, animating is extremely hard.
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But I'm not one to back down from a challenge, so in this video, I'm gonna be attempting to produce a fully rendered
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and epic animation in 7 days with literally zero experience.
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I have never animated before.
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What am I getting myself into?
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But to do that, we're gonna need a plan, so without further ado, let's begin.
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So I started by getting out my sketchbook
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and making goals for what I wanted to achieve for each of the 7 days.
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Now, because I've never animated before, it's very likely that this plan will end up changing as the days go on and as I learn more about animation.
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But the one thing I do know is that for day one, we gotta figure out what we're gonna animate and how we're gonna do it.
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So, I got out of my phone and asked everyone in my Discord server this exact question.
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What should I animate and what are some good animating tips?
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And after a couple seconds, I checked my phone and...
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Oh, I forgot to press N.
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But then everyone's responses started coming in.
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And they were definitely something.
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We got LeBron vs Goku.
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Me doing a Holo Purple.
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Me and a...
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Who wrote this?
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Greg?
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But then, I came across this idea to animate evil shrimpy versus shrimpy.
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So without wasting any time, I went to my computer, downloaded Clip Studio Paint.
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Yo, why does this look like a virus?
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Got out my old drawing tablet and hunted down the cables for it, and got ready to make my first animation on Clip Studio Paint.
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But there was just one problem.
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This program is nothing like anything I've used before.
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So I got the program and it seems pretty simple to make art with it.
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Weeeeee!
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But the thing that's scaring me is this.
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In animation, the timeline is where you actually make the animation.
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And that's all I know.
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Okay, so it looks like we have a bunch of buttons here.
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We've got the play button.
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We can create a folder, a cell.
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Who is onion skin?
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So without understanding a thing, I tried animating the first thing every animator animates.
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Balls.
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Wait, what?
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So I then went to the second frame, added a ball, and did the same thing for the third frame.
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Let's go.
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Alright, let's see how it looks.
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Let's go to the start.
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And here we go. And play.
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What?
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Yeah, I ended up watching a couple tutorials.
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A few moments later.
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You gotta check this out.
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Okay, so what I did wrong before is I didn't actually create a new frame.
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See, if we go to frame 2 and press this button here, it creates a new frame.
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Now, if we say hello to Mr. Onion Skin here.
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Who was Onion Skin?
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Boom!
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We can see it!
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Oh my god!
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And now, if we draw in our second circle and go and press play, it will actually move!
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Oh my god!
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So now that I actually knew how to make things move, I made it my goal for day 1 to complete the full ball animation.
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And after drawing 14 balls, my first ever animation was complete.
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SCOOOOOOL!
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And not gonna lie, I was so happy with how it came out and all the progress we made in day 1.
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But little did I know that this challenge was about to get a lot harder.
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Now for day 2, I really wanted to challenge myself, cause if I wanted to become a pro at animating by the end of the week, I'd have to animate stuff other than just balls.
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Yeah bro, that's kinda weird.
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Anyways, now that I understand the basics of how animating works, I should actually be able to use my skills as an artist to animate something cool.
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So I opened up the Discord server again and tried finding an idea that was a little more complex, but guess who I stumbled across again.
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Day 2's goal is gonna be to animate Greg dancing.
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Now this is significantly harder than animating a ball bouncing, but I just reckon we give it a go.
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So I started out by drawing the various dance moves that Greg would perform and make sure the timing felt right.
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I made them do a jump, a little wave, and a cute little spin.
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And so far, I was pretty happy with how these posters looked.
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But now it's time to try and draw what animators call the in-betweens.
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These are the frames that go in between the other frames.
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I bet you didn't expect that.
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And basically just make it look smoother and more complete.
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And the best way to do that is with our good friend...
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Who is onion skin?
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Using onion skin while drawing an in-between allows us to see the frame that comes before it, and after.
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So we're literally just filling the gaps.
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And because I have a pretty good understanding of anatomy and digital art, this step wasn't actually too hard.
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I then made a new animation folder and named it Linework
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and started adding the crispy black lines on top of our sketch frames.
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Now, although I usually use various line weights in my artworks like this, I used a fine liner
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that stayed the same width the whole time for the frames as I thought this would give it a cleaner
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and more consistent look.
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And, to my surprise, it actually worked.
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Now all that's left is to create our third and final animation folder to add to colouring.
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Now, check this out.
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Now normally when colouring, you have to manually color the entire thing like this.
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But a tutorial by Manu Mercurial showed me
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that all you have to do is set the paint bucket to this setting
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and it will use the line work to know exactly where to fill even if we're on a different layer.
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Thank goodness I found this out.
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But this process is by far the most satisfying and easiest step and it really brings the animation all together.
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But with With that, I presented you my first ever colored animation, Greg.
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And I was so happy with Greg's animation that for day 3, I wanted to step it up a lot more.
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Because I want to be able to animate like this, I still have a lot of stuff I need to learn.
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Sorry Greg.
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So the goal for day 3 is to learn how to add shading, lighting, backgrounds, and the hardest part of all, animating an actual human.
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So I decided that I'd try and animate Shrimpy looking up, but really go all out on the colouring, quality, rendering and effects.
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I started out by trying to draw the key poses of Shrimpy looking up, really focusing on the anatomy, but quickly realised that this was a lot harder than drawing Greg.
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But no need to worry, cause I just used the exact same approaches I did with Greg, drawing the main poses first.
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And even with just 4 frames, it already looked like this.
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But something still looked a little bit off.
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So I decided to record myself doing the movement a couple times to see how it looked, and although I felt goofy as hell, I understand it now.
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So after fixing up the keyframes and feeling super confident, I went straight from the messy sketch to the line work, turning each scribbly pose into a refined shrimpy drawing.
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But now it's time to take our animation to a whole new level, with shading.
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While watching those tutorials in day one, I noticed animators do this thing where they draw a shadow line.
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Now this wasn't just to look cool, even though it does look super cool, but to make the paint bucket process much easier, I decided to go with three colours on each frame.
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A base color, a highlight, and a shadow color, and this was looking insane.
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Now all that was left to do was to bring our animation into After Effects and add some finishing touches.
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I added a subtle camera movement, a random background, and a light gradient overlay.
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And with that, I proudly present to you my third ever animation, Shrimpy Looking Up.
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Now I was so insanely happy with how this animation came out
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that I didn't realize that it took me 5 hours to animate a 2 second animation.
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Like that's actually cooked, how do animators do it?
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So it was time to make some adjustments to our 7 day plan.
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Day 5 would now also be for the final animation
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and today will be about getting feedback and tips from a professional animator and fellow YouTuber, the one and only Skynix.
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Yo!
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Hello!
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What's up Skynix?
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Not too much.
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What's up with you?
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I spent five hours on a two second animation.
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Damn, no. That's so real.
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Oh my god.
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Is that normal?
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That is completely normal, man.
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Animation takes time.
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Bro, I'm cooked.
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I'm cooked.
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I've been animating for three days in this challenge
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and I showed you the Greg animation But now I made one that's a lot better quality a lot better than Greg.
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Oh my god I'm gonna have to see it to believe it's run be It's not this blank screen what I'm ready.
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I'm so ready.
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Oh My god, yeah, I'm genuinely blown away.
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You've only been animating for three days Let's go and look compositing as well.
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It looks beautiful.
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Let's go.
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Thank you, bro Okay, so I plan for the last three days of the challenge to do a full fight scene.
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So if you have any tips on anything.
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Holy sh.
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Tips for a fight scene.
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Okay, my one tip is good luck.
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What?
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No, okay, you're gonna need a lot of reference.
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That's the biggest thing I can give you.
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Especially from like actual 2D animation reference.
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When you're animated, going by really quickly, Like if someone's throwing a punch
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or running across the screen It's actually a lot easier to get away with like bad drawing
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so make sure make sure everything goes by quickly Remember your your 12 principles of animation.
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Have you learned about those yet?
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Have you gone to those and you're studying?
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Oh, what are those?
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Oh my goodness, Shrimpy.
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Tess, tess, tess, someone hasn't been studying I see.
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Uh oh.
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Skynext then taught me the 12 principles of animation and a bunch more useful tips.
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So thank you so much to Skynyx and make sure to go subscribe to his channel.
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His videos are fire!
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But thanks to Skynyx, I was now more confident and excited than ever to make the final animation.
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So I spent the rest of the day 4 writing down Skynyx's tips, but most importantly, storyboarding what each scene from the final animation would be.
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I planned out each one of the scenes and added little notes for the movements, dialogues and actions the characters would make.
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And with that, it was finally time.
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Everything we've done in this video has led up to this moment, the final animation.
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All the tutorials, practice animations, failures and frames to prepare for this final task, but as I went to add the very first frame, my pen broke.
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What?
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What?
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What?
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What?
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Not now!
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What am I gonna do?
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I can't draw without a pen and I only have three ne- What the f- Oh!
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Oh!
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Because you guys showed so much love to the digital art video, XP-Pen agreed to send me another insane drawing tablet.
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Also cause I gave the other one away.
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Congrats, Kintento!
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So thank you all so much and thank you to XP-Pen.
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So I took everything out of the box, connected the tablet, put on my artist glove, and now...
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Let's do this.
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Scene 1 opens with Evil Shrimpy looking down on his hands, he's heavily breathing as his hands shake and jitter.
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Scene 2 will be a close-up shot of Evil Shrimpy's hands, revealing the glowing red lines that now shine through the cracks of his skin.
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Confused and enraged, Scene 3 shows Evil Shrimpy looking up from his hands as he says, What have you done to me?
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Scene 4 and 5 show Shrimpy standing up as he responds to his friend and says, I was just trying to save you, it was the only way- No!
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Evil Shrimpy interrupts as Scene 6 depicts him accusing Shrimpy of viewing him as weak.
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Shrimpy denies this and promises he won't leave him in scene 6, followed by a dramatic wide shot of the two friends as they stand off.
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Scene 8 shows Evil Shrimpy thinking for a moment before saying the words, Then you will die.
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Then finally, the last three scenes show Evil Shrimpy leaping from the ground as he charges up his fiery red laser eyes
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and attacks Shrimpy.
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Now with all the keyframing and sketching done, Day 6 will be all about adding your line work and shadow lines to our animation.
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But because of all of the knowledge I had gained through the first 5 days of this challenge, this was actually a pretty smooth and satisfying process.
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But, if you're also someone that wants to get into animation, you're in luck, cause this video is brought to you by Skillshare.
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So while I power through the line work, let me tell you about this amazing site.
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Now I'm sure you all know about Skillshare.
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It's the largest online learning community for creators with thousands of classes, led by industry experts across film, illustration, design, freelance, and of course, animation.
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So instead of skipping a bunch of steps and continuously getting stuck and failing,
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like I did, with Skillshare you can actually learn the fundamentals of animation from professional animators like Sivoune Toomey and Vera Rahag.
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And the coolest part is that me
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and Skillshare have teamed up to give you guys a whole free month of the platform, giving you access to step-by-step tutorials on literally anything you want to learn about art, completely for free.
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So if you're one of the first 500 people to hit the link in the video description, that will let you claim your one month free trial of Skillshare.
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But with that...
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It's now day 7.
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With all the keyframing, linework and shadow lines now done, all that was left was to fill in the colours and add the final effects.
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Frame by frame, I coloured in Evil Shrimpy and Shrimpy, and finally, the animation was all coming together.
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This has by far been the most insane and time-consuming challenge I've ever done.
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So if you enjoyed and want to help support me, I just opened my official store with keychains, stickers and canvases of your favourite artwork.
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But with that, I finally present to you...
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Evil Shrimpy vs Shrimpy What have you done to me?
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I was just trying to save you It was the only way- NO!
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You thought I was weak!
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You led me to die just because I didn't have powers like you!
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I won't leave you this time Then you'll die!
同頻道
FOR YOU
推薦影片
本課的詞彙與口語要點
這節 B2 級別的口語課以影片“I Learned ANIMATION in 1 WEEK... 🎨👀”為素材。 影片中反覆出現的詞有:animation, shrimpy, frame, scene, drawing。 這段影片共有 219 個句子、2621 個單詞可供跟讀。 講話部分時長為 13:21。 說話人語速較快,每分鐘約 196 個詞,會出現較多連讀和弱讀。 只有 81% 的單詞屬於英語最常用的 3,000 詞,詞彙難度較高。
影片中的重點詞彙
影片中最難的 15 個單詞,附發音和釋義:
| 單詞 | 發音 | 釋義 |
|---|---|---|
| animation 名詞 | /ˌæn.ɪˈmeɪ.ʃən/ | 動畫 /動畫, 動漫 /動漫 |
| animate 形容詞 | /ˈæn.ə.mət/ | 活的, 有生命的 |
| animator 名詞 | /ˈænɪˌmeɪtə(ɹ)/ | 動畫製作者 /動畫製作者 |
| tutorial 名詞 | /ˌtjuːˈtɔːɹɪəl/ | 輔導 /輔導, 教程 |
| onion 名詞 | /ˈʌn.jən/ | цун, пиязы |
| keyframe 名詞 | /ˈkiˌfɹeɪm/ | 鍵架 /鍵架 |
| folder 名詞 | /ˈfoʊldɚ/ | 卷宗, 資料夾 /資料夾 |
| sketch 名詞 | /ˈskɛt͡ʃ/ | 草擬, 速寫 |
| anatomy 名詞 | /əˈnætəmi/ | 解剖學 /解剖學, 解剖 |
| satisfy 動詞 | /ˈsætɪsfaɪ/ | 滿足 /滿足 |
| bucket 名詞 | /ˈbʌkɪt/ | 水桶, 吊桶 |
| shade 名詞 | /ʃeɪd/ | 陰影 /陰影 |
| crispy 形容詞 | /ˈkɹɪs.pi/ | 脆的 |
| depict 動詞 | /dɪˈpɪkt/ | 描繪 /描繪, 描述 |
| enrage 動詞 | /ɪnˈɹeɪd͡ʒ/ | 觸怒 /觸怒, 激怒 |
影片中出現的短語動詞
| 單詞 | 發音 | 釋義 |
|---|---|---|
| look up 動詞 | /ˌlʊk ˈʌp/ | 仰, 上看 |
| come out 動詞 | /ˌkʌm ˈaʊt/ | 出, 出來 /出來 |
| end up 動詞 | 到達 | |
| come together 動詞 | /ˈkʌm tʊˈɡɛðɚ/ | 集合, 聯合 |
| figure out 動詞 | 弄清楚 | |
| look down on 動詞 | 看不起, 瞧不起 | |
| stand up 動詞 | 站起來 /站起來, 起來 /起來 | |
| write down 動詞 | 寫下來 /寫下來, 寫下 /寫下 |
值得反覆跟讀的句子
影片中簡短而完整的句子,可以直接用在日常對話裡:
- What am I getting myself into?
- What's up with you?
- Have you learned about those yet?
- Have you gone to those and you're studying?
- What am I gonna do?
影片中的語法
說話人最常用的結構,並附上影片中的原話:
| 結構 | 影片中的用法 |
|---|---|
| 現在完成進行時 have/has been + -ing — 以前開始、現在仍在繼續的動作 | I've been watching · who's been drawing · I've been animating |
| 現在完成時 have/has + 過去分詞 — 過去發生但與現在仍有關聯的事 | I've come · I've never been · have never animated |
| 被動語態 be + 過去分詞 — 強調發生了什麼,而不是誰做的 | is brought · is set · was left |
需要注意的發音
說話人用了 56 次縮略和弱讀形式,例如 gonna, I'm, I've。請按聽到的簡短形式來說。
- “sh” 和 “zh” 音: animation /ˌæn.ɪˈmeɪ.ʃən/, shrimpy /ˈʃɹɪmpi/, shade /ʃeɪd/, illustration /ˌɪləsˈtɹeɪ̯ʃən/, traditionally /tɹəˈdɪʃ.ə.nə.li/
- 長單詞——注意重音位置: animation /ˌæn.ɪˈmeɪ.ʃən/, animator /ˈænɪˌmeɪtə(ɹ)/, anatomy /əˈnætəmi/, manually /ˈmænj(u)əliː/, illustration /ˌɪləsˈtɹeɪ̯ʃən/
中文母語者容易讀錯的音:
- /v/ — 不要讀成 /w/,上齒輕觸下唇: overlay /ˌoʊvɚˈleɪ/, glove /ɡlʌv/, canvas /ˈkæn.vəs/
- 詞尾子音 — 要讀清楚,後面不要加母音: animate /ˈæn.ə.mət/, sketch /ˈskɛt͡ʃ/, tablet /ˈtæblət/, pose /poʊz/, bucket /ˈbʌkɪt/
- /r/ 和 /l/ 的區別: tutorial /ˌtjuːˈtɔːɹɪəl/, scribbly /ˈskɹɪb(ə)li/, freelance /ˈfɹiˌlæns/, proudly /ˈpɹaʊdli/, illustration /ˌɪləsˈtɹeɪ̯ʃən/
如何用這段影片練習
- 先完整聽一遍影片,不要開口,記下不認識的單詞。
- 先用 0.75 倍速逐句跟讀,熟練之後再回到正常速度。
- 錄下自己的聲音並與原聲對比,特別注意 animation, animate, animator 這類單詞。
什麼是跟讀法?
跟讀法 (Shadowing) 是一種有科學依據的語言學習技巧,最初開發用於專業口譯員的培訓,並由多語言者Alexander Arguelles博士普及。這個方法簡單而強大:您在聽英語母語原聲的同時立即大聲重複——就像是一個延遲1-2秒緊跟說話者的影子。與被動聽力或語法練習不同,跟讀法強迫您的大腦和口腔肌肉同時處理並模模擬實的講話模式。研究表明它能顯著提高發音準確性,語調,節奏,連讀,聽力理解和口語流利度——使其成為雅思口語備考和真實英語交流最有效的方法之一。












