Pratica di Shadowing: Top UIUX Design Interview Questions Asked in Deloitte, Accenture & Infosys - Impara a parlare inglese con YouTube

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If you are a UI UX designer, fresher or Deloitte, Accenture, TCS, Capgemini, Infosys, MNC companies in the job you want to get in your job, then this video is very useful for you.
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If you are a UI UX designer, fresher or Deloitte, Accenture, TCS, Capgemini, Infosys, MNC companies in the job you want to get in your job, then this video is very useful for you.
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Today I will tell you the top UI UX interview questions and answers especially for 0 to 1 year experience candidates.
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These questions are mostly asked in MNC interviews especially with freshers.
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So, do you have to watch the video end
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because I will tell you the answers that you will feel professional and you will impress the interviewer.
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So, let's start the video.
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The first and most common question is tell me about yourself.
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Hi, my name is Gaus and I'm a UI UX designer passionate about creating user-friendly and visually appealing digital experiences.
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I have experience working on projects like mobile apps, website redesigns, and dashboard interfaces using tools like Figma and Adobe XD.
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Okay.
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I also understand design principles, wireframing, prototyping, and basic UX research.
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As a fresher, I'm looking for an opportunity where I can learn from experienced teams and contribute to real-world projects.
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Tips answer short, confident or structured.
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The second question is, what is the difference between UI and UX?
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UX stands for User experience, which focuses on how users interact with the product and how smooth the experience feels.
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UI stands for user interface, which focuses on the visual design like colors, typography, buttons, spacing, and layouts.
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Absolutely, UI is critical for the user experience.
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In simple words, UX is about usability and problem solving, while UI is about visual presentation and interaction design.
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Bonus tip, real life example UX is like the structure of a house and UI is the interior design.
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The third question is, which UI UX tools are you familiar with?
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I mainly use Figma for UI design, wireframing, prototyping and design systems.
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I also have basic knowledge of Adobe XD and Photoshop.
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I understand components, auto layout and developer friendly design practices in Figma for collaboration.
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Go on.
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Yes, efficient handoff is crucial.
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It's crucial.
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You don't have to stop talking about the name of the tools.
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It's also to tell you what you do in those tools.
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Fourth question is, what is your UI UX design process?
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My design process starts with understanding user requirements and business goals.
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Then I do basic research and competitor analysis.
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Okay, that sounds great.
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After that, I create user flows and wireframes.
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Once the structure is finalized, I move to UI design and create prototypes in Figma.
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I prioritize feedback to refine the design, addressing usability and specific user needs directly.
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We can iterate on this using the data gathered.
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Freshers don't need complicated answers.
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Simple, practical process, Bolo.
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The fifth question is, what is the difference between wireframe and prototype?
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A wireframe is a basic layout or structure of a screen without detailed visuals.
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It focuses on content placement and user flow.
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A prototype is an interactive version of the design where users can click and experience the flow before development.
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Wireframe is low fidelity. is interactive.
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Chhata question hai.
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Andhra.
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Do you know about design systems?
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Yes, a design system is a collection of reusable components, styles, colors, typography, and guidelines used to maintain consistency across products.
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And in Figma, components and variants help create scalable and consistent UI designs.
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MNC companies really like candidates who understand consistency and scalability.
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Satwa question hai.
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How do you handle criticism or feedback on your designs?
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I see feedback as an opportunity to improve my work.
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I try to understand the problem from both user and business perspectives and make improvements accordingly.
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I believe collaboration and iteration are important parts of the design process.
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In an interview you should never say your design is already perfect.
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There is always opportunity to iterate based on user data and feedback.
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The next question is the most asking question in the interview.
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Why should we hire you?
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Although I'm a fresher, I'm a quick learner and highly passionate about UI UX design.
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I have practical knowledge of Figma, responsive desire and user-centered thinking.
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I am eager to learn, adapt to team workflows and contribute positively to the company.

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Cos'è la tecnica dello Shadowing?

Shadowing è una tecnica di apprendimento delle lingue supportata da studi scientifici, originariamente sviluppata per la formazione dei traduttori professionisti e resa popolare dal poliglotta Dr. Alexander Arguelles. Il metodo è semplice ma potente: ascolti un audio in inglese di madrelingua e lo ripeti immediatamente ad alta voce — come un'ombra che segue il parlante con un ritardo di solo 1–2 secondi. A differenza dell'ascolto passivo o degli esercizi di grammatica, lo shadowing costringe il tuo cervello e i muscoli della bocca a elaborare e riprodurre simultaneamente i modelli di discorso reale. La ricerca dimostra che migliora significativamente la precisione della pronuncia, l'intonazione, il ritmo, il discorso connesso, la comprensione dell'ascolto e la fluidità del parlato — rendendolo uno dei metodi più efficaci per la preparazione alla prova di speaking dell'IELTS e per la comunicazione reale in inglese.