シャドーイング練習: GTA 6: Gameplay DETAILS WE FOUND - 動画で英語スピーキングを学ぶ
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All right, so Rockstar Games has officially lifted the lid off of Grand Theft Auto 6 with its big, flashy, famous Netflix debut.
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We spent a lot of time talking about this game.
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We've talked about the business practices.
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We've talked about the leaks and all that stuff.
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Now, let's just talk about the game because they showed gameplay.
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So here's some details, some information, and just some personal insights and observations from the team here at Gameranx.
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So the big long trailer, whatever you want to call it, starts with the duo walking up on a housing block to do a very very classic GTA, talk to a drug dealer style thing.
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But what's important to note here, one of the first big things, is that we see the return of the Red Dead Redemption 2, L2, to focus on a person to talk.
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As of right now, it seems like it's just for basic interactions.
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We haven't seen too many different things for people, but it's definitely something significant because we also see it with a dog.
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Jason walks up to the dog, looks at the dog, and then you have options to scold the dog, pet the dog, or press R1 to study the dog.
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Not quite sure what that means yet, but if you've played Red Dead Redemption 2, then you kind of know what to expect here with holding L2 or focusing on a person.
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The game will give you a suite of different options to interact with them.
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Now, as this whole scene moves along with the characters walking through hallways, we do see a pretty smooth cutscene transition
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when it then transitions from third-person camera over the shoulder over to full-on cutscene with this drug den in the background.
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But then, of course, things fall apart and we get our first shootout.
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Clearly, the cover system returns here with the characters being able to take cover up against walls.
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There's been some speculation about some level of destructibility because we see a guy bash through a wall with another guy.
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I'm not sure if the player can do too much with that, but we do see characters pick up dropped weapons from falling enemies.
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And the shooting just looks good.
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If you've played Grand Theft Auto V, you know what to expect here, but there's things trickled throughout this whole video
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that actually remind me a lot more of what Rockstar worked on previously back in the day, Max Payne 3, from not only just bullet time elements,
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but actual slow motion kill cam montages of enemies getting riddled with bullets in the face.
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Also, this is a little speculation, but it seems like maybe there's an option to command Lucia a little bit.
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He asks for cover fire, and then she pops out and starts shooting.
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I don't know if that was a scripted moment.
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We can't confirm that or not, but I'm curious to see how much tactical gameplay there is with this duo.
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We're introduced briefly to Mendez, who seems like he's some kind of antagonist character, some sort of police force guy.
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But in some pretty cinematic fashion, we're led through this apartment building into a woman's apartment.
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And there's just a ton of detail, really impressive stuff going on with the lighting
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and just the amount of stuff crammed into this little apartment while the characters look for an exit.
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She busts out a window and then they proceed to climb out it
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and cue the big introduction to Rockstar's Grand Theft Auto 6 preview.
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From there, we get a cool montage, notably, for some of you guys that like music.
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This is Let Your Love Flow by the Bellamy Brothers playing.
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Here we get to see options for breaking into a car.
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Of course, the cornerstone of Grand Theft Auto.
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That's what this is all still about.
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It seems like there's actually options to either use a tool, a Slim Jim, to open the car, or just smash the window open.
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Also, I'm bouncing around a little bit, but in certain parts of this trailer, we do see a weapon wheel and an item wheel that is brought up.
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Similar to previous games, but the item wheel is interesting because you're able to switch between all different types of items.
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We see body armor as well, but we also see health items or tonics that you can use on the bottom left.
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And then on the top right, you can see both your bank value, I guess what you have stored in the bank, and your wallet value of how much cash you have on hand.
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Then from here, we get to see the couple's apartment, their humble Vice City apartment that's filled with all kinds of cool little details.
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It has been reported now, now that some previews are out for some of the big game outlets, that a lot of the romance stuff in the game,
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the romance side of it between these two characters is completely optional.
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You can pursue it if you want.
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You can engage in activities, you can hold hands, you can go on seemingly date mini game side missions.
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But other than that, they are still a duo.
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And what we see here is just cool interactive stuff around their apartment.
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You can switch the lights off.
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You can also turn on the TV and watch classic Grand Theft Auto style TV shows and ads.
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We see this weird, disgusting Prairie Burger ad that just seems really over the top.
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But the interesting thing in terms of interactive things in the apartment is the fridge.
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Jason opens the fridge.
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It has two beer types that you can click on, but also this Blitzberry smoothie that actually looks like it gives you green that may be energy,
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and then purple seemingly focus, which may be a bullet time focus, a slow-mo focus that we'll see later.
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But there's also something else in the fridge, but it kind of cuts off and it's not clear, but it seems like there's all different types of little stat boosts you can get.
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Again, similar to Red Dead Redemption 2.
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As the characters get dressed and leave the apartment, Jason holds the door open for her.
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This actually happens multiple times throughout these whole gameplay things.
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And it's just a small little touch, but with two actual characters moving in the environment that you can switch between, that is still kind of impressive how they do that.
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And just, again, a nice little detail.
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They hop into a kind of fake late 80s, early 90s, red BMW M3, which is pretty sweet, and they take off to their mission.
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Here, the song playing is People Are People by Depeche Mode.
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And what we see here driving around is just a lot of civilian and car density.
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There's traffic, there's construction, there's lots of people on the sidewalks.
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We see people waiting at bus stops and it's just a real noticeable difference in terms of detail, fidelity, and just stuff going on.
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We see a lot of good open world games and this one definitely seems convincingly real world.
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Plus it's also massive.
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We're gonna talk about the higher view in a little while,
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but GameSpot is now reporting that the world is twice the size of GTA V's Los Santos, roughly.
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That's pretty freaking huge, man.
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Now from there, more montage stuff we see Jason walking out of a convenience store eating food.
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The food restores his health.
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Looking at the guys hanging out behind him, there are bikes visible.
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So I'm curious to see if you're gonna be able to take a bike, steal a bike, and ride a bike.
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We also see a hood slide maneuver into a shootout.
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I love hood slides.
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Perfect hood slide confirmed here.
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We get to see Lucia in some hand-to-hand combat.
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She seems to be more of the fighter.
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She's got some real pro skills here, just in terms of the animations but also it looks like maybe she can counter.
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So I'm still kind of curious to see how changed the hand-to-hand combat is compared to GTA V.
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We get to see crazy zany NPCs you can interact with.
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We actually get to see some backyard wrestling, which looks pretty fun.
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Also, we get to see Lucia walk through a place using a shotgun one-handed.
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It's just badass.
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Again, impressive third-person shooting stuff going on.
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Also, notably some good gore here.
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Then we switch back to a cut scene where the couple goes to meet another couple for drinks at a rooftop bar.
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We see R2 to hold hands, which is a funny game mechanic.
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Also, Lucia mentions Snapmatic, which is probably like Rockstar's version, like Grand Theft Auto fake version of Snapchat.
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Then we see a long conversation between the duo and Brian and Lori.
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It's been speculated that Brian is Steven Root, the actor.
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It definitely sounds like his voice.
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In between this, we also get a Waffle House robbery or like a fake Waffle House.
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And what I think might be a big theme for the game is Brian saying to Jason, you gotta know when to get off.
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Essentially, when to slow down and step out of the crime life.
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Then we get to see the characters pick someone up
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and go for a drive and ultimately get into a big shootout with the police, with Jason leaning out of the car window and firing at a police helicopter,
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as well as police kind of fake Dodge pickup trucks.
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We see him damaging the front of the car and the engine bay.
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We see him shooting windshields.
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We see him shooting tires.
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Stuff we kind of expect from Grand Theft Auto at this point, but the shooting here and just the feel of it looks really good.
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Also, with all of this going on, there's a lot of licensed tracks playing, but it's important to note the actual game's score, the composed music.
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It's kind of 80s and synthy and poppy in a lot of aspects, but it's surprisingly upbeat and kind of fun.
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It's not dour or serious.
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Hey folks, it's Falcon.
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I'm landing this thing.
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We split this up.
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I'm doing the last half of this trailer.
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So what's happening here?
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We have a view of the four-star wanted level.
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And I don't know what Jake has said.
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We kind of watched this and then immediately got into recording our parts, but I really liked the HUD, which is important when we're talking about what's happening here.
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They go into this parking lot.
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They burn the car to the ground, switch to a van, and the cop cars completely ignore them from that point forward.
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Now what's re...
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Obviously, the vehicle is one of the things that the HUD indicates, but these little icons clearly mean, like, stuff the police know about you.
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You've got looks, cars, number of people, CCTV stuff.
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Like, when they burn the car, the car on the HUD goes away, so the cops no longer know about the car.
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There's so much information being conveyed here, and it's this tiny little minimalist HUD,
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and I genuinely cannot tell you how happy I am to see all of that.
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There's also all of the stars.
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We saw a four-star wanted level.
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There is clearly six stars.
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Then we saw a little bit of how the acting and scenes and stuff are going to play out,
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with them asking about being in Raul's crew and then talking about checking out the area.
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That's clearly transitioning you back into non-linear open-world gameplay.
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Then we got to see some of the activities.
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First off, Jason playing basketball in his driveway.
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Take-Two owns NBA 2K.
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The crossover potential quite high there in terms of gameplay.
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There's an underwater scene with scuba gear.
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We saw Lucia working out and how the controls would work for that.
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You're clearly pulling triggers on the back.
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I'm not exactly sure the pattern or what, but it's clear that's not just like a cut scene.
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We've said in videos, we think there's going to be some element of working out to stay in shape, but we don't know exactly to what extent yet.
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I would say it is more or less safe to say it's at least a component though.
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Will we see San Andreas level you can become Chonky Jason and Lucia?
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I don't know, but we got a lot of beach shots here.
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And I think that it's good to note here
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that they have not scaled back on the density of NPCs in these beach shots.
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Now's about the time you would start seeing that kind of stuff because we're getting closer to release.
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These are the expectations they are setting.
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When you're driving around with both Jason and Lucia in the car, you can switch between them and take care of cops.
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In fact, it does look like we have the Grand Theft Auto 5-esque character switching, but you can do it while in local proximity or while separated.
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This is a spot where we can again take a look at those four icons in the HUD.
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This time, it's only two stars.
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It seems like their car face and clothes were identified.
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The city during that building jump looks nuts,
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like peering out over this open world from this high of a altitude and it looking this good.
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I mean, this is next gen. This is such a big leap in an open world game.
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I know you might say, well, I've seen graphics that look this good, not at this scale.
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We straight up have not seen a game that looks this good at this scale.
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And these night shots are, they look incredible.
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I feel like I don't have to say the word cinematic.
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I think we all are way past, oh, it looks real cinematic.
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But like, I can't help but sometimes during the course of watching this extended preview, I feel like I'm watching a movie.
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It's crazy.
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It's crazy how good this game looks.
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And that's not just to talk about like the quality of textures and lighting and stuff like that.
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The camera moves in a way that feels big.
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And while we're coming towards the end of all of this stuff, and we get into this Max Payne 3-like scenario,
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did anybody else feel like that while they were watching this part?
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I was like, ooh, Max Payne 3.
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Where you have to be a bodyguard to these irresponsible rich people,
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and a shootout starts at their patting themselves on the back over whatever business or political achievement they have.
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Except, of course, two things the scale and just the quality of every moment.
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Moment to moment during this mission is nuts.
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Even during all of the downtime, you're experiencing things that feel like well acted,
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scripted moments in a movie.
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You're moving through this space as Jason, following the various people you have to protect,
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and obviously it all goes tits up, and the shooting starts.
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Oh my God, the shooting, folks.
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I'm so happy with how the shooting looks.
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With the many, many years we've seen Grand Theft Auto shooting,
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we finally have what looks like the quality of a triple-A third-person shooting game in Grand Theft Auto, like, fully.
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I know five was a big jump over four, and I know Red Dead Redemption 2 has an intricate system, but this just looks fun.
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Like, fun as hell.
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You've got the cover, you've got the aiming, You do have the slow-mo, a la the whole Red Dead series.
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When you hit the slow-mo, you can aim at the head, aim at the Mii, or even directly at his gun.
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Shoot the weapon out of their hand, disarm them.
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I'm just going for the head, personally.
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Like, these guys came in and started shooting.
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Screw them.
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Rounding it out, there's just more activities, street racing, nitrous.
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Legit looks like a AAA racing game.
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And we come to a freaking close on Captured on PS5.
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Note the lack of the word pro.
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This was captured on a base PS5.
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That's crazy.
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It's crazier than that live streamer guy in the trunk of the car asking chat what to do with this.
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People stolen doing the trunk challenge or whatever.
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Man, this was magic.
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I feel like transported to an earlier time in my life when video games did new things.
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Not to say like I know absolutely everything that they're going to do, but this just seems like such a big jump to me.
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I am super freaking excited to play this game.
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How about you?
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Leave us a comment.
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Let us know what you think.
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If you like this video, click like.
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If you're not subscribed, now's a great time to do so.
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We upload brand new videos every day of the week.
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Best way to see them first is, of course, a subscription.
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Click subscribe.
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And as always, thank you very much for watching this video.
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I'm Falcon.
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That'll get you the Falcon Show exclusively every weekend.
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We'll see you next time right here on Gameranx.
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このレッスンの語彙とスピーキングのポイント
この動画には、シャドーイング用の文が214文、単語が2909語あります。 音声の長さは15:04です。 話す速さは速く、1分あたり約193語です。音のつながりや弱く発音される音が多くなります。 単語の83%は英語の頻出3,000語に含まれます。残りは練習の前に確認しておきましょう。
この動画の重要語彙
動画に出てくる覚えておきたい単語15語を、発音と意味つきで紹介します。
| 単語 | 発音 | 意味 |
|---|---|---|
| gameplay 名詞 | /ˈɡeɪmˌpleɪ/ | ゲームプレイ, ゲームメカニクス |
| impressive 形容詞 | /ɪmˈpɹɛsɪv/ | 印象的な |
| transition 名詞 | /tɹænˈzɪʃ.ən/ | 遷移, 推移 |
| curious 形容詞 | /ˈkjʊɹ.i.əs/ | 好奇心の強い, 知りたがる |
| trailer 名詞 | /ˈtɹeɪlɚ/ | トレーラー |
| slide 名詞 | /ˈslaɪ̯d/ | 滑り台 |
| bullet 名詞 | /ˈbʊlɪt/ | 弾丸, 弾 |
| preview 名詞 | /ˈpɹiːvjuː/ | 試写会 |
| capture 動詞 | /ˈkæp.(t)ʃɚ/ | 捕獲する |
| steal 動詞 | /stiːl/ | 盗む |
| cop 名詞 | /kɑp/ | おまわりさん, 察 |
| script 名詞 | /skɹɪpt/ | 文書, 文章 |
| density 名詞 | /ˈdɛn.sə.ti/ | 密度, 濃度 |
| romance 名詞 | /roʊˈmæn(t)s/ | 恋愛, ロマンス |
| icon 名詞 | /ˈaɪ.kɑn/ | 聖像, イコン |
動画に出てくる句動詞
| 単語 | 発音 | 意味 |
|---|---|---|
| bring up 動詞 | 育てる | |
| check out 動詞 | 試験する, 検査する | |
| cut off 動詞 | /ˌkʌt ˈɔf/ [ˌkɐɾ ˈɔf] | 断つ |
| get off 動詞 | 降りる | |
| go away 動詞 | 去る, 出る | |
| pick up 動詞 | 拾う, 拾い上げる | |
| slow down 動詞 | 遅らせる |
注意したい発音
話し手はI'm, you're, don'tなど、短縮形や弱形を51回使っています。聞こえたとおりの短い形で発音しましょう。
- 「th」の音: smooth /smuːð/, smoothie /ˈsmuːði/, synthy /ˈsɪnθi/
- 「sh」と「zh」の音: shootout /ˈʃuːtaʊt/, transition /tɹænˈzɪʃ.ən/, capture /ˈkæp.(t)ʃɚ/, speculation /ˌspɛk.jəˈleɪ.ʃən/, essentially /ɪˈsɛnʃəli/
- 長い単語(アクセントの位置に注意): interactive /ˌɪn.tɚˈæk.tɪv/, speculation /ˌspɛk.jəˈleɪ.ʃən/, essentially /ɪˈsɛnʃəli/, interaction /ˌɪn.təˈɹæk.ʃən/, exclusively /ɪkˈskluːsɪvli/
この動画での練習方法
- まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
- まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
- 自分の声を録音して元の音声と比べます。gameplay, impressive, transitionなどの単語に特に注意しましょう。
この動画の文法
話し手がよく使っている文型を、動画の実際の表現とともに紹介します。
| 文型 | 動画での表現 |
|---|---|
| 現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係している | We've talked · haven't seen · you've played |
| 受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てる | is Let · is brought · has been reported |
| 関係詞節 who / which + 節 — 人や物について情報を加える | hands, which is · Snapmatic, which is · HUD, which is |
シャドーイングとは?英語上達に効果的な理由
シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。












