쉐도잉 연습: Computational Linguistics: Crash Course Linguistics #15 - 영상으로 영어 말하기 배우기

레슨 만드는 중...
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Hi, I'm Taylor and welcome to Crash Course Linguistics.
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Computers are pretty great, but they can only do stuff that humans tell them to do.
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Counterintuitively, this means that the more automatic a human skill is, the more difficult it is for us to teach to computers.
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It's easy for us to teach a computer to calculate millions of digits of pi, or play chess.
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But get a computer to recognize which image contains a traffic light?
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Surprisingly difficult.
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The same thing goes for language.
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The parts that are difficult for humans, like learning lots of new words, are easy for computers.
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Humans, like understanding across typos and accents, or knowing if someone's sad or angry or joking, are really, really difficult for machines.
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Plus, language isn't just one task to teach.
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It's all the different things we've talked about throughout the series and more.
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Programming computers to process human language is called natural language processing, or computational linguistics.
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We rely on NLP for a whole range of tasks.
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search engines, voice -activated home systems, spam filters, spell checkers, predictive text, and more.
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Today we'll look at what NLP is and what makes language a difficult challenge for computers.
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Getting a computer to work with something as complex as language requires a lot of steps.
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First, we need to give the computer text to work with.
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We can input it directly, or get the computer to transform speech sounds, handwriting, or other physical text into digital text.
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We do that with speech -to -text, handwriting recognition, or optical character recognition processes.
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This step involves figuring out where the break between words and sentences go, such as the difference between a moist towelette versus a moist towelette.
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"owlet," or whether a small speck is the dot of an "i," a period, or a flock of dirt.
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Once it has the digital text, we then need the computer to figure out a the meanings of the words and b the relationship between them.
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It might use context to disambiguate between things like bank and blank, a riverbank and a financial bank, or common nouns and proper nouns.
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In this step, the machine figures out approximately what is being said.
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answer a question, translate it into another language, or find directions between two places.
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Each of these tasks also requires a different system.
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All of this data gets produced in some abstract form that the computer understands, like a mathematical equation or some lines of code.
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The last step is to re -encode that data into natural human language, which can involve text generation.
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Depending on what the user wants, the computer might need to produce the answer as speech, in which case it would use text -to -speech and speech synthesis.
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That's a lot of steps!
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The nice thing about splitting up natural language processing into different steps is
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that we can reuse parts of it for other tasks.
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For example, if we make one system that's good at text -to -speech for English, it can read aloud answers to questions, translations into English, and directions to go to places.
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We can also distinguish between what needs to be customized for each human language and what can always stay in computer code.
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That saves programmers and computers some time.
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also be useful by themselves.
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Automatic captioners may just do the speech -to -text part, screen readers may just do text -to -speech, and search or translation may start with text and skip processing speech entirely.
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A similar set of steps could work for signed languages too, although this technology is very underdeveloped compared to what's been created for a few big spoken languages.
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They could be something like signed -to -text, parsing signs, processing the results for a computer to work with, and rendering the output back into signs.
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that interoperated between signed and spoken languages.
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For example, a computer could take input in English and translate it to ASL, or vice versa.
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Just like with the thousands of spoken languages, though, each of the hundreds of signed languages would still need to be supported separately.
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One thing that won't really help is gloves.
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Let's head to the thought bubble to pop that bubble.
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You might have seen hyperbolic headlines about sign language translation gloves in the news throughout the years.
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They claim that these gloves can translate American Sign Language into English speech by recognizing the wearer's hand shapes.
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Unfortunately, these glove makers have made several fundamental misunderstandings about how sign languages work.
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One is that the grammar of signed languages isn't expressed just in the shape of the hand.
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Signed languages also include facial expressions and movements of the hands and arms in relation to the rest of the body.
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Two is that signed languages use far more signs than the 26 letters of the manual alphabet, which is all the gloves can detect.
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Plus, signed languages tend to use the manual alphabet to borrow technical words from spoken languages, not for core vocabulary.
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That's like making a translation system for English that only recognizes the words that come from Greek.
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people, but gloves can only translate from signs to speech, never from speech to a format accessible for deaf and hard of hearing people.
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Which is ironic, because the technology to produce written captions of speech already exists.
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Computational tools involving signed languages could one day exist, using other input sources that can actually access full signs,
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but they're never going to be any good if deaf people aren't consulted in creating them.
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And many deaf researchers have already pointed out that gloves are just never going to accomplish that.
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So let's say we've created a system that's pretty good at each of the steps involved in natural language processing, at least for one or two languages.
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Does the system understand language the way a human does?
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To answer that, let's pretend we've trained a rabbit to press buttons A, B, and C in order to get a treat.
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We could relabel those buttons "I want food," but that wouldn't mean that the rabbit understands English.
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The rabbit would press the same buttons if they were labeled something entirely unrelated.
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The same goes for a computer.
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If we tell a computer a few basic instructions, it can give the appearance of understanding language.
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But it might fall apart spectacularly when we ask it to do something more complicated.
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That's part of what makes teaching a computer to do language so tricky.
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Originally, people taught computers to do language tasks with long lists of more and more specific rules, such as "make a word plural by adding s," Wait,
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unless the word is child, in which case add ren instead, and so on, for other exceptions.
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More modern approaches to machine learning involve showing computers a whole bunch of data to train them on statistical patterns,
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and then testing how well they've figured out these patterns using a different set of data.
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A lot of recent leaps in natural language processing have come from a kind of statistical machine learning known as neural networks.
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Neural nets are based on a very simplified model of how neurons work in the brain, allowing which factors are the most relevant in the training data.
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But because they work out these factors for themselves, it's hard for humans to know exactly what patterns they're picking up on.
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Early in a neural net's training, it will make really silly, non -human -like errors, like returning a text EEEEEEE,
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because it's worked out that E is the most common letter in English writing.
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The machine will keep adjusting itself based on the training data, though, and eventually it starts returning things that look more like words.
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Well, almost.
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In any kind of machine learning, training data is really important, and there are two kinds of data we can use.
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The first is data with two corresponding parts that have been matched by humans, such as text with audio, words with definitions, questions with answers,
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sentences with translations, or images with captions.
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Using parallel data like this is known as supervised learning, and it's great, but it can be hard to find enough data that has both parts.
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After all, some humans have to create all of these pairs.
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The second kind of data has only one component, like a bunch of text or audio or video in one language.
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Using this kind of non -parallel data is known as unsupervised learning.
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It's much easier to find, but it's harder to use to train a computer, since it has to learn only from half of the pair.
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So researchers often use a mix of both: a smaller amount of parallel data to get things started, and then a larger amount of non -parallel data.
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semi -supervised learning.
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But none of this data just magically appears.
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It gets created or gathered by humans, and humans have all sorts of biases.
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Computer science researcher Harini Suresh created a framework to evaluate bias in machine learning.
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We can use this framework to see how bias affects the language tools we've discussed in this episode.
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First, historical bias is when a bias in the world gets reflected in the output the computer produces.
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For example, Turkish doesn't make a gender distinction in any of its pronouns, third -person singular, between he /she /it and singular they.
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So a translation system might pick a gender for pronouns when translating them from Turkish to English, making "he is a doctor" but "she is a nurse" from the same Turkish pronoun.
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This might reflect an overall tendency in the world, but our computer is still producing a gender bias.
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Next, representation bias is when some groups aren't as well represented as others in the training data.
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For instance, while researchers estimate that at least 2 ,000 languages are actively being used on social media,
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Only a few large languages are well represented in language tech tools.
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The rest are barely represented or left out, including all signed languages.
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When the features and labels in the training data don't accurately reflect what we're looking for, that's measurement bias.
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The text that has been translated into the most languages is the Bible, so it's often used as training data.
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But the style of language in religious texts can be very different from day -to -day conversation, and can produce strange results in Google Translate.
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Aggregation bias is when several groups of data with different characteristics are combined, and a single system isn't likely to work well for all of them at once.
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If we smushed all the varieties of English into training data for an English speech -to -text program, it could end up working better for standardized English than,
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say, African American English.
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program's success based on something users won't find useful.
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Researchers with an "English first" mentality might focus on whether a predictive text program predicts the next word,
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whereas the program that predicts the next morpheme would work better for languages with longer words and more morphemes.
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When a system was originally created for reasonable purposes but then gets misused after its release, that's deployment bias.
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Style analysis tools can be used to determine whether a historic figure wrote an anonymous anonymous whistleblowers.
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Being aware of these sources of bias is the first step in figuring out how to correct for them.
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Like the whole field of computational linguistics, addressing these biases is an active area of research.
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We have a responsibility to use our increased understanding of language
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through linguistics to deeply consider the effects we have on each other and the world we live in.
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This ethical consideration is especially important in computational linguistics because we interact with technology so much in our daily lives.
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Next time we'll talk about a much older kind of language technology, which is so common, we might not even think of it as a technology.
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writing systems.
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이 비디오로 말하기 연습을 해야 하는 이유는?

이 비디오는 언어 처리와 컴퓨터 언어학의 복잡성을 탐구하는 내용을 담고 있습니다. 이러한 주제는 실제 대화에서 자주 접할 수 있는 주제들이며, 말하기 연습에 매우 유용합니다. 다양한 기술적 용어와 개념을 통해, 교과서에서는 쉽게 접할 수 없는 실용적인 어휘와 표현을 배울 수 있습니다. IELTS 스피킹과 같은 시험에서 요구되는 복잡한 사고를 연습하는 데도 큰 도움이 됩니다. 이 영상의 내용을 반복하고, 자신의 언어로 설명해보는 shadow speech 기법을 활용하면 보다 효과적으로 영어 말하기 능력을 향상시킬 수 있습니다.

문맥 속 문법 및 표현

이 비디오에서 사용된 몇 가지 주요 구조와 표현을 분석해보면:

  • “get a computer to recognize” - 이는 컴퓨터에게 무언가를 인식하게 하려는 행동을 표현합니다. 동사 “get”을 사용하여 수동적이지 않은 주체적인 요청을 나타냅니다.
  • “surprisingly difficult” - 형용사를 강조하기 위해 “surprisingly”와 같은 부사를 사용함으로써 난이도에 대한 의외성을 전달합니다. 이는 청중에게 강한 인상을 남길 수 있는 유용한 표현입니다.
  • “requires a lot of steps” - 이 표현은 복잡한 과정을 설명할 때 자주 사용됩니다. “requires”는 필요성을 강조하며, “a lot of”를 통해 그 과정을 시각적으로 강조합니다.

이와 같은 표현들을 문맥에서 배우는 것은 실제 대화에서 활용 가능성을 높입니다. shadowspeaks 기법으로 이 표현들을 반복함으로써 즉각적인 반응 능력을 키울 수 있습니다.

일반적인 발음 함정

이 비디오에서는 몇 가지 발음이 까다로운 단어가 등장합니다:

  • “disambiguate” - 이 단어는 많은 영어 학습자에게 발음이 어려울 수 있습니다. 특히 중간의 “-ambigu-” 발음을 주의해야 합니다.
  • “optical character recognition” - 이 문장 속의 전문 용어는 분명한 발음을 필요로 합니다. 각 단어의 강세를 구분하는 것이 중요합니다.
  • “natural language processing” - 이 구문에서도 “natural”과 “language” 사이의 강세 조절이 요소가 될 수 있습니다.

이러한 단어들은 shadowing site를 통해 반복적으로 연습하면 발음능력을 향상시키는 데 큰 도움이 됩니다. 발음 연습은 영어 말하기의 핵심 요소이므로, 다양한 발음 패턴에 노출되는 것이 필요합니다.

쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법

쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.