쉐도잉 연습: The Secret Sauce Behind NoSQL: LSM Tree - 영상으로 영어 말하기 배우기

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NoSQL databases like Cassandra have exploded in popularity in recent years.
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One driver is the insatiable demand to ingest huge amounts of
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data from an ever-growing number of sources like mobile application and IoT devices.
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The secret sauce behind many of these NoSQL databases is a data structure called Log Structure Merge Tree.
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An LSM tree is optimized for fast writes.
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To understand how an LSM tree works, let's first take a look at how data is typically stored in a relational database.
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A relational database is commonly backed by a data structure called a B-tree.
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A B-tree is optimized for reads.
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Updating the B-tree is relatively expensive as it involves random I.O and might include updating multiple pages on disk.
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This limits how fast a B tree can ingest data.
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An LSM tree works differently.
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Writes are bashed in memory as they arrive in a structure called a mem table.
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A mem table is ordered by object key and is usually implemented as a balanced binary tree.
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As a mem table reaches a certain size, it is flushed to disk as an immutable sorted string table.
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An ss table stores the key value pairs in a sorted sequence.
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These writes are all sequential I.O.
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They are fast on any storage media.
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The new ss table becomes the most recent segment of the LSM tree.
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As more data comes in, more and more of these immutable SS tables are created and added to the LSM tree,
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with each one representing a small chronological subset of the incoming changes.
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Since SS tables are immutable, an update to an existing object key does not override an existing table.
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Instead, a new entry is added to the most recent SS table, which supersedes any entries in the old SS tables for the object key.
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Deleting an object requires special handling too, since we cannot mark anything in the SS table as deleted.
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To perform a delete, it adds a marker called a tombstone to the most recent SS table for the object key.
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When we encounter the tombstone on read, we know the object has been deleted.
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And yes, it is a bit unintuitive that a delete takes up extra space.
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To serve a read request, we first try to find the key in the mem table, then in the most recent SS table in the LSM tree,
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then the next SS table, and so on.
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Since an SS table is sorted, the lookup can be done efficiently.
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The accumulation of SS tables presents two issues.
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As the number of SSTables grows, it will take an increasingly long time to look up a key.
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And as the SSTables accumulate, there are more and more outdated entries as keys are updated and tombstones are added.
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These take up precious disk space.
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To fix these issues, there is a periodic merging and compaction process running in the background
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to merge SSTables and discard outdated or deleted values.
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This reclaims this space and caps the number of SSTables a read has to look through.
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Since the tables are sorted, this merging and compaction process is simple and efficient.
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The approach is similar to the one used in the merge phase of the merge sort algorithm.
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This, in a nutshell, is how an LSM tree provides fast writes.
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Let's recap.
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An LSM tree buffers incoming writes in memory.
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When the buffer fills up, we sort and flush it to disk as an immutable SS table.
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The number of SS tables increases as more buffers get flushed to disk.
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This creates a problem for reads, as each read has to search through these SS tables to perform a lookup.
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To cap the number of SS tables it has to search through for each read, the LSM tree merges the SSTables and compacts them in the background.
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Let's look at the compaction process more closely.
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When the SSTables are merged, they are organized into levels.
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This is where the tree part of the LSM tree comes into the picture.
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There are different strategies to determine when and how the SSTables are merged and compacted.
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There are two broad strategies, size-tiered compaction and leveled compaction.
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Size tier compaction is optimized for write throughput.
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Level compaction is more read optimized.
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We won't go into too much detail on how these compaction strategies work.
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There are a few key points to remember though.
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Compaction keeps the number of SS tables manageable.
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The SS tables are organized into levels, with each level gets exponentially larger as SS tables from the level above emerged into it.
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Compaction consumes a lot of I.O.
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A mistuned compaction could starve the system and slow down both read and write.
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Finally, let's visit some common optimizations for the LSM trees in production systems.
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There are many optimization strategies that try to provide read performance closer to that of the B tree.
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What we explain below are just the common ones, and they are by no means exhaustive.
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To look up a key, it performs searches on the SS tables at every level.
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Even though search is fast on sorted data, going through all the on-disk SS tables consumes a lot of I.O.
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Many systems keep a summary table in memory that contains the min-max range of each disk block of every level.
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It allows the system to skip searches on those disk blocks where the key does not fall within the range.
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This saves a lot of random I.O.
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Another issue that could be potentially expensive is to look up a key that does not exist.
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This would require looking through all the eligible blocks at all the levels.
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Most systems keep a bloom filter at each level.
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A bloom filter is a space-efficient data structure that returns a firm no if a key does not exist, or a probably yes if a key might exist.
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This allows the system to skip a level entirely if the key does not exist there, which dramatically reduces the number of random I.O required.
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In conclusion, NoSQL databases backed by an LSM tree could be tuned to support a very high write rate.
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As with any database, proper tuning is the key.
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For an LSM tree, compaction tuning is the most critical.
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If you would like to learn more about system design, check out our books and weekly newsletter.
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Please subscribe if you learn something new.
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Thank you so much and we'll see you next time.

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이 레슨의 어휘와 말하기 포인트

이 C1 수준 말하기 레슨은 영상 “The Secret Sauce Behind NoSQL: LSM Tree”을(를) 바탕으로 합니다. 가장 자주 반복되는 단어는 다음과 같습니다: table, tree, key, Lsm, compaction. 이 영상에는 섀도잉할 문장 77개와 단어 1089개가 있습니다. 말하는 구간의 길이는 7:26입니다. 화자는 분당 약 147단어의 일정한 속도로 말해서 섀도잉하기에 편한 속도입니다. 영어에서 가장 많이 쓰이는 3,000단어에 속하는 단어가 72%뿐이라 어휘가 어려운 편입니다.

이 영상의 핵심 어휘

영상에서 가장 어려운 단어 15개를 발음, 뜻과 함께 정리했습니다.

단어발음뜻
merge 동사/mɝd͡ʒ/합하다
disk 명사/dɪsk/디스크, 원반
tombstone 명사/ˈtuːmstoʊn/묘석
outdated 형용사/aʊtˈdeɪtɪd/구식이다, 철 지나다
organize 동사/ˈɔɹɡənaɪz/조직하다
accumulate 동사/əˈkjuːmjʊˌleɪt/모으다, 축적하다
chronological 형용사/ˌkɹɑnəˈlɑd͡ʒɪkəl/연대기의
discard 동사/dɪsˈkɑɹd/버리다
throughput 명사/ˈθɹuː.pʊt/스루풋
starve 동사/stɑɹv/굶어죽다
subset 명사/ˈsʌbˌsɛt/부분집합
newsletter 명사/ˈn(j)uzˌlɛtɚ/뉴스레터
explode 동사/ɪkˈsploʊd/폭발적으로 증가하다, 폭발하다
binary 형용사/ˈbaɪ.nə.ɹi/참거짓, 진리
subscribe 동사/səbˈskɹaɪb/구독하다

이 영상의 문법

화자가 가장 많이 쓰는 문형을 영상 속 실제 표현과 함께 정리했습니다.

문형영상 속 표현
수동태 be + 과거분사 — 누가 하는지보다 무슨 일이 일어나는지에 초점is optimized · is typically stored · is commonly backed
현재완료 have/has + 과거분사 — 과거의 일이 지금도 관련이 있을 때have exploded · has been deleted

주의할 발음

  • “th” 소리: throughput /ˈθɹuː.pʊt/, algorithm /ˈælɡəɹɪðm̩/
  • “sh”와 “zh” 소리: compaction /kəmˈpækʃən/, flush /ˈflʌʃ/, optimization /ˌɑptəmaɪˈzeɪʃən/, exponentially /ɛkspə(ʊ)ˈnɛnʃəli/, insatiable /ɪnˈseɪʃ(j)əbəl/
  • 긴 단어 — 강세 위치에 주의: optimization /ˌɑptəmaɪˈzeɪʃən/, accumulate /əˈkjuːmjʊˌleɪt/, chronological /ˌkɹɑnəˈlɑd͡ʒɪkəl/, exponentially /ɛkspə(ʊ)ˈnɛnʃəli/, insatiable /ɪnˈseɪʃ(j)əbəl/

한국어 화자가 어려워하는 소리:

  • /f/ — ㅍ(/p/)으로 바꾸지 말고 윗니를 아랫입술에 대기: buffer /ˈbʌfəɹ/, flush /ˈflʌʃ/
  • /v/ — ㅂ(/b/)과 구별하기: exhaustive /ɪɡˈzɔstɪv/, override /oʊ.vɚˈɹaɪd/, starve /stɑɹv/
  • /z/ — ㅈ이 아니라 성대를 울리는 /s/: optimize /ˈɑptɪmaɪz/, optimization /ˌɑptəmaɪˈzeɪʃən/, organize /ˈɔɹɡənaɪz/, exhaustive /ɪɡˈzɔstɪv/, newsletter /ˈn(j)uzˌlɛtɚ/

이 영상으로 연습하는 방법

  1. 먼저 말하지 않고 영상을 끝까지 듣고 모르는 단어를 적어 둡니다.
  2. 보통 속도로 한 문장씩 섀도잉하고, 화자의 리듬과 맞을 때까지 반복합니다.
  3. 자신의 목소리를 녹음해 원본과 비교하고, merge, disk, tombstone 같은 단어에 특히 주의합니다.

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