Prática de Shadowing: So I Decorated Cycles X By @Vortrox! - Aprenda a falar inglês com o YouTube

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So Vertrox made a creator contest for his level called Cycles X,
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So Vertrox made a creator contest for his level called Cycles X,
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which is a super buff of Cycles,
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you know, you probably know that.
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So I, Geo, also known as Da Vinci from GD,
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I'm going to participate.
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So have a seat, get your popcorn,
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because right now I'm gonna show the process of creating this insane part.
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This is the part available for the creator contest,
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and immediately when I saw this,
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I already had the entire decoration in mind.
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I just had to execute it,
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which is the real problem.
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Mostly because I imagined something purple and like maybe orange
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or yellow and I'm just terrible at working with colors I usually make either monochromatic or rainbow levels,
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so it's gonna be a real challenge, but it's fine.
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Let's go Okay, so we got the groups and colors right here.
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So let's begin setting up the colors I was recording this very late.
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Please ignore my quiet voice.
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Okay, so we got everything I think we can definitely work with that So I went to make this structure first,
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but I for some reason tried to play test the level just to see how it plays and Oh my god,
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this gameplay is mysterious, I'd say.
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I'm really not understanding what is happening here.
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I wish you good luck on this, Vortrox.
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This gameplay is cancerous.
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Anyways, that's the structuring I'm gonna decorate.
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And then I started to fill the block design with these little orange blocks.
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Because my idea was basically make some running lava inside of them.
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So I went to make exactly that.
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So I made this kind of gradient inside of the blocks.
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And then added some pulses to make the lava effect.
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Simple and effective.
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That's the real deal.
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Wait, it didn't stop there.
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I needed to make it shine, just like real lava.
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So yeah, glow everywhere, please.
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It is looking like this.
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Kinda cool, but there's a lot more work to do.
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So I went to make the spike and it was very simple.
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I kind of followed the same idea of the block design,
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making the line purple and the inside yellow, shiny yellow.
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And it looks absolutely fantastic in my opinion.
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Very easy to copy and paste,
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and it matches the other elements of the decoration perfectly.
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So I made that perfectly well-made 3D as always,
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and the whole base of the structure is done.
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To finish it, I just had to execute the main idea that I said it was in mind earlier,
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which was simply to make a portal to space.
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Yeah, I swear to God I was sober when I came up with this.
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So I made this magic kerosene right now.
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Wow.
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Oh, look at this.
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Wow.
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Then I created these rotating particles to give an impression that uh, it's a portal.
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Then after some polishing and final touches, that's the result.
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Okay, this completely changed everything.
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Now this is looking really good.
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I agree with you, Geo from the past.
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The block was done and ready to be copy and pasted everywhere.
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But for some reason I tried some effects that got terrible.
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Just ignore this part of the video.
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Club set monster time.
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I gotta be honest right now.
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I didn't have any design ideas for him.
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He's just like, I don't even know what's up with him.
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He's just sad.
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That may be the reason.
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So I made the most simple thing ever.
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I just left him without textures.
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But at least he got a cool background and an area effect.
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Fancy.
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And that's the club set monster for now.
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Because I tried tweaking the atmosphere a bit.
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But honestly, most of the changes turned out really bad.
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The only thing I actually liked was this hexagon thing.
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I'm definitely keeping it.
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So yeah, that's how the part is looking at the moment.
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Trust me, this level is really hard.
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I'm not that bad.
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This part.
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What do I even do here?
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I had no better idea than making a guess what?
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I know exactly what you're thinking.
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Something related to space maybe?
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Well, almost, but actually a magma castle.
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Uh, what's wrong? Was it not close?
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Uh, okay.
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So I made this insane 3D magma spike block.
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That looks kind of decent, I guess.
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And started a crazy castle structure right there.
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So I made some holes to show that it's actually an ancient castle that fell apart a long time ago,
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filled it with black blocks,
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added details in every corner,
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and to make it really look like a castle,
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I used some of these objects right here that give it a cool,
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you know, like brick texture.
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Then I added some spikes like this,
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and boom, that's good for now.
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But honestly, I'm missing something right here.
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Where's the lava?
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Well, let's add it.
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The object I picked was this new lava from 2.2 that's way smoother than the other one.
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And here it is, really simple, but looking like lava.
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That's our objective.
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Then I made the background of the castle,
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of course, and that's it.
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Oh, I almost forgot about something.
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I tried placing some lava inside the holes in the wall and YO!
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I was not expecting this result.
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That's part of the design now, I don't care.
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After that, basically the whole base of the part was done.
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I just had to polish it,
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add movement, make some cool details like these signs and this arrow,
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and copy and paste the last structures.
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After doing all that, this is how it looks like.
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The only thing that was bothering me now was the atmosphere.
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I made this provisional one just to see how it would look so I could improve it later.
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And apparently, later is now.
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So I deleted all that ugly stuff, ugh, That's terrible.
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And tried some glowy lights, but...
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That's terrible.
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So I quickly got rid of it and just added a gradient trigger.
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That's all I need.
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But I was still thinking everything felt a bit too empty.
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To fix this problem, I tried these connectors with some glowy objects and spammed all over the place.
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And they ended up being a really good touch for the part.
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Look at this.
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A lot better.
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The only little guy that wasn't decorated yet was him.
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Mr. Fitzgerald.
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I'm going faster now because there's literally nothing I can say about it.
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I just made the exact same thing I previously made with that other monster but with this cool effect behind them.
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That's all about it, but at least it turned out great!
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Okay, so it's almost done.
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I'm doing a good job, I think.
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Now I think it's 100% done.
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Let's see.
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Oh, not 100% because I remembered the background,
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but yes, it's like mostly done.
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Now to actually finish this part,
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we just needed some background, which was a particle.
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I'm not very good at backgrounds as you can see, sorry.
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But yeah, it's just some starts with a parallax effect.
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And finally after some polishing the part was finally done.
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Look at this little Geo taking a bath on lava I hope Fortrux likes it as much as I'm like now.
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Yeah, that's the scary part.
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Let's see.
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All right next up is 1370.
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I'm so excited for this level.
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Chat, I, me too, I am so incredibly excited for this.
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This level is gonna be so good, bro.
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It already is.
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It already is.
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Oh, this one's cool.
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Oh my god, it's Halloween.
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Halloween!
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It's Halloween!
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What I will say though,
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this leans into the orange a little too heavily, I think.
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That was definitely a choice.
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And the lava's cool.
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I absolutely love this, but I will just say,
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I don't know if this style totally fits,
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because the orange is very like,
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you know what I'm saying?
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Please, please, please make a Halloween level with these colors.
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Yeah, but isn't this a...
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Oh yeah, this guy makes Jump Dredge videos.
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Yeah, that's dope.
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Yeah, I like his icon, that's fun.
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Yeah, I would say that part doesn't quite fit,
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but it is very cool.
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Absolutely.
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I absolutely gonna keep that in mind.
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Super good, but the orange just doesn't really fit.
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That's what I would say.
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I completely understand.
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I didn't check the other parts before.
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Yeah, sometimes I'm really dumb.
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Yeah, again, this part, right away,
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the orange just doesn't really fit,
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but I like everything else about it.
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The lava's a cool idea.
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Yeah, that's a good one.
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And when I played it in the editor,
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it's a little bit dark, too.
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Definitely good, though.
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Love that one.
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W-G-O-G-D.
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I got eliminated, but honestly, for a fair reason.
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But still, the crazy amount of extremely well-made entries was insane.
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The competitors did an amazing job, and the winner...
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Vjolt?
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Vjolt?
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I don't know.
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Totally deserved it.
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Just look at this part.
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It's just awesome and fits the level perfectly.
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But there is still a question in the air.
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How would my part look if it had the right colors?
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I don't really know what the right colors are exactly.
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So I replaced the orange with pink.
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So before finishing the video,
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thank you so much for watching.
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Here's thanks to Vortrex for the compliments.
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And here's a showcase of the two versions of my part.
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See you in the next video.
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Oh, and I forgot to mention that we finally got to 100,000 subscribers in only four months.
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Which is absolutely insane for me.
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So thank you so much everyone now I can finally finish the video!
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I'm sorry.

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Contexto & Antecedentes

No vídeo "So I Decorated Cycles X By @Vortrox!", o criador de conteúdo, conhecido como Geo ou Da Vinci, fala sobre sua participação em um concurso de criação de níveis no jogo Geometry Dash. Ele compartilha seu processo de design e as dificuldades que encontrou ao trabalhar com cores e na execução da sua ideia criativa. Ao longo do vídeo, ele também expressa suas impressões sobre o jogo, o que pode ajudar os espectadores a entenderem melhor as emoções e desafios enfrentados pelos criadores de conteúdo no mundo dos jogos.

Top 5 Frases para Comunicação Diária

  • "So, I made this kind of gradient inside of the blocks." - Importante para descrever processos criativos.
  • "I wish you good luck on this, Vortrox." - Uma expressão amigável de encorajamento.
  • "It looks absolutely fantastic in my opinion." - Boa maneira de compartilhar sua opinião positiva.
  • "I kind of followed the same idea of the block design." - Útil para explicar a lógica por trás de uma decisão.
  • "I went to make the spike and it was very simple." - Frase que destaca a simplicidade de uma tarefa.

Guia Passo a Passo de Shadowing

O shadowing em inglês é uma técnica poderosa para aprimorar suas habilidades de fala. Ao assistir vídeos como este, você pode praticar a prática de conversação em inglês de forma eficaz. Aqui estão algumas etapas que você pode seguir para melhorar sua técnica de shadow speech com este vídeo:

  1. Ouça atentamente: Primeiro, assista ao vídeo sem interromper. Preste atenção à pronúncia, entonação e ritmo de Geo.
  2. Repita em voz alta: Após uma primeira visualização, reproduza o vídeo em partes curtas e repita o que Geo diz, tentando imitar a maneira como ele fala.
  3. Foque nas frases-chave: Concentre-se particularmente nas frases que você anotou na seção anterior. Isso ajudará a fixar a linguagem coloquial que é útil no dia a dia.
  4. Grave sua prática: Ao repetir, grave sua voz e compare-a com a do criador. Isso ajudará a identificar áreas de melhoria na sua pronúncia.
  5. Pratique a fluência: Depois de se sentir confortável, tente assistir o vídeo novamente e fale junto com Geo. Isso irá aumentar sua confiança e fluência.

Utilizando essas técnicas de shadow speak, você poderá não só entender melhor o conteúdo, mas também aprimorar suas próprias habilidades de conversação em inglês. Mantenha a prática regular e note a evolução no seu falar!

O que é a Técnica de Shadowing?

Shadowing é uma técnica de aprendizado de idiomas com base científica, originalmente desenvolvida para o treinamento de intérpretes profissionais. O método é simples, mas poderoso: você ouve áudio em inglês nativo e repete imediatamente em voz alta — como uma sombra seguindo o falante com 1-2 segundos de atraso. Pesquisas mostram melhora significativa na precisão da pronúncia, entonação, ritmo, sons conectados, compreensão auditiva e fluência na fala.

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