Luyện nói tiếng Anh bằng Shadowing qua video: My UX Design Case Study Presentation that Got Me Hired | Case Study Walkthrough

C1
Hey everyone, welcome back to my channel.
⏸ Tạm dừng
283 câu
Nếu các câu quá ngắn hoặc quá dài, hãy bấm Edit để chỉnh sửa.
1
Hey everyone, welcome back to my channel.
2
My name is Sharon Nguyen
3
and in today's video I'm going to be walking you through
4
a case study presentation I did to land a job as a senior product designer.
5
Now for this particular case study presentation,
6
the instruction that I got from the recruiters was to focus on process.
7
So the team really wanted to see what my design process
8
was like as well as how I collaborated with other team members and just really understand how I approached design related problems.
9
So in this case study,
10
you're going to see a lot of detail on the process on this very step-by-step and granular level.
11
Now this presentation and interview process was roughly two years ago.
12
So 100% if I were to do this again,
13
there's probably a couple of things that I would do differently
14
or better just based off of the fact
15
that I have a bit more experience and I've gotten better as a designer over time.
16
However, there is still a lot of really vital and valuable things
17
that I think most designers can still apply in any of their upcoming interviews or case study presentations.
18
So without wasting any more time,
19
let's get into today's video.
20
So first thing that we have is basically just a cover page, right?
21
So on this page, of course,
22
you can be much more creative than this and show a lot more detail or whatever as you like for me.
23
I just wanted to, you know,
24
just introduce basically starting with like my name,
25
my current role at the company that I was working at.
26
So yeah, just very, I kept it very basic and very simple.
27
So I wanted to kind of break it down into chapters.
28
Now, originally this was, this presentation had two projects in it,
29
but for the purpose of this video,
30
I just shortened it to one project.
31
So I wanted to get into about me and talk a little bit more about myself.
32
So then I have like a picture you should always try to use a picture
33
that you like at the time I really like this picture
34
and I still use it a lot
35
And I just did a quick intro about myself where I currently work my background
36
Which is mostly graphic design and print design and how I transitioned,
37
you know, to front-end development and
38
From their UX design and I also gave a little bit of personal information about like hobbies
39
and things that I was into at the time And one thing I'll say about this is that this is your,
40
when you're still doing this introduction,
41
is a time for you to do,
42
you know, some quick bonding almost with the people that you're talking to.
43
So you want to form some sort of relationship with them,
44
maybe make some jokes and also be very strategic about it.
45
So if there are specific things that you think are part of your experience
46
that could make you stand out or stand a better chance,
47
I would say this is the best time to mention it.
48
So if you have experience in something that your interviewers probably currently work with,
49
this is a good time to mention that.
50
So the next part of my introduction was just highlighting my experience.
51
So this was not like all of my experience,
52
but it was my most recent experience.
53
So working in the past like three companies.
54
After that, I wanted to highlight some of my skills
55
and things that I felt like I was adept in or things that I knew a lot about.
56
So this is something that I think is really,
57
really, really helpful, especially if you have specific tools and skills
58
that you want to highlight it really helps to focus on this
59
so i also went into a quick overview about my design
60
process this is something i actually learned also here on youtube
61
from a fellow designer i believe her name is femke
62
and picked this from one of her youtube videos was very helpful
63
so i just spoke a little bit about how you know
64
i like to go into a little bit of research defining the problem user journey mapping
65
and exploring designs as well as usability testing and then handoff and monitoring,
66
which is all very important in working with design teams.
67
So then from there, I wanted to do like a,
68
you know, let's get talking about, you know, projects.
69
So like I mentioned, there were originally two in this presentation,
70
but for this, I worked,
71
I would just be showing one of those projects.
72
And this was the project that I wanted to focus on.
73
It was for a brand called Every Plate at the company I was working with at the time,
74
and it was the loyalty challenge.
75
So I first of all started also by giving a quick intro into the brand,
76
what it does, just to make people really understand like,
77
you know, everything the business was about and create that background understanding of the problem.
78
I went into it a little bit deeper,
79
gave a little bit more context because some people are not familiar with this.
80
So it's also very helpful to just give that added context that gives people some more knowledge about what you're talking about.
81
Then I went into explaining more about like the problem, right?
82
So our customers, what were they saying?
83
I wanted to help them to understand that,
84
you know, there were surveys and there was feedback that we were getting and gradually,
85
you know, highlight some of the issues that we were seeing.
86
So we were saying things like I don't see the point of you know meal kits for context
87
if you didn't already follow every plate is a meal kit planning service
88
or under the hello fresh group and
89
so we're seeing people saying things like I don't understand the value I don't feel rewarded for my loyalty
90
so for people that have ordered frequently or have ordered a lot
91
and then people of course asking how they can get access to like more discounts
92
and basically rewards for their loyalty
93
and then I from there moved on to explaining about the how might we statements
94
that we crafted based off of some of the problems or issues that our customers were raising frequently.
95
And I first started with,
96
you know, the first one talking about like,
97
how can we give customers something to look forward to,
98
ensure our customers stay long enough to understand the value,
99
keep our customers motivated and engaged on the platform,
100
and also reward your customers consistently.
101
So I think something I was really trying to do was to like progressively reveal information
102
so that it was not just everything at the same time which can be pretty overwhelming when you're going through a presentation.
103
I went into talking about defining the projects right
104
so the business team
105
and the product team we you know had several meetings touch points of course pioneered by design and research.
106
It's also really helpful to highlight what specific things you did
107
so I tried to you know say that okay yes I worked with the team,
108
but you know, there were certain things that I also led as well.
109
So we decided to create a loyalty challenge for Every Plate to address some of the issues
110
that we had previously gone through, right?
111
Then I went into details about the project and the loyalty challenge and how specifically it was supposed to work.
112
So it was for a duration of about 12 weeks,
113
eight boxes or meal orders,
114
and three rewards throughout the duration of the 12 weeks and the eight orders.
115
And it's really important to highlight what your goals and focus areas are.
116
And so that's what that was the next thing that I wanted to do.
117
And so I started off by defining like what our primary goals were.
118
You can also use this to include maybe your metrics or KPIs.
119
So at this point, I was talking about like improving customer engagement and motivating loyalty,
120
you know, through the use of incentives.
121
Also really important for you to highlight constraints and limitations if there are,
122
because most teams are always going to have some level of constraints
123
and limitations and they want to see how you work as a designer with knowledge of
124
that and how you maneuver that so the first constraint at the time was
125
that yes there were three rewards but technically it was just one
126
and so we had to repeat that reward three times and
127
so i walked them through that process and how it was
128
and why it was that way it was mostly on the technical side
129
and also being aware of scalability because like I mentioned it's one of HelloFresh's brands
130
and HelloFresh does have other brands underneath it
131
which we might have had to duplicate that feature across different brands
132
and then did a quick intro about the team I spoke
133
about you know the role of the product owner the copyrights
134
or the researcher as well as the engineering manager who was managing a team of engineers
135
that were working with us on this project and then of course myself
136
and then I wanted to also talk about the research aspect
137
because we started off with doing a bit more research to get more real context on the issue
138
so i didn't want to just phrase it like step two research there's nothing wrong with
139
that but i wanted it to sound a bit more human
140
and you know to explain that we were trying to understand
141
so that's why i phrased it like empathizing through research
142
so i explained a little bit about why we were doing these interviews the methodology at the time.
143
It was also around COVID,
144
so we spoke to about 10 active users as well via Zoom.
145
And we had primary research questions that we're trying to answer.
146
So we wanted to understand what type of rewards and loyalties or membership,
147
you know, what would be a good enough incentive.
148
We wanted to understand like if they had preferences about how it would work.
149
We also wanted to understand what would motivate them to be a part of the program
150
and what would delight them during the experience.
151
So from there, quickly moving into key results from the research and the takeaways.
152
And that's something you always want to make sure is very clearly highlighted is what did you learn?
153
Research is only as good as what you take away from it.
154
I highlighted that, of course,
155
we were able to validate a hypothesis,
156
which is that people who are interested in the the program.
157
We're also able to understand that people wanted brand specific awards
158
but also would have appreciated like food and you know stuff like that as it was a food brand.
159
So we also were able to validate
160
that you know it would make people more likely
161
and more likely to stay and increase engagement which is what we suspected
162
and it might reduce the the chances of people looking for something alternatively.
163
So people are thinking if I order a couple more boxes then I can
164
stay with them a couple more weeks and get this reward at the end of it.
165
You know, so really take the time to explain to whoever it is you're talking about,
166
give as much context or whoever it is you're talking to,
167
give as much context and information so that they can really visualize
168
and understand on a step-by-step basis what the project was about.
169
And if there was research,
170
what did the research tell you?
171
And also, lastly, we learned that participants were interested,
172
but were concerned about anything that might,
173
you know, make them spend a longer amount of time that they were willing to.
174
So then from there, I wanted us to get into our approach and our strategy.
175
And, you know, how did we go from this research,
176
you know, into actually defining the entire scope of everything.
177
So there was a team workshop led by one of my colleagues at the time who I collaborated with.
178
And so at this point,
179
I spoke a little bit about the workshop and what was done,
180
the customer journey, talking about the different phases of the challenge and what the overall experience would be like.
181
And then from there, we were able to set certain requirements based on the uniqueness of this project.
182
So, you know, we were talking about we have to ensure,
183
you know, multiple entry points.
184
We wanted to also take into account the constraints that I had mentioned early,
185
you know, to conceal the rewards because there were three and they were all the same.
186
And so we wanted to build a sense of anticipation and not spoil it because some people might feel,
187
oh, if there's three rewards and I already know that they're exactly the same thing,
188
it might get boring.
189
So we wanted to kind of conceal it to create a higher level of anticipation
190
because some people might look at the rewards and be like,
191
it's not worth it and skip.
192
Then we also wanted to ensure that it was clear,
193
that you could see what rewards you had not yet claimed and be able to easily take action.
194
So getting started with the design.
195
So of course I also spoke about,
196
you know, the process of like low fidelity designs
197
and creating basic flows and using
198
that to get feedback you know i think it's also really important for designers based on my experience to highlight
199
that they're getting feedback at early stages
200
because a lot of people have this issue where you wait
201
till something's like very mature before you start getting feedback that's something i also have struggled with in the past
202
and so it's important to highlight that you are getting feedback at every stage and carrying everyone along
203
so i also got to talk a little bit more about the high fidelity designs right i can't remember
204
if i showed them around the figma file or not
205
but in some cases that's not really a bad idea it depends on the the focus area you know
206
but i talked them through the different states the achievements how we're trying to portray
207
that visually and all of that so then i wanted to show them a bit more
208
zoomed in the design and so i was talking to them about the onboarding
209
and what that experience was like the progress banner the specific achievements page
210
and then i had also done like this animation
211
which would show anytime you like accepted a reward
212
so it would like open up and like show these sparkly things
213
which is just an opportunity for us to create some delights some fun
214
so after this we went into discussing creating prototypes uh for feedback as well as for some usability testing
215
and it's another thing to highlight if you've worked with someone or have led usability testing efforts.
216
This is something that you always want to highlight.
217
So I showed, I embedded a GIF.
218
By the way, this is a platform called Pitch, pitch.com.
219
But I do believe other platforms,
220
you could use Figma, you could use Canva.
221
They do support integrating GIFs so I had a GIF
222
which kind of showed them what the first time user onboarding was like
223
so the flow for people who had just been gotten into this loyalty challenge right
224
so I should walk them through that flow
225
and it was just looping on its own so all I had to do was just explain as it goes.
226
Human beings are very visual
227
so it helps to really highlight the visuals not just by talking about it
228
or showing screenshots but if you can embed a video it's very helpful.
229
There was another later stages of the loyalty challenge
230
so I also wanted to highlight that and make it very clear
231
that this was a further stage and what that experience looked like as a user would progress through the loyalty challenge.
232
Then I also highlighted the web touch points because
233
while this was focused on the mobile app experience there were also some web aspects to it
234
because this was also supposed to drive app adoption
235
because it was going to live primarily you know in the mobile application
236
so that was something that i mentioned actually earlier but and
237
because this is a video a couple of years later i might have forgotten to mention
238
that at the beginning so after
239
that i wanted to also talk about the usability testing
240
so i went into a bit more detail about what exactly was done how it went
241
so i spoke a little bit more about like the specific questions we were trying to to ask
242
and the methodology as well as highlighting the specific recommendations
243
that we got so from there we were able to get like some feedback
244
and so we made some iterations based off the feedback
245
that we got from the usability testing and then i wrapped it up with
246
highlighting the results and impact
247
which for the most part you should always try to have the numbers specific numbers
248
so this initiative actually did improve net revenue order rate as well as app adoption by 2.5 percent 2.6 percent
249
and 14 percent respectively so I think overall a couple of things that's very important to remember
250
when doing these case study presentations is to make use of your visual slides,
251
ensure you're carrying people along on a visual journey,
252
let people know what your thought process was at each point,
253
and very important to let people know what you were specifically in charge of,
254
and also let people know the points.
255
It's very easy to go through a presentation and just be saying a lot of,
256
we did this and we did that.
257
It's really important to say,
258
I did this and I led this and I led that.
259
And just to reiterate on the first point about the visuals is if you can embed gifts,
260
some sort of indicators that show exactly what you did, it's very helpful.
261
Also try to ensure that you are consistent with your usage of fonts,
262
your usage of colors, and your usage of design principles.
263
And also don't shy away from talking a little bit about yourself and showing some personality in
264
your introduction stage and while you're walking them through it.
265
They don't expect you to have a perfect design process because
266
when you go through with the very perfect process and all of that,
267
it kind of shows that your expectation from them,
268
if they were to hire you,
269
might not be as realistic.
270
So feel free to explain certain rough patches or obstacles
271
that you faced in the process of your project
272
and of course give some context as to how you were able to overcome it
273
and how you're able to get past it.
274
Of course I ended the presentation with a thank you
275
and appreciated everyone's time and this is the part where you're open up for questions
276
so feel free to jump back into different pages and explain a little bit more what you did,
277
give a bit more context,
278
yeah speak with confidence as well because it's your work you know what you did
279
and nobody's gonna ask you anything that you didn't do
280
so speak with as much confidence and be sure of yourself
281
and show a bit of character so guys i hope today's video was helpful
282
if it was please do not forget to support me by liking sharing of course commenting
283
and subscribing to my channel thank you so much and see you next time

Tải Ứng Dụng

Có tính năng chấm điểm câu của bạn bằng AI

TRENDING

Phổ biến

Tại sao nên luyện nói qua video này?

Khi luyện nghe và nói qua video này, bạn sẽ có cơ hội hiểu sâu hơn về quy trình thiết kế UX từ góc nhìn của một nhà thiết kế chuyên nghiệp. Hơn nữa, video không chỉ mang lại kiến thức lý thuyết mà còn cung cấp những kinh nghiệm thực tế trong phỏng vấn xin việc. Việc theo dõi cách giới thiệu bản thân và các yếu tố mà Sharon Nguyễn sử dụng giúp bạn tạo dựng phong thái tự tin, điều rất quan trọng khi giao tiếp bằng tiếng Anh. Khi luyện nghe nói qua video, bạn luyện tập kỹ năng shadow speak, giúp bạn cải thiện khả năng phát âm và cấu trúc câu tự nhiên.

Cấu trúc ngữ pháp & Biểu thức trong ngữ cảnh

Dưới đây là một số cấu trúc ngữ pháp và biểu thức quan trọng mà bạn có thể ghi nhớ và áp dụng trong giao tiếp hàng ngày:

  • “I just wanted to...”: Cách diễn đạt này thể hiện ý định của người nói, giúp bạn truyền đạt ý tưởng một cách nhẹ nhàng và tự nhiên.
  • “So, I wanted to kind of break it down into chapters.”: Câu này sử dụng cấu trúc để diễn tả việc phân chia thông tin, rất hữu ích trong các tình huống thuyết trình.
  • “This is your time to…”: Diễn tả thời điểm mà bạn có thể làm gì đó cụ thể, giúp bạn nhấn mạnh ý nghĩa của việc tạo dựng mối quan hệ trong giao tiếp.
  • “If there are specific things…”: Cấu trúc điều kiện này rất hữu ích trong việc thảo luận về các yếu tố quan trọng trong trải nghiệm cá nhân.

Cạm bẫy phát âm phổ biến

Trong video, có một số từ và cụm từ có thể gây khó khăn cho người học tiếng Anh:

  • “designer”: Từ này có nhiều âm tiết và thường dễ bị phát âm sai. Hãy chú ý đến cách nhấn âm trong từ này.
  • “presentation”: Lưu ý cách phát âm âm “-tion” ở cuối từ, điều này đôi khi có thể tạo ra sự nhầm lẫn.
  • “experience”: Có thể bị nhầm lẫn với âm đầu; luyện tập cách phát âm chính xác sẽ giúp bạn tự tin hơn khi nói.

Đừng quên sử dụng phần mềm shadowing để luyện tập các cấu trúc này. Hãy thử shadowspeaks để cải thiện kỹ năng nói của bạn qua video, bạn sẽ thấy sự tiến bộ rõ rệt trong thời gian ngắn!

Phương Pháp Shadowing Là Gì?

Shadowing là kỹ thuật học ngôn ngữ có cơ sở khoa học, ban đầu được phát triển cho chương trình đào tạo phiên dịch viên chuyên nghiệp và được phổ biến rộng rãi bởi nhà đa ngôn ngữ học Dr. Alexander Arguelles. Nguyên lý cốt lõi đơn giản nhưng cực kỳ hiệu quả: bạn nghe tiếng Anh của người bản xứ và lặp lại to ngay lập tức — như một "cái bóng" (shadow) đuổi theo người nói với độ trễ chỉ 1–2 giây. Khác với luyện ngữ pháp hay học từ vựng bị động, Shadowing buộc não bộ và cơ miệng phải đồng thời xử lý và tái tạo ngôn ngữ thực tế. Các nghiên cứu khoa học xác nhận phương pháp này cải thiện đáng kể phát âm, ngữ điệu, nhịp điệu, nối âm, kỹ năng nghe và độ lưu loát khi nói — đặc biệt hiệu quả cho người luyện IELTS Speaking và muốn giao tiếp tiếng Anh tự nhiên như người bản ngữ.