跟讀練習: SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer, [ICLR 2026, Oral] - 通過影片學習英語口語

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Thank you, Luke, for the amazing opening.
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So good morning and thanks for having me.
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My name is Jun Song.
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I'm from the University of Hong Kong and NVIDIA.
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It's really my great honor to present this work, SANA Video, for our SANA team.
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So currently, generative AI is evolving rapidly with model sizes growing larger and larger.
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At At the same time, AVIDIA GPUs are becoming increasingly powerful.
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We can foresee that the future visual generative models will demand even more computational resources.
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So actually, generating images and videos are significantly more computationally demanding than processing just text.
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For example, the inference for Flux or CogVideoX exceed the Lama 3,
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and an order of magnitude higher than the VIT models.
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So they are restricted to cloud deployment and remain impractical for consumer GPUs or age devices.
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So actually, efficiency is a forever topic.
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So far, we have explored several directions for efficient video generation.
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First, in Sanaa, we tried to reduce input tokens by using our self -developed deep compression autoencoder, DCAE.
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We also try to use linear tension to replace Softmax 1, enhance the architectural efficiency of the model.
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And we also already explored inference step distillation in Sanaa's spring project.
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The fewer the inference steps, the faster the speed.
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So the last part is what we are going to talk about today, the hybrid AR plus diffusion for long video generation.
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Actually, we can generate video block by block causally and diffuse within the block.
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So video generation requires much more computation than images.
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SANA can generate one image within just one second.
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However, generating a five -second video with one model actually takes nearly 30 minutes.
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So to boost the video generation efficiency, we focus on three key technical areas, the high ratio VAEs and leaning attention mechanisms,
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especially optimized for video tasks.
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Crucially, the block KV cache based on leaning attention enables the generation of much longer videos.
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So to get a video generation model, actually, we have two ways to go to try to choose.
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First, we can just train from scratch.
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But only when we have hundreds or thousands of GPUs,
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like H100 GPUs, and it will take you almost several months to train one model.
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And it's, of course, not affordable.
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Or actually, we can start from a semantic aligned text -to -image model.
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Here we start from our SANA 1 .5, which is a 1 .6 billion parameter text -to -image model trained on our DCAE.
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Actually, since our video model is based on image model, so the linear tension DIT actually is almost the same as our SANA,
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but we're introducing two modules for temporal modeling, and we will talk about them later.
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Finally, on the left at the top, we implement block causal linear tension module to achieve constant kv cache memory.
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So for any length video generation, So first, let's talk about linear attention in video generation model.
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Actually, in video tasks, linear attention provides even more significant acceleration than in images,
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as the video length and resolution are much larger.
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Our results show that for long videos, SANA video is 1 .5 times faster than the one model.
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And additionally, at high resolution, our linear attention is four times faster than the flash attention.
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And these improvements make a long form, high resolution video generation much more practical.
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However, we find that the linear attention map is far different from the softmax attention.
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As you can see in this figure, the linear attention is super dense, while the softmax attention is rather sparse.
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And this demonstrates that the local contacts captured by the linear tension is actually insufficient.
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To enhance the temporal modeling, we introduced two key improvements.
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First is the 3D rope for the linear tension and temporal convolutions.
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And both are highlighted in the orange box.
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While 3D rope doesn't solve the tension map sparsity problem entirely, it do help improve attention low quality.
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Combined with our spatial temporal mix FFN, it significantly boosts the overall performance.
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Here we have the training loss.
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The green line stands for the 3D rope and the additional temporal convolution.
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And to further support long video generation, we leverage the unique properties of linear attention to implement an efficient block KV cache.
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So let's quickly review how this works.
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In linear attention, we call it the attention map, or the state.
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Actually, it has a fixed shape of D times D, regardless of the input sequence length.
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So when processing the first block here, we obtain the state, S1.
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And for the second block, the state is updated additably,
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meaning that we only need to add the current block's contribution to the previous cache.
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And generally for any block I,
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actually the current state is updated as adding the current block contribution the KV here to the previous cache to ask.
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So now let's see how we enable long video generation with block of causal linear attention.
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For the first block here, the green one, we compute the state as one, shown in the green box.
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After we compute first block the state, we cache it, it's shown in the red box.
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Then we calculate the KV for the next block and add it to the previous one.
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Here we take the cached state from block one in the red box and updates it into the block two, which is in the green color.
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And the subsequent process follows the same logic.
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The new state is cached, and once the next block competition is finished, they are summed together. And so on.
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So, token in Valenian attention will become larger, more and more as the video length become larger and larger.
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While our causal linear tension maintains a constant KV cache potentially make minute length video generation possible.
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So here in conclusion, we can have two advantages of block linear tension.
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First, we have constant memory usage regardless of the input sequence length and second we have the global history context.
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So one last question is how to achieve causal FFN with temporal conf.
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So let's take two block situation as example.
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During causal training the block one cannot foresee block two so we pad a zero token here between the two blocks.
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However block two must see block one's token so that it's correct the causal modeling.
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So here we catch the last token from block one as the first token in block two.
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So finally the two blocks are separated by the zero padding token
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which is subsequently removed to to avoid affecting the final computation.
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And the block two used the last token from block one making the the causal modeling available.
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So here's some results, compared to the current state -of -the -art video models, Sonar Video performs competitively on VBench,
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and it takes only 18 seconds to generate a 1K resolution video on a single H100 GPU.
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Here we show some examples.
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On the left we have text to video examples, And on the right, we show the image to video examples.
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And using SANA video as a base model, it can be applied to tasks like physical AI and real -world models.
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Actually, by fine -tuning SANA video on a small data site with just a few safety steps,
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we enable it to generate videos for robotic manipulation and gameplay play.
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We also combine with the post -training tech in long lab, which is a three long test long method.
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And this method is also accurate poster and is also from our group.
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We also implement the DMD step distillation to further accelerate our model.
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And finally, Sonar Video you can also generate minute -length video within just 36 seconds,
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achieving 27 FPS real -time generation.
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So, finally, there is one more thing.
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Based on linear attention, we have much more potential applications to discover.
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We believe the efficiency of linear attention
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and deep compression auto encoder will facilitate streaming video generation
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and also the development of long form like minute -length or even hour -length, real -world models.
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And we are working on this project and we'll see if we can keep pushing the efficiency boundary.
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And all of our projects, including the code and checkpoints,
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are all open -source to encourage further exploration in efficient generative AI system.
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So that's all for my talk today.
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And we will have a poster session right after this aural, maybe in the afternoon.
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Welcome everyone to discuss more.
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Thanks so much.
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Thank you.
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Time for a quick question, if any.
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Yeah, please go to the mic.
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Thank you for your speech, and I have a question.
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I think it's something similar to the auto -aggressive video diffusion models like cause of it
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and something similar to the block causal linear attention you introduced.
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So I wanted to ask what are the key differences and if we are thinking about infinite long video generation,
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which one do you think would be better choice?
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Thank you.
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Thank you for your question.
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Actually the cause V something like that, they actually perform on soft max extension.
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So as I talked before, the soft max extension has an open square computation complexity.
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So if you want to generate mini lens or even hour lens video, it's not possible to do it on soft max extension.
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So if you want to generate mini lens video, so you have to keep the computation within like a sliding window or something like that.
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So the main difference here is our linear tension has the global context.
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It has memory from the first second to the final second.
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So if you want to do some project or task like world model,
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it has to be maintaining overall all the cache or the memory.
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So I think that's the main advantages of getting attention.
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Yeah, thank you.
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Thank you.

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本課的詞彙與口語要點

這節口語課以影片“SANA-Video: Efficient Video Generation with Block Linear Diffusion Transformer,”為素材。 影片中反覆出現的詞有:block, attention, model, linear, generation。 這段影片共有 125 個句子、1634 個單詞可供跟讀。 講話部分時長為 12:46。 說話人語速平穩,每分鐘約 128 個詞,很適合跟讀。 只有 80% 的單詞屬於英語最常用的 3,000 詞,詞彙難度較高。

影片中的重點詞彙

影片中 15 個值得學習的單詞,附發音和釋義:

單詞發音釋義
linear 形容詞/ˈlɪn.i.əɹ/線性
cache 名詞/kæʃ/快取 /快取, 快取
tension 名詞/ˈtɛnʃən/緊張 /緊張, 不安
token 名詞/ˈtoʊkən/代幣 /代幣, 籌碼 /籌碼
temporal 形容詞/ˈtɛm.pə.ɹəl/世俗的
efficiency 名詞/ɪˈfɪʃ.ən.si/效率, 效能
efficient 形容詞/ɪˈfɪʃənt/高效率
introduce 動詞/ˌɪntɹəˈdus/介紹 /介紹, 紹介 /紹介
input 名詞/ˈɪnpʊt/輸入 /輸入
implement 動詞/ˈɪmpləmənt/實施 /實施, 執行 /執行
lens 名詞/lɛnz/透鏡 /透鏡, 鏡片 /鏡片
rope 名詞/ɹoʊp/繩子 /繩子, 繩索 /繩索
sequence 名詞/ˈsiː.kwəns/序列, 順序 /順序
contribution 名詞/ˌkɑntɹɪˈbjuʃən/貢獻 /貢獻
explore 動詞/ɪkˈsploɹ/探索, 探險 /探險

影片中的語法

說話人最常用的結構,並附上影片中的原話:

結構影片中的用法
被動語態 be + 過去分詞 — 強調發生了什麼,而不是誰做的are restricted · is based · are highlighted
定語從句 who / which + 從句 — 補充說明人或事物two, which is · lab, which is

需要注意的發音

說話人用了 4 次縮略和弱讀形式,例如 doesn't, I'm, we'll。請按聽到的簡短形式來說。

  • “sh” 和 “zh” 音: cache /kæʃ/, tension /ˈtɛnʃən/, efficiency /ɪˈfɪʃ.ən.si/, extension /ɪkˈstɛnʃən/, efficient /ɪˈfɪʃənt/
  • 長單詞——注意重音位置: efficiency /ɪˈfɪʃ.ən.si/, contribution /ˌkɑntɹɪˈbjuʃən/, automobile /ˈɔː.tə.məˌbil/, potentially /pəˈtɛnʃ(ə)li/, mechanism /ˈmɛk.ə.nɪ.zəm/

中文母語者容易讀錯的音:

  • /v/ — 不要讀成 /w/,上齒輕觸下唇: solve /sɒlv/, discover /dɪˈskʌvə/, aggressive /əˈɡɹɛs.ɪv/, leverage /ˈlɛv.(ə.)ɹɪd͡ʒ/, evolve /ɪˈvɑlv/
  • 詞尾子音 — 要讀清楚,後面不要加母音: cache /kæʃ/, generate /ˈd͡ʒɛn.ə.ɹeɪt/, efficient /ɪˈfɪʃənt/, introduce /ˌɪntɹəˈdus/, input /ˈɪnpʊt/
  • /r/ 和 /l/ 的區別: linear /ˈlɪn.i.əɹ/, temporal /ˈtɛm.pə.ɹəl/, regardless /ɹɪˈɡɑɹd.lɪs/, explore /ɪkˈsploɹ/, practical /ˈpɹæk.tɪ.kəl/

如何用這段影片練習

  1. 先完整聽一遍影片,不要開口,記下不認識的單詞。
  2. 用正常速度逐句跟讀,每句重複到你的節奏與說話人一致為止。
  3. 錄下自己的聲音並與原聲對比,特別注意 linear, cache, tension 這類單詞。

什麼是跟讀法?

跟讀法 (Shadowing) 是一種有科學依據的語言學習技巧,最初開發用於專業口譯員的培訓,並由多語言者Alexander Arguelles博士普及。這個方法簡單而強大:您在聽英語母語原聲的同時立即大聲重複——就像是一個延遲1-2秒緊跟說話者的影子。與被動聽力或語法練習不同,跟讀法強迫您的大腦和口腔肌肉同時處理並模模擬實的講話模式。研究表明它能顯著提高發音準確性,語調,節奏,連讀,聽力理解和口語流利度——使其成為雅思口語備考和真實英語交流最有效的方法之一。

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