跟读练习: Derivatives: Crash Course Physics #2 - 通过视频学习英语口语

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Every discipline of science has its very own special language, the way it communicates the ideas that it investigates.
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For example, biology finds order in the world by giving every living thing a name in Latin.
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Chemistry has a system of prefixes, suffixes, and numerals to tell you, in a word or two, the exact composition of an atom or a compound.
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Physics has to communicate its ideas differently.
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The language of physics is mathematics.
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Because if you're trying to describe how the world works, you really have to know how things relate to each other in a mathematical way.
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For example, we've been talking a lot about position, velocity, and acceleration, and how they're all connected.
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Velocity is a measure of your change in position, and acceleration is a measure of your change in velocity.
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They're connected.
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One quality will describe how the other is changing.
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And the way we describe change in mathematics is through calculus.
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Calculus explains how and why things change using derivatives, which help you to determine how an equation is changing.
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as well as with integrals, which you can use to calculate the area under a curve.
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Derivatives and integrals themselves are closely connected, but let's start with derivatives.
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You probably won't be able to go straight from this lesson to your calculus final, but hopefully in about 10 minutes you will be able to understand some of the maths
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that scientists have been using to think about physics for the last 400 years or so.
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And you'll also have a new way to fight speeding tickets.
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You know, just in case.
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Last time we talked about that unfortunate incident where you got a speeding ticket.
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Your speedometer was broken, but because we knew your acceleration, we were able to calculate how fast you were going when the cops pulled you over.
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So now, let's talk about what happens next.
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Say the police drive off.
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You're ready to get back on the road, so you hit the gas and zoom forward, moving faster and faster.
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But in this scenario, we don't know your acceleration we only know how much your position is changing over time.
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In this instance, your position happens to be equal to the amount of time you've been driving squared.
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So we'd write that as the equation x equals t squared.
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20 seconds in, you pass a detector with a sign that tells you your speed.
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You keep driving, foot still on the gas, before you realize what number you saw on the sign.
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And oh no!
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You just got a speeding ticket in the last episode for
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doing 126 km an hour in a 100 km an hour zone.
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And now the detector says you're going even faster!
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Now, you want to know if the number on the detector is accurate.
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In other words, you want to find your velocity at the exact moment you passed it.
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That velocity is just a measure of your changing position, its derivative.
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So to find your velocity, we'll need to find the derivative of your position.
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And in order to determine that, we first need to talk about limits.
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Not speed limits, I mean the derivatives kind.
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I'll explain.
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Limits are based on the idea that if you have an equation on a graph, you can often predict what it's going to look like at one point, just by knowing what it looks like at the surrounding points.
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For example, let's say you have a graph of x equals t squared from our speeding scenario above,
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and you want to find out how your position is changing at the exact moment that time is equal to zero.
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That is what we call the limit as t approaches zero.
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So you take a look around at what's happening around t equals zero.
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At t equals one, x is one.
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At t equals zero point five, x is zero point two five.
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And at t equals 0.1, x is 0.01.
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You can probably tell that as we get closer and closer to t equals zero, your value of x is getting closer to zero, too.
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That's what mathematicians mean when they talk about a limit.
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Limits are useful because they can help predict what happens as you make intervals smaller.
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An interval is just a range on a graph.
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It's the space between two points on the horizontal axis.
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So the first thing we can try is calculating your average velocity over the interval from 15 to 20 seconds.
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To do that, we use an equation that we talked about last time – your average velocity, which is equal to the change in your position divided by the change in time.
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That turns out to be 35 meters per second.
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Problem is, it's just an average.
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It's not exactly how fast you were going after 20 seconds of acceleration when you passed the detector.
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Because of limits, we know
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that you could get a little closer to the right number by calculating your average over smaller and smaller intervals.
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Then you'd see that the number seems to be getting closer and closer to 40 meters per second.
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Which means you're going to need to slow way down
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if you don't want to get your second speeding ticket of the day.
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But that's the idea of derivatives.
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You can use infinitely tiny intervals to figure out exactly how an equation is changing at any moment.
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You can even come up with an equation to describe the change.
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That's exactly what velocity is, an equation that describes change in position.
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An acceleration describes change in velocity.
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So we call velocity the derivative of position, and acceleration the derivative of velocity.
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Now, when it comes to how you can express a derivative in writing, mathematicians have come up with shortcuts.
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Like what's known as the power rule.
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As the name suggests, it's used for equations with variables raised to powers or exponents, as long as the exponent is a number.
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For example, x equals t squared would work with the power rule, because t is raised to the power of 2.
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The power rule says that, for these kinds of equations, to calculate the derivative, all you need is one weird trick.
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Take the number of that exponent, in this case 2, and stick it in front of the variable.
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Then you subtract 1 from the exponent.
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And that's your derivative!
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So the derivative of x equals t squared is just 2t, Which means that no matter how many seconds you've got your foot on the gas, your velocity will be 2t.
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So double the number of seconds.
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After 5 seconds, you were going a modest 10 meters per second.
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But after 20 seconds, you were going a full 40 meters per second, which is not good.
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We'd write that like this, where dx over dt is just a way of saying
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that we're taking the derivative of the part of the equation that involves t.
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Or, as a mathematician would put it, we're taking the derivative of x with respect to t.
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You'll also sometimes see this written in a different way.
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If f is equal to t squared, then f prime of t is equal to 2t.
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Now let's try to find a couple more derivatives using the power rule.
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X equals 7t to the power 6 is another power-style equation.
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It has a variable t raised to the power 6, with a number in front of it, 7.
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The first thing we do is take the exponent and stick it in front of the variable.
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But there's already a number in front of t, 7.
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So we end up multiplying them.
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7 times 6 is 42.
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Then we subtract 1 from the power that t is raised to.
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So we end up with 42t to the power 5.
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Same goes for equations where the exponents are fractions or decimals.
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So the derivative of t to the power half is half t to the negative one-half.
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It works for negative exponents, too.
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The derivative of t to the power minus 2 is just negative 2t to the negative third.
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Now, there are a few more equations whose derivatives you should understand.
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Trigonometry, which we use to calculate the angles and size of triangles, is going to This is going to come up a lot in physics, because we'll be using right-angled triangles all the time.
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So it's a good idea to know how to find the derivatives of sine x and cosine x.
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Sine tells you that if you have a right-angled triangle, and x is the angle in that triangle, then sine x will be the length of the side opposite that angle, divided by the hypotenuse.
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Cosine does the same thing, just with the side next to the angle, divided by the hypotenuse.
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So their graphs will tell you what those ratios will be, depending on the angle.
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We can actually try to guess the derivative of sine x, just by looking at its graph.
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We can see that the curve has turning points every so often, at x equals minus 90 degrees, x equals 90 degrees, and so on, repeating every 180 degrees.
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Meaning at those points, the equations aren't changing at all.
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So the derivative at these turning points is also going to be exactly zero.
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Let's pull up another graph where we'll plot the derivative and put little dots where we'll know it'll be zero.
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Now, what's happening between those turning points?
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Well, from minus 270 to minus 90 degrees, sine x is decreasing.
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In other words, its change, and therefore its derivative, must be negative.
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Then, from minus 90 to 90 degrees, sine x is increasing, so it'll have a positive derivative, and so on.
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There are actually a lot more clues in this graph to help us find the derivative, but we already know enough to make a decent guess.
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If we smoothly connect the dots on the graph of our derivative, keeping in mind where the curve should be positive and where it should be negative,
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hey, this derivative is looking a whole lot like the graph of cosine x.
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That's because it is!
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The derivative of sine is just cosine, and that's going to come up a lot.
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And so will these, which you can work out on your own by repeating what we just did with the graphs of sine x
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and cosine x.
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Another important derivative that comes up a lot is a very special case, and that's e to the x.
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The derivative of e x is just...e x.
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Yep, and that's it, no matter what.
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In fact, that's one way to define e, which is kind of like pi, in the sense that it's a simple letter, representing a very specific, irrational number,
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about 2.718, with more digits after the decimal point that go on forever.
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It has all sorts of uses in calculus, but it also shows up when you're studying things like finance and probability.
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Armed with all these ways to find derivatives, you could pretty much take any equation of your position and calculate its derivative, and therefore, your velocity.
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In the same way, you could take the derivative of your velocity and find your acceleration.
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But there's a whole other part of calculus that we haven't even talked about yet.
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Integrals, which will let you do this backwards.
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With integrals, you can use your acceleration to find your velocity, and your velocity to find your position.
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But we'll save that for next time.
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Today you learned about limits and that derivatives use them to describe how an equation is changing.
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We also talked about a few different kinds of derivatives – powers, constants, trigonometry, and e to the power x.
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Crash Course Physics is produced in association with PBS Digital Studios.
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You can head over to their channel to check out amazing shows like Deep Look, The Good Stuff, and PBS Space Time.
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This episode of Crash Course is filmed in the Dr. Cheryl C.
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Kinney Crash Course Studio, the help of these amazing people and our graphics team is Thought Cafe.

誰適合這部影片?

這部影片適合有一定英語基礎、想提升學術英語理解與口語表達的學習者,尤其是準備雅思口语练习或對科學類話題感興趣的人。它用生動的物理案例講解微積分概念,對話邏輯清晰,術語解釋淺顯,非常適合練習英语影子跟读,既能積累學術詞彙,又能磨練連貫表達的能力。

值得借鑒的詞彙與短語

  • Crash Course:速成課程,常用於介紹某領域基礎知識的短視頻系列。
  • Derivatives:導數(數學術語),影片中用來描述物理量的變化率。
  • Speeding ticket:超速罰單,影片通過真實場景反復強調,便於記憶。
  • Infinitely tiny intervals:無限小的區間,學術表達中描述極限概念的常用短語。

如何糾正發音?

影片講者的發音清晰,語速適中,非常適合提高英语发音。練習時可專注以下兩點:一是重讀節奏,如"derivatives"和"integrals"這類長詞,重音在倒數第三個音節(de-RIV-a-tives),需注意強弱對比;二是連讀現象,比如"how things relate to each other"中,"relate to"會連讀為/riˈleɪtə/,模仿時要自然銜接。建議使用shadowspeak技巧,逐句跟讀並錄音對比,尤其關注數學術語與日常用語的語調差異,提升口語的流暢度與準確性。

什么是跟读法?

跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。

影子跟读法: 阅读完整分步指南 →