跟读练习: This Mouse Makes You a Better Gamer. - 通过视频学习英语口语

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I used to care so much about gaming mice.
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But then, two things happened.
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First, the industry took a bit of a weird turn.
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It was around 2020, but we'll come back to that.
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The second thing though, is that I got old.
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And when I say I got old, I'm talking about reaction time.
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I was like 37 when Aim Labs first came out and they had this reaction time test.
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And I remember getting a score of about 160, 170 milliseconds.
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And this is a test that has nothing to do with skill.
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It's just reaction time.
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When you see a blue thing pop up, you just click the mouse.
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There's no aiming, there's no tracking, just how long did it take you to see the ball and click.
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And this was a time when I played a lot of shooters.
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I was a master's Overwatch player for a few seasons and 160 millisecond reaction time was pretty good.
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But then when I turned 40, I distinctly remember using Aim Labs and seeing that my reaction time had gotten slower.
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Now I'm 45 and my reaction time is like 230, sometimes 240 milliseconds.
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It's not good.
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I feel like this rate is just like a matter of time format like 500 milliseconds
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and I found
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that my appreciation for high-end gaming mice was inversely proportional to
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my reaction time like as my reaction time crept up my interest in top tier gaming mice just went down
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because a lot of those features are really focused on high-end super fast reflexes things
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that would benefit like a kid who's got cracked out neurons
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and he's at 110 milliseconds
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but for me with my 250 millisecond dad neurons I just didn't feel like it would help help much.
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And it's normal, right?
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As we get older, our visual reaction time just gets worse.
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Now at the beginning of the video, I mentioned that in 2020, I feel like the industry took a bit of a turn.
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And this was the year that this mouse came out.
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So this was the Logitech G Pro Superlight.
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And this was an amazing mouse.
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This was almost perfect to a lot of people.
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It was very lightweight, 60 something grams.
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It has an awesome sensor, great battery life, and a pretty good shape for So many people still love and use this mouse,
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but since 2020, I feel like the industry fell off.
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It's been six years where there just hasn't been much innovation.
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There's been a ton of marketing.
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We're seeing sensors with higher and higher DPI when we've had like perfect tracking since 2018.
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And we're seeing companies push 4,000 and then 8,000 Hertz polling rates
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when even pro gamers are just using 1,000 Hertz because that's just what they prefer.
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And we went through a phase when companies were
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so desperate trying to shave weight off mice that they were just poking holes in the shells to lower that number.
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And all of these mice features and properties were designed just for marketing.
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Like when you have a measurable empirical number that you can flex and be like, Hey, our number is better than the other company.
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You should buy our mouse.
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Like that's when the industry is kind of weird.
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And the whole time during those six years, you have professional gamers using super old mice to win tournaments.
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It's kind of like athletes, like professional athletes, like hockey players, tennis players, they will use equipment that's older, sometimes like 10 years old,
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but the companies that sponsor of them will paint their hockey sticks
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or their tennis rackets like the new ones so that people will buy the new ones, but the pros just use the old ones because that's what they're used to.
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That's what they prefer.
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So when Logitech announced this mouse, their G Pro X2 Super Strike, I was like, nah, it's gotta be a gimmick, right?
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Because this thing's claiming a reduction up to 30 milliseconds on your click.
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So it uses a new haptic feedback system, kind of like Apple's trackpads, but instead of a mechanical switch for the click,
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it uses an inductive sensor that measures your input with electromagnetic coils
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and they call this their haptic inductive trigger system or hits
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and you can adjust the mouse buttons individually on the left
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and the right and the thing is this mouse doesn't actually click it feels like you've clicked it
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because there's a motor underneath each button
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that kind of thumps up at your finger
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when you press it to simulate the sensation of a click
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but there is no switch in there that's actually doing any
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clicking it's just the sensation like you can kind of hear it but when you turn the mouse off
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the mouse buttons just become like dead paddles.
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They don't make any more sound and you don't feel a click anymore.
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So when I got it in, I wanted to know, can this do what it claims?
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Can it reduce my click latency by 30 milliseconds?
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I fire up Aim Labs and I'm testing my regular mice just to kind of get a feel for it.
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And there I am, Unc2D with its 240 milliseconds.
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And then I swapped to this mouse, I adjust the click to the fastest setting, and I got a 2.14.
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First try, fresh out of the box.
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So I swapped mice back and forth a few times just to see if it's real, and this legitimately brings down my click latency by like 20 milliseconds, I'd say.
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At the very least.
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So I hopped into some games.
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This is Marvel Rivals, and the Spider-Man character is very mobile.
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He can zip around and do all this acrobatic stuff in the air, and a good Spider-Man is really hard for me to kill.
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This guy was a Grandmaster 1 player, pretty good on Spidey.
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My aim isn't great, I'm a Platinum player, but after playing a few games on this thing, I'm 100% confident that this makes a difference.
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If I had to describe it, like, for me, I just feel like I have faster reaction time, as if I was five or six years younger.
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It sounds crazy, but this is just how this mouse feels for me.
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Now, does it give you better aim?
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No. Does it give you better tracking?
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You could argue that because on this mouse, if you set the sensitivity really tight so that you just have to press lightly on a mouse, like when you're, I don't know,
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if you're like Zarya and Overwatch or if you're just like ADSing
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and you're trying to track something while pressing a mouse button, you don't have to put as much flex and tension on your hand to do it.
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So you could argue the tracking is a little bit better with it
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But I need to stress this point game skill
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and like your aiming capabilities are way more important than any kind of hardware upgrade
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Because if you have terrible aim
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and you were going to miss the shot You're just going to miss the shot even faster with this mouse
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But if you had decent aim and the only reason why you miss is
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because reaction time was a little bit too slow And you just clicked a little too late This has an impact
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A thought I had about the durability, the M1 and M2 buttons are going to be basically immortal because it's a sensor.
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It's like a traditional switch has moving parts.
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It's metal on metal that wears out over time and you just get double clicks and stuff.
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But this, it just doesn't have those kinds of moving parts.
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So I feel like this will last so long.
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There are a couple things about this mouse that I don't love.
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The big one is its shape.
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So this shape is very, it's the super light shape, right?
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Just like the super light one and super light two, this mouse is built to be a universally enjoyable experience.
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So different hand sizes, different grips, it's all built to be like usable on this mouse.
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But because of that, it feels kind of like a generic potato sometimes.
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The other thing I don't love is the way
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that the button feels after it actuates so on this mouse i've set it
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so that's the fastest actuation
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so it clicks immediately just a little bit of pressure it actuates
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but right after you click or
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that the system thinks you've clicked there's still a lot of like travel on
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that mouse button and i find that it feels a little spongy
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because you've clicked it the system thinks you've clicked it knows you've clicked
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but now the button is still traveling but on an old mouse or like a typical mechanical switch.
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Once you, like, because there's so much pre-travel, you don't feel like it's spongy, then once you've clicked, it almost bottoms out from that click,
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and you feel like an immediate stop on the click.
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But here, when you do that click, I mean, this is super sweaty, but just in case you care, when you do that click,
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there's spongy movement almost after that click.
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But everything else about this thing is pretty damn good.
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Now, this has been the first mouse in, I want to say, like six or seven years that I would just recommend.
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It's an awesome mouse.
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It is, however, super expensive.
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This comes at $180.
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It's the most expensive gaming mouse that I think Logitech has made, but it's the only mouse right now that does this.
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They have a patent on this technology.
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I imagine that this or something like this tech will appear in other brands over time.
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I just don't know how you get around that patent
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because otherwise everyone just has to get this if you want this advantage.
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But there you have it.
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This is the new Logitech G Pro X2 Super Strike and it is a very cool technology.

你能学到什么

通过这段视频,你能提升两项关键口语技能:一是自然表达个人经历,学会用流畅的语句讲述自己与游戏鼠标的故事,包括时间、事件和感受的连贯表达;二是清晰阐述观点,比如如何有条理地分析游戏鼠标行业的变化,以及年龄对反应速度的影响。这些技能不仅适用于日常交流,也能为雅思口语练习中的个人陈述和观点论述部分打下基础。

注意这些语音现象

视频中存在不少连读和弱读现象,需要重点关注。比如“took a bit of a”中,“took a”连读为/tʊkə/,“bit of a”弱读为/bɪdəvə/;“crept up”连读为/kreptʌp/。此外,“I feel like”中的“like”常弱读为/laɪk/,发音较轻。这些连读和弱读是 native speaker 常用的表达习惯,掌握后能让你的听力和口语更贴近真实场景,非常适合用于英语影子跟读练习。

像母语者一样表达

模仿视频中说话者的节奏和重音是关键。说话者在讲述个人经历时,会在关键信息处加重语气,比如“160, 170 milliseconds”“230, sometimes 240 milliseconds”,通过重读数字来强调变化。在阐述观点时,如“the industry took a bit of a weird turn”“all of these mice features... were designed just for marketing”,会在“weird turn”“just for marketing”处加重,突出核心观点。练习时可以采用shadow speech方法,即边听边跟读,模仿其节奏和重音,逐渐养成自然的表达习惯。这种方法不仅能提升口语流畅度,还能帮助你在看YouTube学英语时更高效地吸收语言知识。

什么是跟读法?

跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。