跟讀練習: This Mouse Makes You a Better Gamer. - 通過影片學習英語口語

選擇練習模式

每種模式都會開啟全屏練習室。

128 句
如果句子過短或過長,請點選 Edit 進行調整。
1
I used to care so much about gaming mice.
2
But then, two things happened.
3
First, the industry took a bit of a weird turn.
4
It was around 2020, but we'll come back to that.
5
The second thing though, is that I got old.
6
And when I say I got old, I'm talking about reaction time.
7
I was like 37 when Aim Labs first came out and they had this reaction time test.
8
And I remember getting a score of about 160, 170 milliseconds.
9
And this is a test that has nothing to do with skill.
10
It's just reaction time.
11
When you see a blue thing pop up, you just click the mouse.
12
There's no aiming, there's no tracking, just how long did it take you to see the ball and click.
13
And this was a time when I played a lot of shooters.
14
I was a master's Overwatch player for a few seasons and 160 millisecond reaction time was pretty good.
15
But then when I turned 40, I distinctly remember using Aim Labs and seeing that my reaction time had gotten slower.
16
Now I'm 45 and my reaction time is like 230, sometimes 240 milliseconds.
17
It's not good.
18
I feel like this rate is just like a matter of time format like 500 milliseconds
19
and I found
20
that my appreciation for high-end gaming mice was inversely proportional to
21
my reaction time like as my reaction time crept up my interest in top tier gaming mice just went down
22
because a lot of those features are really focused on high-end super fast reflexes things
23
that would benefit like a kid who's got cracked out neurons
24
and he's at 110 milliseconds
25
but for me with my 250 millisecond dad neurons I just didn't feel like it would help help much.
26
And it's normal, right?
27
As we get older, our visual reaction time just gets worse.
28
Now at the beginning of the video, I mentioned that in 2020, I feel like the industry took a bit of a turn.
29
And this was the year that this mouse came out.
30
So this was the Logitech G Pro Superlight.
31
And this was an amazing mouse.
32
This was almost perfect to a lot of people.
33
It was very lightweight, 60 something grams.
34
It has an awesome sensor, great battery life, and a pretty good shape for So many people still love and use this mouse,
35
but since 2020, I feel like the industry fell off.
36
It's been six years where there just hasn't been much innovation.
37
There's been a ton of marketing.
38
We're seeing sensors with higher and higher DPI when we've had like perfect tracking since 2018.
39
And we're seeing companies push 4,000 and then 8,000 Hertz polling rates
40
when even pro gamers are just using 1,000 Hertz because that's just what they prefer.
41
And we went through a phase when companies were
42
so desperate trying to shave weight off mice that they were just poking holes in the shells to lower that number.
43
And all of these mice features and properties were designed just for marketing.
44
Like when you have a measurable empirical number that you can flex and be like, Hey, our number is better than the other company.
45
You should buy our mouse.
46
Like that's when the industry is kind of weird.
47
And the whole time during those six years, you have professional gamers using super old mice to win tournaments.
48
It's kind of like athletes, like professional athletes, like hockey players, tennis players, they will use equipment that's older, sometimes like 10 years old,
49
but the companies that sponsor of them will paint their hockey sticks
50
or their tennis rackets like the new ones so that people will buy the new ones, but the pros just use the old ones because that's what they're used to.
51
That's what they prefer.
52
So when Logitech announced this mouse, their G Pro X2 Super Strike, I was like, nah, it's gotta be a gimmick, right?
53
Because this thing's claiming a reduction up to 30 milliseconds on your click.
54
So it uses a new haptic feedback system, kind of like Apple's trackpads, but instead of a mechanical switch for the click,
55
it uses an inductive sensor that measures your input with electromagnetic coils
56
and they call this their haptic inductive trigger system or hits
57
and you can adjust the mouse buttons individually on the left
58
and the right and the thing is this mouse doesn't actually click it feels like you've clicked it
59
because there's a motor underneath each button
60
that kind of thumps up at your finger
61
when you press it to simulate the sensation of a click
62
but there is no switch in there that's actually doing any
63
clicking it's just the sensation like you can kind of hear it but when you turn the mouse off
64
the mouse buttons just become like dead paddles.
65
They don't make any more sound and you don't feel a click anymore.
66
So when I got it in, I wanted to know, can this do what it claims?
67
Can it reduce my click latency by 30 milliseconds?
68
I fire up Aim Labs and I'm testing my regular mice just to kind of get a feel for it.
69
And there I am, Unc2D with its 240 milliseconds.
70
And then I swapped to this mouse, I adjust the click to the fastest setting, and I got a 2.14.
71
First try, fresh out of the box.
72
So I swapped mice back and forth a few times just to see if it's real, and this legitimately brings down my click latency by like 20 milliseconds, I'd say.
73
At the very least.
74
So I hopped into some games.
75
This is Marvel Rivals, and the Spider-Man character is very mobile.
76
He can zip around and do all this acrobatic stuff in the air, and a good Spider-Man is really hard for me to kill.
77
This guy was a Grandmaster 1 player, pretty good on Spidey.
78
My aim isn't great, I'm a Platinum player, but after playing a few games on this thing, I'm 100% confident that this makes a difference.
79
If I had to describe it, like, for me, I just feel like I have faster reaction time, as if I was five or six years younger.
80
It sounds crazy, but this is just how this mouse feels for me.
81
Now, does it give you better aim?
82
No. Does it give you better tracking?
83
You could argue that because on this mouse, if you set the sensitivity really tight so that you just have to press lightly on a mouse, like when you're, I don't know,
84
if you're like Zarya and Overwatch or if you're just like ADSing
85
and you're trying to track something while pressing a mouse button, you don't have to put as much flex and tension on your hand to do it.
86
So you could argue the tracking is a little bit better with it
87
But I need to stress this point game skill
88
and like your aiming capabilities are way more important than any kind of hardware upgrade
89
Because if you have terrible aim
90
and you were going to miss the shot You're just going to miss the shot even faster with this mouse
91
But if you had decent aim and the only reason why you miss is
92
because reaction time was a little bit too slow And you just clicked a little too late This has an impact
93
A thought I had about the durability, the M1 and M2 buttons are going to be basically immortal because it's a sensor.
94
It's like a traditional switch has moving parts.
95
It's metal on metal that wears out over time and you just get double clicks and stuff.
96
But this, it just doesn't have those kinds of moving parts.
97
So I feel like this will last so long.
98
There are a couple things about this mouse that I don't love.
99
The big one is its shape.
100
So this shape is very, it's the super light shape, right?
101
Just like the super light one and super light two, this mouse is built to be a universally enjoyable experience.
102
So different hand sizes, different grips, it's all built to be like usable on this mouse.
103
But because of that, it feels kind of like a generic potato sometimes.
104
The other thing I don't love is the way
105
that the button feels after it actuates so on this mouse i've set it
106
so that's the fastest actuation
107
so it clicks immediately just a little bit of pressure it actuates
108
but right after you click or
109
that the system thinks you've clicked there's still a lot of like travel on
110
that mouse button and i find that it feels a little spongy
111
because you've clicked it the system thinks you've clicked it knows you've clicked
112
but now the button is still traveling but on an old mouse or like a typical mechanical switch.
113
Once you, like, because there's so much pre-travel, you don't feel like it's spongy, then once you've clicked, it almost bottoms out from that click,
114
and you feel like an immediate stop on the click.
115
But here, when you do that click, I mean, this is super sweaty, but just in case you care, when you do that click,
116
there's spongy movement almost after that click.
117
But everything else about this thing is pretty damn good.
118
Now, this has been the first mouse in, I want to say, like six or seven years that I would just recommend.
119
It's an awesome mouse.
120
It is, however, super expensive.
121
This comes at $180.
122
It's the most expensive gaming mouse that I think Logitech has made, but it's the only mouse right now that does this.
123
They have a patent on this technology.
124
I imagine that this or something like this tech will appear in other brands over time.
125
I just don't know how you get around that patent
126
because otherwise everyone just has to get this if you want this advantage.
127
But there you have it.
128
This is the new Logitech G Pro X2 Super Strike and it is a very cool technology.

下載應用

流利口語所需的一切

AI 發音評分逐句打分
音標練習掌握每個音
詞彙學習建立你的詞庫
詞彙遊戲邊玩邊學

同頻道

FOR YOU

推薦影片

你能學到什麼

通過這段影片,你能提升兩項關鍵口語技能:一是自然表達個人經歷,學會用流暢的語句講述自己與遊戲滑鼠的故事,包括時間、事件和感受的連貫表達;二是清晰闡述觀點,比如如何有條理地分析遊戲滑鼠行業的變化,以及年齡對反應速度的影響。這些技能不僅適用於日常交流,也能為雅思口語練習中的個人陳述和觀點論述部分打下基礎。

注意這些語音現象

影片中存在不少連讀和弱讀現象,需要重點關注。比如“took a bit of a”中,“took a”連讀為/tʊkə/,“bit of a”弱讀為/bɪdəvə/;“crept up”連讀為/kreptʌp/。此外,“I feel like”中的“like”常弱讀為/laɪk/,發音較輕。這些連讀和弱讀是 native speaker 常用的表達習慣,掌握後能讓你的聽力和口語更貼近真實場景,非常適合用於英語影子跟讀練習。

像母語者一樣表達

模仿影片中說話者的節奏和重音是關鍵。說話者在講述個人經歷時,會在關鍵資訊處加重語氣,比如“160, 170 milliseconds”“230, sometimes 240 milliseconds”,通過重讀數字來強調變化。在闡述觀點時,如“the industry took a bit of a weird turn”“all of these mice features... were designed just for marketing”,會在“weird turn”“just for marketing”處加重,突出核心觀點。練習時可以採用shadow speech方法,即邊聽邊跟讀,模仿其節奏和重音,逐漸養成自然的表達習慣。這種方法不僅能提升口語流暢度,還能幫助你在看YouTube學英語時更高效地吸收語言知識。

影片中的語法

說話人最常用的結構,並附上影片中的原話:

結構影片中的用法
現在完成時 have/has + 過去分詞 — 過去發生但與現在仍有關聯的事It's been · There's been · we've had
被動語態 be + 過去分詞 — 強調發生了什麼,而不是誰做的were designed · is built

什麼是跟讀法?

跟讀法 (Shadowing) 是一種有科學依據的語言學習技巧,最初開發用於專業口譯員的培訓,並由多語言者Alexander Arguelles博士普及。這個方法簡單而強大:您在聽英語母語原聲的同時立即大聲重複——就像是一個延遲1-2秒緊跟說話者的影子。與被動聽力或語法練習不同,跟讀法強迫您的大腦和口腔肌肉同時處理並模模擬實的講話模式。研究表明它能顯著提高發音準確性,語調,節奏,連讀,聽力理解和口語流利度——使其成為雅思口語備考和真實英語交流最有效的方法之一。

影子跟讀法: 閱讀完整分步指南 →