Pratica di Shadowing: I Built Five Night's at Freddy's Games in LEGO... - Impara a parlare inglese con i video

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In this video, I will attempt to recreate the games from Five Nights at Freddy's in Lengue.
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The first game where you have to survive in the office, is a huge map of FNAF 2, Fastbear's Frights in FNAF 3, and the bedroom in FNAF 4.
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Now let's build.
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For Five Nights at Freddy's 1, I want to recreate the entire map, so we'll start by building the most iconic room of the game, the office.
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This is where you look at your monitor to keep an eye on the animatronics.
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I started by building the walls and used this picture as a reference for the walls.
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Next up, I placed these door frames as well as two big windows so you can see the animatronics.
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Then I finished the wall and in the game, we can see the iconic black and white pattern on the floor.
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So I grabbed a few black and white 2x2 tiles to recreate this in LEGO.
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For the emergency doors, I built these panels and they slide into these locks which actually work like in the game.
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There's also this desk filled with old computer monitors and a fan.
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And now that the room looks like the game, we can add the security guard Mike Schmidt.
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And now he can start his shift.
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Next we will build the dining area.
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So I built the foundation for this room
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and then I built the stage with these masonry bricks and added some dark tan tiles.
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I finished the wall and copied this design around the entire room.
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And then I filled the floor with a bunch of tiles.
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For the stage I added these supports and some lights along with two curtains.
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To make the clouds on the wall I used these cloud pieces and for the sun I grabbed this yellow plate, which actually is a good fit for this build.
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Next up, I placed all of the tables with the cone hats.
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Now let's add the animatronics.
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For this, I got a minifigure for Freddy, Bonnie, and Chica, and now we can add all of them to the stage, and it looks just like in the game.
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Then, suddenly, Bonnie is gone.
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Mike checks the footage and sees Bonnie is in the backstage room.
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For this, we're building the room with a bunch of animatronic heads on shelves.
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There's two shelves with parts from animatronics, as well as this endoskeleton on this table.
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I added Bonnie, and now it looks just like the security footage.
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Mike continues his shift, and then he hears stuff falling, and it seems to be close.
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So he checks the footage, and he sees Bonnie in the supply closet.
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The room has two shelves, as well as two brooms, and finally I added Bonnie, and now this room represents the creepy feeling I got while playing the game.
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On the other side of the dining room, there's this corner, which is called Pirate Cove.
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For this, I got the foxy minifigure, and now we need to hide him behind the curtains.
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So I built a round stage, and added two purple curtains to and make it look like the game.
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Next to the stage, there's this sign which says it's out of order.
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And as a security guard, you need to keep an eye on Foxy.
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Next, we will build the kitchen.
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For this, I built a room with the same floor pattern
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and added a few counters along with a sink and a fridge.
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There's also a freezer in the corner which you don't want to fall on you.
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And this room is excellent for eating some pizza before your ship starts.
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For the next room, we will be building the bathrooms.
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For this, we're going to build the hallway to the toilets.
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The hallway is a quite simple design, and Chica frequently stays here.
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There are also two toilets, which have a cool design, along with the sinks to wash your hands after taking a break.
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And with that, we've built the entire map from the first game.
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Now let's move on to Five Nights at Freddy's 2.
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This game takes place in a way bigger map with all kinds of rooms and even fence.
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So this will be quite a challenge to build in LEGO.
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First, we have to build the office.
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I grabbed this base and started building the walls, and added some openings to the air vents so the animatronics can scare you.
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I continued building the walls with the blue and green pattern, which you can see in this location.
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Then I added a giant doorway in the middle where we'll see all the animatronics.
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For the furniture, there's a desk with a fan and a drink, along with a red chair for Jeremy to sit on.
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I added some TV screens and wiring, as well as a bunch of paper on the walls.
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The security guard sits in the chair and he hears the phone ring.
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There's this giant hallway in front of the office, so I built it, and I also added these two closets, which you can see in Gary's mod.
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Then I added this base for party room 2 and built the walls and the floor.
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I added four tables to the room and an air vent, which connects to the office.
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This is the room where we see toy Bonnie crouching and eventually entering the office through the air vents.
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Whenever the electronics like Bonnie enter the office, Jeremy can put on his mask and survive.
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And then I added the rest of the party rooms.
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Next, I built the main hall and added a few pizza pieces on the walls.
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Here we can also find two toilets and I made these stalls so people can have some privacy.
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Next, we will build the main dining room.
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For this, I built all of these walls and filled the floor with a bunch of black and white tiles.
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We can also find the toy animatronics here and they need a stage.
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So I built the main stage and now the animatronics can take their place.
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In front of the stage I added all of these tables
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and I used cone pieces to make the hats on the tables.
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And the BrickLink store BSL Bricks was kind enough to provide me with many parts for this build.
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And their store is awesome with a giant pick-a-brick selection.
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So thanks so much guys.
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To the left of the room there's this giant carousel.
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I also I also made these brick built animals and now let's put a minifigure on it.
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In this section we also have to add Balloon Boy and now it's complete.
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To the right is the game area with a bunch of arcade machines where you can play some fun games.
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In the far right corner there's a shelf with some teddy bears which are supposed to represent the FNAF fluffies.
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Then I also added this giant gift box and added the puppet in there.
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For the next room of this area we need to make
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the kids cove where we can find some tables as well as a pile of junk named Mangle.
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I added a second endoskeleton head, along with movable legs, arms, and his tail.
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The final room is the parts and service room, where we can find the Withered animatronics.
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For this, I got all of these Withered animatronics, and they look pretty accurate to the game.
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Except for Bonnie, because I couldn't find one without a face, so this will have to do for this video.
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And with that, we built the entire map from FNAF 2 and LEGO, and now let's move on to Five Nights at Freddy's 3.
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This map is called Fastbear's Frights, which is a spooky replica of the old Freddy Fastbear's Pizza inside a local amusement park.
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First, we're building the office, so I gathered a ton of grey bricks, and then I made an outline for the general shape of the office.
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I built the walls, but added in some sand green parts to make it look like a spooky attraction.
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In the middle of the room, we can see a huge window, so I used this door piece with a clear panel, and attached it sideways to some snot bricks for the right angle.
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After that, I finished the wall, and that completes the exterior of the office.
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For the inside, I made a desk with jumper plates as drawers, and I used this round piece to make the metal fan from the games.
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To the left, I placed a trash can and a box with some animatronic parts, which makes this even spookier.
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Next, we're building the hallway right next to the office.
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To the left, we can find a ventilation shaft, which leads to the arcade room and cam 9.
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Right next to the doorway, I made this door with an exit sign above it.
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And we also have to place the spooky animatronic suit from Freddy.
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Around the corner, I make the part of the hallway, which we see from inside the office, along with a vent on top of the wall.
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And to the right, I place the storage shelf with some boxes.
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Next, we enter camera two, which is a hallway with the same floor pattern.
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For the walls, I use the same technique with the one-by-one plates on top of each other.
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And I also grabbed a bunch of dark red plates, so now we can make the wall pattern on the wall.
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At the end of the hallway, we can see this empty suit from Bonnie.
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So I made this with a 3D printer and added it to the build.
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The room to the right is also a hallway with camera 3 and 4.
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And at the end of the hallway, you can see Foxy's head mounted on the wall.
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Next, we're building the other hallways.
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For hallway 8, the original wall pattern is also used with some delicious looking pizza on the wall.
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At the end of the hallway, we can see the arcade room with the blue arcade machine, which flickers constantly.
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Then I place four more in the room, and the next room is in fact another hallway, which seems to be the game's sole ID for rooms.
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In this hallway, we can find a pile of presents next to the door, along with Chica's head.
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Next we're moving on to the final hallway, with camera 9 and 10.
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This is the entrance hallway for patrons to walk into the attraction, and with that, the entire Fastbear's Fright location is complete, and to top it off,
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I added all the air vents because Springtrap will crawl through these vents.
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And now, let's play the game.
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The final game we're building in this video is Five Nights at Freddy's 4.
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This takes place in Michael Afton's bedroom.
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For this, I want to build an accurate replica of the bedroom.
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So I grabbed a platform, and for the walls, I want to make the pattern from the game.
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For this, we're using masonry bricks, but sideways.
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I added all of the walls, and then I added a layer of white bricks on top.
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And on both sides of the room, I added a door, which can open.
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The third entrance to the room is the closet, so I made this wall with the bar to hold some shirts with which I used Lego torsos.
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Then I dropped a bunch of purple tiles and filled the entire floor.
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And I also used a bunch of snot bricks to build these doors with grill pieces which can actually open.
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We can also see the two drawers in the room, so I made this tall drawer with a lava lamp and a fan and added it to the left.
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To the right side of the room, we can find another drawer with a lamp.
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We can also see these toys, so I made the weird ant, the phone cart, and the robot.
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On the other side of the room, we need to add the bed.
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And I tried to make it as accurate as possible with the pieces I have.
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I added it to the build along with another cabinet.
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And now we can add Michael Afton.
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And in the game we can see the freddies behind the player.
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Which you have to look at once in a while because otherwise you're toast.
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And I just had to build them in Lego.
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I added them to the bed and now we can start working on the hallways.
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For the left hallway I made the walls by using dark red and dark orange bricks.
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I made this antique clock and added it to the end of the hallway.
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As well as this cabinet with a drawer.
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For the hallway on the right I used the same pattern from the walls and edit these white windows and another cabinet.
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And with that, I've built the first four FNAF games in LEGO.
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And if you want to see more FNAF videos, subscribe and let me know which game was your favorite.
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And don't worry, I'm expanding the FNAF format in the future.
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I'm going to watch Five Nights at Freddy's 2 in the theater, so I'll see you in the next video.
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Vocabolario e note di pronuncia per questa lezione

Questa lezione di conversazione di livello B1 si basa sul video “I Built Five Night's at Freddy's Games in LEGO..”. Le parole che ritornano più spesso: added, wall, hallway, built, build. Questo video contiene 145 frasi e 2228 parole da ripetere con lo shadowing. Il parlato dura 10:39. Chi parla va veloce, circa 209 parole al minuto: aspettati suoni legati e ridotti. Solo il 79% delle parole rientra nelle 3.000 più comuni dell’inglese, quindi il lessico è impegnativo.

Vocaboli chiave di questo video

Le 15 parole più avanzate del video, con pronuncia e significato:

ParolaPronunciaSignificato
brick sostantivo/ˈbɹɪk/mattone, laterizio
tile sostantivo/ˈtaɪ.əl/piastrella, mattonella
drawer sostantivo/dɹɔɹ/cassetto
shelf sostantivo/ʃɛlf/scaffale, mensola
spooky aggettivo/ˈspuːki/spaventoso
arcade sostantivo/ɑɹˈkeɪd/arcata, loggiato
vent sostantivo/vɛnt/sfogo, sfiatatoio
animatronic aggettivoanimatronico
dine verbo/daɪn/cenare
ventilation sostantivo/ˌvɛntɪˈleɪʃ(ə)n/ventilazione
curtain sostantivo/ˈkɜɹt(ə)n/tenda, cortina
footage sostantivo/ˈfʊtɪd͡ʒ/materiale filmato
endoskeleton sostantivoendoscheletro
masonry sostantivo/ˈmeɪsənɹi/muratura
doorway sostantivo/ˈdɔɹweɪ/uscio, via di accesso

La grammatica di questo video

Le strutture che chi parla usa di più, con le parole esatte del video:

StrutturaNel video
Frasi relative who / which + frase — un’informazione in più su una persona o una cosacorner, which is · toilets, which have · bears which are
Forma passiva be + participio passato — conta ciò che accade, non chi lo fais called · is also used
Present perfect have/has + participio passato — un’azione passata che conta ancora adessowe've built · I've built
Futuro con “will” will + verbo — una decisione, una promessa o una previsionewill attempt · we'll start · will build

Pronuncia a cui fare attenzione

Chi parla usa 19 contrazioni e forme ridotte, come we're, don't, I'm. Pronunciale nella forma breve, così come le senti.

  • I suoni “sh” e “zh”: shelf /ʃɛlf/, ventilation /ˌvɛntɪˈleɪʃ(ə)n/, attraction /əˈtɹækʃn̩/, shaft /ˈʃɑːft/
  • Parole lunghe — attenzione all’accento: animatronics /ˌænɪməˈtɹɒnɪks/, ventilation /ˌvɛntɪˈleɪʃ(ə)n/, electronics /ɪˌlɛkˈtɹɑ.nɪks/

I suoni difficili per chi parla italiano:

  • Consonante finale — senza aggiungere una vocale dopo: animatronics /ˌænɪməˈtɹɒnɪks/, brick /ˈbɹɪk/, shelf /ʃɛlf/, arcade /ɑɹˈkeɪd/, vent /vɛnt/
  • /æ/ — più aperta della “e”: animatronics /ˌænɪməˈtɹɒnɪks/, lamp /ˈlæ̝mp/, attraction /əˈtɹækʃn̩/, carousel /ˌkæɹəˈsɛl/, backstage /bækˈsteɪd͡ʒ/

Come esercitarsi con questo video

  1. Ascolta tutto il video una volta senza parlare e annota le parole che non conosci.
  2. Inizia a velocità 0,75×, fai shadowing frase per frase e torna alla velocità normale quando diventa facile.
  3. Registrati e confronta con l’originale, facendo attenzione a parole come brick, tile, drawer.

Cos'è la tecnica dello Shadowing?

Shadowing è una tecnica di apprendimento delle lingue supportata da studi scientifici, originariamente sviluppata per la formazione dei traduttori professionisti e resa popolare dal poliglotta Dr. Alexander Arguelles. Il metodo è semplice ma potente: ascolti un audio in inglese di madrelingua e lo ripeti immediatamente ad alta voce — come un'ombra che segue il parlante con un ritardo di solo 1–2 secondi. A differenza dell'ascolto passivo o degli esercizi di grammatica, lo shadowing costringe il tuo cervello e i muscoli della bocca a elaborare e riprodurre simultaneamente i modelli di discorso reale. La ricerca dimostra che migliora significativamente la precisione della pronuncia, l'intonazione, il ritmo, il discorso connesso, la comprensione dell'ascolto e la fluidità del parlato — rendendolo uno dei metodi più efficaci per la preparazione alla prova di speaking dell'IELTS e per la comunicazione reale in inglese.

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