シャドーイング練習: 26. Assign Resources in Primavera P6 - 動画で英語スピーキングを学ぶ

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97 文
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Now let's assign resources.
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You go to resource.
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We added already the carpenter here.
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So we will just go ahead and assign both steel fixer and carpenters.
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So there are a couple of options.
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I can go one by one.
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So I opened here the resource in a separate window.
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So I can click on any activity that has steel fixer resource.
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I click control on my keyboard select also the slab rebar I have also this activity
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and this activity and I make just one click
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so it will be assigned on all activities here
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so under the resources you will find that all rebar activities are signed by
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but I chose the carpenter so how can I remove that
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so it's a mistake so how can I remove that you can also select all
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and select remove from here the X symbol so for four times I make four yeses this assign the steel fixer
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I click assign now steel fixers assigned let's do for the carpenters I have here also four activities for slabs
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and columns and I will assign carpenter this time okay
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so for the column rebar I have the steel fixer assigned
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here the resource ID name steel fixer price per unit i cannot change it
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because it should have been previously identified in the resource creation
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and rate type it's a price per unit you can have more units
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so price per unit by default and also you can have different rates
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so if you go to resources you have under the units
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and prices so this is effective date for this price per unit
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or the maximum units per time so from 1st of january i have maybe 12
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dollar per hours and maybe by by october the same year i will hire a new subcontractor
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so the same resource will have higher hourly price so you can always add the effective dates you know and
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different criterias for effective dates and promovera will detect that accordingly and update your usage profile and the resources and locations
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data source is resource we'll give it resource
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and this is a primary resource also
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so budgeted units this is the most important part
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and it has to be done very accurately
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because it changes everything everything on resources is based on the budgeted unit
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and so it's in case of labors it's a budgeted hours
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if i am having materials so it's a budgeted unit so
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and we identified the steel also as a material
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so let's assign it as well we have the steel rebar here
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so i will select all steel repairs activities click assign for steel repair
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so for a labor budget units is budgeted hours
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so let's say i want to have 10 steel fixers
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so 10 steel fixers are working 10 hours per day
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so this means a hundred hours per day worth of labor work and i have five days
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of work so this means the budget units overall hours are 500.
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i will do it again
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so let's it was like say it's another value
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so i can also keep it from the remaining units per time
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because it's a baseline so the remaining units is actually the planned work
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so if i want to assign 10 labors this is my objective 10 labors per day
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so 10 day 10 10 labors per day working for 10 hours per day so it's a hundred labor hours
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so here remaining units per time so the number per day
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so a hundred per day once i put a hundred per
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day it will multiply by how many days this activity has
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so five days times 100 so overall hours 500
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so you can calculate it either way you can calculate it separately
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and just type the overall positive units as i did the first time
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or you can only calculate the daily units how many hours you will be working per day
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so what if i have two labors only so maybe small activity
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so two steel fixers per day
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so two steel fixers per day each one works for 10 hours per day
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so it means i have 20 labor hours per day
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so i do here 20 and it will be 20 per day
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so overall 100 20 labor hours times 5 so it's 100
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actual units when we do the update so based on my update so how many units are actually consumed
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so i allocated 100 but how many labors showed up at work
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and how many labors are consumed up to this moment
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when on data date i am updating the program
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so you can put it here the remaining units also on your update
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but by default in a biz line the remaining equals the budget
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because there is no actual so the remaining is the same as planned work
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or budgeted work for the stillery bar everything Everything is the same
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but here the budget units for me is not ours it's ton the unit I identified before
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So the unit for resources for labor resources, is our.
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For the material, it depends on your material type.
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So steady bar, I identified ton.
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So let's say we have two tons. So that's it.
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So overall, ten, two times.
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You don't have here to mention the quantities per day.
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It doesn't make sense.
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You have for this activity, overall quantity to be accomplished, two tons.
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maybe Promavera will calculate for you how much you need to
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accomplish per day it's hard to calculate it this way to determine the quantity per day
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so this number should be available for you right away you put two tons per day
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and let's do for the formwork
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so you should have identified the labors the planned labors you
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need to assign for each activity then you go one by one and
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just type the budget units or how many hours labor hours per day
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so let's do the column formwork i will need five labors
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so let's say like it's a realistic number
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so let's say 10 steel fixers and 10 carpenters
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so 10 steel fixers working for 10 hours per day
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so 100 hours overall per day so 100 here
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and also for carpenters the same i want also 100 per day slab form work also
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so let's just say
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that we have 10 labors 10 steel fixtures 10 carpenters working
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for the concrete work in our project we make it also 100
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okay so now we assigned the carpenters and the steel fixers in our project
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and in the next video we will talk about the resources histograms and usage profiles

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このレッスンの語彙とスピーキングのポイント

このC1レベルのスピーキングレッスンは、動画「26. Assign Resources in Primavera P6」を教材にしています。 繰り返し出てくる語は次のとおりです:unit, steel, labor, resource, fixer。 この動画には、シャドーイング用の文が97文、単語が1084語あります。 音声の長さは8:18です。 話す速さは1分あたり約130語で安定しており、シャドーイングしやすいペースです。 単語の83%は英語の頻出3,000語に含まれます。残りは練習の前に確認しておきましょう。

この動画の重要語彙

動画の中で特に難しい単語13語を、発音と意味つきで紹介します。

単語発音意味
fixer 名詞定着液
assign 動詞/əˈsaɪn/割り当てる
carpenter 名詞/ˈkɑɹpəntɚ/大工
calculate 動詞/ˈkælkjʊleɪt/計算する
rebar 名詞/ˈɹiː.bɑː(ɹ)/鉄筋
slab 名詞/slæb/平板, スラブ
quantity 名詞/ˈkwɑn(t)ɪti/量, 数量
consume 動詞/kənˈsum/消費する, 消耗する
allocate 動詞/ˈæl.ə.keɪt/取り置く
multiply 動詞/ˈmʌltɪplaɪ/掛ける
accurately 副詞/ˈæk.jə.ɹɪt.li/正確に
detect 動詞/dɪˈtɛkt/検出する, 見付ける
separately 副詞/ˈsɛp.ɹət.li/別々に

動画に出てくる句動詞

単語発音意味
go ahead 動詞/ˌɡoʊ əˈhɛd/どうぞお先に

注意したい発音

話し手はdoesn't, don't, we'llなど、短縮形や弱形を3回使っています。聞こえたとおりの短い形で発音しましょう。

  • 長い単語(アクセントの位置に注意): accurately /ˈæk.jə.ɹɪt.li/, accordingly /əˈkɔɹ.dɪŋ.li/

日本語話者が苦手な音:

  • /r/ と /l/ の区別 — /l/ は舌先を歯茎につけ、/r/ はどこにもつけない: accurately /ˈæk.jə.ɹɪt.li/, accordingly /əˈkɔɹ.dɪŋ.li/, separately /ˈsɛp.ɹət.li/
  • 子音の連続 — 間に母音を入れない: calculate /ˈkælkjʊleɪt/, slab /slæb/, quantity /ˈkwɑn(t)ɪti/, accomplish /əˈkɑm.plɪʃ/, fixture /ˈfɪks.t͡ʃə/

この動画での練習方法

  1. まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
  2. 通常の速度で一文ずつシャドーイングし、話し手のリズムに合うまで繰り返します。
  3. 自分の声を録音して元の音声と比べます。fixer, assign, carpenterなどの単語に特に注意しましょう。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

シャドーイングのやり方: ステップ別の完全ガイドを読む →