シャドーイング練習: Did Anthropic just save its $1 trillion IPO? - 動画で英語スピーキングを学ぶ
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While Honeypot Wong was busy falling head over leather jacket for a succulent Chinese spy, These Chinese models are excellent.
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Dario was putting the final touches on his prep work for the Anthropic IPO roadshow that started yesterday.
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Unfortunately, it's coming at a pretty rough time for Dr. Doomsday.
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The U .S midterms turned into a referendum on data centers where voters made it clear they hate them,
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and Wall Street responded by panic selling every AI stock it could find.
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That dragged Anthropik's expected valuation down from $2 trillion in September to a mere $1 trillion today.
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So yesterday, Dollar Store Dario gave investors something else to look at by releasing Fable and Mythos 5 .2,
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which you'll never believe are faster and cheaper than the versions that just came out two months ago.
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During testing, it built an entire operating system starting from an empty folder, it finished a math project in 30 hours that Opus failed to finish,
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and it even designed a working Tamagotchi.
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In today's video, we'll look at everything these new models can do and answer the question I know you've all been wondering.
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Can it create an interactive thoroughbred with an appropriate amount of realness?
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It is November 10th, 2026, and you're watching the Code Report.
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If you don't follow the Claude Cinematic Universe closely, Fable and Mythos are the same model,
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but Mythos is the unrestricted one reserved for large companies with budgets for cybersecurity insurance,
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and Fable is the one with guardrails that won't let you research how to cook up smallpox.
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Now, we'll get to the fun stuff in a second, but let's get the boring stuff out of the way first.
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The price is now $8 in and $40 out, which is down from $10 and $50 from $5 .1,
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but Anthropic suggests that you should stick with Opus 5 .5 for most work
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and only swap to Fable if you really need it.
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For the operating system demo, an engineer pointed Fable at an empty folder and let 1 ,000 subagents have a Jensen -inspired freakfest for 8 days.
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What comes out is a fairly legit OS that boots on a real laptop with its own kernel and drivers.
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And you may remember back in August
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when an unreleased Claude spent 11 days turning Fermat's last theorem into lean code that a computer could verify.
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This time, a swarm of 1 ,000 Fable agents did it in 30 hours, and the proof was 7 times shorter,
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while Opus 5 .5 crashed out at 26 % with the same setup.
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And apparently it's decent at hardware too.
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Working with a circuit board company called Diode, Fable took a one -paragraph prompt and used it to design a voice assistant hub,
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a USB speakerphone, and a handheld virtual pet.
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On the TMBBs, it beats GPT -6 Astra everywhere Anthropic listed an OpenAI score, it loses to Gemini 4
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Carbon on business automation, and it more than doubles Astra on a robotics benchmark that Anthropic ran itself.
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But enough glazing.
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As you know, there's only one benchmark I trust.
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A benchmark that's so good, it's become the industry standard by which humanity measures its new god -in -a -box toys, Thoroughbench.
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So I open Claudecode and type those five famous words create a realistic interactive 3D horse with 3JS.
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Make no mistakes.
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Fable cooked for 43 minutes, and instead of downloading a horse model like a normal developer,
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it sculpted the entire animal out of math using signed distance fields
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that get meshed up and rigged to a skeleton every time the page loads.
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It even screenshotted its own first attempt and roasted it.
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The mane is bluish, the tail is stick -like, and the neck and hind legs are thin.
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Then it went back and fixed every one of them.
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The end result is the most realistic horse Thoroughbench has ever seen.
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The skin texture and lighting look great, its head follows your mouse cursor,
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and you can steer it with the arrow keys or orbit around it in 3D.
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It's very cute and friendly, but gets extremely shy if you get too close.
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The transitions between gates are buttery smooth, from a standstill all the way to a gallop,
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although it's a little more awkward when coming to a full stop.
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Under the hood, Opus 5 .5's horse had 95 ,000 vertices and 35 bones, while Fables has over 120 ,000 vertices and 38 bones,
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and it plants each hoof with inverse kinematics, so unlike Kimmy, it's not just warping the mesh.
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Fable 5 .2 didn't hallucinate a giant low -poly phallus like Gemini, but it equipped our horse with those rear leg shock absorbers,
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which probably come in very handy when the horse decides to rear, as you can see here.
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And the mane is a little lopsided, unless this was a custom request for his barber.
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And even though I told it to make no mistakes, it admitted the horse is not photoreal, and the eyes are half -lidded.
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So the final score for Fable, 5 .2 on Thoroughbench, is a 7 .77, making it the new state -of -the -art in horse.
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And this really got me thinking, the models are starting to get so good
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that we should really be naming the horses they create to keep track of them.
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So we've decided to call this one TypeScript in honor of Secretariat, the greatest racehorse of all time,
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who I can only assume would have loved to type if it had fingers.
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And if you want to take him for a ride yourself, he now lives at typescript .dev, where you can walk, trot,
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and gallop them right in your browser.
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And if you ever need to run a video in your browser, you can do so with MUX, the sponsor of today's video.
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Their highly customizable API is by far the easiest way to add video features to your application.
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We've used it for years to host our courses, but it does a lot more than just infrastructure.
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When you upload a video to MUX, you automatically get transcripts, storyboards, thumbnails, and clips.
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From there, MUX Robots gives you AI workflows that can find key moments or pick the best thumbnail.
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without you needing to host a model or maintain a pipeline.
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You can automate all of this with directives where you define a workflow once and it runs on every new upload.
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And robots keep up with new AI models automatically
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so you can safely ignore the next video about whichever model just changed everything.
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Perplexity, Patreon, and many other prestigious companies all trust MUX, and you can try robots on your own video in the dashboard.
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The free plan includes 100 ,000 robots units and delivery minutes every month,
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and you get an extra $50 credit at mux .com slash fireship or at the link below.
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This has been The Code Report, thanks for watching, and I will see you in the next one.
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このレッスンの語彙とスピーキングのポイント
このスピーキングレッスンは、動画「Did Anthropic just save its $1 trillion IPO?」を教材にしています。 繰り返し出てくる語は次のとおりです:Fable, horse, model, mux。 この動画には、シャドーイング用の文が74文、単語が1127語あります。 音声の長さは5:31です。 話す速さは速く、1分あたり約204語です。音のつながりや弱く発音される音が多くなります。 英語の頻出3,000語に含まれる単語は74%だけなので、語彙は難しめです。
この動画の重要語彙
動画に出てくる覚えておきたい単語15語を、発音と意味つきで紹介します。
| 単語 | 発音 | 意味 |
|---|---|---|
| robot 名詞 | /ˈɹoʊ.bɑt/ | ロボット, 人造人間 |
| benchmark 名詞 | /ˈbɛn(t)ʃmɑːk/ | 水準点 |
| bone 名詞 | /boʊn/ | 骨 |
| realistic 形容詞 | /ˌɹɪəˈlɪs.tɪk/ | 現実的 |
| upload 動詞 | /ˈʌpˌloʊd/ | アップロードする |
| mesh 名詞 | /mɛʃ/ | 網 |
| folder 名詞 | /ˈfoʊldɚ/ | フォルダ |
| finger 名詞 | /ˈfɪŋɡɚ/ | 指 |
| ignore 動詞 | /ɪɡˈnɔː/ | 無視する, 忽略する |
| gate 名詞 | /ˈɡeɪ̯t/ | 門, 大門 |
| thin 形容詞 | /ˈθɪn/ | 薄い, 細い |
| infrastructure 名詞 | /ˈɪnfɹəˌstɹʌkt͡ʃə/ | インフラストラクチャ, インフラ |
| shock 名詞 | /ʃɔk/ | 衝撃, ショック |
| transition 名詞 | /tɹænˈzɪʃ.ən/ | 遷移, 推移 |
| custom 名詞 | /ˈkʌstəm/ | 習慣, 風俗 |
動画に出てくる句動詞
| 単語 | 発音 | 意味 |
|---|---|---|
| come out 動詞 | /ˌkʌm ˈaʊt/ | 出る |
| go back 動詞 | 戻る, 帰る |
注意したい発音
話し手はwe'll, we've, didn'tなど、短縮形や弱形を10回使っています。聞こえたとおりの短い形で発音しましょう。
- 「th」の音: math /mæθ/, thin /ˈθɪn/, smooth /smuːð/, leather /ˈlɛðɚ/, theorem /ˈθiərəm/
- 「sh」と「zh」の音: benchmark /ˈbɛn(t)ʃmɑːk/, mesh /mɛʃ/, shock /ʃɔk/, transition /tɹænˈzɪʃ.ən/, automation /ˌɔ.təˈmeɪ.ʃən/
- 長い単語(アクセントの位置に注意): interactive /ˌɪn.tɚˈæk.tɪv/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, humanity /hjuˈmænɪti/, developer /dɪˈvɛləpɚ/, referendum /ˌɹɛfəˈɹɛndəm/
日本語話者が苦手な音:
- /r/ と /l/ の区別 — /l/ は舌先を歯茎につけ、/r/ はどこにもつけない: realistic /ˌɹɪəˈlɪs.tɪk/, virtual /ˈvɜɹt͡ʃuəl/, guardrail /ˈɡɑɹdˌɹeɪl/, perplexity /pəɹˈplɛksəti/
- /v/ — /b/ にならないように、上の歯を下唇に当てる: interactive /ˌɪn.tɚˈæk.tɪv/, virtual /ˈvɜɹt͡ʃuəl/, developer /dɪˈvɛləpɚ/, voter /ˈvoʊtɚ/, investor /ɪnˈvɛs.tə(ɹ)/
- /f/ — 「フ」ではなく、上の歯と下唇で出す: folder /ˈfoʊldɚ/, finger /ˈfɪŋɡɚ/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, define /dɪˈfaɪn/, safely /ˈseɪfli/
この動画での練習方法
- まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
- まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
- 自分の声を録音して元の音声と比べます。robot, benchmark, boneなどの単語に特に注意しましょう。
シャドーイングとは?英語上達に効果的な理由
シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。































