シャドーイング練習: Version 2.4 REVIEW! — Roblox SCR - 動画で英語スピーキングを学ぶ

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127 文
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1
There's a brand new update for Stepford County Railway, and it might just be the biggest change to its gameplay in over 5 years.
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So, let's take a look at all the best new features in SCR version 2.4.
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I think the
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best place to start is with passengers.
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And no, I'm not talking about the random singular player you'll find on your train from time to time.
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There are seriously non-player passengers now, which appear and disappear from your train each time you make a stop.
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This is great.
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I mean, after years of hauling around empty multiple units, we finally have a good reason to be driving these trains.
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You know, because now there are quote unquote people who want to get to different places across the county.
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I've seen some people refer to them as AI passengers, you know, artificial intelligence.
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But this is a bit of an overstatement.
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They're definitely more artificial than intelligent, that's for sure.
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Because this isn't quite the implementation of passengers I was looking for.
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I was really hoping that you'd be able to see them waiting on the platform, and then when I opened the doors, maybe they'd walk on board and choose a seat.
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Alas, none of this happens in the game.
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They just spawn in on the train.
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So while this is absolutely a step in the right direction, it's not quite fully there yet.
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But the developers did describe this iteration as phase one, so there should be more to come.
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Now, the passengers, they aren't just there to make your train look busy busy.
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People riding trains means people need tickets, and tickets need checking.
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But how are you supposed to check those tickets?
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Well, you can now walk through a train while it's moving.
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Guards with over 1,500 XP and over two hours in the role now have the ability to check tickets.
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And it's a really interesting system.
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What we're seeing in real life is more and more tickets using scannable codes, with railway staff using scanners to help them quickly check whether those tickets are valid.
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This is the process that you'll find in Stepford County Railway.
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When you go to check a passenger's ticket, you'll be using a new interface in the bottom left of the screen.
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It provides some information about the ticket they're holding, if they have one, and whether that ticket is valid or not.
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From here you can check more information, for example about the passenger's discount card if they have one, or accept or reject the ticket.
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When you come across someone with an invalid ticket, or without a ticket at all, you'll need to sell them one.
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Again, the interface is really intuitive, the passenger asks for a ticket based on their journey, and you select between a few options to sell them one.
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This is really exciting for me.
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For years I felt like the guard roll wasn't being used to its full potential, considering you weren't able to walk through the train and there were no passengers on board.
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But the SER devs have changed that completely with this update.
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Really looking forward to guarding some longer routes now, whereas before I'd just get bored with having to sit around waiting between stations.
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I think using a scanner rather than checking the details on every ticket manually was the right call.
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It means you can get through a lot more passengers and it's quite satisfying actually.
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I appreciate the sound effects too, much like what you'll hear in real life, to quickly indicate whether the ticket is valid or not, or to provide some other information.
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Another big change to the guard role is the addition of physical guard panels.
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Again, just another thing which makes it much more enjoyable to play as a guard now.
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You can choose which local door you want to use, and you can move through the cab door as well, in case that's where your local door is.
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But before we go too far away from ticket checking, there is actually another way of doing this without being a guard.
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That's right, there's a brand new role that has been added to the game in version 2.4, and that is revenue protection.
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But unlike the other roles, this one's locked behind a 400 robux game pass.
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We'll come back to that.
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Revenue protection officers, or RPOs, are able to board any train on the network to check passenger tickets.
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You can even have multiple RPOs on the same train if it's long enough, alongside a guard, all working to check tickets at the same time.
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It is great, you feel like you're working as part of a team
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while having the flexibility to hop between trains as and when you please.
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You could spend a whole afternoon just swapping between trains and operators and checking tickets.
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You know, Stepford to Benton with Kinect, then to Morganstown with Metro, followed by a trip with Waterline, all without ever having to return to the menu.
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But the obvious point is that you can also swap trains as a guard and do exactly the same thing.
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So why would you get the game pass?
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Well, if you haven't ranked up to guard yet, the game pass allows you to still check tickets like a guard can, although you can't control the doors.
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And even if you have ranked up to guard, RPOs get twice as many points for checking tickets, I think up to 20 per stop, which is a really good way of earning points in the game.
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The exact total depends on how many tickets you were able to check, as well as how accurate you were.
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But the fact of the matter is, if you're a guard, unless you like the revenue protection uniform, you probably don't need this game pass.
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It's there for those who want it, but there's also a way of getting access to the same features by playing the game, ranking up, and not spending any robux at all.
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So I'm personally not that fussed that it's a game pass.
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That's been a lot of talk about passengers and tickets, so I want to think about something else now.
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Something that's been on a lot of players' minds is the fact that Express and Connect now go to Esterfield.
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Yes, what used to be the waterline-only station.
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I don't totally dig this, to be honest.
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It's such a short stretch of track between Esterfield and Water Newton
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that I don't really know why they didn't just build it in the first place
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when the branch was introduced back in 2022.
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I can kind of understand Connect going there, but Express?
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I really don't think so.
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It feels like we've got to the stage where Express is
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being extended for the sake of being extended without much thought behind it.
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I didn't think it should have gone to Nuri Harbour, I didn't think it should have gone to Raleigh Bay, so obviously I don't think it should have gone to Esterfield,
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but at least that station will have a bit more traffic now?
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I don't know, Nuri Harbour and Raleigh Bay, they don't have much more traffic now anyway.
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Something I'm much happier about is the upgrade at Lynn by the Sea.
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The station just has that much more detail now
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and i think it looks really good it is a bit dark under the roof
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but it's a great station overall better than it was before the only thing i would say is
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that it's a shame
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that you'll hardly find it even half full even with 75
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player servers north shore has had its fair share of changes too
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and the scenery in this area has had some attention as
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well i think it all looks good to be honest i
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haven't really got any issues with it i wish i had something more interesting to say.
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I mean, the new buffer models at Terminating Platforms look pretty good.
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By the way, you can now pick up two new station-related badges in this update.
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First is for making it to the end of North Shore's new pier, and you'll get a badge called, wait for it, Pier Pressure.
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Very good.
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The second is a reference to the YouTube channel Jetlagged the Game, when they did their UK Hide and Seek series.
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I won't spoil that for you if you haven't seen it, but it's something to do with the pigeons at Lynn by the Sea.
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Trust me, I would add a Snackzone segment to this review if I wasn't going to get a copyright strike.
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There have been a handful of minor changes elsewhere as well, but to be completely honest, nothing that I massively care about.
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And I've got other things to talk about.
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Next up is Trains.
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A whole host of them have been upgraded, and I'll rattle through them now.
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Class 68 gets the longer Trains Game Pass version with 6 carriages.
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Class 321 gets a double set, also included with the game pass the class 331 has been
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remodeled also with longer variants now class 170 has been upgraded as has the class 171
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so have the adventures with the class 345 720
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and 730 being remodeled
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and the aox iets have had some upgrades too to be
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honest i haven't really got the time to talk about each and every one individually, but the quality is so good.
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SCR have really stepped up their game in recent times, and have come such a long way from their paper trains long ago and the first iterations of trains with interiors.
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Considering this is more of an arcade game than a fully fledged simulator, you know it's not trying to compete with the likes of trains and world, these trains look awesome.
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And there's more where that came from too, with the class 142 and the 144 being added to the game, as well as the Class 143 being upgraded.
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Plus, for Connect, we have the brand new Class 93 Tri-Mode locomotive
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which can access with the longer trains game pass with 6 carriages.
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Out of all the trains added and upgraded in this update, this is the one I'm most looking forward to driving.
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Right, I've saved what might be the best till last.
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That's right, Trax is going to talk about Trax.
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After so long, so long of looking at these blocky, unrealistic rails, we finally have meshed tracks.
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Thank you SCR, it's about time.
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It's not revolutionary by any means, but it was long overdue, so thanks for that.
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The more time I spend playing the game, the more I think this is a really solid update.
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The addition of passengers, while not as fully fledged as I might have hoped for, really is a step in the right direction.
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In the meantime, it's still a massive upgrade to the guarding experience, considering most of your time as a guard is spent on a train anyway.
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The improvements to train models are all really positive too.
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I know it's what we've come to expect from the SCR developers, but it is still worth appreciating.
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I honestly don't even mind that the new revenue protection role is locked behind a game pass, given you can still unlock the ticket checking features without paying.
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It's definitely not like the longer trains game pass where you're really missing out on quite a number of trains
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if you don't own it, but do let me know in the comments whether you're going to be purchasing this game pass.
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Really, my main gripe might be be that Express goes to Esterfield.
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Let's be honest, if that's my main concern, then it's got to be a pretty good update overall.
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And overall, I am happy.
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You know, the game, it is still lagging behind British Railway in pure realism, but I still get enjoyment out of both games,
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and I'm certainly going to enjoy playing this update.
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So, I'll see you at the next one then, shall I?
127
Thank you for watching.

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このレッスンの語彙とスピーキングのポイント

このB2レベルのスピーキングレッスンは、動画「Version 2.4 REVIEW! — Roblox SCR」を教材にしています。 繰り返し出てくる語は次のとおりです:train, ticket, guard, passenger, pass。 この動画には、シャドーイング用の文が127文、単語が2010語あります。 音声の長さは10:29です。 話す速さは速く、1分あたり約192語です。音のつながりや弱く発音される音が多くなります。 単語の84%は英語の頻出3,000語に含まれます。残りは練習の前に確認しておきましょう。

この動画の重要語彙

動画の中で特に難しい単語15語を、発音と意味つきで紹介します。

単語発音意味
waterline 名詞/ˈwɔːtə(ɹ)laɪn/喫水線
scanner 名詞/ˈskænə/スキャナー, スキャナ
pier 名詞/pɪɹ/桟橋, 波止場
swap 動詞/ˈswɑp/取り替える, 交換する
badge 名詞/bæd͡ʒ/バッジ
interface 名詞/ˈɪn(t)ɚˌfeɪs/インターフェース
excite 動詞/ɪkˈsaɪt/興奮させる
rattle 名詞/ˈɹæ.təl/ガラガラ, ガタガタ音
locomotive 名詞/ˌloʊkəˈmoʊtɪv/汽車, 機関車
unrealistic 形容詞非現実的
intuitive 形容詞/ɪnˈtjuːɪtɪv/直感的
simulator 名詞/ˈsɪmjəˌleɪtɚ/シミュレーター
pigeon 名詞/ˈpɪ.dʒɪn/鳩
lag 動詞/læɡ/立ち遅れる
alas/əˈlæs/ああ, あたら

動画に出てくる句動詞

単語意味
look forward to 動詞楽しみにする
pick up 動詞拾う, 拾い上げる

繰り返し練習したい文

動画に出てくる短く完結した文です。日常会話でそのまま使えます。

  • We'll come back to that.
  • I don't totally dig this, to be honest.
  • I really don't think so.

この動画の文法

話し手がよく使っている文型を、動画の実際の表現とともに紹介します。

文型動画での表現
現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係しているI've seen · have changed · has been added
受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てるhas been added · was introduced · being extended
関係詞節 who / which + 節 — 人や物について情報を加えるpeople who want · thing which makes · stop, which is

注意したい発音

話し手はdon't, you'll, I'mなど、短縮形や弱形を53回使っています。聞こえたとおりの短い形で発音しましょう。

  • 「sh」と「zh」の音: iteration /ˌɪt.əˈɹeɪ.ʃən/, mesh /mɛʃ/, revolutionary /ˌɹɛvəˈluʃənɛɹi/
  • 長い単語(アクセントの位置に注意): iteration /ˌɪt.əˈɹeɪ.ʃən/, developer /dɪˈvɛləpɚ/, locomotive /ˌloʊkəˈmoʊtɪv/, intuitive /ɪnˈtjuːɪtɪv/, simulator /ˈsɪmjəˌleɪtɚ/

日本語話者が苦手な音:

  • /r/ と /l/ の区別 — /l/ は舌先を歯茎につけ、/r/ はどこにもつけない: waterline /ˈwɔːtə(ɹ)laɪn/, rattle /ˈɹæ.təl/, realism /ˈɹi.əlɪzəm/, revolutionary /ˌɹɛvəˈluʃənɛɹi/
  • /v/ — /b/ にならないように、上の歯を下唇に当てる: developer /dɪˈvɛləpɚ/, overdue /ˌoʊ.vəɹˈdu/, locomotive /ˌloʊkəˈmoʊtɪv/, massively /ˈmæs.ɪv.li/, intuitive /ɪnˈtjuːɪtɪv/
  • /f/ — 「フ」ではなく、上の歯と下唇で出す: fledged /flɛd͡ʒd/, interface /ˈɪn(t)ɚˌfeɪs/, fuss /fʌs/, buffer /ˈbʌfəɹ/, satisfy /ˈsætɪsfaɪ/

この動画での練習方法

  1. まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
  2. まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
  3. 自分の声を録音して元の音声と比べます。waterline, scanner, pierなどの単語に特に注意しましょう。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

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