쉐도잉 연습: How I render ☁ sketch to render process in Procreate - 영상으로 영어 말하기 배우기
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hi I'm Mimi a Japanese digital artist in this video I show you how I color and render using Procreate i'll be covering the brushes I use layer structure tips and tricks and my entire
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sketch to render process first let me talk about the steps i'm going to break down my rendering process into five steps which are sketch base color lighting adding colors and
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refining and rendering and details first let me explain what I do in each steps with this ball like I just said there are five steps in my rendering process first I make the sketch
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which is very simple then I fill it with the base color i like using a nice midtone color as the base color so I can add the lighting later then I pick a lighter color and add the lighting
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in this step I like to try some different lightings and see which one I like the most for this ball I decided to go with this lighting then I add more colors
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to paint the ambient light and the reflected light
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i also pick a saturated color and add it between the light and the shadow lastly I add details and finishing touches i also use different blending modes to enhance the lighting
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and it's done it looks complex if you look at the finished artwork but it's really not that complex if you break it into different steps before we start the sketch to render process I want to
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explain my layer structure and the brushes you use i usually use around 20 layers and they can be separated into three big categories which are background character and adjustments for
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this piece I used two layers for the background 12 layers for the character and six layers for the adjustments two layers for the background are very simple one is for the sky and the other
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is for the flower petals for the character I have one for the hair in the back then one for the skin
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one for the eyes and eyebrows one for the shirt one for the hair in the front one for the sketch/line art one for the bag and the horns two for the arms
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and lastly three for all the details
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then I like to add some layers in different blending modes on top of other layers for this piece I used three at layers one screen layer and one hard light layer i add these layers to enhance the lighting
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all right that's it for the layers now let me explain about the brushes i use three brushes which are script medium brush and medium hard brush in Procreate they are default brushes so
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you can find similar ones in other softwares i use script for everything from sketching to rendering medium brush is a basic airbrush and I mostly use it as the smud brush to smud the crisp
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lines I draw with script medium hard brush is a bit more crisp than medium brush and the opacity changes depending on pen pressure i use it for sketching but mostly for coloring and rendering
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now we know what I do in each steps how many layers I use and what brushes I use we are ready to start the sketch to render process
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i use medium hard brush to make the rough sketch it's easier for me to use a thicker brush for sketching because I don't have to pay attention to the details too much that way when I start sketching I like to draw some different poses and brainstorm ideas
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you can see this pose looks a lot different from the one in the finished artwork i changed my mind and started drawing a different pose now this is the pose that I decided to go with as you can tell
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the warp tool can be really useful to adjust the pose with and I like to use it when I make the sketch
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now I'm going to use script brush to refine the sketch it might look like I'm making the line art over the sketch but I'm still drawing on the same
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layer i'm going to keep this layer throughout my entire drawing process and keep refining the lines as I render so it's the sketch layer right now but it's going to be like the line art
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layer at the same time i'm drawing more crisp lines using a script brush and I'm also using the eraser to erase imperfections to clean up the lines during this step I don't really
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need to focus on drawing perfect lines because I just need these lines as the guide to draw with
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now the sketch is done now I'm going to apply base colors
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for the base colors I use midtone colors that are not too bright or too dark i'm going to use lighter colors to draw lighting later so the base colors need to be dark enough
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i also make sure they're not too saturated because I'll be adding saturated colors later on i usually pick colors from the middle part in the color panel
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i'm creating new layers under the sketch layer and applying the colors on them so I already have these different layers in this step
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i'm just going to continue filling all the parts except the details like the accessories
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and it's done all right now I'm going to pick up lighter colors and add in lighting first I wanted
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to place the light source behind the character and see how it would look
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so imagine the light is hitting her from the behind i thought it would look nice but I wanted the lighting to have more of a bright and sunny feel so I erased what I drew and now I'm going to
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add light from a different direction now imagine the light is hitting her from the top right
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so I'm just going to add the lighter colors to anywhere that's facing the light source like the top of the head and the chest when you draw lighting like this it's easier to work on
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it if you alpha lock the layers that way you don't have to worry about drawing outside of the base colors here you can see I forgot to alpha lock and I painted outside of the hair
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i'm just continuing to place colors to the areas where the light hits and we're done with the lighting here's the before and after lighting makes a lot of difference but
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what I did is actually very simple so I just used one color for each part and roughly added it to the areas where the light should hit so I'm still only using two colors for each part
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i'm now going to add more colors to paint ambient light and reflected light this step adds more dimension to the illustration i'm also going to refine the lines I drew on the sketch
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layer you can see I'm erasing the lines I drew before on the sketch layer then I'm adding more colors on the coloring layers to make everything look cleaner and nicer
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i'm going to clean up the hair now i'm just erasing the lines on the sketch layer and refining the shapes on the coloring layer then redraw the outline on the sketch
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layer i basically just repeat this process throughout my entire rendering process
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i also like to add details like accessories in this step to have a better idea of what this piece is going to look like as a whole
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now I'm using more darker colors to refine the hair a bit more here
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I just created another layer to roughly paint the sky lastly I use the curve tool to adjust the value of the character i'm making the shadows
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even darker to make the character stand out more against the sky and this step is done
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what I'm going to do now is to add more details and enhance the lighting I drew in the previous steps when I render I always pay attention to the three sources of light which are primary light ambient light and reflected light the
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primary light is the main light source in the scene the ambient light has effect on the shadows and it's basically reflecting the color of the surrounding environment
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the reflected light is the light that's bouncing off the ground and is striking the object you're drawing i like to use bluish colors for the ambient light and orangey colors for the reflected
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light but I choose different colors depending on the scene I'm drawing if you look at the hair for example there is the lightest color which is for the primary light then there is the darker color
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for the shadow and in the shadow there is the bluish ambient light and the orangey reflected light as well i have the same combination of colors for the skin and for everything else
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so now I'm going to start rendering but what I'm going to focus on is to enhance those three lights that I just talked about while refining and adding details i started off with drawing the folds
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on the shirt i like to keep the number of the layers as low as possible so I draw on just one layer for each part most of the time for the shirt I'm drawing on one normal layer right now
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I'm using script brush to draw and medium brush to smud if the edges feel too harsh and then I wanted to darken the shadow on the arm so I created a multiply layer on top of the normal
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layer for the arm i created another multiply layer for the hair to add darker colors on it multiply layers can be useful if you want to darken the color of something without changing
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what's already been drawn but like I said before I like to keep the layers simple so I like to merge the multiply layer into the normal layer once I'm done drawing on it
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now I've merged the layers for the hair and I'm back to drawing on just one normal layer
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moving on to the back now i'm still using script brush and the eraser to refine the shapes and lines there's no set way for me to render and it's hard for me to explain what
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exactly I do but I just keep adding details and darker colors to enhance the lighting
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let's move on to the bows now I'm adding darker colors to draw the folds then I've refined the lines and now I'm adding some light you can also see that I'm
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adding an orangey color as the reflected light to the areas that are facing down now I'm adding something that I didn't draw in the previous steps
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it's something that I do pretty often but it just because it's easier for me to make the sketch and do base colors and lighting without thinking about the small details
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now I'm working on the accessories for small details like them I don't separate the layers for the lines and colors but instead I just draw the lines
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and the colors all together on one normal layer
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the character is looking pretty good so let's add some flower petals
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i also wanted to enhance the lighting a bit more so I created an add layer on top of other layers it makes a lot of difference as you can see I'm also darkening the bottom
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right corner with a hard light layer and adding a sunflare effect with an add layer
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then I decided that I wanted to add the other arm so I started off with drawing the shape of it with just two colors and then I'm drawing the outline on the sketch/ line art
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layer and it's done from now I'm just going to keep working on the remaining details
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if I want to add something like this little bow on this shirt I draw the silhouette first and then add the outline it's the same thing as what I did with the arm
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okay we're almost there we just need to render the charm on the back
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and add some cute flowers on the hair
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and lastly I just want to refine the flower petals a bit more and we're done
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thank you so much for watching um I tried to fit as much information as I could and I really hope you learned something useful but if you have any questions please leave a comment and I'll do my best to answer them
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all right well I will see you in the next one bye-bye
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이 레슨에 대해
"How I render ☁ sketch to render process in Procreate"으로 쉐도잉 기법을 사용해 영어를 연습합니다.
매일 15~30분 꾸준히 연습하면 IELTS 스피킹에 대한 자신감이 길러집니다.
쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법
쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.











