跟讀練習: 10 Things you Should Know Before Playing Dwarf Fortress - 通過影片學習英語口語

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Hello everybody and welcome to 10 things that you should know before you start playing Dwarf Fortress.
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Bit of a clickbaity title, not generally my kind of shtick, but people have been asking me to do something like this, so I figured, why not?
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Before I even start, I do want to say that Dwarf Fortress is available for $30 or your regional equivalent or for free on Bay12 Games' website.
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The difference between the paid version and the free version is the free version is in ASCII, whereas the paid version comes with fancy pixels to look at with your eyeballs.
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Number one, most of the bugs have been patched.
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Now, I don't mean literally.
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Dwarf Fortress has plenty of bugs.
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But when I talk about bugs, I mean the legendary ones you've probably heard.
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Rampaging elephants, evil carp, and cat-splosions are all things that haven't been in the game in a very long time.
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Also, bugs such as creatures getting stuck in trees don't happen as often anymore, and things wrecking your framerate at random are less likely.
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Things can still happen, and stuff can still happen in weird ways, but a lot of these legendary bugs you've probably read about are no longer in the game, and have probably been patched out half a decade ago.
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Number two, lock your doors.
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If you're under attack in Dwarf Fortress, your best possible defense is simply locking the front door.
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Once an enemy has passed through the door, they claim it as theirs, and you can no longer lock it.
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So it's a good idea, when you start up a new fort, to simply put a door on the front door, or a trapdoor, if it's a stairs.
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And the reason for this is, when a werecreature shows up, or an elven siege shows up, You can simply lock the door and leave the dwarves inside that are inside and the dwarves outside to suffer and they'll be fine.
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Number three.
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Why can't dwarves equip a pick, an axe, and hunting stuff?
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You might notice in the work orders screen that there are three jobs, hunting, mining, and woodcutting, that can only be assigned to one dwarf at a time.
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Why is this?
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Well, it's simply because these three jobs require a civilian uniform.
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A miner requires a pickaxe to fully function, to knock down blocks, and destroy walls.
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Woodcutters require an axe to top chop down trees.
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And hunters require a crossbow or a bow and a quiver and ammunition in order to fully complete their tasks.
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Thus, they cannot equip more than one of these things at a time, so they require civilian uniforms and cannot be cross-jobbed.
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Number four, eat the puppies.
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Is your frame rate going down?
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Do you have a lot of puppies running around?
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It's probably because you've let them overbreed.
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You can either geld them at a farmer's workshop, but with using the geld order and clicking the little knife next to the puppies, or just simply slaughter them.
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Eat the puppies.
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It'll increase your frame rate.
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Number five, diagonal water.
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So water, when you're trying to dig it into places to get water from place A to place B, might flow real quickly and drown your dwarves, and this is bad for your dwarves' health.
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In fact, it stops them from breathing, which is very bad.
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So the best thing to do is make the water go diagonally.
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Why would you do this?
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Well, it removes all water pressure.
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Doesn't matter how much water is trying to spew through that hole.
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As long as they're going through a diagonal block pattern, it's going to remove all pressure immediately.
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Number six.
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The next thing is seeds.
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When seeds are cooked, it destroys the seeds.
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When products are brewed, you keep the seeds.
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And there's certain types of materials that you don't want cooked.
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You can also cook the seeds separately to make even more meals if you're brewing the beverages anyway and you end up with too many seeds.
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Keep this in mind.
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If you want to expand further into this, jump into the kitchen menu and have a peek at what is being cooked and what isn't.
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If it's green, it's being used.
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If it's red, it's not.
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So for things you don't want cooked, you might want to turn it off, especially plump helmets.
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Those are your main source of brew, after all.
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Dwarves do need their alcohol and can't survive without it.
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Number seven.
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Are you running low in food?
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Doesn't really matter what time of year it is.
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If you're in a biome that has stuff growing on the surface, simply jump to the surface and use the gather tool.
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This will allow you to gather anything that is on the surface, and most of it is edible.
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Some of it is only used for cloth, but most of it is edible.
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So if you're running low on food stores and you're like, oh no, it's winter, we're all going to die.
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No, you're not.
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Just simply go up top and gather some stuff up, and your dwarves can brew half of it into alcohol, and you will survive.
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Also note, you can generally gather stuff from the caverns as well.
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So if you run out of plump helmets per se, you can gather from down there.
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Number eight.
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Rocks are good.
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Believe it or not, they're very good.
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The reason rocks are good is because rocks can be made into blocks.
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Now rocks themselves cannot go into bins, but blocks can.
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Blocks are also way lighter, and you get four blocks per boulder.
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So sometimes I see people building their walls out of boulders and to which I shake my head.
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Because boulders only make rough walls, which are way easier to climb.
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Something you won't notice unless you're playing Adventure Mode.
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But the enemies certainly do, and can absolutely climb them.
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Number 9.
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If you're clear-cutting trees and your fort is very close to the surface, i.e.
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one layer underground, keep in mind that trees remove their roots.
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And this also removes the ground tile where the tree was sitting.
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So if you clear-cut a group of trees that are all just above the ground layer, you might be putting a bunch of holes in your ceiling and things can climb down through them.
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Best fill those up.
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Or build your fort deeper underground.
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Number 10.
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Chores.
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So I see a lot of people yelling about their children turning into little psychopathic murderers.
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Now, this is pretty obvious as to what's happening.
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Children don't like being around dead things, and by default, the children's chores allow for hauling of bodies and refuse,
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so any dead hamster or goblin or human or elf that dies in the fort will probably be hauled by your children because they're not doing anything else.
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This also then causes them to play in the last location they completed a job in, which is why you have five dwarves in your corpse pile playing.
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Make-believe.
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This happens a lot, and I see a lot of people complaining about it.
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So best to disable refuse and corpse hauling from your children if you don't want this to be a problem.
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And then they will be much happier.
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Also make them a bunch of toys.
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They generally appreciate this.
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Thank you very much for watching this video about Dwarf Fortress.
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If you would like more Dwarf Fortress tutorials, I recommend you check out my tutorial series, my quick tutorials.
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There is quite a few of them, 50 plus in fact, and they're all very quick, concise, and hopefully helpful and expand on a lot of these topics further.
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Thank you very much for watching this video and I hope to see you in the next one.
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If you would like to support me further, you can do that via my Patreon, buying a piece of merch, or checking out my Twitch channel, twitch.tv slash B-L-I-N-D-I-R-L.
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Thank you very much for watching.

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推薦影片

情境與背景

在這部關於《矮人要塞》(Dwarf Fortress)的影片中,講者分享了在開始遊戲前需要了解的十件事情。這是一款充滿挑戰與戰略性的模擬遊戲,玩家提供了寶貴的經驗和建議,幫助新玩家更好地瞭解遊戲機制。講者以輕鬆幽默的方式剖析了遊戲的複雜性,使得這些資訊既實用又易於消化。通過理解這些基本概念,玩家能夠提升他們的遊戲體驗,並在面對各種挑戰時更加從容不迫。

日常交流的五個頂級短語

  • 鎖門:保護你的矮人,確保在敵人到來時能鎖住門。
  • 吃掉小狗:如果幀率下降,控制過多的小狗數量是必要的。
  • 對角水流:確保水流的方向能降低壓力,避免淹死矮人。
  • 職業裝備限制:理解矮人的裝備限制,以便更好地分配工作。
  • 種子使用:明智地處理食材,避免不必要的浪費。

逐步跟讀指南

為了有效提高英語發音和聽力,通過shadow speak的練習方式來學習,可以幫助您更快地掌握這些知識點。以下是一些建議,幫助您在這一特定影片中進行跟讀:

  1. 預先觀看影片:首次觀看時集中注意力於講者的發音和表達方式,瞭解整體內容。
  2. 分段練習:將影片分成較小部分,逐個段落進行重複,確保每個短語的發音清晰。
  3. 模仿講者:傾聽講者的語調和節奏,儘量模仿他的發音。這有助於提高發音的準確性,這也符合雅思口語練習的要求。
  4. 記錄和反覆播放:錄製自己的跟讀並與原影片對比,找出需要改進的地方。
  5. 參與互助:與他人分享你的跟讀,利用shadowing site的資源,爭取相互交流與學習。

記住,通過這些系統化的練習,您將逐步提高英語發音和交流能力,變得更加自信,能夠處理更復雜的對話情境。

影片中的語法

說話人最常用的結構,並附上影片中的原話:

結構影片中的用法
被動語態 be + 過去分詞 — 強調發生了什麼,而不是誰做的have been patched · been patched · be assigned
現在完成時 have/has + 過去分詞 — 過去發生但與現在仍有關聯的事have been patched · you've probably heard · haven't been
定語從句 who / which + 從句 — 補充說明人或事物breathing, which is · walls, which are

什麼是跟讀法?

跟讀法 (Shadowing) 是一種有科學依據的語言學習技巧,最初開發用於專業口譯員的培訓,並由多語言者Alexander Arguelles博士普及。這個方法簡單而強大:您在聽英語母語原聲的同時立即大聲重複——就像是一個延遲1-2秒緊跟說話者的影子。與被動聽力或語法練習不同,跟讀法強迫您的大腦和口腔肌肉同時處理並模模擬實的講話模式。研究表明它能顯著提高發音準確性,語調,節奏,連讀,聽力理解和口語流利度——使其成為雅思口語備考和真實英語交流最有效的方法之一。

影子跟讀法: 閱讀完整分步指南 →