Pratique du Shadowing: 10 Things you Should Know Before Playing Dwarf Fortress - Apprendre l'anglais à l'oral avec la vidéo

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Hello everybody and welcome to 10 things that you should know before you start playing Dwarf Fortress.
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Bit of a clickbaity title, not generally my kind of shtick, but people have been asking me to do something like this, so I figured, why not?
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Before I even start, I do want to say that Dwarf Fortress is available for $30 or your regional equivalent or for free on Bay12 Games' website.
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The difference between the paid version and the free version is the free version is in ASCII, whereas the paid version comes with fancy pixels to look at with your eyeballs.
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Number one, most of the bugs have been patched.
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Now, I don't mean literally.
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Dwarf Fortress has plenty of bugs.
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But when I talk about bugs, I mean the legendary ones you've probably heard.
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Rampaging elephants, evil carp, and cat-splosions are all things that haven't been in the game in a very long time.
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Also, bugs such as creatures getting stuck in trees don't happen as often anymore, and things wrecking your framerate at random are less likely.
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Things can still happen, and stuff can still happen in weird ways, but a lot of these legendary bugs you've probably read about are no longer in the game, and have probably been patched out half a decade ago.
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Number two, lock your doors.
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If you're under attack in Dwarf Fortress, your best possible defense is simply locking the front door.
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Once an enemy has passed through the door, they claim it as theirs, and you can no longer lock it.
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So it's a good idea, when you start up a new fort, to simply put a door on the front door, or a trapdoor, if it's a stairs.
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And the reason for this is, when a werecreature shows up, or an elven siege shows up, You can simply lock the door and leave the dwarves inside that are inside and the dwarves outside to suffer and they'll be fine.
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Number three.
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Why can't dwarves equip a pick, an axe, and hunting stuff?
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You might notice in the work orders screen that there are three jobs, hunting, mining, and woodcutting, that can only be assigned to one dwarf at a time.
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Why is this?
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Well, it's simply because these three jobs require a civilian uniform.
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A miner requires a pickaxe to fully function, to knock down blocks, and destroy walls.
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Woodcutters require an axe to top chop down trees.
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And hunters require a crossbow or a bow and a quiver and ammunition in order to fully complete their tasks.
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Thus, they cannot equip more than one of these things at a time, so they require civilian uniforms and cannot be cross-jobbed.
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Number four, eat the puppies.
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Is your frame rate going down?
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Do you have a lot of puppies running around?
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It's probably because you've let them overbreed.
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You can either geld them at a farmer's workshop, but with using the geld order and clicking the little knife next to the puppies, or just simply slaughter them.
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Eat the puppies.
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It'll increase your frame rate.
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Number five, diagonal water.
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So water, when you're trying to dig it into places to get water from place A to place B, might flow real quickly and drown your dwarves, and this is bad for your dwarves' health.
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In fact, it stops them from breathing, which is very bad.
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So the best thing to do is make the water go diagonally.
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Why would you do this?
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Well, it removes all water pressure.
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Doesn't matter how much water is trying to spew through that hole.
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As long as they're going through a diagonal block pattern, it's going to remove all pressure immediately.
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Number six.
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The next thing is seeds.
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When seeds are cooked, it destroys the seeds.
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When products are brewed, you keep the seeds.
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And there's certain types of materials that you don't want cooked.
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You can also cook the seeds separately to make even more meals if you're brewing the beverages anyway and you end up with too many seeds.
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Keep this in mind.
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If you want to expand further into this, jump into the kitchen menu and have a peek at what is being cooked and what isn't.
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If it's green, it's being used.
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If it's red, it's not.
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So for things you don't want cooked, you might want to turn it off, especially plump helmets.
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Those are your main source of brew, after all.
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Dwarves do need their alcohol and can't survive without it.
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Number seven.
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Are you running low in food?
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Doesn't really matter what time of year it is.
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If you're in a biome that has stuff growing on the surface, simply jump to the surface and use the gather tool.
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This will allow you to gather anything that is on the surface, and most of it is edible.
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Some of it is only used for cloth, but most of it is edible.
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So if you're running low on food stores and you're like, oh no, it's winter, we're all going to die.
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No, you're not.
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Just simply go up top and gather some stuff up, and your dwarves can brew half of it into alcohol, and you will survive.
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Also note, you can generally gather stuff from the caverns as well.
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So if you run out of plump helmets per se, you can gather from down there.
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Number eight.
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Rocks are good.
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Believe it or not, they're very good.
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The reason rocks are good is because rocks can be made into blocks.
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Now rocks themselves cannot go into bins, but blocks can.
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Blocks are also way lighter, and you get four blocks per boulder.
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So sometimes I see people building their walls out of boulders and to which I shake my head.
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Because boulders only make rough walls, which are way easier to climb.
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Something you won't notice unless you're playing Adventure Mode.
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But the enemies certainly do, and can absolutely climb them.
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Number 9.
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If you're clear-cutting trees and your fort is very close to the surface, i.e.
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one layer underground, keep in mind that trees remove their roots.
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And this also removes the ground tile where the tree was sitting.
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So if you clear-cut a group of trees that are all just above the ground layer, you might be putting a bunch of holes in your ceiling and things can climb down through them.
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Best fill those up.
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Or build your fort deeper underground.
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Number 10.
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Chores.
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So I see a lot of people yelling about their children turning into little psychopathic murderers.
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Now, this is pretty obvious as to what's happening.
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Children don't like being around dead things, and by default, the children's chores allow for hauling of bodies and refuse,
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so any dead hamster or goblin or human or elf that dies in the fort will probably be hauled by your children because they're not doing anything else.
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This also then causes them to play in the last location they completed a job in, which is why you have five dwarves in your corpse pile playing.
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Make-believe.
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This happens a lot, and I see a lot of people complaining about it.
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So best to disable refuse and corpse hauling from your children if you don't want this to be a problem.
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And then they will be much happier.
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Also make them a bunch of toys.
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They generally appreciate this.
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Thank you very much for watching this video about Dwarf Fortress.
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If you would like more Dwarf Fortress tutorials, I recommend you check out my tutorial series, my quick tutorials.
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There is quite a few of them, 50 plus in fact, and they're all very quick, concise, and hopefully helpful and expand on a lot of these topics further.
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Thank you very much for watching this video and I hope to see you in the next one.
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If you would like to support me further, you can do that via my Patreon, buying a piece of merch, or checking out my Twitch channel, twitch.tv slash B-L-I-N-D-I-R-L.
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Thank you very much for watching.

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Prononciation IAChaque phrase notée
Phonétique (IPA)Maîtrisez chaque son
VocabulaireEnrichissez votre lexique
Jeu de vocabulaireApprenez en jouant

Vocabulaire et conseils d’expression pour cette leçon

Cette leçon d’expression orale de niveau C1 s’appuie sur la vidéo « 10 Things you Should Know Before Playing Dwarf Fortress ». Les mots qui reviennent le plus souvent : dwarves, dwarf, simply, Fortress, seeds. Cette vidéo contient 100 phrases et 1356 mots à répéter en shadowing. La partie parlée dure 6:38. Le locuteur parle vite, environ 204 mots par minute : attendez-vous à des liaisons et à des sons réduits. Seuls 80 % des mots font partie des 3 000 mots les plus courants en anglais, le vocabulaire est donc exigeant.

Vocabulaire clé de cette vidéo

Les 15 mots les plus avancés de la vidéo, avec leur prononciation et leur sens :

MotPrononciationSens
brew verbe/bɹuː/infuser
puppy nom/ˈpʌpi/raton
boulder nom/ˈboʊl.dɚ/rocher, boulder
tutorial nom/ˌtjuːˈtɔːɹɪəl/didacticiel, tutoriel
haul verbe/hɔl/haler
chore nom/t͡ʃoɹ/corvée, tâche
diagonal adjectif/daɪ̯ˈæɡ(ə)nəl/diagonale
plump adjectif/plʌmp/dodu, potelé
edible adjectif/ˈɛdəbəl/comestible
twitch nom/twɪt͡ʃ/tic
helmet nom/ˈhɛlmɪt/casque
cavern nom/ˈkæv.ɚn/caverne, grotte
concise adjectif/kənˈsaɪs/concis
crossbow nom/ˈkɹɒsbəʊ/arbalète
eyeball nom/ˈaɪ.bɔl/globe oculaire

Les verbes à particule que vous entendrez

MotSens
check out verbemater, regarder
show up verbeapparaître, se montrer se pointer
go down verbedescendre
go through verbetraverser
go up verbemonter, s'élever
knock down verberenverser
pass through verbetraverser
run around verbecourir partout

Des phrases à répéter

Des phrases courtes et complètes de la vidéo, à réutiliser dans la conversation de tous les jours :

  • Is your frame rate going down?
  • Do you have a lot of puppies running around?
  • It's probably because you've let them overbreed.
  • Why would you do this?
  • Are you running low in food?

La grammaire de cette vidéo

Les structures que le locuteur utilise le plus, avec les mots exacts de la vidéo :

StructureDans la vidéo
Voix passive be + participe passé — l’accent est mis sur ce qui arrive, pas sur qui le faithave been patched · been patched · be assigned
Present perfect have/has + participe passé — une action passée qui compte encore maintenanthave been patched · you've probably heard · haven't been
Propositions relatives who / which + proposition — une précision sur une personne ou une chosebreathing, which is · walls, which are

Prononciation à surveiller

Le locuteur utilise 32 contractions et formes réduites, comme you're, don't, they're. Prononcez-les sous leur forme courte, telles que vous les entendez.

  • Les sons « th »: psychopathic /ˌsaɪkoʊˈpæθɪk/, theirs /ðɛɚz/, cloth /klɒθ/
  • Les sons « sh » et « zh »: shtick /ʃtɪk/, ammunition /ˌæmjuˈnɪʃən/
  • Mots longs — placez bien l’accent: diagonal /daɪ̯ˈæɡ(ə)nəl/, diagonally /daɪˈæɡ.nə.li/, psychopathic /ˌsaɪkoʊˈpæθɪk/, ammunition /ˌæmjuˈnɪʃən/

Les sons difficiles pour les francophones :

  • /h/ — il se souffle, il n’est pas muet: haul /hɔl/, helmet /ˈhɛlmɪt/, hamster /ˈhæm(p)stɚ/
  • /tʃ/ et /dʒ/ — à ne pas adoucir en « ch » et « j »: chore /t͡ʃoɹ/, twitch /twɪt͡ʃ/, rampage /ˈɹæmpeɪd͡ʒ/, beverage /ˈbɛv(ə)ɹɪd͡ʒ/, chop /t͡ʃɑp/
  • /r/ anglais — langue recourbée, sans frotter la gorge: brew /bɹuː/, tutorial /ˌtjuːˈtɔːɹɪəl/, chore /t͡ʃoɹ/, crossbow /ˈkɹɒsbəʊ/, rampage /ˈɹæmpeɪd͡ʒ/

Comment s’entraîner avec cette vidéo

  1. Écoutez la vidéo en entier une fois sans parler et notez les mots que vous ne connaissez pas.
  2. Commencez à la vitesse 0,75×, répétez phrase par phrase, puis revenez à la vitesse normale quand cela devient facile.
  3. Enregistrez-vous et comparez avec l’original, en faisant attention à des mots comme brew, puppy, boulder.

Qu'est-ce que la technique du Shadowing ?

Le Shadowing est une technique d'apprentissage des langues fondée sur la science, développée à l'origine pour la formation des interprètes professionnels. Le principe est simple mais puissant : vous écoutez de l'anglais natif et le répétez immédiatement à voix haute — comme une ombre suivant le locuteur avec un décalage de 1 à 2 secondes. Les recherches montrent une amélioration significative de la précision de la prononciation, de l'intonation, du rythme, des liaisons, de la compréhension orale et de la fluidité.

Technique du shadowing : lire le guide complet étape par étape →