跟读练习: Pixar in a Box | Welcome to Pixar in a Box | Khan Academy - 通过YouTube学习英语口语

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- Welcome to Pixar In A Box a collaboration between Pixar Animation Studios - and the Khan Academy.
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- Welcome to Pixar In A Box a collaboration between Pixar Animation Studios - and the Khan Academy.
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- I'm Fran, I work here on the technical side of things.
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- And I'm Alex, I work here on the art and story side of things.
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- (Fran) Pixar In A Box will introduce you to some of the fundamental skills we use to make our movies.
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- (Alex) There's examples of real life film challenges that show how an artist's idea can create a tidal wave of technical creativity.
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And how technical advances can inspire artists to think of new ideas to bring to the screen.
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You'll meet artists, scientists, animators, coders, sculptors, all kinds of different people.
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- And the thing is, most of them use skills you may already be learning in school.
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But here in the Box, you can see how we use those skills to make cool stuff.
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Before you dive into these lessons, you should see how it all fits together inside Pixar, the real Pixar.
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Come on, check it out.
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(light, flittering music) - At Pixar on any given day we're working on various stages of many films.
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- But it all begins with an idea.
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For example, "Toy Story" started with the notion that when kids leave the room their toys come to life.
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And, honestly, I was convinced that my toys did that.
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(scampering instrumental music) - Our films start in story, along with the director and the writer we figure out what happens using simple drawings.
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- (Fran) It's kind of like a comic book.
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- (Alex) Exactly, and while we're drawing, production designers and their team start designing the world and the characters.
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(smooth, cheerful orchestral music) While they're painting and drawing and scultping our storyboards go to editorial, where they string together all the drawings that we've created.
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- We time them out, add music, dialogue and sound effects.
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(clicking) - He's the only one who knew what the heck was going aaaaaaahhhhhhh!
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- And as these shots go through each stage in production, we'll update the scene over and over again.
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And this is where the science and the math come in.
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- Who knew what the heck was going aaaaaaahhhhhhh!
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(mischevious music) - What's next?
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Pipeline, we're ready to start making the film you'll see in the theater and this happens in a particular order.
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It's time for our technical artist to figure out how we're going to create the movie in the computer.
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- I've been here for nine years and I still have no idea how you guys turn our drawings into the finished film.
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- To be honest, something stumps us on every movie.
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- Hey Galyn.
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- Hey. - You've been here since Toy Story, what's been hard on each film?
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- Well on Toy Story everything.
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Here let me show you.
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On Toy Story we were inventing the entire process from scratch.
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Monsters Incorporated, fur and clothing.
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On Cars, reflective metal surfaces.
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On every new film there's a new technical challenge.
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On Inside Out we had to deal with a character made of glowing particles and it took lots of people to figure out just that one thing.
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- (Alex) Whoa, what is she made of?
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- Her shape will be made of points and particles of light.
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She was tough, this is the 17th version.
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- And the characters have to move, so someone has to add controls to the model.
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- Like a puppet, right?
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- Yes, except instead of strings, our animators will use a computer program to move the characters in a digital world.
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(bemused music) Next in the pipeline, sets.
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(playful music) - (Alex) So for Cars 2 you built the entire city of London?
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- We needed a huge chunk of the city because Mayor and McQueen speed through it.
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So we figured out to grow buildings with enough variation for them to look real.
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- (Fran) And we move through that set with our virtual cameras.
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Next up, animation.
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- I do know what the animators do.
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They bring the characters to life.
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- (Fran) You see how she's moving but her clothes and hair are missing?
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Adding and moving those elements is going to be someone else's job further down the pipeline.
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And by somebody else, I mean me and about 20 other simulation technical artists.
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Where are you getting all these shirts?
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We have to build everything you see, including the textures and surfaces which help make the world and characters believable.
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Next stop, lighting.
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- Ironically it's really dark in the lighting department.
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(playful music) So when you start, there are no lights?
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- No any source of light is something we have to add into the scene.
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In this shot alone there are 230 lights.
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- (Fran) Last stop, the Renderfarm.
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- A film is really a series of images or frames.
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There's 24 of them every second.
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(light, moving music) - (Fran) This is where we make the frames.
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Everything comes together here, all the art, math and science.
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A single frame can take more than 24 hours to render, and that's just one frame, and that's assuming we don't run into any snags.
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- Whoa! (thuds) (soaring orchestral music) - Wow, it's incredible seeing final shots.
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And now that I know how they're made, even cooler.
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- So that's the tour, our next step is to jump back into the Box and choose a lesson.
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What do you want to try?
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- Well this one on building robots using combinatorics, that looks pretty cool.
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- What about the one on sets and staging?
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- Yeah or the one on animating The Incredibles.
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- (Fran) Awesome, I always wanted to animate.
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(silly trumpet music)

关于本课

您正在使用跟读技巧通过视频"Pixar in a Box | Welcome to Pixar in a Box | Khan Academy"练习英语口语和发音。

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