跟读练习: The UX Design Process explained step by step with a mobile app project - 通过YouTube学习英语口语

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In today's video, I'm going to explain what the UX design process is step-by-step using a mobile app project as an example.
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In today's video, I'm going to explain what the UX design process is step-by-step using a mobile app project as an example.
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Just keep in mind that there is no right or perfect design process because every project and team,
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company are different.
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So you're going to have to tweak the process to do what makes most sense for you and your team.
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But with that said, having a process will give you structure and guidance as to how to drive your project,
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especially when you get stuck and don't know what to do next.
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leaning on a process will be very critical.
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And so to help you visualize how this process can be applied to a real life project,
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we're going to be using an example design prompt.
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Redesign the item detail page for an e-commerce mobile app.
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If you don't know what an item detail page is,
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just open up your phone and go to any e-commerce website or mobile app like Target,
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Sephora, and you'll see a bunch of products being recommended to you and if you click on one product,
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that is what the item detail page is.
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It is packed with a lot of content and features.
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And so this design prompt is very vague and ambiguous
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and broad because there are so many things you could be working on and redesigning on this page alone.
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There are so many components to this page like the product image,
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the minute interactions of the carousel and the zoom functionality.
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You could be working on product details and nutrition facts, reviews, recommended products.
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Whenever I get an ambiguous broad project like this,
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having a process helps me get clarity on how to break down this big design problem
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and also helps me prioritize these smaller tasks based on the impact that our team wants to drive.
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The process that we're going to talk about today is called the double diamond process,
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which I'm going to draw out in my Remarkable 2 tablet,
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which is the sponsor of today's video.
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You've probably heard and seen the diagram of the double diamond process.
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First step is to go wide and explore your problem space a little bit more.
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So this is the discover phase where you'll be asking what the user and business problems are.
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You also want to think about what is working well,
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what isn't working well so you may want to do an audit of your current designs
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and start annotating those things you also want to understand qualitative
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and quantitative data so qualitative data can be any user research
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or maybe you want to do a survey to understand key pain points
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that come up from these customers quantitative data is any metric
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that helps you understand how the current design is performing so
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if we take this item detail page as an example one of the key metrics
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that we want to look at is how many people are actually adding that particular item to their cart.
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Another metric that we could look at is how many people are adding the recommended products from this item detail page.
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What does the conversion rate look like?
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Doing a competitive analysis can also be really insightful.
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This is an example of a competitive analysis that I did for this design prompt.
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I'll block out a few hours,
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I'll screenshot the competitors and start annotating any themes that I'm noticing,
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any strategies that I'm seeing that our team can also apply.
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Now that you went wide and have a better understanding of your problem space,
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you want to narrow down and decide what your team is actually going to fix.
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So this is the define phase and this is where you want to synthesize your findings and insights from the competitive analysis,
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from user research, and start deciding and prioritizing what your team is going to work on.
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So this is where you really want to collaborate with your product manager,
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data scientist, and lead to figure out feature prioritization and product requirements.
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This is an example list of what you can possibly work on for the redesign of the item detail page.
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And so my team will go down the list
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and start prioritizing what has the highest impact
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and also start t-shirt sizing some of these tasks t-shirt sizing
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is just another techie way of saying let's figure out how big this project is going to be
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so if it's a task that's going to take one
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or two weeks we'll call it small
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if it's a larger project is probably going to take a month
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or two then you want to go wide again
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so this is the develop phase you've already scoped out what
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you're going to be working on you know the sandbox in
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which you can play so this is where you want to go wide in your explorations of your design solutions.
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What I like to do before jumping straight into Figma is brainstorm ideas on paper
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because I don't want to spend too much time overthinking it and trying to perfect my initial ideations.
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I've come to love this Remarkable 2 tablet that feels like paper.
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So with Remarkable, you can take notes,
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convert them into text, you can read and review documents without any distractions of social media.
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I'm trying to cut down on my usage of paper
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so this is a perfect digital version of my notebooks where I don't have to have paper lying around on my desk.
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I don't have to carry physical notebooks anymore and I can access all my notes in all my devices.
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The best thing about it for me is that I can share my screen while I'm in meetings.
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So pre-pandemic times, I would just draw on a whiteboard my ideas and have the team give me feedback.
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But now I can do that by screen sharing my Remarkable 2 tablet to my meeting.
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Check out the link in my description box to get your own Remarkable 2 tablet.
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Here's an example of me sketching out different explorations for visualizing the recommended items.
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So normally we use a horizontal scroll to surface these items,
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but maybe we can use a grid so that customers can just vertically scroll.
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The final step is to go narrow and refine your solutions.
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So this is the deliver phase where you're going to figure out what is going to be actually shipped.
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So this requires a lot of user testing.
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I'll usually do two to three rounds of concept testing
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or usability testing to ensure that my design solutions is going to have the impact
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that we initially wanted to have and that is actually solving a real user and business problem.
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And based on that feedback,
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I'll make a bunch of iterations.
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This is where I'll also share my designs to the broader team like the comms team,
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legal team, a lot of cross-functional partners to better understand how my designs are going to impact the business
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and the other aspects of the business.
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To wrap this up, if this is what the current design look like,
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these are the iterations that I'll probably make.
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And then I'll either end up with one or two designs that our team is going to launch.
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I say I spend majority of my time in the last phase
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because I make a lot of iterations based on feedback from my team and UX research sessions.
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I'd love to know what other topics you'd want me to cover.
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Please comment below and give it a thumbs up if you found this video helpful and I will see you later.
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Bye

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关于本课

在本节课中,学习者将实际练习与用户体验(UX)设计相关的英语表达和专业术语。通过讨论移动应用项目的设计过程,您将学习如何分析和讨论设计问题及解决方案。这将帮助您提高表达技巧,尤其是在专业领域中的沟通能力。掌握这些内容不仅会使您在与英语母语者交流时更自信,还能帮助您在职场上脱颖而出。

关键词汇和短语

  • 用户体验(UX)设计 - 指设计用户体验的过程,关注用户与产品或服务互动的方式。
  • 设计流程 - 指在设计过程中遵循的步骤和方法。
  • 发现阶段 - 设计流程的第一阶段,旨在深入了解问题空间。
  • 定义阶段 - 设计流程的第二阶段,聚焦于合成研究发现并确定优先事项。
  • 竞争分析 - 对竞争者进行评估,以找出自身设计的优势和改进之处。
  • 定性数据 - 通过用户研究获取的描述性数据。
  • 定量数据 - 通过数字指标获取的客观数据。
  • 转换率 - 衡量用户完成特定行为(如购买)的比率。

练习提示

为了有效提升您的英语发音,建议您在观看视频时尝试使用shadowing技巧。首先,选择一小段话,慢慢跟读,尽量模仿发音和语调。注意视频中讲解者的语速,保持平稳的节奏,您可以在shadowing site上找到类似的练习资源。在进行shadow speech时,关注重音和语调,这有助于您理解如何在真实对话中自然表达。练习时,可以暂停视频,重复讲解者的短语,并与自己的发音进行对比。同时,试着将新学到的专业词汇融入到日常对话中,以巩固记忆和应用能力。定期进行这样的练习将有助于您在语音流利度和专业表达方面取得显著进步,提高英语发音效果尤为明显。通过不断练习,您不仅会提高自己的发音能力,也会增强与他人交流的自信心。

什么是跟读法?

跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。

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