Shadowing-Übung: How To Aim Like Florescent - Englisch Sprechen Lernen mit Video

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So what makes fluorescent aim so well?
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I play like all day, every day.
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I have no life.
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That sounds about right.
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When watching clips like this, you probably wonder what makes her so clean?
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What's that hidden ingredient that she's doing that I'm not?
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Well, today we're going to deep dive her footage
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and help you to apply some of her techniques into your gameplay as well.
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As I've always said, aim is 90 % WASD and 10 % micro -adjusting.
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So we'll call it aim.
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More often than not, what ends up happening with most of you guys is you'll watch a player like fluorescent for example
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and you'll think oh my god what amazing flicks this person has
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and you'll think 100 % aim but
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when you really break it down more often than not it's movement based now I could be wrong here
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but I've played against these guys
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and these people for a very very long time back in the day
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and all of them consistently did the same thing 90 % WASD 10 % aim
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and what ends up happening is when they're playing at a higher level sometimes they'll get caught off guard.
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And if they get caught off guard, then aim and flicking becomes a piece of it.
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So our goal here is going to be to break down every single gunfight
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and see if my hypothesis about WASD is true.
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So all this is WASD.
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All of it's moving into the fight.
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We're going to look at the crosshair placement as a first thing.
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And this is something I've talked to you guys about as well.
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If you're not sure, you have to loop around the corner.
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And you're looping around at head level all the way down.
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All this is a threat.
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We do see things on the mini -map, so if they are reacting to the mini -map,
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then it makes sense to put your crosshair against the wall and then walk right out into the fight, or run out into the fight.
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But if you're not 100 % sure and you can't check, you have to loop around the wall with your crosshair placement.
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So, WASD, fixed.
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Once they're on it, you stand still and you shoot.
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Basically following through mass protocol.
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Again, all these fights, WASD, it's all mass.
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It's like even this astrophite, this one here, aim at the relative area mass standing still this is what it looks like
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when you've got it down to an art form where you've like practiced it for hours and hours
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and hours right this mass move aim stand still shoot
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there's no crazy flicks
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it's crosshair placement in the relative area where you think the
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swing's going to be it's movement to adjust aim to slightly micro adjust
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wd asd now the difference here just like i talked about with my primi fun
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when the enemy knows where you're going to be they're naturally going to be cross they're placing at head level
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so you'll notice on this peak if we go really slow with this
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if you know that they know where you are which is 100 % here.
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When you peek out, notice the drop.
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We hit the crouch instantly to start the fight from the crouch on the peek.
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That throws off the initial shot and gives you that extra second to be able to shoot.
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You notice the first shots from Screwface go over top of the head here.
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WASD just moving into the fight, getting an opportunity, getting the kill.
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Small little micro adjustment, nothing crazy.
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No, that's not good, that's not good.
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Caught off guard.
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So this is our first flick.
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The reason why we had the flick here is because of poor positioning.
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We had an opportunity at this point to back up on
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Jen to be able to single out fights better using Jen to peek back and forth on both sides.
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So by staying here in this position, it creates this problem.
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So we could have left here and should have left here, right?
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Back up at this point.
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Again, I don't know what's going on in the mini -map, so I don't know if there's a threat coming from the right.
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If there's no teammates coming from that right -hand side,
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1 ,000%, we need to back up here to live another day to be able to have better fights from Generator.
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Because you're looking at 1, 2, and 3 fights to be swung off.
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And as soon as the smoke is gone, that's your other angle.
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So you're just basically putting yourself in a spot where you have to collect 2 kills.
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Otherwise, you're just going to get, at best case, traded, right?
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And that means it's going to be a 4v3 situation
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and it's over, okay? unless you have dash
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which you don't have dash right so let's watch this one in slower motion
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still mass it's still mass okay so notice the adjustment by moving to the left
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and aiming then the small micro adjustment it's still mass right when you watch it in slow motion
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It's still movement.
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Still move, aim, stand, still shoot.
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Has nothing to do with flicking.
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Still mass here.
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Ultimately, positioning is what caused all these fights to be awkward for Fluorescent.
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And again, this is all stuff that Fluorescent knows.
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This is not like rocket science.
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This is not me criticizing.
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Because Fluorescent knows this stuff.
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And again, if there's money on the line, Fluorescent probably plays it the way I suggested.
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This is just...
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Let me put myself in position here and let's see if I can like make something happen because I'm streaming.
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So it's all about money at the end of the day.
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What's going to be more entertaining for you guys to watch?
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First of all, I don't like the positioning at all.
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I think there's definitely better options that we could have gone through.
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Like if you got to stairs as soon as you got pushed.
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Naturally, the best move.
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Once you get pushed right here and you have this much of a threat on you, cloudbursts at your feet, back the hell off.
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So cloudbursts at your feet and you go all the way to stairs.
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If you need to throw a cloudburst there, it's fine, but you have someone there you back out
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or you can cloud burst and you just keep backing up this direction looking this direction over here.
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So you just keep backing up.
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So now that smoke is up there you just keep backing up back up back up back up.
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So now we have to we're stuck here because we didn't commit.
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So the first threat is main and we're going to tuck against this wall
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so we can't be exposed to someone being on market.
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Okay and our stairs player is looking towards market as well.
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Really good crosshair placement for this but there's there's stress here
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because there's always a chance that someone from main could swing you.
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Keeping that in mind here it's actually quite good considering the pressure of two threats here.
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So the mentality here is that I'm basically screwed.
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That's what you're thinking.
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You're basically screwed in this situation.
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Let's just secure one more clean fight and
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if I end up getting traded for main I end up getting traded for main.
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It is what it is.
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Nice shot.
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Beautiful.
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All crosshair placement.
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All mass.
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There's no flicking here nothing crazy playing your life inside boathouse
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i can just live here survive i win in 45 seconds
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we're just going for information to figure out where this jet is right
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now there's a jet perfect we have dash we need to fight
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it we don't have to though could be on the right
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i really love the mechanics here this was actually really good
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they judged the distance perfectly to be able to dash right into the cover like this
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that was actually really cool so this one double peek
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and fight and again it's all mess what fluorescent is doing here is dash to here
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and immediately at this point in time where is fluorescence eyes
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is it on the crosshair is it on the top of
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the screen is it on the radar what is it minimap 100 staring at the minimap
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and then crosshair placement at the relative area where we think
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head level is going to be make a small adjustment small adjustment upward
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and we're walking in
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or moving in WASD playing off of the action of our
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teammate on stairs the power of boathouse let me tell you the power of boathouse very strong right
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this is this is all not mass like we're trying to get mass in there
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but it's like we're whipping so is the aim on this person that great not so great right clean
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clean totally clean we'll watch it back really slow yeah it's all over the place
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see best aim in the game fluorescent right there
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could be another one in the corner i always say
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if you're going to do this kind of a play especially
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if you're going to separate yourself like that cloud bursts at your feet
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so you have something to land into and you have a chance especially
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if you know there's someone towards stairs which we kind of did
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because saw darts coming from
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that direction we also don't know
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we know what we're dealing with again really good mass here really good mass here watch this fight on the neon
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it's good the small movement to the left did you guys notice
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that watch the small movement to the left okay as soon as we're caught off guard cog equals mass right
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when we're caught off guard we must mass
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so screw face gets a perfect catch on the swing out caught off guard
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we freak out to try to avoid the initial headshot by jumping back
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and forth drop down move to the left aim stand still shoot
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that small movement to the left is all mass it all creates
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that mass and opportunity and the chance for them to make the miss we have to hope
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that they miss at this point because we're screwed we're caught off guard
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and that's the only way we can get back in there
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and winning that fight at that point you're so caught off guard
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that you're just basically hoping you're just jumping
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there like shit shit right right here in forest's mind shit shit shit oh miss yes yes
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you suck i'm better than you oh
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that's literally what's going on through forest's mind what did we learn chat
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we watched 24 rounds we saw two flicks
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we saw really really good adjustment through mass especially after this there shouldn't be any other doubt in your mind
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that this is something
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that we need to actively practice in deathmatch 90 of your
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aim comes from your movement 10 comes from the adjustment
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and the rest of all this stuff comes from awareness positioning
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and crosshair placement that's how you get really good aim in this game it's not it's nothing crazy

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Wortschatz und Sprechhinweise zu dieser Lektion

Diese Sprechübung basiert auf dem Video „How To Aim Like Florescent“. Diese Wörter kommen am häufigsten vor: mass, aim, fight, crosshair, fluorescent. Dieses Video enthält 164 Sätze und 1855 Wörter zum Nachsprechen. Der gesprochene Teil dauert 10:08. Der Sprecher spricht schnell, etwa 183 Wörter pro Minute – rechne mit verbundenen und verkürzten Lauten. 88 % der Wörter gehören zu den 3.000 häufigsten im Englischen, der Wortschatz ist also leicht zu verfolgen.

Wichtiger Wortschatz in diesem Video

15 lernenswerte Wörter aus dem Video, mit Aussprache und Bedeutung:

WortAusspracheBedeutung
placement Substantiv/ˈpleɪ̯smənt/Platzierung
adjustment Substantiv/əˈd͡ʒʌst.mənt/Anpassen, geringfügiges Ändern
stairs Substantiv/ˈstɛɹz/Treppe, Stiege
dash Substantiv/ˈdæʃ/Strich
peek Verb/piːk/lugen, gucken
relative Substantiv/ˈɹɛl.ə.tɪv/Verwandter, Blutsverwandter
swing Verb/ˈswɪŋ/schwingen, schaukeln
loop Substantiv/luːp/Schlaufe, Schlinge
adjust Verb/əˈd͡ʒʌst/anpassen, abstimmen
naturally Adverb/ˈnæt͡ʃ.(ə.)ɹə.li/natürlich
cloud Substantiv/ˈklaʊ̯d/Wolke, Gewölk
burst Verb/bɜːst/platzen, zerplatzen
teammate Substantiv/ˈtiːmˌmeɪt/Teamkollege, Teamkollegin
technique Substantiv/tɛkˈniːk/Technik
awareness Substantiv/əˈwɛɹ.nəs/Bewusstsein, Achtsamkeit

Phrasal Verbs, die du hören wirst

WortBedeutung
end up Verbsich herausstellen, am Ende irgendwo / etwas sein
back out Verbsich zurückziehen, aussteigen
break down Verbversagen, den Geist aufgeben
figure out Verbherausfinden
follow through Verbin die Tat umsetzen

Sätze zum Wiederholen

Kurze, vollständige Sätze aus dem Video, die du im Alltag wiederverwenden kannst:

  • What's that hidden ingredient that she's doing that I'm not?
  • What's going to be more entertaining for you guys to watch?
  • You're basically screwed in this situation.

Grammatik in diesem Video

Die Strukturen, die der Sprecher am häufigsten verwendet, mit den genauen Worten aus dem Video:

StrukturIm Video
Present Perfect have/has + Partizip Perfekt – eine vergangene Handlung, die jetzt noch wichtig istI've always said · I've played · I've talked
Passiv be + Partizip Perfekt – wichtig ist, was geschieht, nicht wer es tutbe swung · can't be exposed

Aussprache, auf die du achten solltest

Der Sprecher verwendet 57 Kurzformen und abgeschwächte Formen, zum Beispiel you're, we're, don't. Sprich sie in der kurzen Form, so wie du sie hörst.

  • Die „th“-Laute: hypothesis /haɪˈpɒθɪsɪs/, deathmatch /ˈdɛθ.mæt͡ʃ/
  • Lange Wörter – auf die Betonung achten: naturally /ˈnæt͡ʃ.(ə.)ɹə.li/, consistently /kənˈsɪstəntli/, hypothesis /haɪˈpɒθɪsɪs/, mentality /mɛnˈtæləti/, ingredient /ɪnˈɡɹiːdi.ənt/

Laute, die Deutschsprachigen schwerfallen:

  • /w/ — mit runden Lippen, nicht wie das deutsche „w“ (/v/): swing /ˈswɪŋ/, awareness /əˈwɛɹ.nəs/, awkward /ˈɔk.wɚd/, whip /ˈwɪp/, upward /ˈʌpwɚd/
  • Stimmhafter Auslaut — /b/, /d/, /g/, /z/, /v/ am Wortende nicht verhärten: stairs /ˈstɛɹz/, relative /ˈɹɛl.ə.tɪv/, cloud /ˈklaʊ̯d/, footage /ˈfʊtɪd͡ʒ/, awkward /ˈɔk.wɚd/
  • /æ/ — offener als „ä“: dash /ˈdæʃ/, naturally /ˈnæt͡ʃ.(ə.)ɹə.li/, angle /ˈæŋ.ɡəl/, actively /ˈæktɪvli/, react /ɹiːˈækt/

So übst du mit diesem Video

  1. Höre dir das ganze Video einmal an, ohne zu sprechen, und notiere die Wörter, die du nicht kennst.
  2. Beginne mit 0,75-facher Geschwindigkeit, sprich Satz für Satz nach und wechsle zur normalen Geschwindigkeit, sobald es leichtfällt.
  3. Nimm dich auf und vergleiche mit dem Original; achte dabei auf Wörter wie placement, adjustment, stairs.

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Shadowing ist eine wissenschaftlich fundierte Sprachlerntechnik, die ursprünglich für die professionelle Dolmetscherausbildung entwickelt und durch den Polyglotten Dr. Alexander Arguelles populär gemacht wurde. Die Methode ist einfach aber wirkungsvoll: Du hörst englisches Audio von Muttersprachlern und wiederholst es sofort laut — wie ein Schatten, der dem Sprecher mit nur 1–2 Sekunden Verzögerung folgt. Anders als passives Hören oder Grammatikübungen zwingt Shadowing dein Gehirn und deine Mundmuskulatur, gleichzeitig echte Sprachmuster zu verarbeiten und zu reproduzieren. Studien zeigen, dass es Aussprachegenauigkeit, Intonation, Rhythmus, verbundene Sprache, Hörverständnis und Sprechflüssigkeit signifikant verbessert — was es zu einer der effektivsten Methoden für die IELTS Speaking-Vorbereitung und reale englische Kommunikation macht.

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