シャドーイング練習: How To Aim Like Florescent - 動画で英語スピーキングを学ぶ

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164 文
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So what makes fluorescent aim so well?
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I play like all day, every day.
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I have no life.
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That sounds about right.
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When watching clips like this, you probably wonder what makes her so clean?
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What's that hidden ingredient that she's doing that I'm not?
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Well, today we're going to deep dive her footage
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and help you to apply some of her techniques into your gameplay as well.
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As I've always said, aim is 90 % WASD and 10 % micro -adjusting.
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So we'll call it aim.
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More often than not, what ends up happening with most of you guys is you'll watch a player like fluorescent for example
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and you'll think oh my god what amazing flicks this person has
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and you'll think 100 % aim but
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when you really break it down more often than not it's movement based now I could be wrong here
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but I've played against these guys
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and these people for a very very long time back in the day
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and all of them consistently did the same thing 90 % WASD 10 % aim
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and what ends up happening is when they're playing at a higher level sometimes they'll get caught off guard.
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And if they get caught off guard, then aim and flicking becomes a piece of it.
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So our goal here is going to be to break down every single gunfight
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and see if my hypothesis about WASD is true.
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So all this is WASD.
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All of it's moving into the fight.
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We're going to look at the crosshair placement as a first thing.
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And this is something I've talked to you guys about as well.
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If you're not sure, you have to loop around the corner.
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And you're looping around at head level all the way down.
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All this is a threat.
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We do see things on the mini -map, so if they are reacting to the mini -map,
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then it makes sense to put your crosshair against the wall and then walk right out into the fight, or run out into the fight.
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But if you're not 100 % sure and you can't check, you have to loop around the wall with your crosshair placement.
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So, WASD, fixed.
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Once they're on it, you stand still and you shoot.
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Basically following through mass protocol.
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Again, all these fights, WASD, it's all mass.
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It's like even this astrophite, this one here, aim at the relative area mass standing still this is what it looks like
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when you've got it down to an art form where you've like practiced it for hours and hours
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and hours right this mass move aim stand still shoot
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there's no crazy flicks
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it's crosshair placement in the relative area where you think the
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swing's going to be it's movement to adjust aim to slightly micro adjust
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wd asd now the difference here just like i talked about with my primi fun
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when the enemy knows where you're going to be they're naturally going to be cross they're placing at head level
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so you'll notice on this peak if we go really slow with this
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if you know that they know where you are which is 100 % here.
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When you peek out, notice the drop.
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We hit the crouch instantly to start the fight from the crouch on the peek.
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That throws off the initial shot and gives you that extra second to be able to shoot.
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You notice the first shots from Screwface go over top of the head here.
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WASD just moving into the fight, getting an opportunity, getting the kill.
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Small little micro adjustment, nothing crazy.
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No, that's not good, that's not good.
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Caught off guard.
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So this is our first flick.
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The reason why we had the flick here is because of poor positioning.
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We had an opportunity at this point to back up on
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Jen to be able to single out fights better using Jen to peek back and forth on both sides.
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So by staying here in this position, it creates this problem.
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So we could have left here and should have left here, right?
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Back up at this point.
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Again, I don't know what's going on in the mini -map, so I don't know if there's a threat coming from the right.
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If there's no teammates coming from that right -hand side,
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1 ,000%, we need to back up here to live another day to be able to have better fights from Generator.
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Because you're looking at 1, 2, and 3 fights to be swung off.
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And as soon as the smoke is gone, that's your other angle.
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So you're just basically putting yourself in a spot where you have to collect 2 kills.
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Otherwise, you're just going to get, at best case, traded, right?
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And that means it's going to be a 4v3 situation
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and it's over, okay? unless you have dash
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which you don't have dash right so let's watch this one in slower motion
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still mass it's still mass okay so notice the adjustment by moving to the left
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and aiming then the small micro adjustment it's still mass right when you watch it in slow motion
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It's still movement.
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Still move, aim, stand, still shoot.
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Has nothing to do with flicking.
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Still mass here.
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Ultimately, positioning is what caused all these fights to be awkward for Fluorescent.
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And again, this is all stuff that Fluorescent knows.
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This is not like rocket science.
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This is not me criticizing.
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Because Fluorescent knows this stuff.
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And again, if there's money on the line, Fluorescent probably plays it the way I suggested.
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This is just...
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Let me put myself in position here and let's see if I can like make something happen because I'm streaming.
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So it's all about money at the end of the day.
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What's going to be more entertaining for you guys to watch?
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First of all, I don't like the positioning at all.
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I think there's definitely better options that we could have gone through.
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Like if you got to stairs as soon as you got pushed.
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Naturally, the best move.
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Once you get pushed right here and you have this much of a threat on you, cloudbursts at your feet, back the hell off.
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So cloudbursts at your feet and you go all the way to stairs.
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If you need to throw a cloudburst there, it's fine, but you have someone there you back out
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or you can cloud burst and you just keep backing up this direction looking this direction over here.
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So you just keep backing up.
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So now that smoke is up there you just keep backing up back up back up back up.
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So now we have to we're stuck here because we didn't commit.
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So the first threat is main and we're going to tuck against this wall
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so we can't be exposed to someone being on market.
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Okay and our stairs player is looking towards market as well.
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Really good crosshair placement for this but there's there's stress here
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because there's always a chance that someone from main could swing you.
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Keeping that in mind here it's actually quite good considering the pressure of two threats here.
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So the mentality here is that I'm basically screwed.
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That's what you're thinking.
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You're basically screwed in this situation.
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Let's just secure one more clean fight and
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if I end up getting traded for main I end up getting traded for main.
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It is what it is.
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Nice shot.
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Beautiful.
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All crosshair placement.
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All mass.
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There's no flicking here nothing crazy playing your life inside boathouse
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i can just live here survive i win in 45 seconds
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we're just going for information to figure out where this jet is right
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now there's a jet perfect we have dash we need to fight
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it we don't have to though could be on the right
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i really love the mechanics here this was actually really good
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they judged the distance perfectly to be able to dash right into the cover like this
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that was actually really cool so this one double peek
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and fight and again it's all mess what fluorescent is doing here is dash to here
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and immediately at this point in time where is fluorescence eyes
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is it on the crosshair is it on the top of
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the screen is it on the radar what is it minimap 100 staring at the minimap
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and then crosshair placement at the relative area where we think
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head level is going to be make a small adjustment small adjustment upward
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and we're walking in
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or moving in WASD playing off of the action of our
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teammate on stairs the power of boathouse let me tell you the power of boathouse very strong right
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this is this is all not mass like we're trying to get mass in there
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but it's like we're whipping so is the aim on this person that great not so great right clean
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clean totally clean we'll watch it back really slow yeah it's all over the place
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see best aim in the game fluorescent right there
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could be another one in the corner i always say
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if you're going to do this kind of a play especially
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if you're going to separate yourself like that cloud bursts at your feet
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so you have something to land into and you have a chance especially
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if you know there's someone towards stairs which we kind of did
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because saw darts coming from
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that direction we also don't know
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we know what we're dealing with again really good mass here really good mass here watch this fight on the neon
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it's good the small movement to the left did you guys notice
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that watch the small movement to the left okay as soon as we're caught off guard cog equals mass right
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when we're caught off guard we must mass
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so screw face gets a perfect catch on the swing out caught off guard
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we freak out to try to avoid the initial headshot by jumping back
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and forth drop down move to the left aim stand still shoot
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that small movement to the left is all mass it all creates
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that mass and opportunity and the chance for them to make the miss we have to hope
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that they miss at this point because we're screwed we're caught off guard
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and that's the only way we can get back in there
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and winning that fight at that point you're so caught off guard
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that you're just basically hoping you're just jumping
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there like shit shit right right here in forest's mind shit shit shit oh miss yes yes
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you suck i'm better than you oh
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that's literally what's going on through forest's mind what did we learn chat
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we watched 24 rounds we saw two flicks
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we saw really really good adjustment through mass especially after this there shouldn't be any other doubt in your mind
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that this is something
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that we need to actively practice in deathmatch 90 of your
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aim comes from your movement 10 comes from the adjustment
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and the rest of all this stuff comes from awareness positioning
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and crosshair placement that's how you get really good aim in this game it's not it's nothing crazy

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このレッスンの語彙とスピーキングのポイント

このスピーキングレッスンは、動画「How To Aim Like Florescent」を教材にしています。 繰り返し出てくる語は次のとおりです:mass, aim, fight, crosshair, fluorescent。 この動画には、シャドーイング用の文が164文、単語が1855語あります。 音声の長さは10:08です。 話す速さは速く、1分あたり約183語です。音のつながりや弱く発音される音が多くなります。 単語の88%は英語の頻出3,000語に含まれるため、語彙は分かりやすいです。

この動画の重要語彙

動画に出てくる覚えておきたい単語15語を、発音と意味つきで紹介します。

単語発音意味
adjustment 名詞/əˈd͡ʒʌst.mənt/調整, 調節
stairs 名詞/ˈstɛɹz/階段
dash 名詞/ˈdæʃ/長点
peek 動詞/piːk/覗く
relative 名詞/ˈɹɛl.ə.tɪv/親戚, 身内
swing 動詞/ˈswɪŋ/振れる, 揺さぶる
loop 名詞/luːp/ループ
adjust 動詞/əˈd͡ʒʌst/調整する
naturally 副詞/ˈnæt͡ʃ.(ə.)ɹə.li/勿論
cloud 名詞/ˈklaʊ̯d/雲, 雲霞
burst 動詞/bɜːst/破裂する
teammate 名詞/ˈtiːmˌmeɪt/チームメイト
technique 名詞/tɛkˈniːk/技術
awareness 名詞/əˈwɛɹ.nəs/意識
suck 動詞/sʌk/吸う, しゃぶる

繰り返し練習したい文

動画に出てくる短く完結した文です。日常会話でそのまま使えます。

  • What's that hidden ingredient that she's doing that I'm not?
  • What's going to be more entertaining for you guys to watch?
  • You're basically screwed in this situation.

この動画の文法

話し手がよく使っている文型を、動画の実際の表現とともに紹介します。

文型動画での表現
現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係しているI've always said · I've played · I've talked
受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てるbe swung · can't be exposed

注意したい発音

話し手はyou're, we're, don'tなど、短縮形や弱形を57回使っています。聞こえたとおりの短い形で発音しましょう。

  • 「th」の音: hypothesis /haɪˈpɒθɪsɪs/, deathmatch /ˈdɛθ.mæt͡ʃ/
  • 長い単語(アクセントの位置に注意): naturally /ˈnæt͡ʃ.(ə.)ɹə.li/, consistently /kənˈsɪstəntli/, hypothesis /haɪˈpɒθɪsɪs/, mentality /mɛnˈtæləti/, ingredient /ɪnˈɡɹiːdi.ənt/

日本語話者が苦手な音:

  • /r/ と /l/ の区別 — /l/ は舌先を歯茎につけ、/r/ はどこにもつけない: relative /ˈɹɛl.ə.tɪv/, naturally /ˈnæt͡ʃ.(ə.)ɹə.li/, protocol /ˈpɹoʊtəˌkɑl/, fluorescent /flɔˈɹɛsənt/, fluorescence /flʊˈɹɛsəns/
  • /v/ — /b/ にならないように、上の歯を下唇に当てる: relative /ˈɹɛl.ə.tɪv/, actively /ˈæktɪvli/, dive /daɪv/
  • /f/ — 「フ」ではなく、上の歯と下唇で出す: flick /flɪk/, footage /ˈfʊtɪd͡ʒ/, fluorescent /flɔˈɹɛsənt/, fluorescence /flʊˈɹɛsəns/, gunfight /ˈɡʌnˌfaɪt/

この動画での練習方法

  1. まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
  2. まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
  3. 自分の声を録音して元の音声と比べます。adjustment, stairs, dashなどの単語に特に注意しましょう。

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

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