쉐도잉 연습: Every Giant Number Explained - 영상으로 영어 말하기 배우기

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If you wrote one digit on every atom in the observable universe,
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you'd run out of atoms before you finished writing one of the numbers in this video.
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And that number isn't even the biggest one here.
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But let's start small.
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A million, a billion, a trillion.
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They sound like neighbours, but each one is a thousand times bigger than the last, and the easiest way to feel that is in seconds.
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A million seconds is a little over 11 days.
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A billion seconds is almost 32 years.
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And a trillion seconds is about 32 ,000 years.
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That's six times longer than humans have had writing.
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32 ,000 years ago, the world was in an ice age and people were hunting mammoths.
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So counting with words gets awkward fast.
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A million is a one followed by six zeros.
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Short version, ten to the sixth.
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A billion is ten to the ninth.
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A trillion, ten to the twelfth.
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Every three zeros get a new word.
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Quadrillion, quintillion, all the way up to a decillion, ten to the thirty -third.
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The words run out soon.
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The numbers don't. In 1920,
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the American mathematician Edward Kasner asked his nine -year -old nephew what to call a one followed by a hundred zeros.
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The boy, whose name was Milton, said, A Google.
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A Google is ten to the hundredth.
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It's easy to write down.
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It's one line.
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But what can you count with it?
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Atoms In the entire observable universe, in all the stars, planets and gas clouds, there are about 10 to the 80th.
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That's less than a Google.
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Not a little less, a hundred quintillion times less.
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Imagine every atom in the universe turned out to be a whole universe full of atoms.
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Now you'd have more than a Google.
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But in our real universe, there just aren't that many things.
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There are that many possibilities, though.
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In 1950, Claude Shannon estimated how many different chess games there could be.
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He got about 10 to the 120th, more than a Google.
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Combinations grow much faster than stuff.
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By the way, one company's name is a misspelling of Google, and its servers still live at the domain 1E100,
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which is how programmers write a Google.
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Milton came up with the next word too.
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A Googleplex, he said, is a one followed by writing zeros until you get tired.
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Casno pointed out that different people get tired at different times, so he made it precise.
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A Googleplex is a one followed by a Google zeros, ten to the power of a Google.
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And this is where the paper runs out.
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To write a Googleplex, you need to write a Google zeros.
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Even if you put one zero on every atom in the universe, you wouldn't have enough atoms there are only 10 to the 80th of them,
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and you need 10 to the 100th zeros.
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If you printed a million zeros per book, you'd need 10 to the 94th books.
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That's more books than there are atoms in the universe.
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Carl Sagan made this point in Cosmos back in 1980.
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There isn't room for a Googleplex in the known universe.
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But numbers like this do show up in physics.
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If the universe is infinite, then somewhere out there is an exact copy of Earth, and an exact copy of you watching this video.
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The physicist Max Tegmark estimated how far away, roughly 10 to the 10 to the 28th miles.
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And at that size, it doesn't matter whether you say miles, feet or inches, the difference gets lost somewhere in the last digits of the exponent.
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And a Googleplex is bigger still, much bigger.
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The Googleplex was invented as a joke, but once an even bigger number was needed for real.
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Prime numbers divide only by themselves and 1, 2, 3, 5, 7, 11.
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The further you go, the rarer they get.
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Gauss came up with a formula that roughly tells you how many primes there are below any number.
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People checked it for billions, for trillions, for numbers with 19 zeros.
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And every time, the formula came out a little too high.
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Every single time.
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You'd think it would always be that way.
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But in 1914, John Littlewood proved it isn't.
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Somewhere far out, the formula starts missing in the other direction, and it flips back and forth infinitely many times.
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Where exactly, he didn't say.
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In 1933, his student Stanley Skews found a limit.
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The first flip has to happen before 10 to the 10 to the 10 to the 34th.
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Three stories of exponents.
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G. H.
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Hardy called it the largest number that had ever served any definite purpose in mathematics.
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Today we know the first flip happens much earlier, somewhere around 10 to the 316th.
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But the exact spot still hasn't been found.
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And that's the lesson.
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A pattern can hold for every number we can reach and still be false.
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To go further, we need a new way of writing.
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and it's built like a ladder.
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Adding three to itself three times is multiplication.
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Multiplying three by itself three times is a power, and if you raise three to a power and then raise three to that result,
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you get a tower of powers.
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In 1976, Donald Newth suggested arrows for this.
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One arrow is an ordinary power.
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Three arrow three is 27.
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Two arrows make a tower.
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3 double arrow 3 is 3 to the 3 to the 3.
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That's 3 to the 27th.
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7 ,625 ,000 ,000 ,000 ,000 and change.
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Not scary yet, but add one more story to the tower.
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3 to the power of that number.
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The result has more than 3 .5 trillion digits.
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Now 3 arrows.
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3 triple arrow.
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3 is a tower of 3's more than 7 .5 trillion stories tall.
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Not that many digits.
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that many stories.
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For comparison, a Googleplex fits in a tower of just four tens and skews his number in a tower of five.
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Four stories of tens and the number already has more digits than there are atoms in the universe.
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Each new arrow repeats the previous one as many times as the last step produced,
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and these are the arrows you need to describe the next number.
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Take a cube and connect every corner to every other corner.
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Colour each line red or blue.
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Now look for four corners that lie in one plane with all six lines between them the same colour.
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With an ordinary cube, you can colour the lines so that no such four exist.
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But what about a cube in more dimensions?
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From which dimension on is there always such a group of four, no matter how you colour?
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In 1971, Ronald Graham and Bruce Rothschild proved that such a dimension exists.
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And in 1977, Martin Gardner wrote about a number
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Graham had found as an upper bound for the answer.
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Three years later, it was in the Guinness Book of World Records as the largest number ever used in a serious proof.
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Here's how it's built.
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Take three, four arrows, three.
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That's step one, and it's already monstrously bigger than anything so far.
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In step two, there are as many arrows between the threes as step one produced.
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In step 3, as many as step 2.
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And so on, 64 times.
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Physicists say a region the size of your head can hold only a limited amount of information.
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Cram in more, and that region becomes a black hole.
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The digits of Graham's number won't fit in your head.
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They won't fit in the whole universe.
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And yet we know how it ends.
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Its last digits are 2464195387.
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And the actual answer to the problem?
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Today we know it's at least 13.
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The answer might be a small number.
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Only the bound was enormous.
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Graham's number came from a problem.
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The next one comes from a game you can play on a sheet of paper.
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You draw trees.
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Dots connected by lines, with no loops.
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Each dot can be one of several colours.
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The first tree can have at most one dot.
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The second, at most two.
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The third, at most three.
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And so on.
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The main rule?
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No earlier tree may fit inside a later one with the same colours and the same branching.
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As soon as you can't draw a new tree, the game is over.
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In 1960, Joseph Kruskal proved a theorem that means this game always ends, no matter how many colours you use.
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With one colour, the game lasts one move.
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With two colours, three moves.
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And for three colours, the logician Harvey Friedman called the length of the longest possible game tree of three.
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It's finite.
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The game really does end.
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But next to tree of three, Graham's number is practically zero.
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Friedman showed that if you try to prove this game ends using modest arithmetic,
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the proof itself would be longer than anything you could write down in the universe.
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Three colours and simple rules.
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And the result is a number that makes all of Knuth's arrows look like toys.
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Every number so far can be computed.
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Slowly, longer than the life of the universe, but by the rules.
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And then there are numbers that can't be computed at all.
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Take the simplest computer, a Turing machine.
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It's an endless tape of cells and a head that reads a symbol, writes a new one, and moves, following a table of rules.
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Back in 1936, Turing proved that there's no way to tell in advance, for every program, whether it will ever stop or run forever.
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In 1962, Tibor Rado came up with a game called The Busy Beaver.
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Take all machines with a given number of rules and run them on a blank tape.
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Among the ones that stop, find the one that runs the longest.
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With one rule, one step.
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With two, six.
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With three, twenty -one one, with four a hundred
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and seven with five forty seven million one hundred seventy six thousand eight hundred seventy steps
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that was only proven in july 2024
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and it was done mostly by amateurs working together online with six rules in 2025 someone found a machine
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that runs longer than two triple arrow five this function grows faster than any function
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that can be computed sooner or later it overtakes the arrows, graham and tree.
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And for a machine with 215 rules, the answer can no longer be proven with ordinary mathematics.
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That was shown in October 2026.
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There's one last step.
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In 2007, at MIT, two philosophers held a duel.
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Who can name the bigger number?
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Agustin Rayo won like this.
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Take every number that can be described in the language of logic with no more than a Google symbols.
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Rayo's number is the smallest number bigger than all of them.
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A million seconds, the atoms in the universe, a Google, a Googleplex, Skews,
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the Arrows, Graham, Tree of Three, the Beaver, Rayo.
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It feels like we've gone very far.
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But here's the strange part.
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Whichever of these numbers you pick, there are infinitely many numbers bigger than it, and only finitely many smaller.
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So almost all whole numbers are bigger than Rayo's number.
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We haven't gone far at all.
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We're standing at the very start of the number line.
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So is the biggest number infinity?
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No. Infinity isn't the last number in line.
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It answers a different question.
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Not which number, but how many numbers there are in total.
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And that question has a ladder too.
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Georg Cantor showed that infinities come in different sizes.
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There are infinitely many whole numbers, but there are even more points on a line.
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And above that infinity, there's another one, and so on, forever.
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And any number in this video, even Rayo's number, is no better than one when you put it next to infinity.
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Enormous, but finite.
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We started with the idea that the universe doesn't have enough atoms to write down one number.
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Now it's clear the problem isn't the universe.
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Numbers simply grow faster than any place you could write them down.

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추천 영상

이 레슨의 어휘와 말하기 포인트

이 말하기 레슨은 영상 “Every Giant Number Explained”을(를) 바탕으로 합니다. 가장 자주 반복되는 단어는 다음과 같습니다: universe, arrow, Google, atom, colour. 이 영상에는 섀도잉할 문장 194개와 단어 1954개가 있습니다. 말하는 구간의 길이는 12:13입니다. 화자는 분당 약 160단어로, 일상 대화에 가까운 자연스러운 속도로 말합니다. 영어에서 가장 많이 쓰이는 3,000단어에 속하는 단어가 81%뿐이라 어휘가 어려운 편입니다.

이 영상의 핵심 어휘

영상에 나오는 익혀 둘 만한 단어 15개를 발음, 뜻과 함께 정리했습니다.

단어발음뜻
arrow 명사/ˈæɹəʊ/화살
atom 명사/ˈætəm/원자, 아톰
digit 명사/ˈdɪd͡ʒɪt/숫자
infinity 명사/ɪnˈfɪnɪti/무한
formula 명사/ˈfɔː.mjʊ.lə/공식
ordinary 형용사/ˈɔɹdɪnɛɹi/정규의, 보통의
dimension 명사/daɪˈmɛn.ʃən/치수
cube 명사/kjub/정육면체, 바른륙면체
connect 동사/kəˈnɛkt/잇다, 연결하다
symbol 명사/ˈsɪmbəl/상징, 부호
triple 형용사/ˈtɹɪp.əl/삼중
enormous 형용사/ɪˈnɔː.məs/거대하다
mathematics 명사/mæθ(.ə)ˈmæt.ɪks/수학
ladder 명사/ˈlæd.ɚ/사다리, 사닥다리
lesson 명사/ˈlɛs.ən/수업, 과

영상에 나오는 구동사

단어발음뜻
write down 동사적다, 적어 두다
come out 동사/ˌkʌm ˈaʊt/나오다
point out 동사가리키다

따라 말해 볼 만한 문장

영상에 나오는 짧고 완결된 문장으로, 일상 대화에서 그대로 쓸 수 있습니다:

  • You'd think it would always be that way.
  • It feels like we've gone very far.
  • We haven't gone far at all.

이 영상의 문법

화자가 가장 많이 쓰는 문형을 영상 속 실제 표현과 함께 정리했습니다.

문형영상 속 표현
수동태 be + 과거분사 — 누가 하는지보다 무슨 일이 일어나는지에 초점was invented · been found · can be computed
현재완료 have/has + 과거분사 — 과거의 일이 지금도 관련이 있을 때have had · hasn't been found · we've gone

주의할 발음

화자는 isn't, you'd, can't 같은 축약형과 약화된 형태를 23번 사용합니다. 들리는 대로 짧게 발음하세요.

  • “th” 소리: mathematics /mæθ(.ə)ˈmæt.ɪks/, sixth /sɪksθ/, thirty /ˈθɝti/, ninth /naɪnθ/, theorem /ˈθiərəm/
  • “sh”와 “zh” 소리: dimension /daɪˈmɛn.ʃən/, sheet /ʃit/, combinations /kɑmbɪˈneɪʃənz/, logician /ləˈd͡ʒɪʃən/, mathematician /ˌmæθ.(ə.)məˈtɪʃ.ən/
  • 긴 단어 — 강세 위치에 주의: infinity /ɪnˈfɪnɪti/, ordinary /ˈɔɹdɪnɛɹi/, infinitely /ˈɪnfɪnɪtli/, mathematics /mæθ(.ə)ˈmæt.ɪks/, practically /ˈpɹæk.tɪ.k(ə.)li/

한국어 화자가 어려워하는 소리:

  • /f/ — ㅍ(/p/)으로 바꾸지 말고 윗니를 아랫입술에 대기: infinity /ɪnˈfɪnɪti/, formula /ˈfɔː.mjʊ.lə/, flip /flɪp/, infinitely /ˈɪnfɪnɪtli/, roughly /ˈɹʌf.li/
  • /v/ — ㅂ(/b/)과 구별하기: server /ˈsɝvɚ/, divide /dɪˈvaɪd/, whichever /wɪt͡ʃˈɛvɚ/, invent /ɪnˈvɛnt/, observable /əbˈzɜː.və.bəl/
  • /z/ — ㅈ이 아니라 성대를 울리는 /s/: physics /ˈfɪz.ɪks/, combinations /kɑmbɪˈneɪʃənz/, observable /əbˈzɜː.və.bəl/, physicist /ˈfɪzɪsɪst/

이 영상으로 연습하는 방법

  1. 먼저 말하지 않고 영상을 끝까지 듣고 모르는 단어를 적어 둡니다.
  2. 0.75배속으로 한 문장씩 섀도잉을 시작하고, 익숙해지면 보통 속도로 돌아갑니다.
  3. 자신의 목소리를 녹음해 원본과 비교하고, arrow, atom, digit 같은 단어에 특히 주의합니다.

쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법

쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.

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