쉐도잉 연습: The Most Controversial Problem in Philosophy - 영상으로 영어 말하기 배우기

레슨 만드는 중...
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Do not hit the like button or the dislike button, at least not yet.
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I want you to consider a problem that's been one of the most controversial in math
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and philosophy over the past 20 years.
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There is no consensus answer, so I want you to listen to the problem
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and then vote for the answer you prefer using the like and dislike buttons.
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Okay?
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Here is the setup.
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Sleeping Beauty volunteers to be the subject of an experiment.
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And before it starts, she's informed of the procedure.
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On Sunday night, she will be put to sleep.
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And then, a fair coin will be flipped.
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If that coin comes up heads, she'll be awakened on Monday and then put back to sleep.
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If the coin comes up tails, she will also be awakened on Monday and put back to sleep.
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But then she will be awakened on Tuesday as well and then put back to sleep.
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Now, each time she gets put back to sleep, she will forget that she was ever awakened.
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In the brief period, anytime she's awake, she will be told no information.
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But she'll be asked one question.
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What do you believe is the probability that the coin came up heads?
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So how should she answer?
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Feel free to pause the video and answer the question for yourself right now.
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This was my reaction after hearing the problem for the first time.
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I mean, the intuitive answer that pops into my head is clearly one in three.
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It could be the Monday when it came up heads, or it could be the Monday when it came up tails,
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or it could be the Tuesday when it came up tails.
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But you know what's really interesting is you just answered that the probability of a coin coming up heads is 1 third.
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I think a lot of this comes down to what specific question is asked of her.
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What is the probability that a fair coin flipped gives heads?
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That's 50%.
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What is the probability that the coin came up heads?
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I would say the answer is 1 third from her perspective.
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It's remarkably the same question.
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The simple reason why Sleeping Beauty should say the probability of heads is one half is
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because she knows the coin is fair.
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Nothing changes between when the coin is flipped and when she wakes up, and she knew for a fact that she would be woken up, and she receives no new information when that happens.
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Imagine that instead of flipping the coin after she's asleep, the experimenters flip the coin first and ask her immediately.
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what's the probability that the coin came up heads?
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Well, she would certainly say one half.
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So why should anything change after she goes to sleep and wakes up?
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This is known as the halfer position.
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But there is another way to look at it.
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Others would argue that something does change when she's awakened.
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I mean, it seems like she gets no new information, there are no calendars, no one tells her anything, and she knew that she would be woken up.
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But she actually learns something important.
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She learns that she's gone from existing in a reality where there are two possible states,
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the coin came up either heads or tails to existing in a reality where there are three possible states, Monday heads, Monday tails, or Tuesday tails,
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and therefore she should assign equal probability to each of these three outcomes where heads only occurred in one.
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So the probability that the coin came up heads is one third.
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This is known as the third-er position.
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Now I know it seems wrong to suggest that a fair coin should have a one third probability of coming up heads, but that's because the question she's asked is subtly different.
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The implied question is, given you're awake, what's the probability that the coin came up heads?
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And that is one third.
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Now halfers would counter that just because there are three possible outcomes doesn't mean they are each equally likely.
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In the Monty Hall problem, for example, the contestant ultimately has to choose between two doors.
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But it'd be wrong to assign them 50-50 odds, the prize is actually twice as likely to be behind one door than the other.
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In the sleeping beauty problem, we know a heads outcome and a tails outcome are equally likely, so the chance of waking up on Monday with heads is 50%,
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and the chance of waking up on Monday or Tuesday with tails should be 50%.
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Therefore, the tails probability gets split across two days, 25% each.
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But if you repeat the experiment over and over, which you can try for for yourself by repeatedly flipping a coin, you find she wakes up a third of the time Monday heads,
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a third of the time Monday tails, and a third of the time Tuesday tails, not 50, 25, 25, like the previous analysis would suggest.
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So if you were Sleeping Beauty and you were awakened and asked what's the probability the coin came up heads, what would you say?
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If you would say one third, then hit the like button.
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If you would say one half, hit the dislike button.
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The answer may seem obvious to you, but you should know that to other people, the other answer seems equally obvious.
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And that's why hundreds and hundreds of philosophy papers have been published on this problem over the past 22 years.
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There have been many variations of this problem.
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Like what if instead of being woken up twice of the coin lands tails, she's instead woken up a million times?
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If the coin comes up heads, she's still woken only once.
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Doesn't it seem absurd in this case when Sleeping Beauty wakes up to say
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that it was just as likely that the coin landed heads as tails?
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When we know there are a million more wake-ups in the tails case than in the heads case.
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I mean, if you reach into a bag of one white marble and a million black marbles, what are the chances that you pull out that one white marble?
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I was pretty convinced by this, and I considered myself a third-er, but this same argument is used to convince people that we're living in a simulation.
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The thinking goes that our computing technology has improved so dramatically, even over just the last 40 years,
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that we can imagine a time in the not-too-distant future when we can create a completely realistic simulation of our world.
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And once that occurs, it should be trivial to make unlimited copies of that simulation.
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And then if you were to ask someone if they're living in a simulation, they would have to admit that they probably are, because there are many more instances of that existence than the one true external reality.
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But how do we know that this hasn't happened already, and that we're living inside a simulation?
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I mean, if it can happen, then it probably has happened, and we are living in a simulation.
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This seems like the logical conclusion of the third-er worldview.
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Now I personally don't buy that I'm living in a simulation, and I think most people don't buy it, but maybe that's just a logical bias.
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But there's another thought experiment that makes me seriously reconsider the third or position.
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Let's say there's a soccer game between a really great team like Brazil and a less world-dominating team like Canada.
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So the odds are 80-20 in Brazil's favor.
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Now a researcher is going to put you to sleep before the game starts.
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And if Brazil wins, they'll wake you up one time.
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But if Canada wins, they'll wake you up 30 times in a row.
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And just like Sleeping Beauty, you won't remember if you've been woken before.
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Okay, so the game is about to start.
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You fall asleep.
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And now you're woken up.
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Who do you think won the game?
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The third-er would say Canada.
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But I would almost certainly say Brazil.
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I mean, why should I give any weight to what the researcher would have done if Canada had won
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when I'm fairly confident that they won't?
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To extend this, let's say Brazil plays Canada five times and we do this experiment each time.
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Well then if you say Brazil each time you're woken up, you'll probably be right about four out of five of the games.
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But if you said Canada every time, you would be wrong about those four games, but right 30 times in a row when you're repeatedly asked about Canada's won victory.
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If you stand to win a bet by correctly answering the question, then by all means you should bet on Canada.
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But if you want to correctly pick the winner of more of the games, well then you should say Brazil.
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And this is what's at the heart of the dispute between halfers and thirders in the Sleeping Beauty problem.
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If you want to be right about the outcome of the coin tosses, well, you should say the probability of heads is a half.
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But if you want to answer more questionings correctly, well, then you should say one third.
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I want to leave you with one last thought experiment.
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Imagine that you know for a fact that before our universe began, there was a coin flip, and if it came up heads, only a single universe would be created.
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But if it came up tails, a quasi-infinite multiverse would be created.
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And in each of those multiverse universes, you'd find every possible variation of Earth and the people on it.
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In some versions, there would be no Earth.
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Now, you becoming conscious is just like Sleeping Beauty waking up.
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There's no way to tell if you're in that single universe or in one of the multiverse universes, but you know there are a lot more of them.
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So would you think that you're for sure in the multiverse?
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Or are the chances 50-50?
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The best way to develop intuition about probability is by working through scenarios or running simulations like we did for Sleeping Beauty.
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This video's sponsor, Brilliant, offers probability courses that walk you through lots of situational probability questions.
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Do you want to learn how to build your own simulations?
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Are we actually living in a computer simulation or a multiverse? Who knows?
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So I wanna thank Brilliant for supporting Veritasium, and I wanna thank you for watching.

이 레슨의 어휘와 말하기 포인트

이 C1 수준 말하기 레슨은 영상 “The Most Controversial Problem in Philosophy”을(를) 바탕으로 합니다. 가장 자주 반복되는 단어는 다음과 같습니다: coin, probability, tails, simulation, Monday. 이 영상에는 섀도잉할 문장 128개와 단어 1895개가 있습니다. 말하는 구간의 길이는 10:18입니다. 화자는 분당 약 184단어로 빠르게 말하므로 연음과 약하게 발음되는 소리가 많습니다. 단어의 84%가 영어에서 가장 많이 쓰이는 3,000단어에 속합니다. 나머지는 연습 전에 미리 확인해 두세요. 전체 128문장 중 20문장이 질문이어서 의문문 억양과 짧은 대답을 연습하기에 좋습니다.

이 영상의 핵심 어휘

영상에서 가장 어려운 단어 15개를 발음, 뜻과 함께 정리했습니다.

단어발음뜻
probability 명사/ˌpɹɑ.bəˈbɪl.ə.ti/확률
awaken 동사/əˈweɪkən/깨우다
multiverse 명사/ˈmʌltəˌvɝs/멀티버스, 다중우주
dislike 동사/dɪsˈlaɪk/싫어하다, 미워하다
marble 명사/ˈmɑɹ.bəl/대리석
researcher 명사/ˈɹiˌsɝ.t͡ʃɚ/연구원, 연구자
variation 명사/ˌvɛəɹiˈeɪʃn̩/변화
worldview 명사세계관
intuition 명사/ˌɪn.tjuːˈɪʃ.ən/직관, 직감
intuitive 형용사/ɪnˈtjuːɪtɪv/직관적
trivial 형용사/ˈtɹɪv.i.əl/사소하다
dominate 동사/ˈdɑ.məˌneɪt/지배(支配)하다
absurd 형용사/əbˈsɜːd/황당하다, 불합리하다
pause 명사/pɔːz/멈춤, 휴지
transform 동사/tɹænsˈfɔɹm/변형시키다, 변형하다

영상에 나오는 구동사

단어발음뜻
come up 동사올라오다
wake up 동사/ˌweɪk ˈʌp/눈뜨다, 일어나다
pull out 동사회수(回收)하다

따라 말해 볼 만한 문장

영상에 나오는 짧고 완결된 문장으로, 일상 대화에서 그대로 쓸 수 있습니다:

  • Who do you think won the game?
  • Do you want to learn how to build your own simulations?
  • Are we actually living in a computer simulation or a multiverse?

이 영상의 문법

화자가 가장 많이 쓰는 문형을 영상 속 실제 표현과 함께 정리했습니다.

문형영상 속 표현
조건문 if + 절, will/would + 동사 — 조건과 그 결과If that coin comes up heads, she'll be · if Brazil wins, they'll wake · if Canada wins, they'll wake
수동태 be + 과거분사 — 누가 하는지보다 무슨 일이 일어나는지에 초점will be put · will be flipped · be awakened
현재완료 have/has + 과거분사 — 과거의 일이 지금도 관련이 있을 때have been published · have been · has improved

주의할 발음

화자는 you're, wanna, doesn't 같은 축약형과 약화된 형태를 30번 사용합니다. 들리는 대로 짧게 발음하세요.

  • “sh”와 “zh” 소리: simulation /ˌsɪm.jəˈleɪ.ʃn̩/, variation /ˌvɛəɹiˈeɪʃn̩/, sharpen /ˈʃɑɹpən/, situational /sɪtjuːˈeɪʃənəl/, intuition /ˌɪn.tjuːˈɪʃ.ən/
  • 긴 단어 — 강세 위치에 주의: probability /ˌpɹɑ.bəˈbɪl.ə.ti/, experimenter /ɪkˈspɛɹ.ɪ.mɛn.tə/, situational /sɪtjuːˈeɪʃənəl/, intuition /ˌɪn.tjuːˈɪʃ.ən/, intuitive /ɪnˈtjuːɪtɪv/

한국어 화자가 어려워하는 소리:

  • /v/ — ㅂ(/b/)과 구별하기: multiverse /ˈmʌltəˌvɝs/, variation /ˌvɛəɹiˈeɪʃn̩/, intuitive /ɪnˈtjuːɪtɪv/, trivial /ˈtɹɪv.i.əl/
  • /z/ — ㅈ이 아니라 성대를 울리는 /s/: energize /ˈɛnəd͡ʒaɪz/, pause /pɔːz/
  • /r/과 /l/ 구별하기: probability /ˌpɹɑ.bəˈbɪl.ə.ti/, marble /ˈmɑɹ.bəl/, trivial /ˈtɹɪv.i.əl/, remarkably /ɹɪˈmɑɹkəbli/, critically /ˈkɹɪt.ɪ.kə.li/

이 영상으로 연습하는 방법

  1. 먼저 말하지 않고 영상을 끝까지 듣고 모르는 단어를 적어 둡니다.
  2. 0.75배속으로 한 문장씩 섀도잉을 시작하고, 익숙해지면 보통 속도로 돌아갑니다.
  3. 자신의 목소리를 녹음해 원본과 비교하고, probability, awaken, multiverse 같은 단어에 특히 주의합니다.

쉐도잉이란? 영어 실력을 빠르게 키우는 과학적 방법

쉐도잉(Shadowing)은 원래 전문 통역사 훈련을 위해 개발된 언어 학습 기법으로, 다언어 학자인 Dr. Alexander Arguelles에 의해 대중화된 방법입니다. 핵심 원리는 간단하지만 매우 강력합니다: 원어민의 영어를 들으면서 1~2초의 짧은 지연으로 즉시 소리 내어 따라 말하는 것——마치 '그림자(shadow)'처럼 화자를 따라가는 것입니다. 문법 공부나 수동적인 청취와 달리, 쉐도잉은 뇌와 입 근육이 동시에 실시간으로 영어를 처리하고 재현하도록 훈련합니다. 연구에 따르면 이 방법은 발음 정확도, 억양, 리듬, 연음, 청취력, 말하기 유창성을 크게 향상시킵니다. IELTS 스피킹 준비와 자연스러운 영어 소통을 원하는 분들에게 특히 효과적입니다.

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