Luyện nói tiếng Anh bằng Shadowing qua video: "Weapons" director Zach Cregger takes on "Resident Evil" | SDCC 2026 Variety Studio

Đang tạo bài học...
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I mean, I think it is a wonderful thing that this original horror seems to be having a true moment right now.
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Thank you guys for coming here to the Rise studio.
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Do you want to kick it off with a fishbowl question?
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Okay, sure.
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Choose wisely.
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Yeah, I'm nervous.
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I know who's the most active on the group chat I
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would say you are what do you think about in our
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in our group yeah yeah yeah it's got to be me
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I'm always how you doing yeah where are you thinking of
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you everything a lot yeah yeah an R2 group yeah that's right okay
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Hall H or the convention floor?
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I don't know.
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The first time I've been here, I don't know what that means.
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Hall H is like the big room.
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Yeah, you haven't been to either of these places.
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No. All right, give me that.
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I'll take it.
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I'm going to say the convention floor.
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There's more to see there, and I like freaks.
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Hell, yeah.
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uh okay here we go um worst note you've gotten on
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set i'll be very careful be very careful with how you
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answer this question not me oh no i don't uh uh worse i don't know probably with It's maybe a line,
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maybe it's a line reading, but when someone really doesn't know how to deliver the line reading, you know what I mean?
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Or isn't like, they're not a good actor themselves delivering it, then it's just like...
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He's not talking about me.
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I want that every camera to know.
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Okay.
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We're crushing this.
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I mean, I just want, maybe just to start at the very beginning, you guys obviously worked together in weapons.
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Yeah.
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When did Resident Evil come along?
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Was it while you were doing weapons, afterwards?
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Like, when did Zach hit you up for this one?
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Oh, well, I remember him mentioning it while we were shooting, but just not about me being in it, just mentioning, like,
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something he was going to work on next
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and then it wasn't until like somewhere in like January of 25 where he called me and was like,
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I'd like you to read this, I want you to read the script
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and I thought he maybe just wanted me to read it for like thoughts or something
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and then asked me if I'd want to do it and I was like, yeah, sure, who would direct it?
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And he was like, I would direct it and I was like, oh, whoa, okay, awesome.
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I have such a different recall of this because I feel like I texted you the script and I was like, read this for the role of Brian.
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Well, yeah, like, take a look at the role of Brian, but I don't, I thought, like...
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Like, here's what your thought, so when I give it to some other actor, I think he'll like it.
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Come on, dude.
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Yeah, because I wrote this before we went and did Weapons, so, like, it was, it was, but I had written it before I ever even met Austin.
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It was, like, a long time before, so I didn't, I didn't have it in mind when I was writing it, but while we were working on Weapons, it was just such a good, it was such a good chapter.
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You know, that movie's like broken into like five different chapters, and his chapter was so fun.
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And it was just so clear
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that like we were like very aligned on how we saw the movie and how we like to work together.
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And so when it became, I was in the edit of Weapons when Resident Evil got real.
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And it was just like, oh, dude, I know exactly what I'm doing.
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So it was great.
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It was good.
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What was it about Austin that you were like, I need this guy to read it for me?
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Well, because Austin is like, first of all, in Weapons he plays this thieving junkie who is like the whole movie just out for himself.
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And yet everyone who sees that movie, I feel like, adores this character.
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So I'm kind of playing with like a rigged deck with this guy because I feel like anything he does, you're going to root for him.
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And so I have this movie where I'm going to follow somebody from point A to point B running through hell.
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I can't imagine somebody that the audience could more get behind than this dude.
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And he's also just kind of perfect because that character, I need somebody that feels like they would look more comfortable at home playing Resident Evil than being in Resident Evil.
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And I'm sorry, Austin.
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I'm sorry to say this now.
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No, but it's just like I was not looking for like an action, like some built badass.
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I'm looking for like kind of an everyman.
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And he's so good.
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So it's just like, yeah, it just felt right.
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And then for the script that you read, what was it that drew you to it?
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I mean for me it's this like I love the idea of the snowy kind of mountainside kind of thing
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and going into hell and then like this kind of non -stop gauntlet
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that the character goes on and then also just his
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like comedy that he puts in that makes me like really laugh um yeah
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so it's that and then just like the fact
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that he was directing it
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and i would get to do something with him again you know
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because i just i just love his work on a personal
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level you know what um like similarities differences between your weapons character and brian
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and resume them all i mean they both get themselves into
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sticky situations um kind of not you know not meaning to one is viciously addicted to crystal meth yeah
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and uh um i don't know what what what else is
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there um i just feel like maybe it's their capacity to
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like get themselves in like kind of up situations um unwittingly yeah Did you tap into the same well
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that you tapped into in weapons?
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Or was it a slightly different thing?
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No, not really.
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But there were moments when we were in that house, for example, where it was like, huh, I felt like we kind of did this a little bit before.
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I'm looking through drawers, but it's like a totally different reason.
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So it didn't feel exactly the same, but it did feel a little bit like deja vu.
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I remember that day being like Austin and Zach back at it again Looking through drawers A lot nicer, I'm like hello is anyone here
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A lot of drawer acting I love drawer acting I studied
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that for quite a long time Austin is like I hope you don't take offense to this
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But you're somewhat method
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When we did weapons He dropped a ton of weight He
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really immersed himself In some unhoused Drug addict environments for an extended period of time
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and was in some sticky situations and really was inhabiting the character while we were rolling and in between.
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So it's like he had an energy there and he stole from everyone on set a lot.
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So it's like he was missing, like Austin had certainly had stolen it.
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And then for Resident Evil, he was just like a sweetie pie.
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Like his character is just like a really sweet guy
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and it was like he was really a dream to be around the whole crew.
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I appreciate it.
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And there was no theft.
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No theft on that one.
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That was great.
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There's no theft.
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What struck me in the clip that came out yesterday was he seems like a similar kind of shithead guy.
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Like there's a weird...
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I mean, that's a...
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You know, like a shithead.
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Maybe not the right turn of phrase.
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But this conversation with the girlfriend, like something's going on there.
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I'm not sure if you can really explain like the circumstances leading up to the call
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that we see in the clip at all Yeah,
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when we meet him, you know, he he thinks he's in a horror movie of his own right where his girlfriend
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Has just told him that she's pregnant
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and he thinks his life as he knows it is over
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and he has a terrible kind of decision to make like
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how is he going to respond to this news you know
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he's he's like a young dude who like doesn't have a career you know he's he has a job
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but he doesn't have a career
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and he doesn't really know his way in the world yet he's he's just he's just started his adult life
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and now he's been blindsided and he's he's certain
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that like life as he knows it is over he's in a horror movie of his own making
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and then all of a sudden his life gets interrupted by by an actual horror movie
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and then that's what puts everything else into perspective for him
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and then so in the in the trailer it looks like you're delivering something to raccoon general
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the hospital do we know what's in the the little like uh delivery box we don't know
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because yeah he doesn't know what he's uh i mean he knows he's like delivering an organ
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but he doesn't know what kind of organ it is
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so some kind of organ we can't bring that's what he thinks okay
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um raccoon general the hospital raccoon city city general
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that we learned at the end of the trailer right um is
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that i i guess i'm curious as a resident evil video game fan is do we know
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that that's kind of the you know it's a no -go zone a quarantine zone no no i mean
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and as far as his character is concerned it's just another
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everyday run -of -the -mill thing he's probably delivered to raccoon
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city general before in the past there is no zombie outbreak
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that anyone is aware of this is just you know business
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as usual it's like a Mount Sinai kind of situation exactly yeah okay
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and then the zombies this is the first like appearance
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that he's that's right ever seen okay yeah okay okay the umbrella corporation obviously a big deal
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and it seems like the other characters are umbrella scientists, you know, people, what role does umbrella have in the movie? i mean umbrella
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is is they're you know they're kind of the nefarious you know um inventors of this horrible virus
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that has been leaked out into the world
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and it's like a big tech company that has been doing something
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because they think that they can whether they should
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or shouldn't doesn't seem to register and then the rest of us have to just deal with the repercussions of that
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kind of like everything today, yes.
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Is there any comps, real -world comps that you'd throw an umbrella up against?
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I'm sure you could make some comps.
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The clip yesterday, the gunfight, run around the car, it just struck me like a barbarian, a weapon, this horror but comedy, you know, just hilarious situation.
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Is it tonally similar to your other works, you'd say? yeah I mean
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and it's it's totally similar to those movies because it comes for me
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and and I kind of can't I just can't help myself you know I just try
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and I always just want to write my favorite movie you
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know that's my goals like what what would be the movie I want to watch
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and that would be a horror movie first and foremost and
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if I happen to to have some laughs come in there I'm not gonna I'm not gonna stop them
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but yeah it's just if you it's funny I don't think weapons of barbarian are
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that funny personally I'm not bummed when people laugh
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but it's like that's that's not important to me
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if they are not funny
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and I feel like that's just the way I feel about Resident Evil 2
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so like there's I recognize that there's some some stuff in there
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that people what am I saying yeah people get a kick out of it great great
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but that's not the point I mean it was yeah I
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loved the the scene of you running around the car waiting
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for the zombie to come through the gun you know jams like i thought
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that was just perfect thank you good thanks um i want
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to ask about you know this year's been huge for horror with um obsession
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and backrooms yeah what's been your take as you know as
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a fellow horror uh director on kind of what we've seen
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this year i loved obsession i haven't seen backrooms yet it's
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just for no reason other than i've just been busy
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and i haven't i haven't seen it
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but um i thought obsession was really really well made
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and i thought it deserved everything
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that it got i was very impressed how do you i
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mean people kind of you know group together these directors come from a comedy background
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and now they go into horror you know you're part of
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this group how does it i guess feel to be part
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of this new wave this like new movement of horror you know creators
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i mean i think it is a wonderful thing that
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that this original horror seems to be having a true moment right now
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and it's like what a breath of fresh air
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that like people are excited to go to the movie theaters to see a story
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that has never been told before with actors
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that they're not giant movie stars that we've had for for many decades
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and it's like people want to go see something new
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and i think that you know the success of backrooms
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and succession that's great for me
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because i believe you know a rising tide lifts all boats
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and i am so stoked to be benefiting from that
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and i hope that i can add my own momentum and keep this wave going because it's great for the business.
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Perfect.
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Is that as good as the first time?
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Seamless, yeah.
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Brother, that was better.
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Yeah, and there wasn't as much of the screen.
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Fewer screens.
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Yeah, good.
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I want to quickly ask The Flood.
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The Flood.
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What's, is there anything, like what stage is that at?
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Is that, that's another horror, I'm guessing?
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Okay, so Flood is my next movie.
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So after Barbarian, I wrote Weapons and flood
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and resident evil like in kind of a blitz right
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so i wrote these three movies and i didn't know
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which one was going to go first i thought maybe flood was going to go before weapons
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um and the order ended up being weapons resident evil flood it could have been you could have shuffled
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that deck it could have been anything but uh
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so flood is kind of my last movie of this of
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this you know chapter of my life i'm really excited about it i feel very very proud of the script
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and uh it is again you know resident evil is a
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very straightforward story i think its weirdness is actually in how straightforward it is
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and uh and flood is is another movie
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that i i think is um it's structurally unique it's a movie
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that kind of is is going to be a little um
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i can't think of another movie like it in the in the way
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that i think barbarian weapons have structures that are very unique to them
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and flood kind of is more in line with that
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but i'm i'm really really proud of it
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and i feel like the little pieces
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that we have in place now in terms of just some people
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that are are coming on to it is very exciting yeah i'm pumped i'm i'm i'm
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if you can't tell i'm like i'm like
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so excited to go make this movie yeah um
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so similar i guess in the way that yeah weapons
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and barbarian the chronological it plays i guess with the sequencing
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yeah it's i think i think there will be moments upon
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first watch where you might have you might have moments where you think that the movie is broken and it's by design, but it will, when the movie is over, it will all be.
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It will all be clear.
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Okay.
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Yeah.
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And Resident Evil, you said point A to point B pretty straight.
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That doesn't play around.
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The goal for me, what made Resident Evil such a fat, like a fun writing challenge for me was like, okay, can I make a movie that is 90 minutes long?
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Period.
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Not 91.
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90. Perfectly.
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Like, on the nose.
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And can I, on page six, step on the gas and never stop?
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And like, let it go absolutely all the way until it hits the wall at the end
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and that that's not an easy thing to do i think i think this movie does
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that uh i'll let other people tell me if i'm right about
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that but um it i just thought
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that would be like like i think fury road kind of does
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that sort of thing like where it's just it's just like one sequence
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that just goes and that's not there's just not enough movies like
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that i think so i wanted to make a horror movie
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that felt like one giant blitz um and then finally i gotta ask about the aunt gladys prequel.
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What stage is that at?
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We're going to get Amy Madigan back in there?
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Yeah, it's for Amy.
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Of course, I wouldn't do it without Amy.
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So that is, the script is being written now.
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I broke the story with my buddy, Zach, and he's writing the script, but we're talking all the time and we're working on it very much together.
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And I really love it.
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It's super weird it's a it's a it's structured similar to how weapons is structured
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and so when i was writing weapons i had a chapter
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that was just the gladys chapter that was kind of her origin story
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and i ended up taking it out of weapons
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because i figured you know the less you see of the shark the scarier the shark is right
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and i think that was the right decision for weapons
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but i think there's a really interesting story that
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that exists for gladys
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because the way the way she She goes from being a normal person to what she becomes in
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that movie is to me a really cool story and I just didn't get to tell it in Weapons.
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And so the idea of being able to give her her own character study to me is great.
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It's a different movie than Weapons, you know, like I cannot mine her for fear.
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I have to find the fear around her, but it's totally doable and I think that I think it's going to be awesome.
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I'm excited for I think everything you just said for all these things coming up.
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So I cannot wait.
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Cool.
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Thank you guys so much for coming by and stopping by.
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I appreciate it.
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Thanks for having us.
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Thank you, man.
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Awesome.
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Cool.

Từ vựng và ghi chú luyện nói cho bài học này

Bài luyện nói trình độ B2 này dựa trên video “"Weapons" director Zach Cregger takes on "Resident Evil"”. Những từ được nhắc lại nhiều nhất trong bài: movie, weapon, horror. Video này có 282 câu và 3256 từ để luyện shadowing. Phần lời nói dài 17:28. Người nói nói nhanh, khoảng 186 từ mỗi phút, nên sẽ có nhiều chỗ nối âm và nuốt âm. 84% số từ nằm trong 3.000 từ tiếng Anh thông dụng nhất; phần còn lại nên xem trước khi luyện.

Từ vựng quan trọng trong video

15 từ khó nhất trong video, kèm phiên âm và nghĩa:

TừPhiên âmNghĩa
umbrella danh từ/ʌmˈbɹɛl.ə/dù, ô
raccoon danh từ/ɹæˈkun/gấu mèo, gấu trúc Mỹ
drawer danh từ/dɹɔɹ/ngăn kéo, hộc
zombie danh từ/ˈzɑmbi/zom-bi, zom-by
theft danh từ/θɛft/sự trộm cắp, sự ăn trộm
organ danh từ/ˈɔːɡən/cơ quan
addict danh từ/ˈæd.ɪkt/người nghiện
sticky tính từ/ˈstɪki/dính
immerse động từ/ɪˈmɜɹs/nhúng
shuffle động từ/ˈʃʌfəl/trộn, xáo
similarity danh từ/ˌsɪm.ɪˈlæɹ.ɪ.ti/sự giống nhau, sự tương tự
quarantine danh từ/ˈkwɔɹ.ən.tin/sự cách ly, sự kiểm dịch
circumstance danh từ/ˈsɝ.kəmˌstæns/hoàn cảnh
momentum danh từ/ˌmə(ʊ)ˈmɛntəm/động lượng
resume động từ/ˈɹɛz.ə.meɪ/tiếp tục lại

Những câu đáng luyện lại

Các câu ngắn, trọn ý trong video mà bạn có thể dùng lại khi giao tiếp hằng ngày:

  • Do you want to kick it off with a fishbowl question?
  • I'm going to say the convention floor.
  • Was it while you were doing weapons, afterwards?
  • Is it tonally similar to your other works, you'd say?
  • Is that, that's another horror, I'm guessing?

Ngữ pháp trong video

Những cấu trúc người nói dùng nhiều nhất, kèm đúng cụm từ trong video:

Cấu trúcTrong video
Thì hiện tại hoàn thành tiếp diễn have/has been + -ing — việc bắt đầu từ trước và vẫn đang tiếp tụchas been doing · have been anything
Thì hiện tại hoàn thành have/has + quá khứ phân từ — việc đã xảy ra nhưng còn liên quan đến hiện tạiI've been · haven't been · you've gotten
Câu bị động be + quá khứ phân từ — nhấn vào việc xảy ra, không phải người làmbeen blindsided · is concerned · has been leaked

Phát âm cần chú ý

Người nói dùng 94 dạng rút gọn, ví dụ I'm, don't, doesn't. Hãy nói theo dạng ngắn đúng như bạn nghe.

  • Âm “th”: theft /θɛft/, thieve /θiːv/
  • Âm “sh” và “zh”: obsession /əbˈsɛʃən/, repercussion /ˌɹiː.pəˈkʌʃ.ən/, shuffle /ˈʃʌfəl/, succession /səkˈsɛʃ.ən/, crush /kɹʌʃ/
  • Từ dài — đặt trọng âm cho đúng: chronological /ˌkɹɑnəˈlɑd͡ʒɪkəl/, nefarious /nɪˈfɛəɹi.əs/, repercussion /ˌɹiː.pəˈkʌʃ.ən/, unwittingly /ˌʌnˈwɪtɪŋli/, similarity /ˌsɪm.ɪˈlæɹ.ɪ.ti/

Những âm người Việt thường gặp khó:

  • Cụm phụ âm cuối — đọc đủ từng âm, đừng nuốt âm cuối: comp /kɒmp/, theft /θɛft/, blitz /blɪts/, addict /ˈæd.ɪkt/, straightforward /ˌstɹeɪtˈfɔː(ɹ)wə(ɹ)d/
  • Âm /tʃ/, /dʒ/ và /ʒ/ — tiếng Việt không có, đừng đọc thành “ch” hay “gi”: chronological /ˌkɹɑnəˈlɑd͡ʒɪkəl/, jam /ˈd͡ʒæm/
  • Âm /æ/ — mở miệng rộng hơn âm “e”: raccoon /ɹæˈkun/, backroom /ˈbækˌɹum/, addict /ˈæd.ɪkt/, everyman /ˈɛvɹiːˌmæn/, inhabit /ɪnˈhæbɪt/

Cách luyện với video này

  1. Nghe hết video một lần, chưa cần nói, và ghi lại những từ bạn chưa biết.
  2. Bắt đầu ở tốc độ 0,75×, nói đuổi từng câu, rồi quay lại tốc độ bình thường khi đã quen.
  3. Ghi âm giọng mình rồi so với bản gốc, chú ý các từ như umbrella, raccoon, drawer.

Phương Pháp Shadowing Là Gì?

Shadowing là kỹ thuật học ngôn ngữ có cơ sở khoa học, ban đầu được phát triển cho chương trình đào tạo phiên dịch viên chuyên nghiệp và được phổ biến rộng rãi bởi nhà đa ngôn ngữ học Dr. Alexander Arguelles. Nguyên lý cốt lõi đơn giản nhưng cực kỳ hiệu quả: bạn nghe tiếng Anh của người bản xứ và lặp lại to ngay lập tức — như một "cái bóng" (shadow) đuổi theo người nói với độ trễ chỉ 1–2 giây. Khác với luyện ngữ pháp hay học từ vựng bị động, Shadowing buộc não bộ và cơ miệng phải đồng thời xử lý và tái tạo ngôn ngữ thực tế. Các nghiên cứu khoa học xác nhận phương pháp này cải thiện đáng kể phát âm, ngữ điệu, nhịp điệu, nối âm, kỹ năng nghe và độ lưu loát khi nói — đặc biệt hiệu quả cho người luyện IELTS Speaking và muốn giao tiếp tiếng Anh tự nhiên như người bản ngữ.

Phương pháp shadowing: đọc hướng dẫn từng bước đầy đủ →