シャドーイング練習: I tried gaming on Linux... - 動画で英語スピーキングを学ぶ

レッスンを作成中...
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Last week, I built this Linux gaming PC on a livestream.
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I decided it was time to upgrade from my HP desktop with its integrated graphics and dumb proprietary motherboard.
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That desktop is rated W for the wrath of gamers nexus.
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The HP couldn't even play Halo 3 at 60fps, so I decided that this upgrade would be a success if I could achieve that on Linux with Steam and Proton.
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I was encouraged after I watched Linus' series on gaming on Linux, because last time I'd tried was in 2020 on a Kubuntu Focus laptop,
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and my experience back then wasn't that great.
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I decided to install Ubuntu Linux, and that resulted in over two hours trying to get graphics drivers installed on this thing, instead of playing games.
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Of course, that was disappointing, but I learned a lot from that experience and from further testing the rest of last week, and I wanted to share what I learned in this video.
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And TLDR, before you start commenting mid-video about my decisions, the main problem was the version of Ubuntu I installed was too old to have the right driver pre-installed,
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and yes, the best answer would be to use a more bleeding-edge Linux distro, but that's not the most important thing I learned.
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First of all, a lot of people have already asked, why didn't I just install Windows?
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I mean, if you're gonna install Windows-only games like Halo, doesn't Windows make more sense?
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Well, as I mentioned last week, I'm a Mac user for my workstation, and I run Linux on all my servers.
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I hate the idea of licensing for an operating system, and Windows just doesn't do it for me.
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Plus, I really wanted to test gaming on Linux, especially after Valve started building the Steam Deck and SteamOS, so Linux it is.
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But why Ubuntu?
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Well, that's a more complicated decision.
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Searching on the internet, you'll find a thousand lists of top Linux distros for gaming, and every one of them is different.
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Everyone has their own opinion.
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This is probably the main reason I don't know if there will ever be a year of the Linux desktop, Because there are so many options, and because many of them are good,
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and because so many people have their favorite distro and will die on a hill defending it, new users are faced with analysis paralysis.
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Heck, the best illustration of someone getting burned by that is in Linus' first video on gaming on Linux.
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He installed Pop!
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OS because so many users are nuts over it, but then when he encountered a problem with the installation, he pasted in a random command and he eventually nuked the entire install.
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I don't blame Linus.
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Heck, on my livestream, I ended up trying some random dumb things people were commenting in live chat.
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But there are too many foot guns in Linux, and the biggest problem in my mind is the fact
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that half the internet has bad information that might solve a problem in one case, but causes ten others for anyone else.
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And those distros, I mean, all stream long, I had people telling me that Ubuntu was the best option.
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Or the worst.
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Or I was smart for choosing the LTS release. Or dumb.
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Or that I should have chosen Fedora, Manjaro, Pop!OS, Mint, Arch, or one of another dozen or so other distros.
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But I stuck with Ubuntu LTS for three reasons.
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First, I'm familiar with Debian-based distros, so Ubuntu is comfortable for me.
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And I know from past experiences that Ubuntu's default desktop environment is pretty stable
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and is about as simple to use as macOS macOS.
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Second, almost all the most popular distros seem to be based on Ubuntu anyway, so why not choose the parent distro directly?
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Third, I chose the LTS because it's listed first, it seems like it has better support according to the Ubuntu download page,
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and Andy's own driver release notes mention Ubuntu 2004 and not 2110.
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So, what could go wrong?
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Well, a lot, apparently.
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After assembling the computer and figuring out I had to mash the F12 key to boot into the USB installer, I installed Ubuntu 20.04 and then Pharonix TestSuite.
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Pharonix is a great tool for running any kind of benchmarking on Linux, and I chose to run the Heaven benchmark to see how fast the RX 6700 XT would be.
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And that's when I realized I'd need to do some more work.
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The rendering was crawling at literally one frame per second.
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So I googled RX 6700 XT Ubuntu driver and clicked on the first result.
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That was my first mistake.
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I downloaded the 2050 driver using the the link on AMD's website, because that was the first search result that came up.
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What I didn't realize at the time was the 2050 driver was a couple years old, and I should have downloaded the 2150 driver instead.
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But I plunged forward anyways, and ended up breaking that install completely.
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I spent some time running other benchmarks, and was happy to see that this Ryzen 5 5600X was beating the average scores on benchmarking.org,
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at least for video encoding and kernel compiles.
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But eventually, I tried to do an in-place upgrade from Ubuntu 2004 to 2110, using Ubuntu's Do Release upgrade tool,
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and that kind of upgrade is always risky, and in this case it actually made things worse.
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I was getting 1080p initially, but now the monitor was stuck on a blurry 1024x768.
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So later in the stream, after people in chat were saying to mess around with Mesa and Wayland, two things I know I'd blow up even more during the livestream,
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I decided to wrap it up and dig in without everyone watching over my shoulder.
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I saw some commenters point out my mistake downloading the wrong driver version, so I erased the drive completely and installed a fresh copy of Ubuntu 2004,
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then tried installing the latest driver version from AMD's website.
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This time, I took the time to do everything exactly like their website says, and I still ran into an installation problem.
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At this point, I had two choices.
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Spend potentially hours futzing around with packages and desktop environments, or just try the latest OS release.
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So I went with the more bleeding edge Ubuntu 2110.
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After I installed it, I opened up the screen settings
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and could tell the driver was working right away since I could set my monitor's refresh rate to 144Hz.
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And running heaven was a much more heavenly experience with an average of 242 frames per second.
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A few people I trust also recommended Fedora, so I installed Fedora 35.
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Besides the background image being different, the desktop environment was nearly identical to Ubuntu's, and it also worked with my graphics card right out of the box.
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To finish my gaming tests on both Ubuntu and Fedora, I installed Steam, which was easy enough to do either by downloading from Steam's website on Ubuntu
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or installing from the software app on Fedora.
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I signed in, enabled Proton and Steam settings, then waited for Halo's MCC to download.
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I launched it with Easy Anti-Cheat enabled, hoping I could play multiplayer, and waited for the Halo 3 campaign to download.
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The campaign ran fine, and I even uncapped the frame rate limit in quality settings, and it still played great.
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But if I tried online multiplayer, I got this anti-cheat incident warning, and it said that easy anti-cheat wasn't enabled, even though it technically was.
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So it looks like Microsoft still needs to update MCC to get multiplayer working with Linux.
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Well, at least the campaign is still fun.
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But in the end, the problem was my fault.
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But like many things in Linux, because I chose the wrong path starting out, it took me a while to find the problem.
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And for people new to Linux, especially if they don't come with years of experience running Linux headless on servers like I did, it's not easy to know the right path,
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and it's especially difficult because of the responses you get when you ask for help.
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Throughout the livestream, everyone would question my distro choice, and everyone seemed to offer a different opinion about which one I should have installed.
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Use Arch!
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Use Mint!
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Ubuntu's terrible!
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Ubuntu's awesome!
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I'm used to that level of noise, and I have a pretty thick skin, so when people question my intelligence, I read past that and still figure out the problem.
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But for someone who might be getting to their first Linux build, it's maddening, and can quickly turn someone off from Linux forever.
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Over in the Windows world, the hardest OS decision is whether to install Windows 10, or suck it up and install Windows Vista.
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I mean, Windows 11.
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And on macOS, nobody cares because nobody actually games on Macs.
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So I would like to see how far we could take Linux once Asahi gets stable.
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I did want to highlight a few encouraging things though.
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First, when I did install the write distro, everything just worked.
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You might not think that's much, but 5 or 10 years ago, that was not the experience you'd get with Linux.
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Unlike my experience using random hardware on the Raspberry Pi, I don't have to compile kernels or custom modules anymore.
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I just installed the OS, and things like this 10 gigabit ethernet card just worked.
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RGB lighting was even easy to control with open RGB, though I haven't figured out how to control the RAM's lighting yet.
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It's just stuck in that rainbow loop.
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And things like PWM fan control, energy saving, all that stuff just worked.
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I was able to start using the computer right away.
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The last time I seriously gave it a try was on Kubuntu a few years ago, and at that time I still encountered a few growing pains.
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So it's gotten a lot better.
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But if there's anything I hope you take away from this video, it's be kind.
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If someone posts something that seems boneheaded and stupid, don't waste your breath pointing that out.
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We were all noobs at some point, and we all made those same mistakes.
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Instead, give a gentle suggestion about how to do it the right way, or maybe just don't say anything at all.
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The problem of first-time users being barraged with borderline toxic responses probably won't ever go away completely.
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But we can all do our part welcoming new members into the Linux community, especially as the Steam Deck is going to bring in a new generation of users.
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Until next time, I'm Jeff Geerling.

このレッスンの語彙とスピーキングのポイント

この動画には、シャドーイング用の文が109文、単語が1774語あります。 音声の長さは9:09です。 話す速さは速く、1分あたり約194語です。音のつながりや弱く発音される音が多くなります。 英語の頻出3,000語に含まれる単語は76%だけなので、語彙は難しめです。

この動画の重要語彙

動画に出てくるやや難しい単語15語を、発音と意味つきで紹介します。

  • install /ɪnˈstɔl/ (動詞) — 導入する, インストールする. To connect, set up or prepare something for use
  • desktop /ˈdɛsktɒp/ (名詞) — 机の上. The top surface of a desk.
  • benchmark /ˈbɛn(t)ʃmɑːk/ (名詞) — 水準点. A standard by which something is evaluated or measured.
  • graphics /ˈɡɹæfɪks/ (名詞) — グラフィック. The making of architectural or design drawings.
  • cheat /ˈt͡ʃiːt/ (動詞) — 騙す, まやかす. To violate rules in order to gain, or attempt to gain, advantage from a situation.
  • stable /ˈsteɪ.bəl/ (名詞) — 馬小屋, 厩舎. A building, wing or dependency set apart and adapted for lodging and feeding (and training) ungulates, especially horses.
  • server /ˈsɝvɚ/ (名詞) — サーバー. A program that provides services to other programs or devices, either in the same computer or over a computer network.
  • encourage /ɪnˈkʌɹ.ɪd͡ʒ/ (動詞) — 勇気付ける, 奨励する. To mentally support; to motivate, give courage, hope or spirit.
  • encounter /ɪnˈkaʊntɚ/ (動詞) — 出会う, 遭遇する. To meet (someone) or find (something), especially unexpectedly.
  • installation /ˌɪn.stəˈleɪ.ʃən/ (名詞) — インストール, 取り付け. An act of installing.
  • bleed /ˈbliːd/ (動詞) — 出血する, 血を流す. To shed blood through an injured blood vessel.
  • kernel /ˈkɝ.nəl/ (名詞) — 核心. The core, center, or essence of an object or system.
  • complicated /ˈkɑm.plɪˌkeɪ.tɪd/ (形容詞) — 複雑な. Difficult or convoluted.
  • defend /dɪˈfɪnd/ (動詞) — 守る, 防ぐ. To ward off attacks against (something or someone).
  • package /ˈpæk.ɪd͡ʒ/ (名詞) — 包み, パケット. Something which is packed, a parcel, a box, an envelope.

動画に出てくる句動詞

  • blow up (動詞) — 爆破する, 爆発する. To explode or be destroyed by explosion.
  • come up (動詞) — 上がる, 登る. To emerge or become known, especially unexpectedly.
  • go away (動詞) — 去る, 出る. To depart or leave a place.
  • point out (動詞) — 指す, 指し示す. To identify among a group of similar subjects, or in a scene where the subject might not be readily seen or noticed, with a gesture of the body.
  • watch over (動詞) — 見守る. To guard and protect.

注意したい発音

話し手はdon't, I'm, I'dなど、短縮形や弱形を26回使っています。聞こえたとおりの短い形で発音しましょう。

  • 「th」の音: thick /θɪk/, breathe /bɹiːð/, wrath /ɹæθ/, motherboard /ˈmʌðɚˌbɔɹd/
  • 「sh」と「zh」の音: benchmark /ˈbɛn(t)ʃmɑːk/, installation /ˌɪn.stəˈleɪ.ʃən/, potentially /pəˈtɛnʃ(ə)li/, suggestion /səˈd͡ʒɛst.ʃən/, illustration /ˌɪləsˈtɹeɪ̯ʃən/
  • 長い単語(アクセントの位置に注意): multiplayer /ˌmʌl.tiˈpleɪ.əɹ/, installation /ˌɪn.stəˈleɪ.ʃən/, complicated /ˈkɑm.plɪˌkeɪ.tɪd/, potentially /pəˈtɛnʃ(ə)li/, technically /ˈtɛk.nɪˌkəl.i/

この動画での練習方法

  1. まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
  2. まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
  3. 自分の声を録音して元の音声と比べます。install, desktop, benchmarkなどの単語に特に注意しましょう。

この動画の文法

話し手がよく使っている文型を、動画の実際の表現とともに紹介します。

文型動画での表現
受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てるis rated · was encouraged · are faced
現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係しているhave already asked · haven't figured
関係詞節 who / which + 節 — 人や物について情報を加えるSteam, which was · someone who might

シャドーイングとは?英語上達に効果的な理由

シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。

シャドーイングのやり方: ステップ別の完全ガイドを読む →