シャドーイング練習: Intel chips can’t possibly be this bad… 100% crash rate? - 動画で英語スピーキングを学ぶ
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I've got some bad news.
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If your cutting-edge gaming rig has an Intel inside sticker on it, it might actually have a ticking time bomb inside.
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When we go CPU shopping, the most important spec is not the clock speed, it's not the number of cores or threads, it's not the transistor count, and not the cache size.
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The most important thing is actually something we fail to think about, the failure rate.
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We don't think about this because modern CPUs rarely fail due to manufacturing defects.
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They're engineered with such a high degree of precision that it makes rocket surgeons look like morons.
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No matter how good your CPU specs are, it's all completely pointless if the chip is unstable.
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Well, Intel's 13th and 14th gen chips can allegedly achieve an impressive 100% failure rate in certain contexts.
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In today's video, we'll look at the overflowing stack of problems facing Intel chips
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and find out if it's time to panic mode.
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It is July 15th, 2024, and you're watching the Code Report.
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For decades, Intel has dominated the CPU chip market.
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The company was founded in 1968 and gave us the first dynamic RAM chip in 1970, then released the 4004 in 1971, which was the first commercial microprocessor.
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That later evolved into the x86 architecture, and the company has been printing money ever since, but the gravy train on biscuit wheels is starting to derail.
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A big problem with the 13th and 14th Intel CPUs, also known as Raptor Lake, has been building up over the last six months,
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and it appears nobody knows exactly what the hell is going on, not even Intel itself.
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The first issues appeared back in February, when PC gamers playing games with DirectX 12 and Handbrake started to experience frequent crashes.
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Initially, the blame was placed on NVIDIA GeForce graphics drivers, but in April, NVIDIA was like, nah bro, and blamed Intel for GPU VRAM issues,
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and told users to contact Intel support.
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Then Rad Games, which powers compression in Unreal Engine, discovered that high default clock rates and power usage could be leading to silicon degradation and instability.
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Eventually, the main fix for this issue was to underclock these CPUs at a lower voltage.
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Shortly after, motherboard manufacturers began rolling out BIOS updates with an Intel baseline profile to provide these weak-ass underclock settings,
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resulting in an estimated 9% performance loss, although Intel itself was not recommending these settings directly.
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A couple months later, a leaked internal document from Intel is said the root cause
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of instability was an incorrect value in the microcode algorithm associated with the eTVB feature, or Enhanced Thermal Velocity Boost.
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However, after the leak, Intel denied that this was the root cause, but they did admit that it could be a contributing factor.
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In any case, a bunch of game devs like Alderaan, which makes an MMO that lets you live out your dream of being a dinosaur, released a bombshell post alleging that 100% of the time,
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these chips will fail every time.
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They fail for end users, they fail on game servers, they fail for developers, and worst of all, they provide misleading error messages about running out of video driver memory even when they have sufficient memory,
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and their prescribed remedy is to have Intel recall these CPUs and refund consumers.
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That's pretty harsh, and it's kind of ironic that these dinosaur guys hate raptor-like chips.
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But companies like Epic Games and Rad Game Tools have also highlighted these issues, and an analysis done by Warframe produced this damning pie chart
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that showed how it's only the raptor-like chips that are causing problems.
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To make matters even worse, YouTuber Level1Text analyzed a bunch of crashed telemetry data from data centers and found that yes, indeed, there is a huge stability problem with these chips.
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I don't want to spoil the details, so check out his video for a full breakdown, but obviously we've got a big problem here.
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I've got an Intel chip in my machine, thank god it's a 12th gen, but I'm going to build a new rig later this year, and it's hard to imagine not using an AMD processor at this point.
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Luckily though, Intel put out a statement that reassured us Intel bros that they're working on it, although the investigation is not easy, which is corporate speak for we have no idea what the hell is going on.
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And really I can't blame them, because I don't think I could do a better job making a bunch of electrons dance around on a rock.
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This has been The Code Report, thanks for watching, and I will see you in the next one.
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このレッスンの語彙とスピーキングのポイント
この動画には、シャドーイング用の文が39文、単語が781語あります。 音声の長さは3:44です。 話す速さは速く、1分あたり約209語です。音のつながりや弱く発音される音が多くなります。 英語の頻出3,000語に含まれる単語は74%だけなので、語彙は難しめです。
この動画の重要語彙
動画に出てくるやや難しい単語15語を、発音と意味つきで紹介します。
- clock /klɑk/ (名詞) — 走行距離計. A chronometer, an instrument that measures time, particularly the time of day.
- leak /liːk/ (名詞) — 漏れ口. A crack, crevice, fissure, or hole which admits water or other fluid, or lets it escape.
- dinosaur /ˈdaɪnəsoɹ/ (名詞) — 恐竜. Those animals of the clade Dinosauria that existed during the Triassic, Jurassic and Cretaceous periods and are now extinct.
- chart /t͡ʃɑɹt/ (名詞) — チャート, 図表. A map illustrating the geography of a specific phenomenon.
- impressive /ɪmˈpɹɛsɪv/ (形容詞) — 印象的な. Making, or tending to make, a positive impression; having power to impress.
- server /ˈsɝvɚ/ (名詞) — サーバー. A program that provides services to other programs or devices, either in the same computer or over a computer network.
- thread /ˈθɹɛd/ (名詞) — 糸. A cord formed by spinning or twisting together textile fibers or filaments into one or more continuous strands, typically used in needlework.
- architecture /ˈɑː.kɪˌtɛk.t͡ʃə/ (名詞) — 建築, 建築学. The art and science of designing and managing the construction of buildings and other structures, particularly if they are well proportioned and decorated.
- rarely /ˈɹɛəɹli/ (副詞) — 滅多に…ない, 稀に. Not occurring at a regular interval; seldom; not often.
- recall /ɹɪˈkɔl/ (動詞) — 呼び返す. To withdraw, retract (one's words etc.); to revoke (an order).
- associate /əˈsoʊʃi.ət/ (名詞) — 提携者. A person united with another or others in an act, enterprise, or business; a partner or employee.
- discover /dɪˈskʌvə/ (動詞) — 発見する, 見つける. To find or learn something for the first time.
- contribute /kənˈtɹɪb.jut/ (動詞) — 貢献する. To give something that is or becomes part of a larger whole.
- deny /dəˈnaɪ/ (動詞) — 否む, 打ち消す. To disallow or reject.
- sufficient /səˈfɪʃənt/ — 最小限の. An adequate quantity of; enough.
動画に出てくる句動詞
- check out (動詞) — 試験する, 検査する. To record the departure or withdrawal of someone or something (such as guests, employees, books, etc.).
- find out (動詞) — 見出す, 調べる. To discover, as by asking or investigating.
注意したい発音
話し手はdon't, I've, they'reなど、短縮形や弱形を12回使っています。聞こえたとおりの短い形で発音しましょう。
- 「th」の音: thread /ˈθɹɛd/, algorithm /ˈælɡəɹɪðm̩/, motherboard /ˈmʌðɚˌbɔɹd/
- 「sh」と「zh」の音: shortly /ˈʃɔɹtli/, associate /əˈsoʊʃi.ət/, sufficient /səˈfɪʃənt/, harsh /ˈhɑɹʃ/, precision /pɹɪˈsɪʒ.ən/
- 長い単語(アクセントの位置に注意): instability /ɪnstəˈbɪlɪti/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/, associate /əˈsoʊʃi.ət/, stability /stəˈbɪlɪti/, manufacturer /ˌmænjʊˈfæktʃəɹə/
この動画での練習方法
- まず声を出さずに動画を最後まで聞き、知らない単語をメモします。
- まず0.75倍速で一文ずつシャドーイングし、慣れてきたら通常の速度に戻します。
- 自分の声を録音して元の音声と比べます。clock, leak, dinosaurなどの単語に特に注意しましょう。
この動画の文法
話し手がよく使っている文型を、動画の実際の表現とともに紹介します。
| 文型 | 動画での表現 |
|---|---|
| 現在完了形 have/has + 過去分詞 — 過去の出来事が今も関係している | has dominated · have also highlighted · has been |
| 受動態 be + 過去分詞 — 誰がするかより、何が起きるかに焦点を当てる | was founded · was placed · is said |
| 関係詞節 who / which + 節 — 人や物について情報を加える | Alderaan, which makes · easy, which is |
シャドーイングとは?英語上達に効果的な理由
シャドーイング(Shadowing)は、もともとプロの通訳者養成プログラムで開発された言語学習法で、多言語習得者として知られるDr. Alexander Arguelles によって広く普及されました。方法はシンプルですが非常に効果的:ネイティブスピーカーの英語を聞きながら、1〜2秒の遅延で声に出してすぐに繰り返す——まるで「影(shadow)」のように話者を追いかけます。文法ドリルや受動的なリスニングと異なり、シャドーイングは脳と口の筋肉が同時にリアルタイムで英語を処理・再現することを強制します。研究により、発音精度、抑揚、リズム、連音、リスニング力、そして会話の流暢さが大幅に向上することが確認されています。IELTSスピーキング対策や自然な英語コミュニケーションを目指す方に特におすすめです。































