Shadowing Practice: Intel chips can’t possibly be this bad… 100% crash rate? - Learn English Speaking with Video

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I've got some bad news.
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If your cutting-edge gaming rig has an Intel inside sticker on it, it might actually have a ticking time bomb inside.
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When we go CPU shopping, the most important spec is not the clock speed, it's not the number of cores or threads, it's not the transistor count, and not the cache size.
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The most important thing is actually something we fail to think about, the failure rate.
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We don't think about this because modern CPUs rarely fail due to manufacturing defects.
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They're engineered with such a high degree of precision that it makes rocket surgeons look like morons.
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No matter how good your CPU specs are, it's all completely pointless if the chip is unstable.
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Well, Intel's 13th and 14th gen chips can allegedly achieve an impressive 100% failure rate in certain contexts.
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In today's video, we'll look at the overflowing stack of problems facing Intel chips
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and find out if it's time to panic mode.
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It is July 15th, 2024, and you're watching the Code Report.
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For decades, Intel has dominated the CPU chip market.
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The company was founded in 1968 and gave us the first dynamic RAM chip in 1970, then released the 4004 in 1971, which was the first commercial microprocessor.
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That later evolved into the x86 architecture, and the company has been printing money ever since, but the gravy train on biscuit wheels is starting to derail.
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A big problem with the 13th and 14th Intel CPUs, also known as Raptor Lake, has been building up over the last six months,
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and it appears nobody knows exactly what the hell is going on, not even Intel itself.
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The first issues appeared back in February, when PC gamers playing games with DirectX 12 and Handbrake started to experience frequent crashes.
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Initially, the blame was placed on NVIDIA GeForce graphics drivers, but in April, NVIDIA was like, nah bro, and blamed Intel for GPU VRAM issues,
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and told users to contact Intel support.
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Then Rad Games, which powers compression in Unreal Engine, discovered that high default clock rates and power usage could be leading to silicon degradation and instability.
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Eventually, the main fix for this issue was to underclock these CPUs at a lower voltage.
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Shortly after, motherboard manufacturers began rolling out BIOS updates with an Intel baseline profile to provide these weak-ass underclock settings,
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resulting in an estimated 9% performance loss, although Intel itself was not recommending these settings directly.
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A couple months later, a leaked internal document from Intel is said the root cause
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of instability was an incorrect value in the microcode algorithm associated with the eTVB feature, or Enhanced Thermal Velocity Boost.
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However, after the leak, Intel denied that this was the root cause, but they did admit that it could be a contributing factor.
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In any case, a bunch of game devs like Alderaan, which makes an MMO that lets you live out your dream of being a dinosaur, released a bombshell post alleging that 100% of the time,
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these chips will fail every time.
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They fail for end users, they fail on game servers, they fail for developers, and worst of all, they provide misleading error messages about running out of video driver memory even when they have sufficient memory,
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and their prescribed remedy is to have Intel recall these CPUs and refund consumers.
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That's pretty harsh, and it's kind of ironic that these dinosaur guys hate raptor-like chips.
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But companies like Epic Games and Rad Game Tools have also highlighted these issues, and an analysis done by Warframe produced this damning pie chart
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that showed how it's only the raptor-like chips that are causing problems.
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To make matters even worse, YouTuber Level1Text analyzed a bunch of crashed telemetry data from data centers and found that yes, indeed, there is a huge stability problem with these chips.
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I don't want to spoil the details, so check out his video for a full breakdown, but obviously we've got a big problem here.
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I've got an Intel chip in my machine, thank god it's a 12th gen, but I'm going to build a new rig later this year, and it's hard to imagine not using an AMD processor at this point.
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Luckily though, Intel put out a statement that reassured us Intel bros that they're working on it, although the investigation is not easy, which is corporate speak for we have no idea what the hell is going on.
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And really I can't blame them, because I don't think I could do a better job making a bunch of electrons dance around on a rock.
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This has been The Code Report, thanks for watching, and I will see you in the next one.

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Vocabulario y notas de pronunciación para esta lección

Este vídeo tiene 39 frases y 781 palabras para practicar shadowing. La parte hablada dura 3:44. El hablante habla rápido, unas 209 palabras por minuto, así que espera sonidos enlazados y reducidos. Solo el 74 % de las palabras está entre las 3.000 más comunes del inglés, por lo que el vocabulario es exigente.

Vocabulario clave de este vídeo

15 palabras menos comunes del vídeo, con su pronunciación y significado:

  • chip /t͡ʃɪp/ (sustantivo) — astilla, cepa. A small piece broken from a larger piece of solid material.
  • clock /klɑk/ (sustantivo) — cuentakilómetros. A chronometer, an instrument that measures time, particularly the time of day.
  • leak /liːk/ (sustantivo) — gotera, agujero. A crack, crevice, fissure, or hole which admits water or other fluid, or lets it escape.
  • dinosaur /ˈdaɪnəsoɹ/ (sustantivo) — dinosaurio. Those animals of the clade Dinosauria that existed during the Triassic, Jurassic and Cretaceous periods and are now extinct.
  • instability /ɪnstəˈbɪlɪti/ (sustantivo) — inestabilidad. The quality of being unstable.
  • chart /t͡ʃɑɹt/ (sustantivo) — chart. A map illustrating the geography of a specific phenomenon.
  • impressive /ɪmˈpɹɛsɪv/ (adjetivo) — impresionante. Making, or tending to make, a positive impression; having power to impress.
  • shortly /ˈʃɔɹtli/ (adverbio) — pronto, en breve. In a short or brief time or manner; quickly.
  • server /ˈsɝvɚ/ (sustantivo) — servidor. A program that provides services to other programs or devices, either in the same computer or over a computer network.
  • thread /ˈθɹɛd/ (sustantivo) — hilo, bouclé (buclé). A cord formed by spinning or twisting together textile fibers or filaments into one or more continuous strands, typically used in needlework.
  • architecture /ˈɑː.kɪˌtɛk.t͡ʃə/ (sustantivo) — arquitectura. The art and science of designing and managing the construction of buildings and other structures, particularly if they are well proportioned and decorated.
  • rarely /ˈɹɛəɹli/ (adverbio) — rara vez, raramente. Not occurring at a regular interval; seldom; not often.
  • associate /əˈsoʊʃi.ət/ (sustantivo) — asociado. A person united with another or others in an act, enterprise, or business; a partner or employee.
  • discover /dɪˈskʌvə/ (verbo) — descubrir. To find or learn something for the first time.
  • contribute /kənˈtɹɪb.jut/ (verbo) — contribuir, aportar. To give something that is or becomes part of a larger whole.

Phrasal verbs que vas a escuchar

  • go on /ˈɡoʊˌɒn/ (verbo) — continuar. To continue in extent.
  • think about /ˈθɪŋk əˌbaʊt/ (verbo) — pensar en, ocurrírsele. To ponder.
  • check out (verbo) — investigar, chequear. To record the departure or withdrawal of someone or something (such as guests, employees, books, etc.).
  • find out (verbo) — averiguar, anoticiarse. To discover, as by asking or investigating.
  • look at (verbo) — mirar, funar. To observe or watch.
  • put out (verbo) — sacar. To blind (eyes).
  • roll out (verbo) — desplegar, distribuir. To deploy or release (a new film or software, etc.); to launch (a product or service), especially in a gradual fashion across multiple regions.

Pronunciación a tener en cuenta

El hablante usa 12 contracciones y formas reducidas, como don't, I've, they're. Dilas en su forma corta, tal como las oyes.

  • Los sonidos de “th”: thread /ˈθɹɛd/, algorithm /ˈælɡəɹɪðm̩/, motherboard /ˈmʌðɚˌbɔɹd/
  • Los sonidos de “sh” y “zh”: shortly /ˈʃɔɹtli/, associate /əˈsoʊʃi.ət/, sufficient /səˈfɪʃənt/, harsh /ˈhɑɹʃ/, precision /pɹɪˈsɪʒ.ən/
  • Palabras largas — cuida el acento: instability /ɪnstəˈbɪlɪti/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/, associate /əˈsoʊʃi.ət/, stability /stəˈbɪlɪti/, manufacturer /ˌmænjʊˈfæktʃəɹə/

Cómo practicar con este vídeo

  1. Escucha el vídeo entero una vez sin hablar y anota las palabras que no conoces.
  2. Empieza a velocidad 0,75×, haz shadowing frase por frase y vuelve a la velocidad normal cuando te resulte fácil.
  3. Grábate y compara con el original, prestando atención a palabras como chip, clock, leak.

Gramática en este vídeo

Las estructuras que más usa el hablante, con las palabras exactas del vídeo:

EstructuraEn el vídeo
Present perfect have/has + participio pasado — una acción pasada que sigue importando ahorahas dominated · have also highlighted · has been
Voz pasiva be + participio pasado — importa lo que ocurre, no quién lo hacewas founded · was placed · is said
Oraciones de relativo who / which + oración — información extra sobre una persona o cosaAlderaan, which makes · easy, which is

¿Qué es la Técnica de Shadowing?

Shadowing es una técnica de aprendizaje de idiomas respaldada por la ciencia, desarrollada originalmente para la formación de intérpretes profesionales y popularizada por el políglota Dr. Alexander Arguelles. El método es simple pero poderoso: escuchas audio en inglés nativo y lo repites en voz alta de inmediato, como una sombra que sigue al hablante con solo 1-2 segundos de retraso. A diferencia de la escucha pasiva o los ejercicios de gramática, el shadowing obliga a tu cerebro y músculos de la boca a procesar y reproducir simultáneamente patrones de habla reales. Las investigaciones muestran que mejora significativamente la precisión de la pronunciación, la entonación, el ritmo, el habla conectada, la comprensión auditiva y la fluidez al hablar, convirtiéndola en una de las metodologías más efectivas para la preparación del IELTS Speaking y la comunicación en inglés en el mundo real.

Técnica de shadowing: lee la guía completa paso a paso →