Shadowing Practice: Godot in 100 Seconds - Learn English Speaking with Video

Creando lección...
1
Godot, a free and open source game engine capable of building high quality 2D and 3D games.
2
It was created in 2007 in Argentina and open sourced in 2014.
3
Like Unity, it provides an editor that allows you to create, visualize, and program the behavior of game objects.
4
However, Godot weighs in at just 35 megabytes while providing a full feature developer experience that's approachable to beginners.
5
Game code can be written in C #, C++, or a purpose -built language called GDScript.
6
TypeScript and Python, and dramatically reduces the amount of complexity in Boilerplate when coding game scripts.
7
To create a game, you start with a scene, which itself contains a tree of nodes.
8
Nodes are like building blocks
9
that can be assigned as the child of another node to control the appearance and behavior of objects in the scene.
10
Any node can have a script attached to it, allowing you to write code that updates the object for every frame in the game loop.
11
You can then save the scene to disk and use it within other scenes.
12
When your awesome game is complete, it can be exported with a single click to desktop, and then save the scene to disk and use it within other scenes.
13
When your awesome game is complete, it can be exported with a single click to desktop, and then save the scene to disk and use it within other scenes.
14
When your awesome game is complete, it can be exported with a single click to desktop, and then save the scene web and mobile platforms, or to consoles like Nintendo Switch, PS4, and Xbox via third -party providers.
15
To build your own game right now, download it and create a new project.
16
Start with a new 3D scene, then add a static body node to it, which is ideal for things like walls and floors.
17
On its own, it's invisible, but we can change that by adding a collision shape node as a child.
18
Choose a shape type on the right side, then modify its actual size by editing the values directly,
19
life by also adding a Mesh instance node.
20
A Mesh is a collection of triangles that make 3D shapes look realistic.
21
We can also make the scene look more realistic by adding a directional light to it, which will cast shadows off of other 3D objects.
22
Now to add a player to the game, we'll create another scene, this time with a kinematic body as the root, which is ideal for objects that you move around with a controller.
23
Give it a collision shape and mesh, then open up the project settings and go to Input Map.
24
From here, we can create labels like Move Left and Move Right, labels to multiple different controls like keys on a keyboard or buttons on a joypad.
25
And now we can write some code by attaching a script to the root object
26
that moves the player when these inputs are pressed.
27
Create variables with the var keyword with an optional type annotation and export them to make them public in the editor.
28
Now override the process
29
or physics process function to calculate a new position for the player based on the inputs pressed by the user.
30
Now go back to the main scene and add the player scene as a node.
31
Also add a camera for the end user's point of view, click play, now have the beginning of a real video game.
32
This has been Godot in 100 seconds.
33
Hit the like button for more short videos like this.
34
Thanks for watching, and I will see you in the next one.

Vocabulario y notas de pronunciación para esta lección

Esta lección de conversación de nivel C1 se basa en el vídeo “Godot in 100 Seconds”. Las palabras que más se repiten: scene, node, object, create, shape. Este vídeo tiene 34 frases y 604 palabras para practicar shadowing. La parte hablada dura 2:39. El hablante habla rápido, unas 228 palabras por minuto, así que espera sonidos enlazados y reducidos. Solo el 78 % de las palabras está entre las 3.000 más comunes del inglés, por lo que el vocabulario es exigente.

Vocabulario clave de este vídeo

Las 15 palabras más avanzadas del vídeo, con su pronunciación y significado:

PalabraPronunciaciónSignificado
node sustantivo/noʊd/nudo, ñudo
mesh sustantivo/mɛʃ/malla, rejilla
desktop sustantivo/ˈdɛsktɒp/escritorio, sobremesa
disk sustantivo/dɪsk/disco
attach verbo/əˈtæt͡ʃ/adjuntar, atachar
collision sustantivo/kəˈlɪʒn̩/colisión
annotation sustantivo/ˌæn.əˈteɪ.ʃən/anotación
approachable adjetivo/əˈpɹəʊ.t͡ʃə.bəl/abordable, orillable
keyword sustantivo/ˈkiː.wɜːd/palabra clave, clave
kinematic adjetivo/kɪn.əˈmæt.ɪk/cinemático
megabyte sustantivo/ˈmɛɡəˌbaɪt/megabyte
typescript sustantivo/ˈtaɪpskɹɪpt/mecanuscrito, mecanoscrito
visualize verbo/ˈvɪʒuəˌlaɪz/visualizar
beginner sustantivo/bəˈɡɪnɚ/bisoño, novato
assign verbo/əˈsaɪn/asignar

Pronunciación a tener en cuenta

  • Los sonidos de “sh” y “zh”: mesh /mɛʃ/, collision /kəˈlɪʒn̩/, annotation /ˌæn.əˈteɪ.ʃən/, directional /dɪˈɹɛk.ʃə.nəl/, visualize /ˈvɪʒuəˌlaɪz/
  • Palabras largas — cuida el acento: annotation /ˌæn.əˈteɪ.ʃən/, approachable /əˈpɹəʊ.t͡ʃə.bəl/, directional /dɪˈɹɛk.ʃə.nəl/, kinematic /kɪn.əˈmæt.ɪk/, complexity /kəmˈplɛk.sɪ.ti/

Sonidos difíciles para hispanohablantes:

  • /v/ — no es /b/: los dientes tocan el labio inferior: override /oʊ.vɚˈɹaɪd/, visualize /ˈvɪʒuəˌlaɪz/, invisible /ɪnˈvɪzəb(ə)l/
  • /z/ — sonora, no /s/: visualize /ˈvɪʒuəˌlaɪz/, invisible /ɪnˈvɪzəb(ə)l/

Cómo practicar con este vídeo

  1. Escucha el vídeo entero una vez sin hablar y anota las palabras que no conoces.
  2. Empieza a velocidad 0,75×, haz shadowing frase por frase y vuelve a la velocidad normal cuando te resulte fácil.
  3. Grábate y compara con el original, prestando atención a palabras como node, mesh, desktop.

¿Qué es la Técnica de Shadowing?

Shadowing es una técnica de aprendizaje de idiomas respaldada por la ciencia, desarrollada originalmente para la formación de intérpretes profesionales y popularizada por el políglota Dr. Alexander Arguelles. El método es simple pero poderoso: escuchas audio en inglés nativo y lo repites en voz alta de inmediato, como una sombra que sigue al hablante con solo 1-2 segundos de retraso. A diferencia de la escucha pasiva o los ejercicios de gramática, el shadowing obliga a tu cerebro y músculos de la boca a procesar y reproducir simultáneamente patrones de habla reales. Las investigaciones muestran que mejora significativamente la precisión de la pronunciación, la entonación, el ritmo, el habla conectada, la comprensión auditiva y la fluidez al hablar, convirtiéndola en una de las metodologías más efectivas para la preparación del IELTS Speaking y la comunicación en inglés en el mundo real.

Técnica de shadowing: lee la guía completa paso a paso →