Shadowing Practice: Every app on Earth is now open source... whether it likes it or not - Learn English Speaking with Video

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Last week, a developer got so tired of Adobe's predatory business model
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that he decided to rebuild seven of its Creative Cloud apps with Rust, like Photoshop, Illustrator, and Premiere, then open -sourced them and gave them away for free.
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The project is called ArtCraft, and the developer's name is Brandon Thomas, who, after being hit with Adobe's cancellation fee more than once,
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opened up Cloud, then reverse -engineered Adobe's 30 -plus -year codebase from scratch, and the apps even run on Linux, a platform Adobe has never officially supported.
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What's crazy, though, is that you, the human being watching this video, can do the same thing thanks to an unrelated project called Reverse Engineer Anything.
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It's been going viral on the internet lately because it can easily decompile any native binaries you can get your hands on.
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We're talking stripped ELF, PE, and Mako executables, JVM bytecode with obfuscated constant pools, ECMA 335 -compliant .NET assemblies,
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bare metal firmware with architecture -specific instruction sets, and even OCI container layers entangled in declarative infrastructure manifests.
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In layman's terms, that means virtually every app in the world is now open source, whether it wants to be or not.
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In today's video, we'll attempt to reverse engineer anything and everything
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and find out if this is the final nail in the coffin for software as we know it.
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It is October 12th, 2026, and we're watching the Code Report.
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So is it really true that one person plus Claude made the entire Adobe suite obsolete overnight?
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Well, on the surface, yes.
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As you can see on the website, you can download a Rust -based version of any Adobe program for free right now.
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That's awesome, but after trying it out myself, I realized there's one small catch.
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The software is a nearly unusable pile of vibe -coded horse shit.
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Now, I begrudgingly pay Adobe at $69 tribute every month to use Premiere to edit these videos for you guys, and I was thrilled to finally see an open -source alternative.
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And let's just ignore the fact that DaVinci Resolve has been an open -source alternative for over 20 years now.
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And when I first opened Filmcraft, I was thrilled to see that the UI was nearly a 1 -to -1 clone of Premiere, so I could get to work immediately without any learning curve.
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My plan was to edit this video with it, but the cracks became visible immediately.
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Like, after dragging a clip of some lame stock video onto the timeline, and hitting play, there was a massive lag in the audio bars,
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and just overall slowness and lagginess despite being vibe -coded in Rust, which I've been told is a blazingly fast programming language.
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So then, I tried implementing some transitions between clips, and they were just nowhere near the quality of Premiere, which you can clearly see with this glitch transition side -by -side.
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And for someone like me, who's a once -in -a -generation cinematic visionary, who many have called the Stanley Kubrick of sponsored shitposts.
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The sad reality is that film craft is just not good enough yet, but I sincerely hope it gets there someday because f* Adobe.
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But then that got me thinking, what if instead of trying to use off -brand Premiere, I just reverse engineer it myself and make it simpler
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because Premiere has hundreds of features that I don't use that just get in the way.
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Luckily, there's a new project in town that can help us do that called reverse engineer anything.
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Adobe Premiere is primarily written in C and C++, and crazy smart Asians on H1B visas have been writing its code for decades.
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Now, its actual source code is top -secret Adobe intellectual property, but in order to actually run it on your machine, they need to compile that code into a native binary of ones and zeros.
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This stuff is almost unreadable to humans, but with a lot of painstaking work, it is technically possible to map these ones and zeros back into something that resembles human -readable source code,
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and the REA project can do that for people who can't even count to three in binary.
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First, we set it up by running it with Node .js and the npx command, and then because I'm a loser on Microsoft Windows, we'll configure REA's Ghidra integration,
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which is actually the tool that deserves the most credit here, and can do a read -only analysis of native EXEs and DLLs.
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Then from there, we can just use it like any other AI agent
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and tell it to inspect the locally installed version of Adobe Premiere.
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In this case, I'll have it inspect Adobe's timeline integration and try to figure out how it does this one specific feature.
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A while later, we get back a bunch of C -like pseudocode, along with assembly, string, symbols, calls, and references, which to an obsolete HTML programmer is all pretty useless.
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However, we can now take this garbage code
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and pass it off to our favorite coding agent to re -implement the exact same feature in Rust.
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And thanks to reverse engineering, I'll eventually be able to build my own version of Premiere Lite that's not only free, but only has the actual features I want to use.
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But as a cheapskate developer, I'm not stopping there.
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I think it's crazy
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that any real Vibe developer in 2026 is still paying money for developer tools when that money should be spent burning tokens.
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For example, let's take a look at an ancient technology called Supabase, which is basically a wrapper on top of AWS that provides a UI for your database.
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Even though it's mostly open source, it has a ton of features I don't want.
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So what I'm doing instead is using the networking feature in REA to analyze API interactions and UI changes,
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which has allowed me to build a better backend that I'm calling stud base, which is not only perfectly tailored to the needs of horse tender and donker,
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but is also orders of magnitude cheaper and faster according to this benchmark I just made up.
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Trust me, bro.
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You can trust these Trust Me Bro benchmarks.
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And another thing you can trust is Appify, the sponsor of today's video.
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Their MCP server lets you connect your agent to thousands of tools called Actors.
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They can do things like scrape live data from YouTube or monitor your competitors' prices on Amazon.
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But right now, I'm using it to track the most liked posts on the donkeys of Instagram hashtag
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so I can invite the most desirable asses to sign up on Donker.
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It only takes one line to connect to the server, and I could explain what I wanted it to do in natural language. From there, my agent started using the relevant Appify tools to return to
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the structured data I needed in order to help these gay donkeys find love.
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But the most impressive part was how few tokens it took, because Appify's MCP server only exposes a handful of core tools, it then finds the best one for your job,
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and runs it in the background to avoid token bloat.
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You get $25 in free credits to try it out by using the code Fireship25 at the link below.
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This has been The Code Report, thanks for watching, and I will see you in the next one.

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Todo lo que necesitas para hablar con fluidez

Pronunciación con IAEvalúa cada oración
Práctica de IPADomina cada sonido
VocabularioConstruye tu banco de palabras
Juego de vocabularioAprende mientras juegas

Vocabulario y notas de pronunciación para esta lección

Esta lección de conversación se basa en el vídeo “Every app on Earth is now open source... whether it likes it or not”. Las palabras que más se repiten: Premiere, Adobe, code, reverse, feature. Este vídeo tiene 63 frases y 1233 palabras para practicar shadowing. La parte hablada dura 5:54. El hablante habla rápido, unas 209 palabras por minuto, así que espera sonidos enlazados y reducidos. Solo el 76 % de las palabras está entre las 3.000 más comunes del inglés, por lo que el vocabulario es exigente.

Vocabulario clave de este vídeo

15 palabras del vídeo que vale la pena aprender, con su pronunciación y significado:

PalabraPronunciaciónSignificado
developer sustantivo/dɪˈvɛləpɚ/desarrollador
server sustantivo/ˈsɝvɚ/servidor
binary adjetivo/ˈbaɪ.nə.ɹi/binario
vibe sustantivo/vaɪb/onda, vibra
token sustantivo/ˈtoʊkən/seña
transition sustantivo/tɹænˈzɪʃ.ən/transición
connect verbo/kəˈnɛkt/conectar, empalmar
edit verbo/ˈɛdɪt/editar
integration sustantivo/ˌɪn.tɪˈɡɹeɪ.ʃən/integración
implement verbo/ˈɪmpləmənt/implementar
timeline sustantivo/ˈtaɪmˌlaɪn/cronología, línea de tiempo
sponsor sustantivo/ˈspɒn.səː/patrocinador, patrocinadora
thrill verbo/θɹɪl/emocionar, excitar
obsolete adjetivo/ˈɑbsəlit/obsoleto, desusado
inspect verbo/ɪnˈspɛkt/inspeccionar

Phrasal verbs que vas a escuchar

PalabraPronunciaciónSignificado
figure out verboaveriguar, captar
find out verboaveriguar, anoticiarse
get back verboregresar
make up verbo/ˌmeɪk ˈʌp/reponer, suplir

Gramática en este vídeo

Las estructuras que más usa el hablante, con las palabras exactas del vídeo:

EstructuraEn el vídeo
Present perfect continuous have/has been + -ing — una acción que empezó antes y continúaIt's been going · have been writing
Present perfect have/has + participio pasado — una acción pasada que sigue importando ahorahas been · I've been told · have called
Voz pasiva be + participio pasado — importa lo que ocurre, no quién lo haceis called · was thrilled · I've been told
Oraciones de relativo who / which + oración — información extra sobre una persona o cosapeople who can · Supabase, which is · base, which is

Pronunciación a tener en cuenta

El hablante usa 15 contracciones y formas reducidas, como I'm, don't, I'll. Dilas en su forma corta, tal como las oyes.

  • Los sonidos de “sh” y “zh”: transition /tɹænˈzɪʃ.ən/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, benchmark /ˈbɛn(t)ʃmɑːk/, interaction /ˌɪn.təˈɹæk.ʃən/, instruction /ɪnˈstɹʌkʃən/
  • Palabras largas — cuida el acento: developer /dɪˈvɛləpɚ/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, primarily /ˈpɹaɪ.mə.ɹə.li/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/

Sonidos difíciles para hispanohablantes:

  • s + consonante al inicio — sin añadir una “e” delante: sponsor /ˈspɒn.səː/, string /stɹɪŋ/, strip /ˈstɹɪp/, suite /swiːt/, scratch /skɹæt͡ʃ/
  • /v/ — no es /b/: los dientes tocan el labio inferior: reverse /ɹɪˈvɝs/, developer /dɪˈvɛləpɚ/, server /ˈsɝvɚ/, vibe /vaɪb/, impressive /ɪmˈpɹɛsɪv/
  • /z/ — sonora, no /s/: transition /tɹænˈzɪʃ.ən/, visible /ˈvɪzɪb(ə)l/, visa /ˈviːzə/, loser /luzɚ/, expose /ɪkˈspoʊz/

Cómo practicar con este vídeo

  1. Escucha el vídeo entero una vez sin hablar y anota las palabras que no conoces.
  2. Empieza a velocidad 0,75×, haz shadowing frase por frase y vuelve a la velocidad normal cuando te resulte fácil.
  3. Grábate y compara con el original, prestando atención a palabras como developer, server, binary.

¿Qué es la Técnica de Shadowing?

Shadowing es una técnica de aprendizaje de idiomas respaldada por la ciencia, desarrollada originalmente para la formación de intérpretes profesionales y popularizada por el políglota Dr. Alexander Arguelles. El método es simple pero poderoso: escuchas audio en inglés nativo y lo repites en voz alta de inmediato, como una sombra que sigue al hablante con solo 1-2 segundos de retraso. A diferencia de la escucha pasiva o los ejercicios de gramática, el shadowing obliga a tu cerebro y músculos de la boca a procesar y reproducir simultáneamente patrones de habla reales. Las investigaciones muestran que mejora significativamente la precisión de la pronunciación, la entonación, el ritmo, el habla conectada, la comprensión auditiva y la fluidez al hablar, convirtiéndola en una de las metodologías más efectivas para la preparación del IELTS Speaking y la comunicación en inglés en el mundo real.

Técnica de shadowing: lee la guía completa paso a paso →