Pratica di Shadowing: Every app on Earth is now open source... whether it likes it or not - Impara a parlare inglese con i video

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Last week, a developer got so tired of Adobe's predatory business model
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that he decided to rebuild seven of its Creative Cloud apps with Rust, like Photoshop, Illustrator, and Premiere, then open -sourced them and gave them away for free.
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The project is called ArtCraft, and the developer's name is Brandon Thomas, who, after being hit with Adobe's cancellation fee more than once,
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opened up Cloud, then reverse -engineered Adobe's 30 -plus -year codebase from scratch, and the apps even run on Linux, a platform Adobe has never officially supported.
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What's crazy, though, is that you, the human being watching this video, can do the same thing thanks to an unrelated project called Reverse Engineer Anything.
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It's been going viral on the internet lately because it can easily decompile any native binaries you can get your hands on.
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We're talking stripped ELF, PE, and Mako executables, JVM bytecode with obfuscated constant pools, ECMA 335 -compliant .NET assemblies,
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bare metal firmware with architecture -specific instruction sets, and even OCI container layers entangled in declarative infrastructure manifests.
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In layman's terms, that means virtually every app in the world is now open source, whether it wants to be or not.
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In today's video, we'll attempt to reverse engineer anything and everything
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and find out if this is the final nail in the coffin for software as we know it.
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It is October 12th, 2026, and we're watching the Code Report.
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So is it really true that one person plus Claude made the entire Adobe suite obsolete overnight?
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Well, on the surface, yes.
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As you can see on the website, you can download a Rust -based version of any Adobe program for free right now.
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That's awesome, but after trying it out myself, I realized there's one small catch.
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The software is a nearly unusable pile of vibe -coded horse shit.
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Now, I begrudgingly pay Adobe at $69 tribute every month to use Premiere to edit these videos for you guys, and I was thrilled to finally see an open -source alternative.
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And let's just ignore the fact that DaVinci Resolve has been an open -source alternative for over 20 years now.
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And when I first opened Filmcraft, I was thrilled to see that the UI was nearly a 1 -to -1 clone of Premiere, so I could get to work immediately without any learning curve.
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My plan was to edit this video with it, but the cracks became visible immediately.
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Like, after dragging a clip of some lame stock video onto the timeline, and hitting play, there was a massive lag in the audio bars,
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and just overall slowness and lagginess despite being vibe -coded in Rust, which I've been told is a blazingly fast programming language.
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So then, I tried implementing some transitions between clips, and they were just nowhere near the quality of Premiere, which you can clearly see with this glitch transition side -by -side.
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And for someone like me, who's a once -in -a -generation cinematic visionary, who many have called the Stanley Kubrick of sponsored shitposts.
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The sad reality is that film craft is just not good enough yet, but I sincerely hope it gets there someday because f* Adobe.
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But then that got me thinking, what if instead of trying to use off -brand Premiere, I just reverse engineer it myself and make it simpler
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because Premiere has hundreds of features that I don't use that just get in the way.
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Luckily, there's a new project in town that can help us do that called reverse engineer anything.
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Adobe Premiere is primarily written in C and C++, and crazy smart Asians on H1B visas have been writing its code for decades.
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Now, its actual source code is top -secret Adobe intellectual property, but in order to actually run it on your machine, they need to compile that code into a native binary of ones and zeros.
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This stuff is almost unreadable to humans, but with a lot of painstaking work, it is technically possible to map these ones and zeros back into something that resembles human -readable source code,
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and the REA project can do that for people who can't even count to three in binary.
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First, we set it up by running it with Node .js and the npx command, and then because I'm a loser on Microsoft Windows, we'll configure REA's Ghidra integration,
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which is actually the tool that deserves the most credit here, and can do a read -only analysis of native EXEs and DLLs.
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Then from there, we can just use it like any other AI agent
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and tell it to inspect the locally installed version of Adobe Premiere.
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In this case, I'll have it inspect Adobe's timeline integration and try to figure out how it does this one specific feature.
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A while later, we get back a bunch of C -like pseudocode, along with assembly, string, symbols, calls, and references, which to an obsolete HTML programmer is all pretty useless.
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However, we can now take this garbage code
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and pass it off to our favorite coding agent to re -implement the exact same feature in Rust.
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And thanks to reverse engineering, I'll eventually be able to build my own version of Premiere Lite that's not only free, but only has the actual features I want to use.
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But as a cheapskate developer, I'm not stopping there.
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I think it's crazy
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that any real Vibe developer in 2026 is still paying money for developer tools when that money should be spent burning tokens.
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For example, let's take a look at an ancient technology called Supabase, which is basically a wrapper on top of AWS that provides a UI for your database.
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Even though it's mostly open source, it has a ton of features I don't want.
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So what I'm doing instead is using the networking feature in REA to analyze API interactions and UI changes,
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which has allowed me to build a better backend that I'm calling stud base, which is not only perfectly tailored to the needs of horse tender and donker,
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but is also orders of magnitude cheaper and faster according to this benchmark I just made up.
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Trust me, bro.
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You can trust these Trust Me Bro benchmarks.
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And another thing you can trust is Appify, the sponsor of today's video.
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Their MCP server lets you connect your agent to thousands of tools called Actors.
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They can do things like scrape live data from YouTube or monitor your competitors' prices on Amazon.
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But right now, I'm using it to track the most liked posts on the donkeys of Instagram hashtag
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so I can invite the most desirable asses to sign up on Donker.
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It only takes one line to connect to the server, and I could explain what I wanted it to do in natural language. From there, my agent started using the relevant Appify tools to return to
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the structured data I needed in order to help these gay donkeys find love.
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But the most impressive part was how few tokens it took, because Appify's MCP server only exposes a handful of core tools, it then finds the best one for your job,
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and runs it in the background to avoid token bloat.
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You get $25 in free credits to try it out by using the code Fireship25 at the link below.
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This has been The Code Report, thanks for watching, and I will see you in the next one.

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Tutto ciò che serve per parlare fluentemente

Pronuncia con IAVoto per ogni frase
Pratica IPAPadroneggia ogni suono
VocabolarioCostruisci il tuo lessico
Gioco di vocabolarioImpara giocando

Vocabolario e note di pronuncia per questa lezione

Questa lezione di conversazione si basa sul video “Every app on Earth is now open source... whether it likes it or not”. Le parole che ritornano più spesso: Premiere, Adobe, code, reverse, feature. Questo video contiene 63 frasi e 1233 parole da ripetere con lo shadowing. Il parlato dura 5:54. Chi parla va veloce, circa 209 parole al minuto: aspettati suoni legati e ridotti. Solo il 76% delle parole rientra nelle 3.000 più comuni dell’inglese, quindi il lessico è impegnativo.

Vocaboli chiave di questo video

15 parole del video che vale la pena imparare, con pronuncia e significato:

ParolaPronunciaSignificato
reverse sostantivo/ɹɪˈvɝs/contrario, opposto
developer sostantivo/dɪˈvɛləpɚ/sviluppatore, sviluppatrice
server sostantivo/ˈsɝvɚ/server
binary aggettivo/ˈbaɪ.nə.ɹi/binario
vibe sostantivo/vaɪb/atmosfera
token sostantivo/ˈtoʊkən/simbolo, segno
transition sostantivo/tɹænˈzɪʃ.ən/transizione
connect verbo/kəˈnɛkt/connettere, connettersi
edit verbo/ˈɛdɪt/redigere, elaborare
integration sostantivo/ˌɪn.tɪˈɡɹeɪ.ʃən/integrazione
implement verbo/ˈɪmpləmənt/mettere in pratica, attuare
timeline sostantivo/ˈtaɪmˌlaɪn/linea temporale, linea del tempo
sponsor sostantivo/ˈspɒn.səː/sponsor
thrill verbo/θɹɪl/elettrizzare
obsolete aggettivo/ˈɑbsəlit/obsoleto, in disuso

I phrasal verb che sentirai

ParolaPronunciaSignificato
figure out verboscoprire, rendersi conto
find out verboscoprire
make up verbo/ˌmeɪk ˈʌp/comporsi
open up verboaprire

La grammatica di questo video

Le strutture che chi parla usa di più, con le parole esatte del video:

StrutturaNel video
Present perfect continuous have/has been + -ing — un’azione iniziata prima e ancora in corsoIt's been going · have been writing
Present perfect have/has + participio passato — un’azione passata che conta ancora adessohas been · I've been told · have called
Forma passiva be + participio passato — conta ciò che accade, non chi lo fais called · was thrilled · I've been told
Frasi relative who / which + frase — un’informazione in più su una persona o una cosapeople who can · Supabase, which is · base, which is

Pronuncia a cui fare attenzione

Chi parla usa 15 contrazioni e forme ridotte, come I'm, don't, I'll. Pronunciale nella forma breve, così come le senti.

  • I suoni “sh” e “zh”: transition /tɹænˈzɪʃ.ən/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, benchmark /ˈbɛn(t)ʃmɑːk/, interaction /ˌɪn.təˈɹæk.ʃən/, instruction /ɪnˈstɹʌkʃən/
  • Parole lunghe — attenzione all’accento: developer /dɪˈvɛləpɚ/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, primarily /ˈpɹaɪ.mə.ɹə.li/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/

I suoni difficili per chi parla italiano:

  • /h/ — va soffiata, non è muta: nowhere /ˈnoʊ.(h)wɛɹ/, handful /ˈhæn(d)fʊl/, hashtag /ˈhæʃˌtæɡ/
  • Consonante finale — senza aggiungere una vocale dopo: reverse /ɹɪˈvɝs/, vibe /vaɪb/, connect /kəˈnɛkt/, edit /ˈɛdɪt/, clip /klɪp/
  • /æ/ — più aperta della “e”: transition /tɹænˈzɪʃ.ən/, crack /kɹæk/, craft /ˈkɹæft/, drag /dɹæɡ/, interaction /ˌɪn.təˈɹæk.ʃən/

Come esercitarsi con questo video

  1. Ascolta tutto il video una volta senza parlare e annota le parole che non conosci.
  2. Inizia a velocità 0,75×, fai shadowing frase per frase e torna alla velocità normale quando diventa facile.
  3. Registrati e confronta con l’originale, facendo attenzione a parole come reverse, developer, server.

Cos'è la tecnica dello Shadowing?

Shadowing è una tecnica di apprendimento delle lingue supportata da studi scientifici, originariamente sviluppata per la formazione dei traduttori professionisti e resa popolare dal poliglotta Dr. Alexander Arguelles. Il metodo è semplice ma potente: ascolti un audio in inglese di madrelingua e lo ripeti immediatamente ad alta voce — come un'ombra che segue il parlante con un ritardo di solo 1–2 secondi. A differenza dell'ascolto passivo o degli esercizi di grammatica, lo shadowing costringe il tuo cervello e i muscoli della bocca a elaborare e riprodurre simultaneamente i modelli di discorso reale. La ricerca dimostra che migliora significativamente la precisione della pronuncia, l'intonazione, il ritmo, il discorso connesso, la comprensione dell'ascolto e la fluidità del parlato — rendendolo uno dei metodi più efficaci per la preparazione alla prova di speaking dell'IELTS e per la comunicazione reale in inglese.

Tecnica dello shadowing: leggi la guida completa passo dopo passo →