跟讀練習: Every app on Earth is now open source... whether it likes it or not - 通過影片學習英語口語
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63 句
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Last week, a developer got so tired of Adobe's predatory business model
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that he decided to rebuild seven of its Creative Cloud apps with Rust, like Photoshop, Illustrator, and Premiere, then open -sourced them and gave them away for free.
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The project is called ArtCraft, and the developer's name is Brandon Thomas, who, after being hit with Adobe's cancellation fee more than once,
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opened up Cloud, then reverse -engineered Adobe's 30 -plus -year codebase from scratch, and the apps even run on Linux, a platform Adobe has never officially supported.
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What's crazy, though, is that you, the human being watching this video, can do the same thing thanks to an unrelated project called Reverse Engineer Anything.
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It's been going viral on the internet lately because it can easily decompile any native binaries you can get your hands on.
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We're talking stripped ELF, PE, and Mako executables, JVM bytecode with obfuscated constant pools, ECMA 335 -compliant .NET assemblies,
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bare metal firmware with architecture -specific instruction sets, and even OCI container layers entangled in declarative infrastructure manifests.
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In layman's terms, that means virtually every app in the world is now open source, whether it wants to be or not.
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In today's video, we'll attempt to reverse engineer anything and everything
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and find out if this is the final nail in the coffin for software as we know it.
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It is October 12th, 2026, and we're watching the Code Report.
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So is it really true that one person plus Claude made the entire Adobe suite obsolete overnight?
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Well, on the surface, yes.
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As you can see on the website, you can download a Rust -based version of any Adobe program for free right now.
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That's awesome, but after trying it out myself, I realized there's one small catch.
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The software is a nearly unusable pile of vibe -coded horse shit.
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Now, I begrudgingly pay Adobe at $69 tribute every month to use Premiere to edit these videos for you guys, and I was thrilled to finally see an open -source alternative.
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And let's just ignore the fact that DaVinci Resolve has been an open -source alternative for over 20 years now.
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And when I first opened Filmcraft, I was thrilled to see that the UI was nearly a 1 -to -1 clone of Premiere, so I could get to work immediately without any learning curve.
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My plan was to edit this video with it, but the cracks became visible immediately.
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Like, after dragging a clip of some lame stock video onto the timeline, and hitting play, there was a massive lag in the audio bars,
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and just overall slowness and lagginess despite being vibe -coded in Rust, which I've been told is a blazingly fast programming language.
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So then, I tried implementing some transitions between clips, and they were just nowhere near the quality of Premiere, which you can clearly see with this glitch transition side -by -side.
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And for someone like me, who's a once -in -a -generation cinematic visionary, who many have called the Stanley Kubrick of sponsored shitposts.
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The sad reality is that film craft is just not good enough yet, but I sincerely hope it gets there someday because f* Adobe.
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But then that got me thinking, what if instead of trying to use off -brand Premiere, I just reverse engineer it myself and make it simpler
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because Premiere has hundreds of features that I don't use that just get in the way.
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Luckily, there's a new project in town that can help us do that called reverse engineer anything.
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Adobe Premiere is primarily written in C and C++, and crazy smart Asians on H1B visas have been writing its code for decades.
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Now, its actual source code is top -secret Adobe intellectual property, but in order to actually run it on your machine, they need to compile that code into a native binary of ones and zeros.
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This stuff is almost unreadable to humans, but with a lot of painstaking work, it is technically possible to map these ones and zeros back into something that resembles human -readable source code,
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and the REA project can do that for people who can't even count to three in binary.
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First, we set it up by running it with Node .js and the npx command, and then because I'm a loser on Microsoft Windows, we'll configure REA's Ghidra integration,
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which is actually the tool that deserves the most credit here, and can do a read -only analysis of native EXEs and DLLs.
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Then from there, we can just use it like any other AI agent
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and tell it to inspect the locally installed version of Adobe Premiere.
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In this case, I'll have it inspect Adobe's timeline integration and try to figure out how it does this one specific feature.
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A while later, we get back a bunch of C -like pseudocode, along with assembly, string, symbols, calls, and references, which to an obsolete HTML programmer is all pretty useless.
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However, we can now take this garbage code
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and pass it off to our favorite coding agent to re -implement the exact same feature in Rust.
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And thanks to reverse engineering, I'll eventually be able to build my own version of Premiere Lite that's not only free, but only has the actual features I want to use.
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But as a cheapskate developer, I'm not stopping there.
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I think it's crazy
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that any real Vibe developer in 2026 is still paying money for developer tools when that money should be spent burning tokens.
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For example, let's take a look at an ancient technology called Supabase, which is basically a wrapper on top of AWS that provides a UI for your database.
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Even though it's mostly open source, it has a ton of features I don't want.
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So what I'm doing instead is using the networking feature in REA to analyze API interactions and UI changes,
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which has allowed me to build a better backend that I'm calling stud base, which is not only perfectly tailored to the needs of horse tender and donker,
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but is also orders of magnitude cheaper and faster according to this benchmark I just made up.
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Trust me, bro.
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You can trust these Trust Me Bro benchmarks.
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And another thing you can trust is Appify, the sponsor of today's video.
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Their MCP server lets you connect your agent to thousands of tools called Actors.
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They can do things like scrape live data from YouTube or monitor your competitors' prices on Amazon.
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But right now, I'm using it to track the most liked posts on the donkeys of Instagram hashtag
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so I can invite the most desirable asses to sign up on Donker.
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It only takes one line to connect to the server, and I could explain what I wanted it to do in natural language. From there, my agent started using the relevant Appify tools to return to
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the structured data I needed in order to help these gay donkeys find love.
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But the most impressive part was how few tokens it took, because Appify's MCP server only exposes a handful of core tools, it then finds the best one for your job,
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and runs it in the background to avoid token bloat.
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You get $25 in free credits to try it out by using the code Fireship25 at the link below.
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This has been The Code Report, thanks for watching, and I will see you in the next one.
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推薦影片
本課的詞彙與口語要點
這節口語課以影片“Every app on Earth is now open source... whether it likes it or not”為素材。 影片中反覆出現的詞有:Premiere, Adobe, code, reverse, feature。 這段影片共有 63 個句子、1233 個單詞可供跟讀。 講話部分時長為 5:54。 說話人語速較快,每分鐘約 209 個詞,會出現較多連讀和弱讀。 只有 76% 的單詞屬於英語最常用的 3,000 詞,詞彙難度較高。
影片中的重點詞彙
影片中 15 個值得學習的單詞,附發音和釋義:
| 單詞 | 發音 | 釋義 |
|---|---|---|
| server 名詞 | /ˈsɝvɚ/ | 伺服器 /伺服器, 伺服器 |
| binary 形容詞 | /ˈbaɪ.nə.ɹi/ | 二進 /二進 |
| vibe 名詞 | /vaɪb/ | 氛圍 /氛圍 |
| token 名詞 | /ˈtoʊkən/ | 代幣 /代幣, 籌碼 /籌碼 |
| transition 名詞 | /tɹænˈzɪʃ.ən/ | 過渡 /過渡, 轉變 /轉變 |
| connect 動詞 | /kəˈnɛkt/ | 連線 /連線 |
| edit 動詞 | /ˈɛdɪt/ | 編輯 /編輯 |
| integration 名詞 | /ˌɪn.tɪˈɡɹeɪ.ʃən/ | 融合, 統合 /統合 |
| implement 動詞 | /ˈɪmpləmənt/ | 實施 /實施, 執行 /執行 |
| timeline 名詞 | /ˈtaɪmˌlaɪn/ | 年表, 時間軸 /時間軸 |
| sponsor 名詞 | /ˈspɒn.səː/ | 保證人 /保證人 |
| obsolete 形容詞 | /ˈɑbsəlit/ | 淘汰, 過時 /過時 |
| inspect 動詞 | /ɪnˈspɛkt/ | 調查 /調查, 檢查 /檢查 |
| donkey 名詞 | /ˈdɑŋ.ki/ | 驢 /驢, 驢子 /驢子 |
| ignore 動詞 | /ɪɡˈnɔː/ | 無視 /無視, 忽略 |
影片中出現的短語動詞
| 單詞 | 發音 | 釋義 |
|---|---|---|
| figure out 動詞 | 弄清楚 | |
| find out 動詞 | 找出, 查明 | |
| make up 動詞 | /ˌmeɪk ˈʌp/ | 組成 /組成 |
影片中的語法
說話人最常用的結構,並附上影片中的原話:
| 結構 | 影片中的用法 |
|---|---|
| 現在完成進行時 have/has been + -ing — 以前開始、現在仍在繼續的動作 | It's been going · have been writing |
| 現在完成時 have/has + 過去分詞 — 過去發生但與現在仍有關聯的事 | has been · I've been told · have called |
| 被動語態 be + 過去分詞 — 強調發生了什麼,而不是誰做的 | is called · I've been told · should be spent |
| 定語從句 who / which + 從句 — 補充說明人或事物 | people who can · Supabase, which is · base, which is |
需要注意的發音
說話人用了 15 次縮略和弱讀形式,例如 I'm, don't, I'll。請按聽到的簡短形式來說。
- “sh” 和 “zh” 音: transition /tɹænˈzɪʃ.ən/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, benchmark /ˈbɛn(t)ʃmɑːk/, interaction /ˌɪn.təˈɹæk.ʃən/, instruction /ɪnˈstɹʌkʃən/
- 長單詞——注意重音位置: developer /dɪˈvɛləpɚ/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, primarily /ˈpɹaɪ.mə.ɹə.li/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/
中文母語者容易讀錯的音:
- /v/ — 不要讀成 /w/,上齒輕觸下唇: reverse /ɹɪˈvɝs/, developer /dɪˈvɛləpɚ/, server /ˈsɝvɚ/, vibe /vaɪb/, impressive /ɪmˈpɹɛsɪv/
- 詞尾子音 — 要讀清楚,後面不要加母音: reverse /ɹɪˈvɝs/, vibe /vaɪb/, connect /kəˈnɛkt/, edit /ˈɛdɪt/, clip /klɪp/
- /r/ 和 /l/ 的區別: thrill /θɹɪl/, primarily /ˈpɹaɪ.mə.ɹə.li/, viral /ˈvaɪɹəl/, rebuild /ɹiːˈbɪld/, sincerely /sɪnˈsɪɹli/
如何用這段影片練習
- 先完整聽一遍影片,不要開口,記下不認識的單詞。
- 先用 0.75 倍速逐句跟讀,熟練之後再回到正常速度。
- 錄下自己的聲音並與原聲對比,特別注意 server, binary, vibe 這類單詞。
什麼是跟讀法?
跟讀法 (Shadowing) 是一種有科學依據的語言學習技巧,最初開發用於專業口譯員的培訓,並由多語言者Alexander Arguelles博士普及。這個方法簡單而強大:您在聽英語母語原聲的同時立即大聲重複——就像是一個延遲1-2秒緊跟說話者的影子。與被動聽力或語法練習不同,跟讀法強迫您的大腦和口腔肌肉同時處理並模模擬實的講話模式。研究表明它能顯著提高發音準確性,語調,節奏,連讀,聽力理解和口語流利度——使其成為雅思口語備考和真實英語交流最有效的方法之一。































