Shadowing-Übung: Every app on Earth is now open source... whether it likes it or not - Englisch Sprechen Lernen mit Video

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Last week, a developer got so tired of Adobe's predatory business model
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that he decided to rebuild seven of its Creative Cloud apps with Rust, like Photoshop, Illustrator, and Premiere, then open -sourced them and gave them away for free.
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The project is called ArtCraft, and the developer's name is Brandon Thomas, who, after being hit with Adobe's cancellation fee more than once,
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opened up Cloud, then reverse -engineered Adobe's 30 -plus -year codebase from scratch, and the apps even run on Linux, a platform Adobe has never officially supported.
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What's crazy, though, is that you, the human being watching this video, can do the same thing thanks to an unrelated project called Reverse Engineer Anything.
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It's been going viral on the internet lately because it can easily decompile any native binaries you can get your hands on.
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We're talking stripped ELF, PE, and Mako executables, JVM bytecode with obfuscated constant pools, ECMA 335 -compliant .NET assemblies,
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bare metal firmware with architecture -specific instruction sets, and even OCI container layers entangled in declarative infrastructure manifests.
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In layman's terms, that means virtually every app in the world is now open source, whether it wants to be or not.
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In today's video, we'll attempt to reverse engineer anything and everything
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and find out if this is the final nail in the coffin for software as we know it.
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It is October 12th, 2026, and we're watching the Code Report.
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So is it really true that one person plus Claude made the entire Adobe suite obsolete overnight?
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Well, on the surface, yes.
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As you can see on the website, you can download a Rust -based version of any Adobe program for free right now.
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That's awesome, but after trying it out myself, I realized there's one small catch.
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The software is a nearly unusable pile of vibe -coded horse shit.
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Now, I begrudgingly pay Adobe at $69 tribute every month to use Premiere to edit these videos for you guys, and I was thrilled to finally see an open -source alternative.
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And let's just ignore the fact that DaVinci Resolve has been an open -source alternative for over 20 years now.
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And when I first opened Filmcraft, I was thrilled to see that the UI was nearly a 1 -to -1 clone of Premiere, so I could get to work immediately without any learning curve.
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My plan was to edit this video with it, but the cracks became visible immediately.
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Like, after dragging a clip of some lame stock video onto the timeline, and hitting play, there was a massive lag in the audio bars,
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and just overall slowness and lagginess despite being vibe -coded in Rust, which I've been told is a blazingly fast programming language.
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So then, I tried implementing some transitions between clips, and they were just nowhere near the quality of Premiere, which you can clearly see with this glitch transition side -by -side.
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And for someone like me, who's a once -in -a -generation cinematic visionary, who many have called the Stanley Kubrick of sponsored shitposts.
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The sad reality is that film craft is just not good enough yet, but I sincerely hope it gets there someday because f* Adobe.
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But then that got me thinking, what if instead of trying to use off -brand Premiere, I just reverse engineer it myself and make it simpler
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because Premiere has hundreds of features that I don't use that just get in the way.
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Luckily, there's a new project in town that can help us do that called reverse engineer anything.
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Adobe Premiere is primarily written in C and C++, and crazy smart Asians on H1B visas have been writing its code for decades.
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Now, its actual source code is top -secret Adobe intellectual property, but in order to actually run it on your machine, they need to compile that code into a native binary of ones and zeros.
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This stuff is almost unreadable to humans, but with a lot of painstaking work, it is technically possible to map these ones and zeros back into something that resembles human -readable source code,
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and the REA project can do that for people who can't even count to three in binary.
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First, we set it up by running it with Node .js and the npx command, and then because I'm a loser on Microsoft Windows, we'll configure REA's Ghidra integration,
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which is actually the tool that deserves the most credit here, and can do a read -only analysis of native EXEs and DLLs.
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Then from there, we can just use it like any other AI agent
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and tell it to inspect the locally installed version of Adobe Premiere.
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In this case, I'll have it inspect Adobe's timeline integration and try to figure out how it does this one specific feature.
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A while later, we get back a bunch of C -like pseudocode, along with assembly, string, symbols, calls, and references, which to an obsolete HTML programmer is all pretty useless.
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However, we can now take this garbage code
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and pass it off to our favorite coding agent to re -implement the exact same feature in Rust.
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And thanks to reverse engineering, I'll eventually be able to build my own version of Premiere Lite that's not only free, but only has the actual features I want to use.
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But as a cheapskate developer, I'm not stopping there.
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I think it's crazy
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that any real Vibe developer in 2026 is still paying money for developer tools when that money should be spent burning tokens.
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For example, let's take a look at an ancient technology called Supabase, which is basically a wrapper on top of AWS that provides a UI for your database.
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Even though it's mostly open source, it has a ton of features I don't want.
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So what I'm doing instead is using the networking feature in REA to analyze API interactions and UI changes,
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which has allowed me to build a better backend that I'm calling stud base, which is not only perfectly tailored to the needs of horse tender and donker,
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but is also orders of magnitude cheaper and faster according to this benchmark I just made up.
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Trust me, bro.
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You can trust these Trust Me Bro benchmarks.
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And another thing you can trust is Appify, the sponsor of today's video.
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Their MCP server lets you connect your agent to thousands of tools called Actors.
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They can do things like scrape live data from YouTube or monitor your competitors' prices on Amazon.
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But right now, I'm using it to track the most liked posts on the donkeys of Instagram hashtag
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so I can invite the most desirable asses to sign up on Donker.
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It only takes one line to connect to the server, and I could explain what I wanted it to do in natural language. From there, my agent started using the relevant Appify tools to return to
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the structured data I needed in order to help these gay donkeys find love.
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But the most impressive part was how few tokens it took, because Appify's MCP server only exposes a handful of core tools, it then finds the best one for your job,
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and runs it in the background to avoid token bloat.
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You get $25 in free credits to try it out by using the code Fireship25 at the link below.
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This has been The Code Report, thanks for watching, and I will see you in the next one.

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Wortschatz und Sprechhinweise zu dieser Lektion

Diese Sprechübung basiert auf dem Video „Every app on Earth is now open source... whether it likes it or not“. Diese Wörter kommen am häufigsten vor: Premiere, Adobe, code, reverse, feature. Dieses Video enthält 63 Sätze und 1233 Wörter zum Nachsprechen. Der gesprochene Teil dauert 5:54. Der Sprecher spricht schnell, etwa 209 Wörter pro Minute – rechne mit verbundenen und verkürzten Lauten. Nur 76 % der Wörter gehören zu den 3.000 häufigsten im Englischen, der Wortschatz ist also anspruchsvoll.

Wichtiger Wortschatz in diesem Video

15 lernenswerte Wörter aus dem Video, mit Aussprache und Bedeutung:

WortAusspracheBedeutung
reverse Substantiv/ɹɪˈvɝs/Gegenteil
developer Substantiv/dɪˈvɛləpɚ/Entwickler, Entwicklerin
server Substantiv/ˈsɝvɚ/Server
binary Adjektiv/ˈbaɪ.nə.ɹi/binär
vibe Substantiv/vaɪb/Vibe
token Substantiv/ˈtoʊkən/Zeichen, Symbol
transition Substantiv/tɹænˈzɪʃ.ən/Übergang
connect Verb/kəˈnɛkt/verbinden
edit Verb/ˈɛdɪt/bearbeiten, redigieren
clip Substantiv/klɪp/Klips, Clips
integration Substantiv/ˌɪn.tɪˈɡɹeɪ.ʃən/Integration
implement Verb/ˈɪmpləmənt/vollziehen, durchführen
timeline Substantiv/ˈtaɪmˌlaɪn/Zeittafel, Zeitleiste
sponsor Substantiv/ˈspɒn.səː/Sponsor, Sponsorin
thrill Verb/θɹɪl/erregen, begeistern

Phrasal Verbs, die du hören wirst

WortAusspracheBedeutung
figure out Verbherausfinden
find out Verbherausfinden, erfahren
get back Verbzurückkommen
make up Verb/ˌmeɪk ˈʌp/wiedergutmachen, kompensieren
open up Verböffnen

Grammatik in diesem Video

Die Strukturen, die der Sprecher am häufigsten verwendet, mit den genauen Worten aus dem Video:

StrukturIm Video
Present Perfect Continuous have/has been + -ing – eine Handlung, die früher begann und noch andauertIt's been going · have been writing
Present Perfect have/has + Partizip Perfekt – eine vergangene Handlung, die jetzt noch wichtig isthas been · I've been told · have called
Passiv be + Partizip Perfekt – wichtig ist, was geschieht, nicht wer es tutis called · was thrilled · I've been told
Relativsätze who / which + Satz – eine Zusatzinformation über eine Person oder Sachepeople who can · Supabase, which is · base, which is

Aussprache, auf die du achten solltest

Der Sprecher verwendet 15 Kurzformen und abgeschwächte Formen, zum Beispiel I'm, don't, I'll. Sprich sie in der kurzen Form, so wie du sie hörst.

  • Die Laute „sh“ und „zh“: transition /tɹænˈzɪʃ.ən/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, benchmark /ˈbɛn(t)ʃmɑːk/, interaction /ˌɪn.təˈɹæk.ʃən/, instruction /ɪnˈstɹʌkʃən/
  • Lange Wörter – auf die Betonung achten: developer /dɪˈvɛləpɚ/, integration /ˌɪn.tɪˈɡɹeɪ.ʃən/, primarily /ˈpɹaɪ.mə.ɹə.li/, infrastructure /ˈɪnfɹəˌstɹʌkt͡ʃə/, architecture /ˈɑː.kɪˌtɛk.t͡ʃə/

Laute, die Deutschsprachigen schwerfallen:

  • /w/ — mit runden Lippen, nicht wie das deutsche „w“ (/v/): nowhere /ˈnoʊ.(h)wɛɹ/, virtually /ˈvɚ.t͡ʃə.wə.li/, suite /swiːt/
  • Stimmhafter Auslaut — /b/, /d/, /g/, /z/, /v/ am Wortende nicht verhärten: vibe /vaɪb/, impressive /ɪmˈpɹɛsɪv/, installed /ɪnˈstɔːld/, drag /dɹæɡ/, garbage /ˈɡɑɹ.bɪd͡ʒ/
  • /æ/ — offener als „ä“: transition /tɹænˈzɪʃ.ən/, crack /kɹæk/, craft /ˈkɹæft/, drag /dɹæɡ/, interaction /ˌɪn.təˈɹæk.ʃən/

So übst du mit diesem Video

  1. Höre dir das ganze Video einmal an, ohne zu sprechen, und notiere die Wörter, die du nicht kennst.
  2. Beginne mit 0,75-facher Geschwindigkeit, sprich Satz für Satz nach und wechsle zur normalen Geschwindigkeit, sobald es leichtfällt.
  3. Nimm dich auf und vergleiche mit dem Original; achte dabei auf Wörter wie reverse, developer, server.

Was ist die Shadowing-Technik?

Shadowing ist eine wissenschaftlich fundierte Sprachlerntechnik, die ursprünglich für die professionelle Dolmetscherausbildung entwickelt und durch den Polyglotten Dr. Alexander Arguelles populär gemacht wurde. Die Methode ist einfach aber wirkungsvoll: Du hörst englisches Audio von Muttersprachlern und wiederholst es sofort laut — wie ein Schatten, der dem Sprecher mit nur 1–2 Sekunden Verzögerung folgt. Anders als passives Hören oder Grammatikübungen zwingt Shadowing dein Gehirn und deine Mundmuskulatur, gleichzeitig echte Sprachmuster zu verarbeiten und zu reproduzieren. Studien zeigen, dass es Aussprachegenauigkeit, Intonation, Rhythmus, verbundene Sprache, Hörverständnis und Sprechflüssigkeit signifikant verbessert — was es zu einer der effektivsten Methoden für die IELTS Speaking-Vorbereitung und reale englische Kommunikation macht.

Shadowing-Technik: die vollständige Schritt-für-Schritt-Anleitung lesen →