Shadowing Practice: Learn Figma Motion in 8 minutes - Learn English Speaking with Video

Les maken...
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Great motion shouldn't be an afterthought. It's what transforms a good digital experience into a memorable one.
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With Figma Motion, you can create, refine, and ship animations without ever leaving your design file.
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In this video, we'll walk through everything you need to get started.
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The best way to learn motion design is to start animating, so open up a design file and follow along.
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Start by adding a frame to the canvas with a basic rectangle inside. We'll have that moving before this video is over.
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You can access Figma Motion in any design file by switching the toolbar toggle to Motion.
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Once enabled, you'll see the same Figma editor you're used to with a few key changes.
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Most notably is the timeline along the bottom of the screen. This is where you'll add, refine, and preview your animations.
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To zoom in and out of the timeline, use this slider, pinch or spread two fingers on your track pad, or hold the modifier key while using your mouse wheel.
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You can also click and drag the top of the timeline to resize it, or click Collapse timeline to minimize it.
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Now that we're more familiar with the timeline, we can start adding animations.
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Select the rectangle you created earlier.
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With an object selected, you can now see an animation section in the right sidebar, along with new key frame controls next to each property. The animation section is where you can browse pre-built animations that let you quickly apply common motion effects like position, scale, or rotation without having to worry about adding individual key frames. We'll add an opacity animation to our rectangle so that it fades into view over the course of one thousand milliseconds or one second.
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Once you add an animation, you'll also see it reflected on the timeline.
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From here, you can click and drag the layer track to reposition it on the timeline or select the handles on either side of the track to change the animation's duration.
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Now that we've added an animation, we can preview it by clicking play or pressing space bar.
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Looks good. You can adjust the length of the timeline by clicking and dragging this handle or from the duration field in the timeline controls. Let's set the timeline duration to twelve hundred milliseconds.
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The timeline controls also let you move the play head to a specific point in time, change the units displayed on the timeline, and toggle between different playback modes.
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The playback is currently set to loop, so the animation will repeat until we press pause or hit space bar again.
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For more granular control, you can manually add key frames to the timeline.
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A key frame marks a point in time where you set a specific value for a layer property, such as opacity, position, or rotation.
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When you set a second key frame for the same property, but with a different value, Figma Motion will animate the transition between them.
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Let's try that out together.
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Grab the play head and move it to the start of the timeline. This is where we'll add our first key frame. You'll notice that the rectangle layer is no longer visible.
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That's because the fade in animation hasn't started at this point on the timeline.
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But we can still select the layer even if it isn't currently visible. Click the diamond icon next to the rotation field in the right sidebar to add a new key frame to the start of the timeline.
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We won't change the value here because we want it to rotate over the course of the animation.
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Move the play head to the one thousand millisecond mark and click the diamond again to add another key frame. This will sync our rotation with the fade in animation we applied earlier.
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This time, we'll change the rotation value to one eighty.
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Then we'll press space bar to see how the rotation looks as the animation plays. If you want to preview an animation on its own, you can hide other animations on the timeline by clicking the eye icon next to the animation name.
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For faster key frame creation, you can enable auto key frame.
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While active, updating any property in the right sidebar or adjusting an object on the canvas will automatically add new key frames to the timeline.
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Let's see that in action.
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Move the play head to the one thousand millisecond mark. You can hold Shift to align it with the other key frame we added earlier. With auto key frame enabled, click and drag the rectangle to the right of the screen.
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You'll notice that a new set of position key frames is automatically added to the timeline.
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Go ahead and press space bar to preview the changes.
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Great work.
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Before moving on, click to disable auto key frame so it doesn't add any additional key frames.
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Key frames define what changes and when. Easing defines how it gets there by controlling whether an animation accelerates, decelerates, or both.
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It's what separates motion that looks correct from motion that feels correct. To see how much of a difference the correct easing can make, take a look at these two examples.
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The first uses linear movement or motion that is the same from start to finish.
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The second uses an ease in and out curve.
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Notice how it starts slowly, builds speed through the middle, then settles into its final position. That subtle shift is what makes the motion feel grounded rather than mechanical.
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Now that we know the principles behind easing, let's take a look at the easing controls in Figma Motion. To adjust easing, select an animation on the timeline and open the easing drop down menu or click the line in between two key frames.
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From here, you can either select a default easing curve or use the curve editor to create a custom one.
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Custom curves let you go beyond standard motion and create bespoke movement that matches your product's personality.
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When used consistently, that character becomes part of your brand's motion language.
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Custom curves can be saved as variables, making them reusable across your entire design system.
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To learn more about variables and custom curves, check out our help center.
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Let's adjust the easing on our position animation. Click the line between the two keyframes and select Ease in and out back from the menu. Now our rectangle moves with a bit more expressiveness before settling into its final position.
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As your animations become more ambitious, the Figma agent can help handle the heavy lifting so you can focus on the craft.
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Describe the motion you're after and let the agent add the initial keyframes.
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Then fine-tune the details directly on the timeline or re-prompt the agent until the motion is just right. This can be a real time saver, especially for complex or repetitive animations.
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For example, I can prompt the agent to create a number counter animation that uses an easing variable for my design system.
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In just a few moments, it gives me a solid starting point that I can keep refining until I'm happy.
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And because the animation is a component, I can reuse it across all of my designs.
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Once you're happy with how everything moves, it's time to get it into the hands of your developers.
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Dev Mode eliminates the guesswork and gives developers a complete picture of what you built so nothing gets lost in translation.
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The read-only timeline lets developers scrub through and inspect the animation at full fidelity. From there, they can copy the underlying code in whatever format fits their workflow: CSS for standard animation code, React for framework-ready implementation, or JSON for raw timing values.
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Figma Motion is also MCP compatible, so you can pass your full animation context, including keyframes, timing, and easing, directly to your coding agent using the Figma MCP server.
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And if you want to share your animation with others or save a copy outside of Figma, you can also export it in a variety of different formats.
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That's everything you need to get started with Figma Motion. Now you're ready to get your own projects moving.
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To learn more about Figma Motion, check out the resources linked in the video's description, including the Motion Design Fundamentals collection, which covers the concepts behind effective motion design and includes hands-on projects to keep you moving forward.

Woordenschat en spreektips bij deze les

Deze video bevat 63 zinnen en 1410 woorden om na te spreken. Het gesproken deel duurt 8:21. De spreker praat in een natuurlijk tempo van ongeveer 169 woorden per minuut, dicht bij een alledaags gesprek. Slechts 78% van de woorden hoort bij de 3.000 meest gebruikte Engelse woorden, dus de woordenschat is pittig.

Belangrijke woorden in deze video

15 minder gangbare woorden uit de video, met uitspraak en betekenis:

  • animation /ˌæn.ɪˈmeɪ.ʃən/ (zelfstandig naamwoord) — animatie. The act of animating, or giving life or spirit.
  • timeline /ˈtaɪmˌlaɪn/ (zelfstandig naamwoord) — tijdlijn. A graphical representation of a chronological sequence of events (past or future).
  • select /sɪˈlɛkt/ (werkwoord) — uitkiezen, selecteer. To choose one or more elements of a set, especially a set of options.
  • curve /kɚv/ (zelfstandig naamwoord) — curve, kromming. A bend, such as in a road.
  • rotation /ɹoʊˈteɪʃən/ (zelfstandig naamwoord) — rotatie, draaiing. The act of turning around a centre or an axis.
  • custom /ˈkʌstəm/ (zelfstandig naamwoord) — manieren, gebruiken. Frequent repetition of the same behavior; way of behavior common to many; ordinary manner; habitual practice; method of doing, living or behaving.
  • layer /ˈleɪ̯ɚ/ (zelfstandig naamwoord) — laag. A single thickness of some material covering a surface.
  • adjust /əˈd͡ʒʌst/ (werkwoord) — aanpassen, verstellen. To modify.
  • preview /ˈpɹiːvjuː/ (zelfstandig naamwoord) — voorsmaak, voorsmaakje. An experience of something in advance.
  • dragon /ˈdɹæɡən/ (zelfstandig naamwoord) — draak, lintworm. In European mythologies, a gigantic beast, typically reptilian with leathery bat-like wings, lion-like claws, scaly skin and a lizard-like body, often a…
  • enable /ɪˈneɪ.bəl/ (werkwoord) — inschakelen, in staat stellen. To make somebody able (to do, or to be, something); to give sufficient ability or power to do or to be; to give strength or ability to.
  • developer /dɪˈvɛləpɚ/ (zelfstandig naamwoord) — ontwikkelaar, ontwerper. A person or entity engaged in the creation or improvement of certain classes of products.
  • duration /dʒʊˈɹeɪ.ʃən/ (zelfstandig naamwoord) — tijdsduur, duur. An amount of time or a particular time interval.
  • variable [ˈvæɹ.i.ə.bl̩] (bijvoeglijk naamwoord) — veranderlijk, variabel. Able to vary or be varied.
  • automobile /ˈɔː.tə.məˌbil/ (zelfstandig naamwoord) — automobiel, auto. A type of motor vehicle designed to move on the ground under its own stored power and intended to carry a driver, a small number of additional passengers, and…

Phrasal verbs die je zult horen

  • check out (werkwoord) — onderzoeken. To record the departure or withdrawal of someone or something (such as guests, employees, books, etc.).

Uitspraak om op te letten

De spreker gebruikt 23 samentrekkingen en verkorte vormen, zoals we'll, you'll, you're. Spreek ze kort uit, zoals je ze hoort.

  • De klanken “sh” en “zh”: animation /ˌæn.ɪˈmeɪ.ʃən/, rotation /ɹoʊˈteɪʃən/, duration /dʒʊˈɹeɪ.ʃən/, transition /tɹænˈzɪʃ.ən/, translation /tɹænzˈleɪʃən/
  • Lange woorden — let op de klemtoon: animation /ˌæn.ɪˈmeɪ.ʃən/, developer /dɪˈvɛləpɚ/, automobile /ˈɔː.tə.məˌbil/, mechanical /məˈkænəkəl/, implementation /ˌɪmplɪmənˈteɪʃən/

Zo oefen je met deze video

  1. Luister de hele video één keer zonder te spreken en noteer de woorden die je niet kent.
  2. Begin op 0,75× snelheid, spreek zin voor zin na en ga terug naar normale snelheid zodra het makkelijk gaat.
  3. Neem jezelf op en vergelijk met het origineel; let daarbij op woorden als animation, timeline, select.

Wat is de Shadowing-techniek?

Shadowing is een wetenschappelijk onderbouwde taalleermethode die oorspronkelijk is ontwikkeld voor professionele tolkentraining en gepopulariseerd door polyglot Dr. Alexander Arguelles. De methode is eenvoudig maar krachtig: je luistert naar native Engelse audio en herhaalt het onmiddellijk hardop — als een schaduw die de spreker volgt met slechts 1–2 seconden vertraging. In tegenstelling tot passief luisteren of grammaticadrills, dwingt shadowing je hersenen en mondspieren om echte spraakpatronen tegelijkertijd te verwerken en te reproduceren. Onderzoek toont aan dat het de uitspraaknauwkeurigheid, intonatie, ritme, verbonden spraak, luisterbegrip en spreekvaardigheid aanzienlijk verbetert — waardoor het een van de meest effectieve methoden is voor IELTS Speaking-voorbereiding en echte Engelse communicatie.

Shadowing-techniek: lees de volledige stap-voor-stap-gids →