Pratique du Shadowing: NPI Process 2: New Product Development Process (Why Planning Before Prototyping Saves Time) - Apprendre l'anglais à l'oral avec la vidéo

Création de la leçon...
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Hi this is Renan Joran
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and I keep going with this series about the new product
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introduction process here I'm covering the time spent in planning before starting prototyping work
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so have a lot of clients come to us
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and they say here's our product design idea maybe a sketch
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may be very crude prototype please build a prototype ASAP well
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what we found is this is really a recipe for a lot of trial
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and error and sometimes going back and wasting a lot of time
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so first product testing what will be required for compliance
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and for reliability also of the product in the field we
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need to know this from the very beginning we've had some cases where the client had not
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thought of that and it was not clarified at the beginning
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and then a lot of time was spent on doing design work on making prototypes
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and then realizing that it would not be compliant
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it means going back to square one that's a massive waste of time
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so this is really something
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that needs to be clarified from the very beginning um a lot of things need to be started from the beginning
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okay here's an overall idea of the the process really of all this this planning
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so first what is the design intent what does the designer
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want to achieve with the product how is it supposed to be used in what circumstances with what objectives
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and so on okay then if some design was already done by the inventor,
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let's say, does a review, we can often find some potential issues.
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Then really, what is possible in China?
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Sometimes a design does not call for China manufacturing.
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Is this really something that is a good fit for China?
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Or maybe it's better done somewhere else?
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Cost and compliance needs to be thought of from the beginning
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if it looks like the cost of the widget is going to be ten dollars
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but it's supposed to be sold on the market for eight
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dollars there's a big problem okay think of the options propose
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some options once things are a little bit clearer go into
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the details of the design then work on the entire design and start work on the first prototype.
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This is not a process that is applicable everywhere all the time
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but this gives you an idea of a good process that's applicable to a lot of electronic and all mechanical products. So
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if we think of a checklist for this initial planning before
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prototyping what would it be first as i say design intent
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has to be very clear everybody needs to grasp what it is okay
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if a product supposed to be used outdoor
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but this is not documented anywhere maybe the project manager knows about it
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but then the purchaser doesn't know about it
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and then the supplier is not going to know about it
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and they're going to use materials
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that are the raw materials it's just an example okay requirements need to be very specific okay
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If you say the finishing has to be as good as an Apple product, this means something.
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But if you say very high-end level of finishing, it doesn't mean very much.
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Sometimes the inventor, the designer thinks of something that's really over-engineered.
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But this doesn't make sense usually for a first version,
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especially if you are doing the development of a shoestring budget and if the timelines call for a very fast go-to-market.
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I already expanded on this,
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but we need to be realistic what kind of product design will allow you to be done within your budget
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and within your timelines.
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China manufacturing yes no sometimes again it doesn't call for China manufacturing is not a good fit
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so this needs to be thought about also verification
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and validation two very important keywords here for quality management
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and I'm mentioning this here because it needs to be planned from the beginning
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so verification okay objective tests that will have to be passed by the prototype.
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If a prototype is made but does not pass these objective tests, it does not pass the verification, it doesn't count.
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The prototype cannot be verified and confirmed.
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Similarly, when the end users play with the prototype,
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give their feedback, often very subjective,
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it feels right, it operates right it's got a good feeling in the hand these kind of things
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if it passes then it's fine it's good
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if it doesn't pass it doesn't count okay
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but this needs to be communicated from the beginning because again
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if the engineers don't know about this how can he make a prototype
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that passes these requirements and the last concept I want to touch on is the feasibility study
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if it's a new product there will be some challenging aspects
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okay maybe it's a very new application of a new technology maybe the engineering team is not familiar with
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that kind of applications.
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Okay, do a feasibility study, sometimes it will pass, it will go through a proof of concept prototype,
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sometimes maybe on CAD software, you know, ProEngineer and the others,
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do some simulations to see if it falls down, is it a shock like this, or if there's a torsion force,
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is it going to break easily, and so on.
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And also, sometimes some further design work is needed just to see a little bit more clearly into the design
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and really what will the product look like and how will it work.
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It's not just technical risks.
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If you are the company that wants to design and develop a new product,
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always keep in mind the market risk is what kills most startups okay you might make something
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that works very well but that people are not ready to buy
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or maybe not buy for that kind of price
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so it might make sense to make what they call an MVP in the lean startup approach by the way
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if you haven't read this book
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I would advise you you grab a copy it will help
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you think of what what the first version of your product should be
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and how to discover what your key users typical users really need
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and want to buy okay so a lot of planning here and and poor planning will lead to a failed project.
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So take this very seriously.
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Okay, that's the end of this video.
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I hope you like it.
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Don't hesitate to subscribe, leave some comment, ask some questions.
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Thank you.

Vocabulaire et conseils d’expression pour cette leçon

Cette leçon d’expression orale de niveau C1 s’appuie sur la vidéo « NPI Process 2: New Product Development Process ». Les mots qui reviennent le plus souvent : product, design, prototype, beginning, planning. Cette vidéo contient 91 phrases et 1096 mots à répéter en shadowing. La partie parlée dure 7:42. Le locuteur parle à un rythme régulier d’environ 142 mots par minute, confortable pour le shadowing. 87 % des mots font partie des 3 000 mots les plus courants en anglais ; le reste mérite d’être vu avant de commencer.

Vocabulaire clé de cette vidéo

Les 15 mots les plus avancés de la vidéo, avec leur prononciation et leur sens :

MotPrononciationSens
prototype nom/ˈpɹəʊtətaɪp/prototype
verification nom/ˌvɛ.ɹə.fɪˈkeɪ.ʃən/vérification
feasibility nom/ˌfiːzɪˈbɪlɪti/faisabilité
inventor nom/ɪnˈvɛntɚ/inventeur, inventrice
startup nom/ˈstɑɹtˌʌp/mise en route, mise en train
clarify verbe/ˈklæɹ.ɪ.faɪ/clarifier
checklist nom/ˈt͡ʃɛklɪst/liste de contrôle
compliant adjectif/kəmˈplaɪənt/docile, obéissant
keyword nom/ˈkiː.wɜːd/mot-clé
shoestring nom/ˈʃustɹɪŋ/julienne, allumette
widget nom/ˈwɪd͡ʒ.ɪt/babiole, camelote
circumstance nom/ˈsɝ.kəmˌstæns/circonstance
validation nom/ˌvæl.əˈdeɪ.ʃən/validation
subjective adjectif/səbˈd͡ʒɛktɪv/subjectif
hesitate verbe/ˈhɛz.ə.teɪt/hésiter

Les verbes à particule que vous entendrez

MotPrononciationSens
fall down verbe/fɔl ˈdaʊn/tomber
go back verberentrer, retourner
go through verbetraverser

Prononciation à surveiller

Le locuteur utilise 14 contractions et formes réduites, comme doesn't, don't, I'm. Prononcez-les sous leur forme courte, telles que vous les entendez.

  • Les sons « sh » et « zh »: verification /ˌvɛ.ɹə.fɪˈkeɪ.ʃən/, shoestring /ˈʃustɹɪŋ/, torsion /ˈtor.ʃɪn/, validation /ˌvæl.əˈdeɪ.ʃən/, simulation /ˌsɪm.jəˈleɪ.ʃn̩/
  • Mots longs — placez bien l’accent: verification /ˌvɛ.ɹə.fɪˈkeɪ.ʃən/, feasibility /ˌfiːzɪˈbɪlɪti/, validation /ˌvæl.əˈdeɪ.ʃən/

Les sons difficiles pour les francophones :

  • /tʃ/ et /dʒ/ — à ne pas adoucir en « ch » et « j »: checklist /ˈt͡ʃɛklɪst/, widget /ˈwɪd͡ʒ.ɪt/, subjective /səbˈd͡ʒɛktɪv/, sketch /ˈskɛt͡ʃ/
  • /r/ anglais — langue recourbée, sans frotter la gorge: prototype /ˈpɹəʊtətaɪp/, verification /ˌvɛ.ɹə.fɪˈkeɪ.ʃən/, startup /ˈstɑɹtˌʌp/, clarify /ˈklæɹ.ɪ.faɪ/, shoestring /ˈʃustɹɪŋ/

Comment s’entraîner avec cette vidéo

  1. Écoutez la vidéo en entier une fois sans parler et notez les mots que vous ne connaissez pas.
  2. Répétez phrase par phrase à vitesse normale, en reprenant chacune jusqu’à ce que votre rythme corresponde à celui du locuteur.
  3. Enregistrez-vous et comparez avec l’original, en faisant attention à des mots comme prototype, verification, feasibility.

Qu'est-ce que la technique du Shadowing ?

Le Shadowing est une technique d'apprentissage des langues fondée sur la science, développée à l'origine pour la formation des interprètes professionnels. Le principe est simple mais puissant : vous écoutez de l'anglais natif et le répétez immédiatement à voix haute — comme une ombre suivant le locuteur avec un décalage de 1 à 2 secondes. Les recherches montrent une amélioration significative de la précision de la prononciation, de l'intonation, du rythme, des liaisons, de la compréhension orale et de la fluidité.

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