跟读练习: Complete IELTS Band 6.5 - 7.5 - UNIT 6 - 通过视频学习英语口语

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Complete IELTS Bands 6 .5 to 7 .5 by Guy Brookhart
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and Vanessa Jakeman Published by Cambridge University Press 2013 This recording is copyright CD 2 Unit 6 Listening Exercise 3
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Good morning, everyone.
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So, we're looking at animation technology today something we're all very
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familiar with from seeing blockbuster films such as Toy Story
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and Shrek but I'd like to start by looking at how animation began and how the technical side of things developed.
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Not long after the invention of the first camera by Thomas Edison in 1889 a photographer by the name of J.
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Stuart Blackton developed the first technique for animated film.
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It consisted of a series of drawings and he drew a number of funny faces and then filmed one after the other.
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This gave the impression of motion and changing facial expression.
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But it was a very slow process and a long way from being anything like a film.
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Then a Frenchman, Emile Cole, moved things on a bit by using scenes and figures cut out of paper instead.
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This meant things could be done more quickly.
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It was possible to build up a small scene, though a very large number of cutouts were required to do this.
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And of course, it was all still taking place during the era of silent film.
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Eventually, Walt Disney came along.
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He wanted his film characters to look more real and so he found ways to do this.
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It took weeks to produce a single film sequence
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but in 1928 the first talking animated film came out that had been made using hand -painted slides known as cells.
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These were placed one on top of the other and then quickly removed.
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And that first film launched the career of Mickey Mouse, if you remember him.
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Disney then went on to produce the first full -length colour animated film in 1937, Snow White and the Seven Dwarfs,
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which earned him the first of his 37 Oscars.
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Animation changed very little over the next 50 years or so, until the advent of computers and the work of a company called Pixar.
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Pixar Animation Studios was a graphics group until Steve Jobs invested $10 million in the company.
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Now it has become a Hollywood icon, with earnings of over $6 .3 billion and numerous film awards.
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In fact, Pixar's films act rather like a timeline of technological developments in computer graphics.
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So, let's have a look at some of them.
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Pixar's debut feature film was Toy Story, and this was the first film to be completely animated by computers.
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When it was released in 1995, many features of the film were seen as outstanding.
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It is still considered to be one of the most significant
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achievements in the history of film animation a later film monsters inc
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which came out in 2001 added a new animation feature
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which was the on -screen representation of animal fur this helped
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to enhance the appeal of one of the film's central characters two years after
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that the award -winning film finding nemo a tale of the lives of some very appealing and visually enchanting fish,
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pioneered new techniques in digital lighting, which were used to create realistic -looking water.
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This was an essential feature of the film.
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Many scenes took place underwater and relied on a certain level of brilliance and clarity throughout.
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Had they got it wrong, the entire effect would have been lost.
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And a film called The Incredibles in 2004 brought with it credible human characters and advances in the simulation of crowds.
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So each of these films introduced new types of physical phenomena,
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and these days 3D animation can recreate most real -world scenarios yet cinema audiences have increasingly high expectations
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so how do companies like Pixar plan to meet the challenges of the future Well,
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firstly, studios still struggle to create digital humans that audiences like.
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Up to now, they've been criticised for looking robotic.
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So the focus for producers now is on simulating more realistic human skin and more detailed facial movement.
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Both developments are bringing close the day when they will be convincing digital actors on screen.
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A second aspect that Pixar hope to improve on is the speed at
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which they can actually produce each frame of animated film.
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Things have moved on, but the time it takes to do this is basically staying the same.
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Faster computers help, but work done by companies involved in the production of video games is also hope to improve things.
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A further challenge is colour.
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Pixar is looking ahead to how it can better use its colour palettes and produce more brilliant images And lastly,
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the company is hoping to build on methods to stylise its
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images in films It seems reality has been the goal for many years
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But now they are also trying to break new ground
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and come up with other concepts The result could be a new breed of animated films
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that don't look real or like anything that has gone before.
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Thank you.
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Thank you.

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推荐视频

本课的词汇与口语要点

这段视频共有 61 个句子、823 个单词可供跟读。 讲话部分时长为 7:16。 说话人语速平稳,每分钟约 113 个词,很适合跟读。 82% 的单词属于英语最常用的 3,000 词,其余的词建议在练习前先学一下。

视频中的重点词汇

视频中 15 个值得学习的单词,附发音和释义:

单词发音释义
animation 名词/ˌæn.ɪˈmeɪ.ʃən/動畫 /动画, 動漫 /动漫
technique 名词/tɛkˈniːk/技術 /技术, 技巧
graphics 名词/ˈɡɹæfɪks/圖學 /图学
realistic 形容词/ˌɹɪəˈlɪs.tɪk/現實 /现实, 栩栩如生
facial 形容词/ˈfeɪ.ʃəl/面, 顏面的 /颜面的
earn 动词/ɝn/掙 /挣, 賺 /赚
silent 形容词/ˈsaɪ̯lənt/安靜 /安静, 恬靜 /恬静
producer 名词/pɹəˈdjuːsə/製作者 /制作者
aspect 名词/ˈæspɛkt/方面
introduce 动词/ˌɪntɹəˈdus/介紹 /介绍, 紹介 /绍介
achievement 名词/əˈt͡ʃiːv.mənt/成就, 成果
impression 名词/ɪmˈpɹɛʃn̩/印記 /印记
sequence 名词/ˈsiː.kwəns/序列, 順序 /顺序
invest 动词/ɪnˈvɛst/耗費 /耗费, 投資 /投资
slide 名词/ˈslaɪ̯d/滑梯

视频中出现的短语动词

单词发音释义
come along 动词陪伴, 陪同
come out 动词/ˌkʌm ˈaʊt/出, 出來 /出来
come up with 动词想出, 提出

视频中的语法

说话人最常用的结构,并附上视频中的原话:

结构视频中的用法
被动语态 be + 过去分词 — 强调发生了什么,而不是谁做的could be done · were required · had been made
现在完成时 have/has + 过去分词 — 过去发生但与现在仍有关联的事has become · they've been criticised · have moved

需要注意的发音

说话人用了 5 次缩略和弱读形式,例如 we're, don't, I'd。请按听到的简短形式来说。

  • “sh” 和 “zh” 音: animation /ˌæn.ɪˈmeɪ.ʃən/, facial /ˈfeɪ.ʃəl/, impression /ɪmˈpɹɛʃn̩/, representation /ˌɹɛp.ɹə.zɛnˈteɪ.ʃən/, invention /ɪnˈvɛnʃən/
  • 长单词——注意重音位置: animation /ˌæn.ɪˈmeɪ.ʃən/, representation /ˌɹɛp.ɹə.zɛnˈteɪ.ʃən/, photographer /fəˈtɑ.ɡɹə.fɚ/, phenomenon /fəˈnɒm.ɪ.nən/, technological /ˌtɛk.nəˈlɑ.dʒɪ.kəl/

如何用这段视频练习

  1. 先完整听一遍视频,不要开口,记下不认识的单词。
  2. 用正常速度逐句跟读,每句重复到你的节奏与说话人一致为止。
  3. 录下自己的声音并与原声对比,特别注意 animation, technique, graphics 这类单词。

什么是跟读法?

跟读法 (Shadowing) 是一种有科学依据的语言学习技巧,最初开发用于专业口译员的培训,并由多语言者Alexander Arguelles博士普及。这个方法简单而强大:您在听英语母语原声的同时立即大声重复——就像是一个延迟1-2秒紧跟说话者的影子。与被动听力或语法练习不同,跟读法强迫您的大脑和口腔肌肉同时处理并模仿真实的讲话模式。研究表明它能显着提高发音准确性,语调,节奏,连读,听力理解和口语流利度——使其成为雅思口语备考和真实英语交流最有效的方法之一。

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