تدريب Shadowing: Complete IELTS Band 6.5 - 7.5 - UNIT 6 - تعلم التحدث بالإنجليزية عبر الفيديو

جارٍ إنشاء الدرس...
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Complete IELTS Bands 6 .5 to 7 .5 by Guy Brookhart
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and Vanessa Jakeman Published by Cambridge University Press 2013 This recording is copyright CD 2 Unit 6 Listening Exercise 3
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Good morning, everyone.
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So, we're looking at animation technology today something we're all very
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familiar with from seeing blockbuster films such as Toy Story
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and Shrek but I'd like to start by looking at how animation began and how the technical side of things developed.
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Not long after the invention of the first camera by Thomas Edison in 1889 a photographer by the name of J.
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Stuart Blackton developed the first technique for animated film.
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It consisted of a series of drawings and he drew a number of funny faces and then filmed one after the other.
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This gave the impression of motion and changing facial expression.
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But it was a very slow process and a long way from being anything like a film.
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Then a Frenchman, Emile Cole, moved things on a bit by using scenes and figures cut out of paper instead.
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This meant things could be done more quickly.
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It was possible to build up a small scene, though a very large number of cutouts were required to do this.
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And of course, it was all still taking place during the era of silent film.
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Eventually, Walt Disney came along.
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He wanted his film characters to look more real and so he found ways to do this.
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It took weeks to produce a single film sequence
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but in 1928 the first talking animated film came out that had been made using hand -painted slides known as cells.
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These were placed one on top of the other and then quickly removed.
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And that first film launched the career of Mickey Mouse, if you remember him.
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Disney then went on to produce the first full -length colour animated film in 1937, Snow White and the Seven Dwarfs,
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which earned him the first of his 37 Oscars.
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Animation changed very little over the next 50 years or so, until the advent of computers and the work of a company called Pixar.
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Pixar Animation Studios was a graphics group until Steve Jobs invested $10 million in the company.
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Now it has become a Hollywood icon, with earnings of over $6 .3 billion and numerous film awards.
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In fact, Pixar's films act rather like a timeline of technological developments in computer graphics.
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So, let's have a look at some of them.
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Pixar's debut feature film was Toy Story, and this was the first film to be completely animated by computers.
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When it was released in 1995, many features of the film were seen as outstanding.
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It is still considered to be one of the most significant
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achievements in the history of film animation a later film monsters inc
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which came out in 2001 added a new animation feature
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which was the on -screen representation of animal fur this helped
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to enhance the appeal of one of the film's central characters two years after
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that the award -winning film finding nemo a tale of the lives of some very appealing and visually enchanting fish,
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pioneered new techniques in digital lighting, which were used to create realistic -looking water.
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This was an essential feature of the film.
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Many scenes took place underwater and relied on a certain level of brilliance and clarity throughout.
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Had they got it wrong, the entire effect would have been lost.
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And a film called The Incredibles in 2004 brought with it credible human characters and advances in the simulation of crowds.
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So each of these films introduced new types of physical phenomena,
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and these days 3D animation can recreate most real -world scenarios yet cinema audiences have increasingly high expectations
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so how do companies like Pixar plan to meet the challenges of the future Well,
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firstly, studios still struggle to create digital humans that audiences like.
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Up to now, they've been criticised for looking robotic.
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So the focus for producers now is on simulating more realistic human skin and more detailed facial movement.
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Both developments are bringing close the day when they will be convincing digital actors on screen.
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A second aspect that Pixar hope to improve on is the speed at
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which they can actually produce each frame of animated film.
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Things have moved on, but the time it takes to do this is basically staying the same.
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Faster computers help, but work done by companies involved in the production of video games is also hope to improve things.
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A further challenge is colour.
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Pixar is looking ahead to how it can better use its colour palettes and produce more brilliant images And lastly,
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the company is hoping to build on methods to stylise its
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images in films It seems reality has been the goal for many years
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But now they are also trying to break new ground
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and come up with other concepts The result could be a new breed of animated films
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that don't look real or like anything that has gone before.
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Thank you.
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Thank you.

المفردات وملاحظات التحدث لهذا الدرس

يحتوي هذا الفيديو على 61 جملة و823 كلمة للتدرب على الترديد. مدة الكلام 7:16. يتكلم المتحدث بسرعة ثابتة، نحو 113 كلمة في الدقيقة، وهي سرعة مريحة للترديد. 82% من الكلمات ضمن أكثر 3,000 كلمة شيوعًا في الإنجليزية، ويُستحسن مراجعة الباقي قبل البدء.

أهم المفردات في هذا الفيديو

15 كلمة من الفيديو تستحق التعلّم، مع النطق والمعنى:

الكلمةالنطقالمعنى
animation اسم/ˌæn.ɪˈmeɪ.ʃən/إِحْيَاء, تَحْرِيك
technique اسم/tɛkˈniːk/أُسْلُوب, تِقْنِيَة
graphics اسم/ˈɡɹæfɪks/رُسُومِيَّات
earn فعل/ɝn/كَسَبَ
silent صفة/ˈsaɪ̯lənt/صَامِت, سَاكِت
producer اسم/pɹəˈdjuːsə/مُنْتِج
introduce فعل/ˌɪntɹəˈdus/قَدَّمَ
achievement اسم/əˈt͡ʃiːv.mənt/إِنْجَاز
impression اسم/ɪmˈpɹɛʃn̩/اِنْطِبَاع, أَثَر
slide اسم/ˈslaɪ̯d/زَحْلِيقَة, مَزْلَقَة
rely فعل/ɹɪˈlaɪ/اِعْتَمَدَ
tale اسم/ˈteɪl/حِكَايَة, قِصَّة
photographer اسم/fəˈtɑ.ɡɹə.fɚ/مُصَوِّر, مُصَوِّرَة
convince فعل/kənˈvɪns/أَقْنَعَ
copyright اسم/ˈkɑpiˌɹaɪt/حُقُوقُ النَّشْر, حُقُوقُ التَّأْلِيفِ وَٱلنَّشْر

الأفعال المركبة التي ستسمعها

الكلمةالنطقالمعنى
come out فعل/ˌkʌm ˈaʊt/خَرَجَ, غَادَرَ
come up with فعلجَاءَ بِـ, أَتَى بِـ

القواعد في هذا الفيديو

أكثر التراكيب التي يستخدمها المتحدث، مع العبارات نفسها من الفيديو:

التركيبفي الفيديو
المبني للمجهول be + اسم المفعول — التركيز على ما يحدث لا على من يفعلهcould be done · were required · had been made
المضارع التام have/has + اسم المفعول — حدث ماضٍ ما زال له أثر الآنhas become · they've been criticised · have moved

نطق يحتاج إلى انتباه

يستخدم المتحدث 5 من الصيغ المختصرة، مثل we're, don't, I'd. انطقها بصيغتها القصيرة كما تسمعها.

  • أصوات “sh” و“zh”: animation /ˌæn.ɪˈmeɪ.ʃən/, facial /ˈfeɪ.ʃəl/, impression /ɪmˈpɹɛʃn̩/, representation /ˌɹɛp.ɹə.zɛnˈteɪ.ʃən/, invention /ɪnˈvɛnʃən/
  • الكلمات الطويلة — انتبه لموضع النبر: animation /ˌæn.ɪˈmeɪ.ʃən/, representation /ˌɹɛp.ɹə.zɛnˈteɪ.ʃən/, photographer /fəˈtɑ.ɡɹə.fɚ/, phenomenon /fəˈnɒm.ɪ.nən/, technological /ˌtɛk.nəˈlɑ.dʒɪ.kəl/

كيف تتدرب بهذا الفيديو

  1. استمع إلى الفيديو كاملًا مرة واحدة دون أن تتكلم، ودوّن الكلمات التي لا تعرفها.
  2. ردّد جملة جملة بالسرعة العادية، وكرّر كل جملة حتى يتطابق إيقاعك مع المتحدث.
  3. سجّل صوتك وقارنه بالأصل، مع الانتباه إلى كلمات مثل animation, technique, graphics.

ما هي تقنية التظليل الصوتي؟

التظليل الصوتي (Shadowing) تقنية تعلم لغة مدعومة علمياً، طُورت أصلاً لتدريب المترجمين الفوريين المحترفين. الطريقة بسيطة لكنها قوية: تستمع لصوت إنجليزي أصلي وتكرره فوراً بصوت عالٍ — كظل يتبع المتحدث بتأخير 1-2 ثانية. تُظهر الأبحاث تحسناً كبيراً في دقة النطق والتنغيم والإيقاع وربط الأصوات والاستماع والطلاقة.

تقنية الشادوينغ: اقرأ الدليل الكامل خطوة بخطوة →